Is it commonly accepted that the Plesioth is just kind of a bad/poorly designed fight?
It's like all the worst aspects of a Gendrome, except amplified by the fact that it swims around in non-traversable water so you just kind of wait for it to jump back out. I was lucky enough to be playing IG so at least I could plink at him with the kinsect. Even the quest giver remarks on his shoulder charge! I brought some frogs but couldn't figure out how to fish him out.
Fainted once but otherwise took him out. This guy must be a call back to an older game or something because he just seems awkwardly designed compared to the other monsters.
He was actually kind of fun in 3 Ultimate when you could chase him into the water.Is it commonly accepted that the Plesioth is just kind of a bad/poorly designed fight?
It's like all the worst aspects of a Gendrome, except amplified by the fact that it swims around in non-traversable water so you just kind of wait for it to jump back out. I was lucky enough to be playing IG so at least I could plink at him with the kinsect. Even the quest giver remarks on his shoulder charge! I brought some frogs but couldn't figure out how to fish him out.
Fainted once but otherwise took him out. This guy must be a call back to an older game or something because he just seems awkwardly designed compared to the other monsters.
He was the bane of every hunter back in the day. His hip check had a notoriously unforgiving hitbox in the past.Is it commonly accepted that the Plesioth is just kind of a bad/poorly designed fight?
It's like all the worst aspects of a Gendrome, except amplified by the fact that it swims around in non-traversable water so you just kind of wait for it to jump back out. I was lucky enough to be playing IG so at least I could plink at him with the kinsect. Even the quest giver remarks on his shoulder charge! I brought some frogs but couldn't figure out how to fish him out.
Fainted once but otherwise took him out. This guy must be a call back to an older game or something because he just seems awkwardly designed compared to the other monsters.
And by "unforgiving" they mean Monster Hunter Tri deserves a medal for getting rid of this bullshit.He was the bane of every hunter back in the day. His hip check had a notoriously unforgiving hitbox in the past.
Getting into the multiplayer side is as easy as can be; you could hop on right from the start if you really wanted to. The GAF community seems semi-active and will lend a hand if needed (schedules permitting), but I suspect a lot of people have run out of new gear to make and quests to finish so it's a little quiet right now.Saw this on sale for $25 at Best Buy and Amazon again. Someone push me over the ledge. I've been hooked on previous versions on PSP. How easy is it to get into MP? I really want to do it all if I buy this time around. How active is the GAF community?
And by "unforgiving" they mean Monster Hunter Tri deserves a medal for getting rid of this bullshit.
No we can still complain about some of the hit boxes.Holy shit.
I suppose I have no right to comment on that attack nowadays, lol. That's just terrible.
Pulled the trigger today. I've been wanting to get into MH for sooo long. I haven't had a game satisfy my loot and upgrade craving since Diablo 2, and I hope this can fill the void. I cut my teeth a bit in the demo, and get the basics, but I'd be lying if I said I'm not pretty intimidated by the learning curve after looking through a bit of this thread.
I want to play this game with other people, but I don't want to be the terrible noob in every group. Think I'll be okay hopping online and learning as I go? Any way to communicate with your fellow hunters?
Awesome, thanks for the response. I tried a few weapons and really like the insect glaive. It seems to have some nice quick combos and decent power as well. No idea what the right trigger projectile is doing, so I need to read up!I wouldn't recommend trying to learn as you play online if you're talking about extreme basics, since other players will likely be going straight for the objective, but you don't necessarily have to play all the starting quests before then either. In my opinion if you can get through the training mission for a weapon where you fight the Great Maccao in the arena and feel like you have a decent grasp on things, then you're ready. Important note, don't neglect gathering from the environment. The materials you get from from it are components in fundamental items and are used for creating equipment alongside monster parts.
In the lobby you can free chat, but during hunts you can only use macros that you can edit.
It shoots a pheromone that the kinsect will try to home in on if you stick it onto a monster. You can also press R during a combo to apply it at close range by bashing the monster with the other end of your glaive. The cloud it leaves behind matches the color the kinsect will harvest if it hits that spot.Awesome, thanks for the response. I tried a few weapons and really like the insect glaive. It seems to have some nice quick combos and decent power as well. No idea what the right trigger projectile is doing, so I need to read up!
I did some basic quests, got my first felyne companion, and am feeling more confident.
Enjoy the first quests. They seem basic but will cover one specific thing. Gathering. Transporting. Capturing.Awesome, thanks for the response. I tried a few weapons and really like the insect glaive. It seems to have some nice quick combos and decent power as well. No idea what the right trigger projectile is doing, so I need to read up!
I did some basic quests, got my first felyne companion, and am feeling more confident.
I'll switch up weapons on a per-hunt basis depending on what I think works best, and I use saved armor sets to bounce between them. Like Kushala Daora's very weak to thunder damage, so I'll bring out a thunder LBG to take him down. But Zinogre's horn takes a ton of shot damage, so I'll prefer a normal shot HBG in that case. For those big multi-monster chain hunts (the Neapolitan ice cream of hunts) I'll go with what seems best against the hardest monster of the bunch. It takes awhile to forge all those weapons and good armor sets to take advantage of them, but that's just part of the fun.Seriously though, the Insect Glaive seems really interesting. Kind of neat that you upgrade the staff and the Kinsect separately, and the staff can be a blunt weapon or a cutting weapon. Pretty interesting. How often do you guys switch weapons? Does it depend on which monster you're going to hunt? It just seems like it takes SO much time to get the resources you need to craft / upgrade a specific weapon, does starting with a different type feel like taking 50 steps back, or is that new grind part of the joy of the game?
Seriously though, the Insect Glaive seems really interesting. Kind of neat that you upgrade the staff and the Kinsect separately, and the staff can be a blunt weapon or a cutting weapon. Pretty interesting. How often do you guys switch weapons? Does it depend on which monster you're going to hunt? It just seems like it takes SO much time to get the resources you need to craft / upgrade a specific weapon, does starting with a different type feel like taking 50 steps back, or is that new grind part of the joy of the game?
Having a second palico with you can almost never hurt. At worst, they're still an occasional distraction for the monster, and at best, a well-timed heal or trap from them can be a lifesaver. They're also needed for a variety of non-hunting functions that they improve at with their level and depending on their bias, so it's good to have an assortment. They can also be really fun to play as Prowlers with very different strengths and weaknesses compared to your Hunter.Are the cats super helpful and important? Like should I get a second one right away so they can begin leveling? Is there a certain DLC felyne that's regarded as very useful?
Having a second palico with you can almost never hurt. At worst, they're still an occasional distraction for the monster, and at best, a well-timed heal or trap from them can be a lifesaver. They're also needed for a variety of non-hunting functions that they improve at with their level and depending on their bias, so it's good to have an assortment. They can also be really fun to play as Prowlers with very different strengths and weaknesses compared to your Hunter.
The main thing that distinguishes the DLC felynes is that they all have a unique passive skill that can't appear on felynes that you scout normally. But since you can have felynes teach moves and skills to each other, you can really use their unique skills on anyone. Some of the unique skills are more on the thematic side like Samus' Morph Bomb, which improves the small bombs you drop during the Explosive Roll move, and some can be gamechanging, like Nekojiro's World's Strongest, which gives huge stat boosts for fighting without armor.
I switch weapons quite a lot. It's what makes the series still fun to play after hundreds and hundreds of hours. It can take quite a lot of time to get certain materials but it also can take quite a lot of practice for me to get good enough at a certain weapon to take it to the hardest quests. Farming a certain monster or helping newbies is much more fun when you can simultaneously work on mastering a new weapon/style.Thanks dudes. I already have Monster Hunter fever. I keep thinking about how many quests I can knock out as soon as I get done with work. My wife and I need a car right now, and we're going to look at one as soon as I get off today, and that thought is giving me anxiety.
"I'll only have 4 hours to play Monster Hunter tonight before I need to go to bed."
This is how it begins.
Seriously though, the Insect Glaive seems really interesting. Kind of neat that you upgrade the staff and the Kinsect separately, and the staff can be a blunt weapon or a cutting weapon. Pretty interesting. How often do you guys switch weapons? Does it depend on which monster you're going to hunt? It just seems like it takes SO much time to get the resources you need to craft / upgrade a specific weapon, does starting with a different type feel like taking 50 steps back, or is that new grind part of the joy of the game?
Searching for secret baths
If anyone can help, thx
Nothing, deleted. Later tonight, maybe
*aboveRocking the toca armor. It has -10 fire and dragon.
This is different than before where you could add a fire res jewel to drop it below -10? It's not working for me.
? I'm confused.*above
"Below -10" = "< -10"? I'm confused.
You're thinking of cases where the armor gives you a fire res skill of -10 or below, resulting in getting the Fire Weakness skill. In those cases you could just add a jewel to take the fire res skill back above the threshold. In this case the armor just has -10 fire and dragon as part of its stats.Rocking the toca armor. It has -10 fire and dragon.
This is different than before where you could add a fire res jewel to drop it below -10? It's not working for me.
Rocking the toca armor. It has -10 fire and dragon.
This is different than before where you could add a fire res jewel to drop it below -10? It's not working for me.
Nice, I've been wearing Toka as well. Both stylish and strong skills.Rocking the toca armor. It has -10 fire and dragon.
This is different than before where you could add a fire res jewel to drop it below -10? It's not working for me.
You're thinking of cases where the armor gives you a fire res skill of -10 or below, resulting in getting the Fire Weakness skill. In those cases you could just add a jewel to take the fire res skill back above the threshold. In this case the armor just has -10 fire and dragon as part of its stats.
Yep it's as these guys say. If the armor gave you negative points to a Fire Resist or Dragon Resist armor skill you could negate it with gems but instead the armor naturally/directly/whatever gives you -10 to fire and dragon.I think you can eat for fire res or dragon res to negate that.
But Felyne skills negate it anyway? What a confusing mess.Yep it's as these guys say. If the armor gave you negative points to a Fire Resist or Dragon Resist armor skill you could negate it with gems but instead the armor naturally/directly/whatever gives you -10 to fire and dragon.
There is no felyne kitchen skill (Firestarter, Defender, Polisher, etc.) to increase your elemental resistances in this game I believe. The guaranteed boost from eating the dish (Fire Res. L, Attack L, etc.) is your only option now if you want to offset a bad resistance by eating.But Felyne skills negate it anyway? What a confusing mess.