Mibu no ookami
Banned
Spider-Man 2 is probably going to be the 3rd best-selling game of the year behind Hogwarts Legacy and Zelda TOTK, but there is a distinct lack of hype and buzz around the game.
The trailers for Zelda hit 16 million from 4 years ago and more recent ones have topped off at 12 million.
Spider-Man 2's reveal trailer had 29 million views on YouTube. The Gameplay reveal from 3 months ago has 16 million views on the PlayStation YouTube channel and another 15 million views on the Marvel channel.
The story trailer from 1 month ago has 13 million views...
So where is the disconnect?
I think it comes down to a few things
I think one thing the game needs to do really well is tandem Spider-Men. I think we've seen in Spider-Man No Way Home and Spider-Man Across the Spider-Verse that there are so many options when it comes to what fighting with tandem Spider-Men can look like and we haven't seen much of that on display in the more recent trailers (the announce trailer had more of it). It can't just be you have the option to play as Peter or Miles.
I'm fully expecting a massive advertising campaign to start probably in about 10 days (the month leading up to release) and it was very similar to God of War Ragnarok, but I'm really hoping this game pushes things further than Ragnarok did.
I think maybe Insomniac hurt themselves with the release of Miles Morales and Spider-Man Remastered. Obviously, not financially, but from an expectations perspective. Obviously, all 3 games are going to chart in the top 20 for October. I strongly think that if they had removed the Mary Jane segments from the first game and some of the more annoying puzzles that they seem determined to put in all of their games, as well as some of the boring side quests and chores, the first game would have been closer to a real GOTY contender (yes I know it was nominated).
They've got a strong template here for Spider-Man 2, but I think the template is what is dampening the hype despite the fact that this game is going to sell 15+ million copies.
The trailers for Zelda hit 16 million from 4 years ago and more recent ones have topped off at 12 million.
Spider-Man 2's reveal trailer had 29 million views on YouTube. The Gameplay reveal from 3 months ago has 16 million views on the PlayStation YouTube channel and another 15 million views on the Marvel channel.
The story trailer from 1 month ago has 13 million views...
So where is the disconnect?
I think it comes down to a few things
- Despite the successful trailers, Sony really hasn't done much to advertise the game (yet)
- What we have seen subjectively isn't enough to get excited about
- It feels like to some that this could have been a sequel on the PS4 albeit there is more detail density and better lighting, nothing we've seen so far suggests this couldn't have been cross-gen
- I think many of us had the expectation that this would take the PS5 to a new level graphically since it was a major Sony studio
- The gameplay also doesn't look like anything different
I think one thing the game needs to do really well is tandem Spider-Men. I think we've seen in Spider-Man No Way Home and Spider-Man Across the Spider-Verse that there are so many options when it comes to what fighting with tandem Spider-Men can look like and we haven't seen much of that on display in the more recent trailers (the announce trailer had more of it). It can't just be you have the option to play as Peter or Miles.
I'm fully expecting a massive advertising campaign to start probably in about 10 days (the month leading up to release) and it was very similar to God of War Ragnarok, but I'm really hoping this game pushes things further than Ragnarok did.
I think maybe Insomniac hurt themselves with the release of Miles Morales and Spider-Man Remastered. Obviously, not financially, but from an expectations perspective. Obviously, all 3 games are going to chart in the top 20 for October. I strongly think that if they had removed the Mary Jane segments from the first game and some of the more annoying puzzles that they seem determined to put in all of their games, as well as some of the boring side quests and chores, the first game would have been closer to a real GOTY contender (yes I know it was nominated).
They've got a strong template here for Spider-Man 2, but I think the template is what is dampening the hype despite the fact that this game is going to sell 15+ million copies.