This update adds a new character to the Lethal roster, Dice, the cunning ping pong player. Dice wields an average ping pong paddle with such immense force and control that he’s able to deflect and give a spin to almost anything at any speed.
And there’s more! All characters can now use expressions, like NICE or BRING IT. Added to that is a character unique animation. A new mode has been added called ‘Strikers’, give it a spin by switching the 'Free For All' tab and see what that is all about. Another reason to start ballin' again is the raised XP level, going up to 33 now with new palettes and a special ball as reward.
Another addition is a new stage called ‘State Manufacturing Facility’ which has quite a different size than other stages and includes a brain-damaging track by artist Ishanna. New music can also be found in the menu with another track by Dr. Lazer. Several specific character changes have also happened, be sure to check them all out!
Changelog:
Character changes
+Added a new character, Dice
+All characters can now use expressions with the Express action and a direction
+All characters can now do a express animation
+Sonata can now use her special move backwards
+Raptor can now bunt out of his special
+Raptor can now wallslide
+Added a new aerial down angle for Candyman
+Candyman’s re-candyball now has reduced hitpause
*Candyballs now have a maximum speed
*Candyman now fastfalls slightly faster
-Candyman no longer automatically re-candyballs a candyball from a different team
*Latch’s special can’t be re-aimed at the very last moment anymore and has slightly different timing
Additions
+Raised the maximum level to 33, with new unlockables along the way
+Added Strikers mode, you can toggle Strikers mode by pressing the Free For All team toggle button.
+Added the Gravity Ball as new unlockable ball
+ Added a new stage ‘State Manufacturing Factory’
+ Added a new menu track ‘Turkish Mix’ by Doctor Lazer.
+ Added a new track ‘Error’ by Ishanna for the ’State Manufacturing Factory’ stage
Other changes
*Fixed an issue where infinite point mode would not work for team games.
*Fixed an issue where aborting a game started through versus mode with teams enabled would cause the host of a game to be able to swap team palette colors instead of the regular free for all palettes.
*Fixed an issue with main menu highlighting when using a mouse to navigate.
*Choosing a character for a CPU player now uses the same highlighting scheme as a regular player.
+You can now ready in an online lobby by pressing the start button.
+ You are now be able to change color by pressing a character portrait you have selected again.