WrenchNinja
Member
Not even just because you were thirsty for your best friend?
No.Not even for your significant other?
Not even just because you were thirsty for your best friend?
No.Not even for your significant other?
Just because the ending of the game is a tragedy doesn't mean that they suck. The sacrificing Chloe was pretty good to me. Sad and painful as hell, but not bad at all.
Just because the ending of the game is a tragedy doesn't mean that they suck. The sacrificing Chloe was pretty good to me. Sad and painful as hell, but not bad at all.
I don't think she'll feel much happier and guilt-free in the other ending, honestly. Joyce lost her husband AND daughter. Max could've saved her. Max knows Chloe died as a "punk" in everyone else's mind, they never saw her better side. Max knows she could've saved her.
Imagine Joyce talking to her saying things like she'd have given her own life to save Chloe? Max must think "I could have done that..." and whatnot.
That would still solve nothing as Max must realize in the Sacrifice Chloe ending that Chloe being alive is what's causing the storm. Joyce isn't a substitute for Chloe, and killing her wouldn't exactly make Max happy either.
Of course not - But I'd argue Joyce would much rather sacrifice herself if it means that her daughter gets to live, no?
Yeah I agree with that. But it means nothing as killing Joyce would fix nothing. What she wants does not really matter. Poor Joyce.
I must say though, I love the discussions this game has spawned. Very entertaining, informative and fun.
I must say though, I love the discussions this game has spawned. Very entertaining, informative and fun.
they said "everybody". That's... a very relative term. Everybody present at the beach? Everybody present within x miles? Everybody what? at least kate and David must have survived as they're not even there.
And I'm not saying the other ending is wrong - It's definitely the one the devs intended, as they spent more time and money on it. I'm just saying that neither is "sacrificing AB" "wrong", it's just by people that have taken a different approach to the game/ending/interpretation/powers/whatever. Very much depends on how you play and interpret the game. Do you play AS Max? Are you Max? Or do you control Max? What does the power mean? Did you like Chloe or love Chloe or not care? In the end, it's a personal decision, and any ending can be rationalized reasonably. There is no "wrong" ending.
I have said that exact thing beforein this thread
Bae > Bay.
yeup.
Well, in a way killing Joyce DOES fix things. It fixes the "curse" the same way killing Chloe does.
Well, in a way killing Joyce DOES fix things. It fixes the "curse" the same way killing Chloe does.
Well, in a way killing Joyce DOES fix things. It fixes the "curse" the same way killing Chloe does.(
But "headcanon" isn't "canon canon".
And once again, as outlandish as it seems to most people, didn't a dev of the game said they all (the residents of Arcadia Bay) die if you choose to save Chloe? That means ALL. No amount of rationing will overrule what the creators of the damn game said. If you want to make the choice for Chloe that's your choice, but don't sugarcoat it. Say "I killed all those dudes for her, yolo" and own it. XD
I'm not sure I'm understanding you 100% here...
You can't kill Joyce alone and appease the storm. The storm is caused by Chloe being alive when she's supposed to be dead and Max trying to fight that.
We're not even sure if destroying the town (which seems to end in Joyce's death too) is the end of the disasters involving Chloe.
Death of the Author though. Once the work is out there, it doesn't matter what the devs say, what matters is what is present in the game itself. You're free to interpret it however you want, but the creator's word regarding things outside the scope of the work itself is irrelevant once the work has been finished and released to the public. If they had made it clear in the game that literally everyone in Arcadia Bay died, that would be different, but they didn't.
I understand that, but it's super annoying to have the author give a clear answer for something and then people try to use headcanon to go around it. The author isn't dead nor did they say it's up the personal interpretation. They literally give an answer for what they meant and I don't see why we just can't take that answer as truth.
Uh, where'd you get this from? I thought they made it pretty clear (and say in that reviewer guideline thing that a gaffer PM'd out) that the universe wants Chloe and Chloe alone. Nobody could stand in for her, she had to take dat Final Destination and bite it.
We're not even sure if destroying the town (which seems to end in Joyce's death too) is the end of the disasters involving Chloe.
Death of the Author though. Once the work is out there, it doesn't matter what the devs say, what matters is what is present in the game itself. You're free to interpret it however you want, but the creator's word regarding things outside the scope of the work itself is irrelevant once the work has been finished and released to the public. If they had made it clear in the game that literally everyone in Arcadia Bay died, that would be different, but they didn't.
Death of the Author though. Once the work is out there, it doesn't matter what the devs say, what matters is what is present in the game itself. You're free to interpret it however you want, but the creator's word regarding things outside the scope of the work itself is irrelevant once the work has been finished and released to the public. If they had made it clear in the game that literally everyone in Arcadia Bay died, that would be different, but they didn't.
Damn that crazy justification. All to try to not think that you sacrificed an entire town with say 20.000 to 50.000 people on it over sacrificed your friend/lover.
Also what makes you think that Max and Chloe won't bring more death and destruction since Chloe is supposed to be dead?? What makes you think that the gigantic hurricane is the only bad think that will happen if Chloe doesn't die when she should???
Uh, where'd you get this from? I thought they made it pretty clear (and say in that reviewer guideline thing that a gaffer PM'd out) that the universe wants Chloe and Chloe alone. Nobody could stand in for her, she had to take dat Final Destination and bite it.
I'm not sure that I understand.
I'm not sure I'm understanding you 100% here...
You can't kill Joyce alone and appease the storm. The storm is caused by Chloe being alive when she's supposed to be dead and Max trying to fight that.
We're not even sure if destroying the town (which seems to end in Joyce's death too) is the end of the disasters involving Chloe.
I understand that, but it's super annoying to have the author give a clear answer for something and then people try to use headcanon to go around it. The author isn't dead nor did they say it's up the personal interpretation. They literally give an answer for what they meant and I don't see why we just can't take that answer as truth.
Yeah In fact they did very little (if nothing at all) to suggest that "Everyone" is going to die. Just that "hey this big tornado thing is going to hit the town". When you see the town after many buildings are still standing and not all that bad looking. People surely survived. Also, how far inland did the storm go? We don't know. If they intended for EVERYONE to die, they should have made that more painfully clear in game. Like have no buildings whatsoever standing. Or have what used to be the town, now just an empty plot of land.
Well, in a way killing Joyce DOES fix things. It fixes the "curse" the same way killing Chloe does.
But yeah, it sucks either way for Max. I'm not arguing "against" any ending - Just arguing my point that sacrificing AB is a valid option too, depending on how you've approached/played the game and interpreted the situation. Do more people die? for sure. Doesn't mean it's not a realistic choice based on the circumstances, though, and I have no ill-wishes towards Max and Chloe in this scenario.
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jeez guys, I obviously meant that you kill Joyce AND the town instead of Chloe. I was just talking about Joyce vs Chloe living as a clear pro-Chloe in that case.
Also that town didn't look 20 thousand people big, and not all of them will have died. I mean, you're literally saving some people as they're leaving town.
And that the storm/curse is appeased with happening I got from the devs commenting:
![]()
"this is only the beginning for Max and Chloe" sounds a lot more positive than THEY'LL FOREVER BE ON THE RUN
they literally DID say it's up for personal imagination though.
I've never been a fan of that concept, but that's just me. I've always felt like the writer or creators of a work should have final say on what's what and that fan interpretations are just that, interpretations because they don't have the fact. So when a writer or author gives the fact, it should be accepted. Again, my personal thoughts as I do write myself.
but it's not though
i mean you can play max as an asshole if you want but sacrificing a town is a huge step from dumping paint on someone and taking a picture or letting some kid beat up another kid, or causing a dog to die, or letting a drug dealer get shot or stabbed. all you are doing is rationalising the murder of thousands of people...and for what? a punk kid who herself realises the gravity of the situation and understands that her life isn't worth letting all those people die and acts selflessly for once in the entire story without having max telling her the difference between right and wrong
Could you imagine if there were more seasons of this and each season it's Max and Chloe going from town to town (or city to city) bringing death and destruction with them because Max (or you) refuse to let Chloe die. Not saying this is what I want or if it's right but could you imagine....
The whole "buildings are still standing" excuse is pretty bad IMO.Yeah In fact they did very little (if nothing at all) to suggest that "Everyone" is going to die. Just that "hey this big tornado thing is going to hit the town". When you see the town after many buildings are still standing and not all that bad looking. People surely survived. Also, how far inland did the storm go? We don't know. If they intended for EVERYONE to die, they should have made that more painfully clear in game. Like have no buildings whatsoever standing. Or have what used to be the town, now just an empty plot of land.
but it's not though
i mean you can play max as an asshole if you want but sacrificing a town is a huge step from dumping paint on someone and taking a picture or letting some kid beat up another kid, or causing a dog to die, or letting a drug dealer get shot or stabbed. all you are doing is rationalising the murder of thousands of people...and for what? a punk kid who herself realises the gravity of the situation and understands that her life isn't worth letting all those people die and acts selflessly for once in the entire story without having max telling her the difference between right and wrong
The whole "buildings are still standing" excuse is pretty bad IMO.
I'd say it's pretty obvious that buildings are still standing because they didn't have the time and budget to create brand new assets of destroyed buildings for a three minute ending that was already rushed as hell.
Realistically, the buildings would be gone. Max and Chloe literally watch the tornado roll right into Arcadia Bay, hell I'm pretty sure it directly steamrolled the diner.
This is true, and also why I'm sticking to what I think happens after that ending. They don't deserve a "happily ever after" ending after sacrificing the lives of an entire town. If only that they're continuously plagued by guilt, and Chloe eventually snaps at Max when she realizes that Max still has her parents and that, "It was easy for you to make that choice when you didn't have to think about killing your own mom!"
That kinda stuff. It was real weird to see them just smiling in the truck during that ending.
To me, "just the beginning" also means just that, "just the beginning." The journey they went through? Death and destruction all over the place. So, that ending perpetuates that, and it's just "the start" of the treacherous road Max has decided to pursue.
Well, Joyce is dead, so what she thinks doesn't really matter.
Well, if the universe has taught me anything, it's that it really doesn't care.
Uh, where'd you get this from? I thought they made it pretty clear (and say in that reviewer guideline thing that a gaffer PM'd out) that the universe wants Chloe and Chloe alone. Nobody could stand in for her, she had to take dat Final Destination and bite it.
Well, the other choice kills Joyce so either way, she's gonna suffer.
What is up to personal interpretation? She's not what exactly? Not a punk kid? That she is totally worth killing everyone for? Only a crazy person would think this. Chloe literally says her life isn't worth murdering everyone over for. Even she comprehends this.See, this is where I said it's up for personal interpretation. To me/Max, Chloe is NOT what I bolded in your statement.
They didn't show that at all. The Save Chloe ending showed a sunny horizon and peaceful atmosphere. It implied that an imbalance created the storm and that balance was restored once the storm had passed.
I'm not killing my bae for a town of people
jeez guys, I obviously meant that you kill Joyce AND the town instead of Chloe. I was just talking about Joyce vs Chloe living as a clear pro-Chloe in that case.
Also that town didn't look 20 thousand people big, and not all of them will have died. I mean, you're literally saving some people as they're leaving town.
And that the storm/curse is appeased with happening I got from the devs commenting:
![]()
"this is only the beginning for Max and Chloe" sounds a lot more positive than THEY'LL FOREVER BE ON THE RUN
they literally DID say it's up for personal imagination though.
agreed, in fact the bay post-storm looks very similar to when Chloe's visiting the diner - it can't have hit THAT much.
IMHO there's two ways to appease the universe
1) Never use the power (stupid, why was she given powers in the first place then, just to make Chloe's loss more painful for Max? bad.)
2) Live with the consequences of using the powers (aka let the storm do its damage. Also bad.)
Yeah but it ain't like she's going to be all that upset about it once she's dead. I'm not sure what kind of life she'll live after losing her first husband and only child.
What is up to personal interpretation? She's not what exactly? Not a punk kid? That she is totally worth killing everyone for? Only a crazy person would think this. Chloe literally says her life isn't worth murdering everyone over for. Even she comprehends this.
But it also meant that somewhere down the line something else was gonna happen to try and off her again.
If you want I can send you the thing the other gaffer sent to me that explicitly says "universe wants Chloe dead and is trying to fix itself".
I'm still not convinced that Chloe is so special that the universe is out to get her specifically. The issue is that Chloe not dying was the first step in terms of Max fucking up spacetime, and it started the chain reaction that led to the storm. I don't think it had to be Chloe who started it all, it's just that saving her was the first instigating act and so undoing that act is the only way to undo the entire chain reaction.
Could you imagine if there were more seasons of this and each season it's Max and Chloe going from town to town (or city to city) bringing death and destruction with them because Max (or you) refuse to let Chloe die. Not saying this is what I want or if it's right but could you imagine....
BAE > BAY
If anything, this thread just shows how amazing the game was, given how involved emotionally it gets me/us.
i just want a goofy epilogue dlc where Max and Chloe are on a roadtrip and get into little adventures. Not having to do with time travel at all. I would pay a high price for it
Could you imagine if there were more seasons of this and each season it's Max and Chloe going from town to town (or city to city) bringing death and destruction with them because Max (or you) refuse to let Chloe die. Not saying this is what I want or if it's right but could you imagine....
i just want a goofy epilogue dlc where Max and Chloe are on a roadtrip and get into little adventures. Not having to do with time travel at all. I would pay a high price for it
Actually it's confirmed in the guide the one GAF reviewer received that Chloe's death is "ultimately" the reason for the storm. Saving Chloe goes against the deterministic nature of the universe, so the universe tries to rectify itself.