Open Source
Banned
I think it's a neat game, my main complaint though is that on harder difficulties where the button prompts are gone, it's hard to distinguish which fighter you're suppose to hit next, especially when you have a 3 blue-guy sequence coming up. The flashes tell you who to hit, which is helpful but not helpful enough. And after the first blue guy, most often it's hard to figure out which guy to hit after that.
But other than that, I found my time with the game to be more positive with each hour added to the playtime. There is a learning curve in "reading" the notes and some of the timing may sound a little off at times, but it's a very original game in the rhythm genre.
I think the game is best played on Vita since the buttons are very close to each other. And cause it was made for Vita anyway before it became a cross-buy title.
Also, I think the whole unlocking business goes a little too far. The survival mode should be unlocked when beating any difficulty and the use your own music thing should be a feature from the start
The blue guys are pretty tough on Expert and even more so Master, where their direction is randomized AND the white outline for the next enemy goes away, so it's a tough sight-read every time they come up. You have to be able to detect slight differences in their progress along the movement arc...or have really fast reflexes as they move in to attack.
Agree on the unlocking for Beat Your Music. Survival Mode was intended to be an "end game" mode that provided a challenge for people who had already mastered every song on every difficulty. Maybe you are right about it, too, though.