Boss Doggie: Well, they were introduced together in this game! So SOMEONE at SNK knows, lol. They should totally play the "Mysterious Relationship" up in the story mode or something here. (And of course in another Intro between the 2.)
qcf x2: Yeah, I hope they get another layer of refinement to some of these before release. This happened a lot in XIII, so I expect it to happen here. Seeing Ralf gather flames as his punches increase in impact would be good, and I have no idea how the enemy was locked into his initial blows, lol. I wish the camera WOULDN'T show the enemy falling back down, just pause on Ralf walking out of the flames, until the next match, when used as a K.O.
The little flame burst on MuiMui's attacks just feels perfectly game-y and fun to me. Unlike our recently revealed Ibuki from another game, Mui x2 just has that kinda Rhythm that screams "play me" in my eyes. A new rekka character that has a rhythm similar to Kyo's is always welcome.
I really hope to love Zarina's move set and personality. I have no idea what to expect from her... Maybe she'll play like a better version of Seth? I never properly got into playing him strongly, but I know he had some great aerial ridiculousness in 2k2UM that might fit her "Flying through the air" motif that came up in the Orochinagi interview a while back.