You know how in the "Together" menu, when you get to choose Far Away or Nearby, what are those icons on the top right near the battery icon? Right now I have a blue dual-sword, and 6 green daggers. What do they mean?
Yeah, i wanna know that too! Anyone?You know how in the "Together" menu, when you get to choose Far Away or Nearby, what are those icons on the top right near the battery icon? Right now I have a blue dual-sword, and 6 green daggers. What do they mean?
So I was curious about trying the "no stylus" controls they mention in the training videos -- holding R to move the reticule...
I managed to beat chapter 1 (on difficulty 5) this way without it being a -major- pain, but I can't say it would work well later on... the main problem I had was that this option seems to give you no vertical reticule movement in land missions.
I then tried playing the entire land segment again, in first person mode. It was interesting and weirdly fun, but the boss was a chore as there seems to be no easy way to circle around the boss while in FPS mode...
Playing sans stylus using the default options works better than I thought it would, but it's far from ideal... more relaxing, though... and FPS mode is a fun little diversion! Heh
Hmm...Don't think so. I have 6 of each sword and no friends online at the moment. Hmm...Green = Friends playing Kid Icarus: Uprising
Blue = Friends waiting in a lobby for KI:U
I think, anyway.
Hmm...Don't think so. I have 6 of each sword and no friends online at the moment. Hmm...
You mean when the cam comes to close? Cause that's pretty cool.Oh man, I love Transparency so much in multiplayer
66. I've only played 1 match online, the rest with bots.Hmmm.
How many enemies do you have defeated?
I finally finished adding everyone on the list.Ok, here's every FC I noticed skimming through the last few pages:
https://docs.google.com/spreadsheet/ccc?key=0AoL4QPZDXzWPdHJNZldRYVZ1Z0tHX3ZSWmdDVUpTS0E
Add yourself and all that and maybe we can get some games going.
Edit: Changed to spreadsheet because that seems like it would have way less clutter.
You mean when the cam comes to close? Cause that's pretty cool.
You mean when the cam comes to close? Cause that's pretty cool.
Lol, okay. There you see, english ain't my language.No, I mean the ability Transparency that makes me invisible for five seconds or so.
Lol, okay. There you see, english ain't my language.
I just have two ways to end a online game. Beeing first with like 1200 points or last with almost zero. I need to train and find my most beloved weapon.Nah, I could totally see the two getting mixed up. But five seconds of invisibility in multiplayer just feels so....powerful
Green = Friends playing Kid Icarus: Uprising
Blue = Friends waiting in a lobby for KI:U
I think, anyway.
Oh man, I love Transparency so much in multiplayer
I'm not big on the Vita, but selling systems is generally a regretful decision.You guys are really making me want to sell my vita...
To the person who asked what to do when Tempura Wizard shrimp-ifies you: DODGE. He will beat you in a flat-out foot race, but keep alternating run, DODGE, run, DODGE, and you will survive long enough to transform back... Hopefully!
In other news, my head is exploding trying to decide my favorite chapter and boss -- it's ALL awesome! What I love is the game has a definite three-act structure: Act I is the firstchapters and deals withnine; Act II is the nextMedusa's ressurectionchapters and deals witheight; and Act III is the finalthe conflict between gods and them banding together to stop the alien threatchapters, dealing witheight. The campaign is like three full games in one, a trilogy of stories onto itself.the aftermath three years later of the Chaos Kin's escape, and finally stopping Hades, the god instigating every conflict
It's like Sakurai went ALL-OUT making this as though it were the last Kid Icarus title ever. Hopefully it's not, but damn, compared to classics like Star Fox 64 that survived through the ages on a mere fraction of the content, this game could single-handedly preserve the franchise for generations if need be.
Again, though, I hope we get a sequel. A WiiU title with a Raid-style co-op mode would be delish. Now that the core gameplay is in place, someone else could make the game, with Sakurai supervising as creative consultant and quality control. The game needs to sell well first, though. I wonder how it's doing?
I wish there was a way to map four of your powers to the different directions on the d-pad for quick access at any moment instead of having to cycle through them. I barely every use them because I'm too busy shooting things and trying not to die to think about them.
Daaaayyyuum
Again, though, I hope we get a sequel. A WiiU title with a Raid-style co-op mode would be delish. Now that the core gameplay is in place, someone else could make the game, with Sakurai supervising as creative consultant and quality control. The game needs to sell well first, though. I wonder how it's doing?
Just wait until she's a Smash Bros. character and people are pausing to peek up her skirt.Daaaayyyuum
I will pay a hobjillion dollars for a soundtrack release on disc, Nintendo.
You hear me?
A HOBJILLION
Wow, this is surprisingly fun! It's basically Sin and Punishment with a Kid Icarus theme and that's an awesome thing! Really enjoying it thus far.
So how exactly do you socre points in multiplayer? Obviously by killing people, but there must be another way to get smaller amount of points.
I don't even know what daybreaks are.
I will pay a hobjillion dollars for a soundtrack release on disc, Nintendo.
You hear me?
A HOBJILLION
To be honest, Smash Bros. is wonderful and all, but after seeing what Sakurai did with Uprising, it seems a waste to not have him working on epic story-driven action-adventure games... Maybe there's a way to clone him?!
Fixed.Daybreaks are basically Kirby Air Ride's dragoon parts. Collect 3, get giant laser.
Has anyone else watched the Kid Icarus Anime on Nintendo Video? It's so random but I can't help but laugh.
Don't think we got that promotion at any stores in the UK (nothing with my The Hut order). We do get the usual 6 pack of cards with the game though, and the priviledge of registering KI for the 250 star points in the UK Club Nintendo and "purchasing" the special 12 pack of AR cards reward though.I pre-ordered the game with Amazon UK but did not get any extra AR cards for pre-ordering .
Would someone be kind enough to explain what the deal was with these please before I go into nerd rage with Amazon and make a fool of myself because this was limited to certain retailers, or something?.
I wish this game was more like Sin and Punishment actually. Mostly I find the camera an absolute bear to deal with on land. Circle strafing effectively as well. I just can't seem to keep a target on screen doing so. Constantly swiping to keep the camera framed also leads to your target reticle fucking off target with attempted circle strafes. Drives me crazy against bosses, which the only challenge so far is keeping them framed in action.
Chapter 7 so far, and I barely feel I have -fought- any of them. Just endless panning to keep them on screen while a few charged shots kill them long before I understand or acknowledge any attack they are doing. I am so surprised how uneventful the bosses have been beyond looking big and crazy.
Shit. Don't make me dream. I'd love to see a reboot of StarFox by Sakurai.(Or just ignore the story of StarFox Adventures, Star Fox Assault or Star Fox Commando)Im thinking the same.
This game is awesome, and Sakurai and his team created one scale epic for portable, I hope we see a Star Fox, with 64 style, but with this much content, now we know it can be done.