Life is Strange | Spoiler Thread

I hugged Warren. He was a good friend, but Max wasn't in to him like that. I actually really liked how their relationship is portrayed if you go the friendship route. Warren could be a bit clingy and annoying, but he was supportive of Max the whole way through. I fully expected him to nice guy all over Max the way people kept talking about how much they hated him, but he was just an awkward teenager who had difficulty hiding the way he felt about her.
 
I don't want to have the stalking creeper win.

I really didn't think he was stalking. He was waiting for Max outside, which is lame and a bit creepy, but he wasn't doing it every time, he wasn't trying to look in her room, he wasn't continually nagging her. Just occasionally ;)
 
I was just joking mostly due to the hilarious hate for Warren I see especially in the super best friends lp of the game. I do think some of the hate, and I do mean hate and not your statement to be strange. Like he's been conflated to be this super creepy stalker ( like the nightmare version) instead of awkward teenage boy.

I hear you, but I think you might be taking the Warren hate too seriously.

Or maybe I'm taking it too lightly? It's mostly a funny joke to me.

That blood is on your hands, my friend. My hands are clean.

Does she ever appear physically in the game again? Or only through text?

I'm going to second this recommendation, I started the series the day after I completed Life is Strange, it's been fantastic thus far, just finished episode 3 when I decided to take a break. I've been afraid to jump into the OT -- I expect a few un-tagged spoilers there, so I'll wait until I finish it to join the conversation.

I see a lot of people fond of this game, but I really have no interest in that world at all, and I'm not too fond of Telltale's recent output. Would you still recommend it? To someone who doesn't give a shit about Borderlands?
 
I hear you, but I think you might be taking the Warren hate too seriously.

Or maybe I'm taking it too lightly? It's mostly a funny joke to me.

Nah all character hate in this game is too funny to be mad at. Unless it's Kate hate. Then we got problems.
 
I really didn't think he was stalking. He was waiting for Max outside, which is lame and a bit creepy, but he wasn't doing it every time, he wasn't trying to look in her room, he wasn't continually nagging her. Just occasionally ;)

I hear you, but I think you might be taking the Warren hate too seriously.

Or maybe I'm taking it too lightly? It's mostly a funny joke to me.
It's half. I don't really hate-hate him since he is a fictional character and all, but I do despise people like him and I was already saying in episode 1 that my Max would have pepper spray around this guy. He seems like the kind of guy to me that get's obsessed and frustrated as he helps and then snaps one day and wants to collect "his reward". I felt constantly uncomfortable around him.
 
It's half. I don't really hate-hate him since he is a fictional character and all, but I do despise people like him and I was already saying in episode 1 that my Max would have pepper spray around this guy. He seems like the kind of guy to me that get's obsessed and frustrated as he helps and then snaps one day and wants to collect "his reward". I felt constantly uncomfortable around him.

I get what you mean. I didn't read that though. I got the feeling that his 'snap', be it Max telling him 'nah' or him realising, would result in more sad and gloomy resignation than creepy 'nice guys deserve LOVE TOO BITCH' kinda foulness.
 
I see a lot of people fond of this game, but I really have no interest in that world at all, and I'm not too fond of Telltale's recent output. Would you still recommend it? To someone who doesn't give a shit about Borderlands?

There's still some great characters, writing, and comedy. Plus it has Telltales best set-piece action scenes to date, they're still basically all QTEs, but the coregraphy, cinematography and pacing is top fucking notch -- considering they've been the consistently weakest parts of Telltales output, this is quite refreshing.

You'd get a lot more out of the game by being well versed in Borderlands lore, but I think you'll still enjoy it without this, there's tonnes of cameos, but I'm sure the story is still effective with the most surface level of knowledge
 
It's half. I don't really hate-hate him since he is a fictional character and all, but I do despise people like him and I was already saying in episode 1 that my Max would have pepper spray around this guy. He seems like the kind of guy to me that get's obsessed and frustrated as he helps and then snaps one day and wants to collect "his reward". I felt constantly uncomfortable around him.

He's just being nice but super awkward. Sounds like you're being really critical of the guy for trying. Plus there's the romance option in the game to pursue Warren anyway.
 
I'd like to see Dontnod maybe polish up the game somewhat and sort out things like the lipsynching and textures etc, but I'm A-OK with the endings as they stand.
 
Does she ever appear physically in the game again? Or only through text?

There's a whole additional scene in Episode 4 where you visit her at the hospital. She also texts you a few times. Then of course she's in the Sacrifice Chloe ending, but of course that happens for everyone.

I'd like to see Dontnod maybe polish up the game somewhat and sort out things like the lipsynching and textures etc, but I'm A-OK with the endings as they stand.

Yeah, I feel bad saying it because they really did a great job overall, but if at some point down the line they decided to do some sort of remastered director's cut thing... Well, I certainly wouldn't complain.

They did actually improve the lipsyncing in the most recent patch though, so I was pretty impressed by their dedication in that regard.
 
I'll admit, Warren reminds me of myself in my early High School days. Although he only bothered me most in his first scene, after I kind of realized where my subconscious dismissal of him came from, I started to warm up to him -- not romantically, but it's very evident that (my) Max valued his friendship immensely.
 
I'll admit, Warren reminds me of myself in my early High School days. Although he only bothered me most in his first scene, after I kind of realized where my subconscious dismissal of him came from, I started to warm up to him -- not romantically, but it's very evident that (my) Max valued his friendship immensely.

Yeah, I gotta wonder if some people dislike him 'cos they see their own past in him ;D
 
Finally got to play this after days of having to slowly download the last episode because of how bad our internet has been.

It's strange to see such negative reactions to the ending of Life is Strange. I thought it was great, perfect even. I loved how the entire narrative all boiled down to that last choice, and having Chloe initiate that act was just perfect. You really see how much she has grown since she encountered Max.

My younger sister (who ended up becoming a bigger fan than I am after she played the first episode) was actually bawling at the end. The family thought it was hilarious, but I thought it's great that games have started to impart strong feelings in casual gamers, and games like LiS really shows them just how powerful this medium can be. She ended up making the same final choice as I did: Sacrifice Chloe.

Also lol at the Warren hate here. I just thought he was an awkward kid, maybe at times creepy, but just generally awkward. No hate. I decided to give him a kiss just because.

Screw you 6%.
 
Screw you 6%.
Try and stop us, Sanders.
He's just being nice but super awkward. Sounds like you're being really critical of the guy for trying. Plus there's the romance option in the game to pursue Warren anyway.
Of course there is. But this is my view of Warren from the beginning to the end. I don't like him and if I were Max I would put it in clear words. Better for me, better for him.
 
So I've been thinking about Max's role as a player avatar versus her role as a character. One moment that's especially interesting in this regard is the final kiss with Chloe. Because yes, it's determined by various actions and choices we've made throughout the game, but we don't get any sort of prompt for the kiss itself - not even a conditional one like the one for kissing Warren, where it may or may not be an option. I was taken aback when it happened because I didn't feel I had made choices that would necessarily lead to that act - and at that moment I realized that "Max" and "I" were not on the same exact page, nor did we have to be. So in that scene, Max shows herself very strongly to be her own character, and not simply a constant puppet of the player. Just some thoughts I've been having.
 
I had to save Chloe. After everything, I don't even care if that was the right choice, it was the only one I could make.

I think they have to drop time travel alltogether, otherwise it becomes way too obvious that the ending will be the same as season 1. Pick a new superpower and pick new repercussions. Drop the "undo everything" ending and instead have multiple endings that come from your previous choices so it's not too predictable for season 1 players. I liked the idea of using mind reading as the next power. The ending could be based on how often you used your powers on whom and for what purpose. Use it too much and a person will distrust you, so you'll have to make sacrifices aware of what will happen or you'll be found out or so.

This is a great idea.
 
So I've been thinking about Max's role as a player avatar versus her role as a character. One moment that's especially interesting in this regard is the final kiss with Chloe. Because yes, it's determined by various actions and choices we've made throughout the game, but we don't get any sort of prompt for the kiss itself - not even a conditional one like the one for kissing Warren, where it may or may not be an option. I was taken aback when it happened because I didn't feel I had made choices that would necessarily lead to that act - and at that moment I realized that "Max" and "I" were not on the same exact page, nor did we have to be. So in that scene, Max shows herself very strongly to be her own character, and not simply a constant puppet of the player. Just some thoughts I've been having.

Yeah, as I've written here previously, 'I' and 'her' swapped at points. It's funny. I think of Max as 'her' now I have finished. I was sort of an adviser for her conscience at the decisions, I feel.

It's hard to explain, but very interesting to consider - conceptually as much as anything else.
 
So I've been thinking about Max's role as a player avatar versus her role as a character. One moment that's especially interesting in this regard is the final kiss with Chloe. Because yes, it's determined by various actions and choices we've made throughout the game, but we don't get any sort of prompt for the kiss itself - not even a conditional one like the one for kissing Warren, where it may or may not be an option. I was taken aback when it happened because I didn't feel I had made choices that would necessarily lead to that act - and at that moment I realized that "Max" and "I" were not on the same exact page, nor did we have to be. So in that scene, Max shows herself very strongly to be her own character, and not simply a constant puppet of the player. Just some thoughts I've been having.

Are you saying that Max kissed Chloe without your input? Because I totally had the option to kiss her, or not kiss her.
 
Are you saying that Max kissed Chloe without your input? Because I totally had the option to kiss her, or not kiss her.

In the Sac Bay ending? They kiss without any prompt depending on how close you got over the course of the game I believe.
 
I thought Warren was cute, I dont understand the haters. Awkward, yes, but creepy? No way!

Also people that didnt kiss Warren and chose to then sacrifice him are cruel, letting him die without ever kissing Max.

(I know it doesnt happen in the Sacrifice AB ending anyway since she leaves that timeline, but at least ONE Warren will get a kiss!)
 
So in episode 5 Jeff tell he shot Chloe cause she had a gun... is there a way to end chapter 4 without Chloe having a gun? what does it change? or does Jeff shoot her with or without Chloe having a gun?

The right ending is saving Arcadia bay... as Chloe said... how many times does Chloe have died if not for Max... and really Gaf, if you saved her... how long do you think she will last...
 
So in episode 5 Jeff tell he shot Chloe cause she had a gun... is there a way to end chapter 4 without Chloe having a gun? what does it change? or does Jeff shoot her with or without Chloe having a gun?

I was wondering that too, but someone says she takes Nathan's gun either way so has one anyway and gets shot anyway.
 
So in episode 5 Jeff tell he shot Chloe cause she had a gun... is there a way to end chapter 4 without Chloe having a gun? what does it change? or does Jeff shoot her with or without Chloe having a gun?

She always has a gun in the situation. Could be wrong.
 
So in episode 5 Jeff tell he shot Chloe cause she had a gun... is there a way to end chapter 4 without Chloe having a gun? what does it change? or does Jeff shoot her with or without Chloe having a gun?

There isn't, I don't think. I tried REALLY HARD. You just change which gun she has.
 
It's not brought up a lot but Life is Strange deals with some very topical themes, even if they're not really politicized (and the dialogue is anachronistic). Internet bullying, mental health, police corruption, gentrification, gun control, social networks, etc.

I appreciated that.
 
I was wondering that too, but someone says she takes Nathan's gun either way so has one anyway and gets shot anyway.

That's not quite right. In my game, she didn't have a gun before the Nathan vs. Warren confrontation, and if Warren doesn't beat Nathan up too bad, she still doesn't have that gun. She only got a gun again when Frank gave her back the one he confiscated.
 
There isn't, I don't think. I tried REALLY HARD. You just change which gun she has.

Sure? in episode 4 just grab Nathan gun... and before didn't grab the other guy in the RV... so if I don't let Warren beat Nathan, Chloe should end that chapter without a gun...

**edit**
Oh, so if you don't have a gun Frank will give the gun to Chloe... ok. I played that scene with Chloe already having a gun and trying all the time to not get Frank or the dog killed... didn't know that.
 
It's not brought up a lot but Life is Strange deals with some very topical themes, even if they're not really politicized (and the dialogue is anachronistic). Internet bullying, mental health, police corruption, gentrification, gun control, social networks, etc.

I appreciated that.

It truly does, and I do appreciate that it wasn't that politicized. I loved how personal the narrative was in Life is Strange–how both Max and Chloe grew to own up in face of all these issues they have to face and both coming to realize that there is alot of good in Arcadia Bay. Dontnod could have easily made this a very politicized game but with sacrificing how intimate the story was.

So yes I also did appreciate how mature they were in approaching these serious issues—both politically and narratively speaking. It's certainly wonderful to see a very topical video game without the game parading how topical and contemporary it is.
 
I see a lot of people fond of this game, but I really have no interest in that world at all, and I'm not too fond of Telltale's recent output. Would you still recommend it? To someone who doesn't give a shit about Borderlands?

I didn't know anything about Borderlands (since I don't play shooters) but after seeing Cryaotic's Let's Play of Episode 1 I decided to buy the full season.

Tales is funny and well written, I kinda given up hope in Telltale after Game of Thrones, but Tales definably brought them back to my good side.
 
So I've been thinking about Max's role as a player avatar versus her role as a character. One moment that's especially interesting in this regard is the final kiss with Chloe. Because yes, it's determined by various actions and choices we've made throughout the game, but we don't get any sort of prompt for the kiss itself - not even a conditional one like the one for kissing Warren, where it may or may not be an option. I was taken aback when it happened because I didn't feel I had made choices that would necessarily lead to that act - and at that moment I realized that "Max" and "I" were not on the same exact page, nor did we have to be. So in that scene, Max shows herself very strongly to be her own character, and not simply a constant puppet of the player. Just some thoughts I've been having.

We're more like her Jiminy Cricket than actually Max. We can influence her choices in considerably different ways, but they all make sense for this pre-established character, you can choose what she does, but only among things she would do in the first place. At least that's my take on it.

One part of the game that I personally consider a flaw because of that very reason is the fight with David, that can result in him getting kicked out of the house. None of the choices felt like things Max would do, none of them felt genuine. I would probably tell David to fuck off in her situation, but I'm not Max, and it was weird that the most logical thing would be for her to be like me in that moment. There's no way I'm not siding with Chloe, but I really didn't think Max would get on David's ass like she did. It was weird.

Another thing that felt really dumb was the way Max talked to Jefferson in the beginning of Episode 5. But that's more iffy writing than characterization. There's no way she would talk to him like that, they pushed the "badass Max" way too far.

I didn't know anything about Borderlands (since I don't play shooters) but after seeing Cryaotic's Let's Play of Episode 1 I decided to buy the full season.

Tales is funny and well written, I kinda given up hope in Telltale after Game of Thrones, but Tales definably brought them back to my good side.

That's great to know, I guess I'll watch a playthrough of episode 1 to see if it's for me then, nice tip.

EDIT: Thanks for the PM as well, very nice of you!
 
Another thing that felt really dumb was the way Max talked to Jefferson in the beginning of Episode 5. But that's more iffy writing than characterization. There's no way she would talk to him like that, they pushed the "badass Max" way too far.

I liked it. I thought it was in line with the story. She went through a lot. She saw her best friend get killed. She knows the truth and knows he is completely outclassed because she's a fucking time lord.

If there was a moment to get a surge of bravery, that would be it.
 
Sure? in episode 4 just grab Nathan gun... and before didn't grab the other guy in the RV... so if I don't let Warren beat Nathan, Chloe should end that chapter without a gun...

**edit**
Oh, so if you don't have a gun Frank will give the gun to Chloe... ok. I played that scene with Chloe already having a gun and trying all the time to not get Frank or the dog killed... didn't know that.
What happens if you keep the gun in episode 2, don't let Nathan get beat up by Warren (in which case I think Nathan keeps his gun), and let Frank get shot with David's gun, then rewind afterward? I think you have an option if you rewind to throw away the gun, but I never took it so I don't know if it stays gone.
 
Another thing that felt really dumb was the way Max talked to Jefferson in the beginning of Episode 5. But that's more iffy writing than characterization. There's no way she would talk to him like that, they pushed the "badass Max" way too far.

Completely disagree. After all she's been through? After everything she's experienced until that point and what she realizes is happening? People throughout the series kept telling Max that she's changed or that she looks different. How she interacted with Jefferson at that point is totally in line with her character arc.
 
I liked it. I thought it was in line with the story. She went through a lot. She saw her best friend get killed. She knows the truth and knows he is completely outclassed because she's a fucking time lord.

If there was a moment to get a surge of bravery, that would be it.

Completely disagree. After all she's been through? After everything she's experienced until that point and what she realizes is happening? People throughout the series kept telling Max that she's changed or that she looks different. How she interacted with Jefferson at that point is totally in line with her character arc.

Right, then he shoots her, right there, in the face, boom.

Good luck time travelling when you're dead.

It was a really stupid way to act when dealing with an armed psychopath who can easily overpower you in a direct fight.

It's also possible he wouldn't kill her because of dumb insults, even likely, and it is what happens, but why would she risk it? She shouldn't take any chances, saving Chloe comes first, she shouldn't risk her life just to act tough.
 
He doesn't have a gun in class, I'm sure. And shooting her in front of all those students will get him caught anyway. This is still Washington, not Texas.

I think you overestimate peoples abilities to remain reasonable under the influence of stress and drugs and time powers. She's also 17 a bordering on 18.
 
He doesn't have a gun in class, I'm sure. And shooting her in front of all those students will get him caught anyway. This is still Washington, not Texas.

I think you overestimate peoples abilities to remain reasonable under the influence of stress and drugs and time powers. She's also 17 a bordering on 18.

I'm talking about the Dark Room.
 
Right, then he shoots her, right there, in the face, boom.

Good luck time travelling when you're dead.

It was a really stupid way to act when dealing with an armed psychopath who can easily overpower you in a direct fight.

It's also possible he wouldn't kill her because of dumb insults, even likely, and it is what happens, but why would she risk it? She shouldn't take any chances, saving Chloe comes first, she shouldn't risk her life just to act tough.

That's reasonable, but I don't think the position Max was in was. I think it'd be more outlandish for a character like Max to remain calm and collected and actually actively formulate a plan like that instead of lashing out at the perpetrator.
 
He kept her alive for a reason. If he was that trigger happy she'd be dead. That much got through to her.
 
That's reasonable, but I don't think the position Max was in was. I think it'd be more outlandish for a character like Max to remain calm and collected and actually actively formulate a plan like that instead of lashing out at the perpetrator.

Indeed. I was thinking more scared and devastated for Chloe rather than calm and collected, but I suppose you'd need to be somewhat calm to stop yourself from acting out your anger if that's what you felt. I disliked the typical "hero taunting the villain before their miraculous victory", but I suppose the way she felt is as valid as any...
 
Didn't know Max was into dead people
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This comment reminded me there is a super fucked up line I heard on someones stream that I think might be rare cos I never got it. It was in the nightmare and Jefferson says something to the effect of "I dug up Rachel so I could have her one last time". My jaw dropped when I heard that.
 
This comment reminded me there is a super fucked up line I heard on someones stream that I think might be rare cos I never got it. It was in the nightmare and Jefferson says something to the effect of "I dug up Rachel so I could have her one last time". My jaw dropped when I heard that.

Oh man, DONTNOD went dark for that one. It makes me wonder what sort of lines they recorded that they didn't use.
 
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