Wario64 said:Still gotta play the first one...
Mrbob said:It's 20 dollars now stop buying a cheap ass and pick it up!![]()
you should fix that. are you into bioware's games?Wario64 said:Still gotta play the first one...
trippingmartian said:Still haven't played KOTOR 1. What's the battle system comparable to?
So it's somewhat automated? Not really player-controlled?Ghost said:Its baldurs gate with lightsabers and force powers.
trippingmartian said:So it's somewhat automated? Not really player-controlled?
joshschw said:He also has more than enough time to beat both endingssince it sucks you in so well.
trippingmartian said:Ah, probably not my cup of tea, but based on everything I've read about it I should at least give it a rent.![]()
SickBoy said:Hot damn! I forgot about playing this over again as dark.QUOTE]
Whoa - there are people who played through as good guys the first time through. I've read about them but was never convinced they existed. Weird.
bishoptl said:I played through as a good Jedi the first time through, and didn't complete the dark Jedi missions until a couple of months ago. The moral choices presented make it difficult to be evil - for myself, anyways.
COCKLES said:KOTOR2. The sprinkly sugary bits on the cake that is:-
CONGRATULATIONS - 2004 - THE YEAR OF THE XBOX
Yum. Yum.
Whoa? Developed by the Fallout guys AND with a few things from Baldur's Gate? I'm buying KOTOR next time I go out.Sein said:I hope Obsidian hasn't fucked KOTOR up. Yes, I'm aware of Obsidian's storied lineage, and I loved Fallout 1 and 2, but handing over the reins of KOTOR 2's development still amounts to an additional risk of something going awry.
In particular, I hope that the environments don't look as bland as a whole as they do in individual screens.
The Abominable Snowman said:Whoa? Developed by the Fallout guys AND with a few things from Baldur's Gate? I'm buying KOTOR next time I go out.
bishoptl said:I played through as a good Jedi the first time through, and didn't complete the dark Jedi missions until a couple of months ago. The moral choices presented make it difficult to be evil - for myself, anyways.
bishoptl said:I played through as a good Jedi the first time through, and didn't complete the dark Jedi missions until a couple of months ago. The moral choices presented make it difficult to be evil - for myself, anyways.
bishoptl said:Who said I was killing countless innocents? Was that you leaning over my shoulder while I finished GTA?
bishoptl said:Regardless, if you're trying to compare the moral choices between KOTOR and the GTA series, you're dreaming. You can complete KOTOR's storyline while engaging in "good" or "bad" behaviour. GTA's storylines revolve around an antihero, so of course the behaviour you engage in is going to be "bad" in order to complete the game. Being able to differentiate between the two storylines and playing styles - and feel remorse when a gameplay choice is provided and I choose the less ethical one - is what defines my gaming experience and separates us from the sea turtles.
bishoptl said:I'd also argue that despite the science-fiction fantasy backdrop of Star Wars, the satirical bent of the GTA series makes it easier to take less seriously as far as cartoony violence goes. San Andreas hits a little closer to home than GTA 3 or Vice City, in my opinion, but the argument still stands. Either way, it's secondary to the storyline design as far as I'm concerned.
bishoptl said:Disingenous? That's not good enough. Are you equating my choice to play Dawn of War or Space Invaders with San Andreas or KOTOR? I'm killing aliens, placing human troops in the line of fire in order to win, and generally engaging in behaviour that I wouldn't want to emulate in real life. According to your logic, I am so simple as to be unable to make the distinction between the games I play, the storylines presented, and the choices involved when playing each game. If I was still a toddler, perhaps. Hell, following your argument to its conclusion, I should be uncomfortable playing any title but Tetris. Nice try, but no.
bishoptl said:What you see as cynicism in the GTA series, I see (and enjoy) as sharp social satire. As for KOTOR, there are more than a few situations where the best (Light) choice wasn't readily apparent until I'd worked my way through the conversation trees multiple times - I haven't touched it in a few months, but a quick search on GameFAQs would refresh my memory if necessary.
bishoptl said:Luckily, as it stands nobody's forcing you to participate in or even approve of the juggernaut that is GTA - and on your behalf I'm quite grateful.
Azih said:The bystanders in GTA are much more of a kin to the bystanders in Carmageddon than they are the NPCs in KOTOR. Sure you can choose to not run over people in Carmageddon if you wish but to equate driving over people in Carmageddon to torturing innocent prisoners of the Sith in KOTOR is not particularly reasonable, and that extends to the comparision between GTA NPCs and KOTOR NPCs.
Edit: One of the most important parts of this I feel is the 'uniqueness' of the characters. One hooker is just like any other hooker in GTA (same for grannies and policemen). No matter how many you kill, there's always going to be more. But there was only one helpless woman in Tatooine.
Kabuki Waq said:let me put it this way sien what would make you more sad shooting your mom in the head or shooting some random old lady in the head?
You have to choose NOW!!!!
mac said:Edit: When should I expect the PC port?
Well polygons is just one thing that game characters are made of....To the extent that characters in games are created equal because they're all just masses of polygons
That wasn't necessary - and you were doing so well, too.Sein said:That question is tasteless and completely inappropriate. As Michael Dukakis should've said: Fuck off.