KILLZONE 2 - input lag now? if you want a reskinned COD4, go play WaW

Status
Not open for further replies.
Valkyr Junkie said:
There is far too little vitriol being spewed in this thread, so how bout this? I pasted the Metacritic scores for both K2 and Gears of War into Excel. GOW2's mean average is 92.6 rounded up to 93 whereas K2's mean average is 92.7 rounded down to 92.

Grab your pitchforks.


Metacritic does not average there scores. There is a weight scale to it. For example IGN 9.4 is worth more than lesser known sites review.

Gamesranking takes the score and just averages it.
 
Tom Penny said:
Is there any legitimate reason to not try the hardest difficulty setting on the first run through or are their section that will make you want to smash your controller on that difficulty?

There are a couple, but Veteran is perfect generally. It really depends on you skills tho.
For seasoned players, I totally suggest starting on Veteran.

Also, dieing is not really frustrating as every time you start again a section it plays somewhat differently. This mitigates the frustration.

This said, dieing a lot at the same spot can disrupt your willingness to play the game as intended. You might want to rush through much like what happens when continuously failing at a stealth game. This approach leads to more failure and perseveration with it might eventually lead to frustration. In this case, you need to stop playing and let it settle.
 
beast786 said:
Metacritic does not average there scores. There is a weight scale to it. For example IGN 9.4 is worth more than lesser known sites review.

Gamesranking takes the score and just averages it.

Ok now thats stupid. Opinion of one is more than another? And when exactly do they decide to alter the status of one site?
 
EschatonDX said:
This oh god yes. In the future, all soldiers would have highly advanced targeting and comm systems at the very least. You can bet your ass ironsights wouldn't be used as frequently as they are. The actual weapons in K2 seem pretty primitive, almost like something from this era or before, in some respects. All the guns have tons of recoil and the actual ballistic firing mechanism seems like the same we use nowadays. The modern soldier even today has tons of different equipment and advanced tech to work with, forget even the future soldier stuff.

I think there are merits to keeping the HUD clean instead of cluttering it with cross-comms, targetting info and various other junk.
 
Full Recovery said:
vphmbm.gif

aw snap
 
beast786 said:
Metacritic does not average there scores. There is a weight scale to it. For example IGN 9.4 is worth more than lesser known sites review.

Gamesranking takes the score and just averages it.

Them applying weight like that is even worse :lol :lol
 
Oh TTP:

I remember asking Iain about the tech and I think he said that since large scale ground war hadn't happened since Earth, that there was no need to evolve personal weapons systems. But IMO that reasoning is flawed, seeing as how arms aren't a solely military domain.
 
TTP said:
There are a couple, but Veteran is perfect generally. It really depends on you skills tho.
For seasoned players, I totally suggest starting at Veteran.

Also, dieing is not really frustrating as every time you start again a section it plays somewhat differently. This mitigates the frustration.

Do you know if in theory you get stuck or frustrated if you can switch difficulty on the fly when you restart that level?
 
Kittonwy said:
I think there are merits to keeping the HUD clean instead of cluttering it with cross-comms, targetting info and various other junk.

Oh, I totally understand WHY they did it. But the point stands that it just doesn't make sense. At the end of the day that doesn't matter though.
 
Tom Penny said:
Do you know if in theory you get stuck or frustrated if you can switch difficulty on the fly when you restart that level?

Yes, you can do that. Not really on the fly tho. You have to go back to title screen, select the level and then select the lower difficulty setting.

There are no "difficulty level depending" trophies, aside the Elite one. There are just a complete game trophy and a complete game on Elite trophy.

For getting Elite, I think you don't even have to start a new campaign. You can simply pick each level from the level selection screen and go through it on Elite. Once all levels are Elite-beaten, you should get the Elite trophy.
 
Valkyr Junkie said:
There is far too little vitriol being spewed in this thread, so how bout this? I pasted the Metacritic scores for both K2 and Gears of War into Excel. GOW2's mean average is 92.6 rounded up to 93 whereas K2's mean average is 92.7 rounded down to 92.

Grab your pitchforks.
Which is why true review score whores only use gamerankings. No rounding bullshit, just taking the average and presto. (93,2% vs 91,6%)


MvmntInGrn said:
Ok now thats stupid. Opinion of one is more than another? And when exactly do they decide to alter the status of one site?
from their site:
This overall score, or METASCORE, is a weighted average of the individual critic scores. Why a weighted average? When selecting our source publications, we noticed that some critics consistently write better (more detailed, more insightful, more articulate) reviews than others. In addition, some critics and/or publications typically have more prestige and weight in the industry than others. To reflect these factors, we have assigned weights to each publication (and, in the case of film, to individual critics as well), thus making some publications count more in the METASCORE calculations than others.
I'm sure this process is completely transparent and not influenced by advertising deals or anything.

In short, Metacritic is worthless shit. Even more so than Gamerankings.
 
EschatonDX said:
Oh TTP:

I remember asking Iain about the tech and I think he said that since large scale ground war hadn't happened since Earth, that there was no need to evolve personal weapons systems. But IMO that reasoning is flawed, seeing as how arms aren't a solely military domain.

I was thinking about that kind of reasoning myself indeed. The AK-74 is still regularly used despite having been designed in the '70s after all. But as you said, it's not perfect. Assuming the Earth population stops fighting right now and starts living on cannabis for the next 300 years, you'd still have something more advanced than what we see in KZ2. At least double fire weapons :P
 
EschatonDX said:
Oh TTP:

I remember asking Iain about the tech and I think he said that since large scale ground war hadn't happened since Earth, that there was no need to evolve personal weapons systems. But IMO that reasoning is flawed, seeing as how arms aren't a solely military domain.

I guess not solely but I assume they pour more money into it compared to any other party right? So much so that if the military didn't move firearms forward who really would?
 
Ah, don't try to rationalise this shit.

Just take it as it is. The weapons feel fine, you kill some Nazi aliens with it, it's all good.
 
spwolf said:
dont you actually move your head to the gun and not vice versa? You dont change your shooting position, you move your head.

When it comes to realistic, i dont think people would like how "realistic" scope looks like.

that's only when you're lying down sniping or something. But when you're running out and about, you move the gun up to you.

Well, it's technically true both ways. you move your head closer to the gun while also bringing the gun up to your eyes.

I mean, that's how I do it in painballing.

but the way how much you manage to "zoom" in on the target in a lot of FPSes makes it unrealistic
 
TTP said:
I was thinking about that kind of reasoning myself indeed. The AK-74 is still regularly used despite being designed in the '70s after all. But as you said, it's not perfect. Assuming the Earth population stop fighting right now and starts living on cannabis for the next 300 years, you'd still have something more advanced than what we see in KZ2. At least double fire weapons :P

Hey man, don't doubt stoner innovation. Some of those elaborate bongs take a decent amount of physics know how to make :lol

I also doubt that the societies on Helghan and Vekta were both utopian as well. I'm sure that there would be internal strife on both worlds. These states are too big to not be constantly evolving and improving on the arms front.
 
EschatonDX said:
Oh TTP:

I remember asking Iain about the tech and I think he said that since large scale ground war hadn't happened since Earth, that there was no need to evolve personal weapons systems. But IMO that reasoning is flawed, seeing as how arms aren't a solely military domain.
I believe he also said ISA is a militia group, trained by UCA, to patrol the lesser systems. And that even ISA doesn't have access to all UCA technology available. So we might not have seen everything yet.
 
Haunted said:
Ah, don't try to rationalise this shit.

Just take it as it is. The weapons feel fine, you kill some Nazi aliens with it, it's all good.

Killzone is a pretty cool guy. eh kills extraterrestrial Nazis and doesn't afraid of anything
 
beast786 said:
Metacritic does not average there scores. There is a weight scale to it. For example IGN 9.4 is worth more than lesser known sites review.

Gamesranking takes the score and just averages it.



This sounds like a very fancy way of saying, "We can adjust the Metacritic Average Score to be whatever we feel it should be, regardless of the reviews, since all you look at is the Average Score anyways. Our system is too advanced for you to understand so just trust the averages we give you!!!"
 
3rdamention said:
This sounds like a very fancy way of saying, "We can adjust the Metacritic Average Score to be whatever we feel it should be, regardless of the reviews, since all you look at is the Average Score anyways. Our system is too advanced for you to understand so just trust the averages we give you!!!"
Pretty much yeah.
Its a fancy way of saying : Our review averages arent averages at all. :(
 
Fersis said:
Pretty much yeah.
Its a fancy way of saying : Our review averages arent averages at all. :(

More like: "We get to craft our own subjective, opaque reviews without writing a single damn word of original content. Best of luck to all of those developers that lose their jobs because they don't make our cut."
 
My review went up

BritishGaming.co.uk - Killzone 2 Review

The game begins with a cocked gun and ends with a spent casing, with nothing but explosions, combat and callous murder in-between. Light on story, but heavy on artillery, Killzone 2 is an explosively exciting FPS that stands tall with the forerunners of the genre; relentlessly engaging and effortlessly beautiful, both online and off.
- Must Buy
 
Lovely Salsa said:
I'm in the middle of the !! level and my god the graphics R AWESOME!

Does it get any better than this?

Yeah, I think
"Carrier"
is the best looking level, but I wouldn't be surprised if people disagree.
 
Lovely Salsa said:
I'm in the middle of the desert level and my god the graphics R AWESOME!

Does it get any better than this?
I hate you >:(
No i dont, :)
Enjoy the awesome game man.
 
Tieno said:
I can't compute this "Must Buy", gimme a score...any score.

Its the highest "score" we have.

Edit: We give a reccomendation, rather than a score. Either Buy it (Must buy), rent/demo/borrow/etc it (try) ignore it (pass by) or burn it on sight (rather die).

It works for us.
 
McBacon said:
Its the highest "score" we have.

Edit: We give a reccomendation, rather than a score. Either Buy it (Must buy), rent/demo/borrow/etc it (try) ignore it (pass by) or burn it on sight (rather die).

It works for us.

Perfect 10! Yeeeeeeeaaaaaaaaah!

edit: site wont load lol
 
McBacon said:
Its the highest "score" we have.

Edit: We give a reccomendation, rather than a score. Either Buy it (Must buy), rent/demo/borrow/etc it (try) ignore it (pass by) or burn it on sight (rather die).

It works for us.
Seriously, I think that's good, forces you to read the thing.
 
TTP said:
As I said earlier in this thread, I think Guerrilla has been too conservative when thinking about future military technology. They basically wrapped modern warfare with a futuristic look. I hope they push technology ahead in KZ3, albeit I have no idea how they could justify it story-wise. They might set the game in year 2500 or whatever, but it wouldn't be enough. I need a reason as to why, in the year 2350, military tech is less advanced than in GRAW. Ian, good luck with that :P
It was mentioned before, that the ISA is pretty much just a ghetto militia.

UCA/UCN is sitting on the cool shit. Those vertical invasion cruisers are a taste of their tech:

image03.jpg
 
McBacon said:
Its the highest "score" we have.

Edit: We give a reccomendation, rather than a score. Either Buy it (Must buy), rent/demo/borrow/etc it (try) ignore it (pass by) or burn it on sight (rather die).

It works for us.
So basically it's a 100 at Metacritic and Gamerankings.

:(

*continues his crusade against scores and aggregation sites*
 
No, don't copy the text here.

Well, selective quoting is probably ok; but let 'em have their traffic especially if the article is well written.
 
ChryZ said:
I got it still open in a tab. Would it be okay to quote your review?

Not the whole thing please, but if you want to post some quotes that'd be real nice.

Haunted said:
So basically it's a 100 at Metacritic and Gamerankings.

:(

*continues his crusade against scores and aggregation sites*

Don't worry, those sites won't touch our 4-point-scale with a 10 foot bargepole :P
 
McBacon said:
Not the whole thing please, but if you want to post some quotes that'd be real nice.



Don't worry, those sites won't touch our 4-point-scale with a 10 foot bargepole :P

Killzone’s biggest achievement is the versatility of combat, the dynamism of battle and the unpredictability of the enemy A.I. The relatively unassuming cover system lets you hug architecture, giving a much needed respite for ammo reloading and health repletion, but doesn’t dare slow the pace of combat. It has all the strategy of Rainbow Six’s elite squads, with the ferocity of Call of Duty’s gunners, yet allowing you to transition between them at a moment’s notice.

I like this quote :)
 
Tylahedras said:
So we're off input lag now and onto guns aren't futuristic enough?

We need a new meme everyday man!

No one is complaining btw. Just talking about it for the sake of pretending we are better story/scriptwriters than Guerrilla.
 
Is there wildlife on Helghast ? The official PS blog mentioned them, but are they visible in-game ? Also, I just noticed this morning that I can see my own footprints in the first demo level. :)
 
Status
Not open for further replies.
Top Bottom