It happened for Robert in NGBCWhy would they give K and Kula new designs for a crossover fighting game?
It happened for Robert in NGBCWhy would they give K and Kula new designs for a crossover fighting game?
Why would they give K and Kula new designs for a crossover fighting game?
It happened for Robert in NGBC
Why would they give K and Kula new designs for a crossover fighting game?
Wonder why they removed Mars People though.
That second leak sounds incredibly fake for one reason.
Has Kyo EVER had both fireballs and Rekkas?
KOFXI.
I thought that was just there were two different Kyos
There were, but XI Kyo has both rekkas (with variations not found in other KOF games, most likely to help him benefit from tag) and a fireball (as qcb+P instead of qcf).
EX Kyo is basically his NGBC version (air R.E.D. Kick is hilarious btw).
Wonder why they removed Mars People though.
K' and Kula have new designs that make them look older, K' in particular wears a black trenchcoat and his intro has him throwing away a cigarette.
Mars People sucked!In fighting games.
/runs
It happened for Robert in NGBC
Mars People sucked!In fighting games.
/runs
To be fair, they used the same Robert in KoF XI on PS2, so it's likely he was going to be in both and was cut from the arcade KoF XI but used the same new sprites anyway.
Fio > Mars People
Nah, seems obvious he was made for NGBC since it also features an older Ryo.
Really cool if true but no Shermie is bullshit. She's been getting the shaft for way too long.
Game uses an anime aesthetic instead of the realistic style from XIV. A good comparison would be that J Stars game on PS3 and PS Vita.
Tbh I don't like the part of the second rumor which talks about incorporating assists and happy birthdays from MVC.
I get that it might be Neo_G's doing if true but I'd rather they aim for their own brand of tag play, especially with DBFZ already taking heavy inspiration from MVC.
Iirc Kizuna Encounter was the first tag fighter ever so I'd prefer it if they innovate again with NGBC2.
NGBC was super dream matchy, though, since that Ryo is actually from Buriki One.
Then again, PS2 KoFXI is pretty much a dream match KOF in itself, prior to all of the UM releases being made.
To me, there's nothing saying that they can't still offer more than a couple of their own twists on such a formula, even if Neo_G was building off of something he's familiar with.
I'm pretty sure that between the likes of DBFZ, BBCTB, and, of course, MvCI, he and SNK know that they'll need to do plenty in order to help their game stand out. Y'know, besides having access to SNK characters, which gives them an edge in some markets.
A new SamSho is rumored to be in the works as well actually.This is like the worst most bad idea ever. I liked NGBC, but come on. Lets make a good samsho in the engine at least first.
I really hope it happens, I would love for a new one to exist.A new SamSho is rumored to be in the works as well actually.
Ryo's design takes some elements from the 3D Fatal Fury Wild Ambition by giving him some stubble and removing his gi top.
Tbh I don't like the part of the second rumor which talks about incorporating assists and happy birthdays from MVC.
I get that it might be Neo_G's doing if true but I'd rather they aim for their own brand of tag play, especially with DBFZ already taking heavy inspiration from MVC.
Iirc Kizuna Encounter was the first tag fighter ever so I'd prefer it if they innovate again with NGBC2.
Dilf Ryo is Back!
What are Happy Birthdays?
If they don't feel confident about rendering such a being in 3D, yet, and wanted to wait until they do, I wouldn't blame them. This is a studio that's still getting their bearings when it comes to 3D.
Prolly tentacles being hard to animate in 3D.
To be fair, they used the same Robert in KoF XI on PS2, so it's likely he was going to be in both and was cut from the arcade KoF XI but used the same new sprites anyway.
The real NGBC crime is not having more playable World Heroes representation than Hanzo and Fuuma and Mudman. They're not the same but Hanzo and Fuuma suffer heavily from the original case of Ryu/Ken knock-offs and it would have been nice to see a 3rd character that was somewhat different like Ryoko (I'm biased towards her) or Rasputin or Janne or Johnny Maximum (because who wouldn't want to use a goddamned evil football player?) or something.
Never played SNK fighters but I do like aesthetic of them and I just want to say I really like this art.
Any idea who drew it?
Hello again /neog/, I trust that you've all been good little boys and girls like I asked, yes? Then have some new info.
I see that the leaker from SRK is calling my info false. Based on what he posted, I believe that his source is legitimate, but I don't know why he's trying to discredit me. I guess that his info is outdated or he wasn't given all of it. I didn't want to have to do this, but I will test this leaker...if he is as informed as he claims to be, he should know the meaning of the phrase "Neo Shock Engine" and what it refers to.
First of all, I see a lot of anons asking about Mars People. I haven't seen this character in any playable capacity. Same for Athena, Kensou and General Morden. These characters could be the four DLC that I wasn't told about, or they could be scrapped in the planning stages. I'd also like to note that I haven't seen these "alluring woman" or "serious otaku" characters either. I'm not denying that they might exist, but they aren't in the build I've seen.
To elaborate on K' and Kula's new designs, K' is dressed similar to Liquid Snake, with a long black coat and shirtless beneath it. He still has the leather chaps, the glasses, the pendant, the gloves, everything else is the same. Kula wears a pink leather hoodie with black sleeves and a pendant similar to K's in the shape of her heart sigil. She pulls the hood down in her win pose to reveal that her hair is cut short.
Yuki can transform into characters from Shock Troopers and Sengoku now.
The music is tied to characters instead of stages like the first game. When a character dies it changes themes to the other character's theme just like in MVC. You'll probably be happy with the OST, it has a lot of variety in styles, some songs are heavy metal and some are techno dub-step style but there's also orchestra and traditional style music for the SamSho and Last Blade characters. If you're a longtime SNK fan, you can probably anticipate what characters get what themes.
Stages are based on iconic backgrounds from classic Neo Geo games, like the Esaka station stage from KoF95 and Ukyo's seaside stage from SamSho 2. The arena-styled boss stages from the first game return for the sub bosses, just in case you were wondering. The final boss's stage is similar to Apocalypse stage from the MVC series with all of the cut characters trapped in stasis pods in the BG and each of them reacting differently, ie Mudman is snoozing, Cyber Woo is banging his fists trying to escape, Hotaru is scared and crying, et cetera. I should note that Mars People is there, but obviously this doesn't rule him out from being playable.
And just so we're clear, I have no relation to JohnXuandou or any of the anons who leaked XIV shit. I'm just a guy who knows other guys.
I don't know a lot about the story beyond what I've already shared. If you've played SFV, you should know what to expect. Cutscenes that lead into fights that you have to win to see more cutscenes. I haven't seen much of it, so it's probably still in development.
As for the season pass, I was told that they saw how well those sell for companies like Capcom, NetherRealm Studios and Namco-Banbai, so they saw it as a profitable venture.
Yes, 2d with teams of two characters, tagging and assists. It's almost identical to the first game, but with assists.
And there's more
Announcement at PSX? Nice. It'll have good fighting game presence with this and SF5. Maybe the Arika game will get some pub too.
More fuel to the rumor, this time it comes from 4chan
And there's more
Mihara posted on twitter of him going to Sony just today I think.
Edit: Not that you'll get anything out of this person, but there is a Gaf member that works for SNK in Osaka. I wonder what this rumor means for said person.
also adds that the game will feature cell shaded graphics similar to guilty Gear Xrd, or the upcoming Dragon Ball Fighter Z
Game uses an anime aesthetic instead of the realistic style from XIV. A good comparison would be that J Stars game on PS3 and PS Vita. Story mode is similar to SFV and MVC Infinite in terms of style and presentation.