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Life is Strange | Spoiler Thread

Bae > Bay

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Yea, Bae > Bay, but Bae wants to give herself up for Bay.

Where do you stand now? Go against Bae's wishes?

I can almost see why the last choice has gone 50/50.
 
The ending really left me frustrated,
like why did Warren, Kate, and Victoria, among others attend Chloe's funeral? Or the logical coherency of what's reset by Max's time jumps. Or how Jefferson might walk away in the Save Arcadia Bay ending because everyone would assume the Dark Room is Nathan's private torture chamber.
1) it's a small town, seems like the kind of place where everyone knows everyone and where people would go to the funeral of someone even if they aren't the closest of friends, maybe some kids were there because their families/parents had some kind of connection to Chloe through her mother
2) didn't Chloe attend Blackwell for a (very short) while but was kicked out? You'd assume at least some people knew her a bit better from that time
3) Chloe hanged out with Rachel and Rachel attended Blackwell, you'd assume Chloe would have had some contact with some of the students through her relationship with Rachel
4) as pointed out, you could argue that maybe some of those people were there more for Max's support than because they loved or were super close to Chloe

And supposedly Max would of course tell about Jefferson's role in all of this (which Nathan would of course confirm) and the police would probably find evidence of his doings after that.
 
bcom33 said:
Given how ridiculous the events of Episode 5 were up to that point, I hardly trusted the end choice options when they were presented to me.
If there was one complaint I have about the game, is that Episode 5 changes so much from Butterfly Effect themes into full-on Jacob's ladder. They came close to convincing me that the entire power-thing was going to be in Max's head and revealed as her coping mechanism - which dulled the impact of final choice coming shortly after.

The two endings worked in the end, and I like they restrained themselves from trying to explain certain elements, but a large part of the nightmare sequence felt like unnecessary padding and a thematic clash (talking with alternate max and traversing the memories was nicely done though).
 
What a great game, for sure a GOTY contender, in the end i chose to save Chloe, cause she is the main reason Max has been fighting and suffering for along the whole game, she is the most important person of her life, i thought that was the most coherent thing to do.
Of course both choices are pretty tough, i saw the alternative ending on youtube and that was good too.
 
The only major problem I had with Episode 5 or the game overall wee the facial animations. In Episode 5 Jerfferson get's seriously pissed off at Max yet the animation doesn't convey an angry face or convincing lip movement.

I haven't seen to many people bring this up, it's quite a passive moment for Max, but Nathan's final voicemail, that's fucking tragic, man. He's clearly just a poor guy that really needs some sort of mental help, he's clearly an asshole, but the pressure of his father combined with Jefferson's twisted influence makes things infinitely worse. Nathan might have got it worse than anyone in the end.
.

And yet in the sacrifice Chloe ending, he ends up killing Chloe. It's clearly a messed up person who has been screwed around with but he still killed Chloe.

Yeah, I had the same thought. Didn't feel sorry for Jefferson at all, but I was worried about the potential consequences. I mean, it's pretty clear he shot him after he had him tied up and everything. There's not really a defense for that.

Yeah I had the same feeling. I want to tell David about Chloe but NOT kill Jerfferson.

Did you guys play Remember Me? I got it on PC for cheap a while back. Might check out DONTNOD's other game cuz I heard it has cool concepts too. I read the combat isn't the best but I'll give it a chance.

Combat designer is Ono...

I actually expected Mark to be a time traveller and that he was causing the nightmare.

Yeah. I had a feeling he knew something.

Bae > Bay

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Save Arcadia's Bae or Save Arcadia Bay.


Seriously Bae? That word >: (
 
episode 5, in the dark room, David comes to rescue Max but is ambushed by Jefferson

Max: "David, kick the table!"
David" "Got it!"
David proceeds to kick the table, it's not very effective, gets riddled with bullets
The funniest part is that there are like three ineffective methods where David trusts you blind and you just lead him to his death. Was very slapstickish.
 
oh man, i just finished episode 2. i couldn't save kate and feel terrible. now im suspended cause i told on nathan and then that security guy mentioned that i had weed (took the blame for chloe in her room).

really enjoying it but it definitely really makes you stop and think.
 
episode 5, in the dark room, David comes to rescue Max but is ambushed by Jefferson

Max: "David, kick the table!"
David" "Got it!"
David proceeds to kick the table, it's not very effective, gets riddled with bullets

t95A9x.gif

(Seriously, for a trained soldier, he's not very good at this)
 
Max will remember everything while she's in the photo moment, but after that it will revert back to original Max until she reaches the point in time from where she traveled to the photo (which is when the game also snaps back to her)

There's that, but then I'd want to specifically know what caused Jefferson to be arrested so early and why Max isn't dead. He knew what he was doing in order to hide everything.

Hm, if the reasoning is that she lost all of her memories outside of that "return in time" moment for the final jump, maybe we're meant to assume that the fact Nathan was captured so early also caused Jefferson to be caught early? Makes sense.

Edit: Looking at the "Sacrifice Chloe" ending again, I didn't notice that Max has that "snap back to reality" expression once things return to the present. Actually, I hadn't thought she lost all of her memories after the big jumps until that became a plot point in episode 5.
 
There's that, but then I'd want to specifically know what caused Jefferson to be arrested so early and why Max isn't dead. He knew what he was doing in order to hide everything.

Hm, if the reasoning that she lost all of her memories outside of that "return in time" moment for the final jump, maybe we're meant to assume that the fact Nathan was captured so early also caused Jefferson to be caught early? Makes sense.

We see photos of interrogations, so Nathan likely cracked and told them about Jefferson - if only to likely make his sentence lighter.
 
Wow I never got any of that weird stuff in the David/Jefferson fight. Mine was pretty straight forward. I yelled to warn David, then I kicked the medical cart at Jefferson, and then I tugged a cord on the floor that knocked over the lamp. I didn't know you could bark out orders to David at all.
 
Always interesting to see playthroughs on YouTube and note the slight dialogue changes based on the decisions I made. The scene where David kills Jefferson: https://www.youtube.com/watch?v=OsdCeE8tEyo

Max didn't say "I've seen so many people die this week... now Jefferson... I feel numb..." in my game. She was a bit more freaked out about it, or she was at least more moved by it.
 
I first told David about Chloe's death but from they way he talked after that I was afraid he'd kill himself so I went back and hid the truth.
Edit: Looking at the "Sacrifice Chloe" ending again, I didn't notice that Max has that "snap back to reality" expression once things return to the present. Actually, I hadn't thought she lost all of her memories after the big jumps until that became a plot point in episode 5.

Yeah I didn't think about it until the line where Max tells Chloe to tell her everything. But it makes sense, otherwise young Max (from Episode 2) would've also had all the memories of present day Max, which would most likely change a lot more things than what we saw.
 
Well, sayonara Arcadia Bay. The scene with Chloe and Max in the car just made it even more worth it. I'm sure there were some survivors. Two Whales kind of looked like it did prior to the tornado making landfall. Also that nightmare sequence. Brilliant. I was afraid Max was actually stuck in a time loop, then the birds started hitting the window without anyone caring. I loved the imagery of the entire thing. It left me captivated and unsettled, and I laughed when Max remarked about being in hell because of the bottles. The looping dorm rooms and for some reason the rotating statue in the stealth section creeped me out the most. Also the music for the nightmare sequence was great. One particular part of it brought Silent Hill to mind, and it worked well because Max was being confronted with every choice she made. I think the whole part is one of the best moments in recent videogames I've played.

Overall I enjoyed the episode. The only thing I would have liked to be different was Jefferson's fate. I guess I wanted him to get beat up more. It felt kind of over with quickly, but I am at least glad it was David who rescued Max. That brought great closure to his character. I genuinely felt sorry for Nathan and wished he could have been saved. Also, I watched the kiss in the sacrifice Chloe ending, and damn if that wasn't the best animated kiss in a game I've seen. But I wouldn't sacrifice Chloe to have it happen. I'm sure when Max and Chloe have moved on and settled down, they will kiss like that anyway. Anyway, I'm done now. Max and Chloe being together is their destiny, as far I'm concerned.
 
I really hope the ending doesn't turn out to be Max going all the way back to the bathroom and letting Chloe die. Not because that would be a bad ending, just because it would be cliche.
I had this fear since episode 1, sad to see it come true, really makes me dislike episode 5, especially when you think about it there was no point in Max even getting her powers, had she never got them there would be no tornado, would be the same as the Save AB ending, which brings the questions how did she even got her powers?

My theory was that the city itself had giving it to her, so she could stop the Prescotts who somehow would had been responsible for summoning the storm, but that can't be right, the town is in danger because of her powers somehow, then what?

But I want to argue that the #FuckArcadiaBay ending was good too.

Because I think from one interpretation, Arcadia Bay being destroyed may have been the *reason* that Max got her powers in the first place. We hear in game that it's a decaying town on its way out and there's a lot of mysticism and symbolism that implies that there's some presence that wants the town to be destroyed. I don't think it's necessarily true that everyone dies either (though probably a lot of them do). And while that ending is a bit shorter, I don't actually think that's a bad thing. It says what it needs to say. Max and Chloe are just exhausted and take a moment to look at the consequences and then take off somewhere else. I don't really think much lingering on the scene was necessary. It's a very open ending both in terms of the trajectory of those characters going forward as well as exactly how bad the destruction of the town was in terms of loss of life.
The problem with your theory is that we know the reason why Arcadia Bay was destroyed, because of Max messing with time, so she could not have originally obtained her powers to save Arcadia Bay, would be a paradox

And LOL at the giant rats when you're stuck in the loop.
Squirrels not rats
 
it definitely feels like because of budget, some parts weren't fleshed out or were as satisfying. I still felt the Chloe sacrifice ending was beautifully directed but I wouldn't have minded an epilogue where Max tells you what happened to everyone afterwards. maybe it's cliché but hell, I wanna see what people are up to in this corrected timeline without Max's interference.
 
it definitely feels like because of budget, some parts weren't fleshed out or were as satisfying. .

I wonder that too, I'll like to know if there was anything at least planned about any of these subjects:

*Samuel's weirdness
*The Prescott's "plans for Arcadia Bay"
*the origin or source of Max powers
*the native American hints and clues
*the spirit doe
*Stella being more significant, maybe even evil
*Warren accepting Max story so easily
 
I had this fear since episode 1, sad to see it come true, really makes me dislike episode 5, especially when you think about it there was no point in Max even getting her powers, had she never got them there would be no tornado, would be the same as the Save AB ending, which brings the questions how did she even got her powers?

There's the point that Max and Chloe got to spend all this time together and to find each other again after all the years. It's very bittersweet but I think it makes the whole thing worthwhile.
 
I wonder that too, I'll like to know if there was anything at least planned about any of these subjects:

*Samuel's weirdness
*The Prescott's "plans for Arcadia Bay"
*the origin or source of Max powers
*the native American hints and clues
*the spirit doe
*Stella being more significant, maybe even evil
*Warren accepting Max story so easily

Warren accepting Max's story about her powers was the most jarring. he doesn't even seem surprised or shocked. felt like they probably didn't have any alt VO sessions to pick from for that scene. felt like maybe there was more there but it was cut down to just get it through to explain her using the photo he took. I guess I would've preferred they simply had Max convinced him without recapping everything. but I could tell they wanted Warren to get his due with knowing the truth.

not gonna lie, I like Warren and felt he could've been a more important character. seems like they could've had one episode where he actually got to take Max to see Apes. I actually wanted Max to date him. I didn't really want Max to have some sort of love affair with Chloe like some other players do. Warren was always there for Max even before she met Chloe and I think he deserved better.
 
oh man, i just finished episode 2. i couldn't save kate and feel terrible. now im suspended cause i told on nathan and then that security guy mentioned that i had weed (took the blame for chloe in her room).

really enjoying it but it definitely really makes you stop and think.

Yikes, get out this thread! Its full of massive spoilers!
 
Well I'm part of the 7% that didn't go near Warren in the end. I'm amazed that number is so low!

The nightmare scenes were fantastic. The journal entries, the texts, the backwards world. So good.

As for the story well they went with the safe ending. Kudos to dontnod for giving the player agency to make the choice though.

Fantastic game and so well done.
 
I didn't think it was odd how fast Warren believed Max's story, it showed how much he trusts and loves her.

I guess he could have acted a little more shocked though, maybe with a "hoooly shit" or something.
 
I didn't think it was odd how fast Warren believed Max's story, it showed how much he trusts and loves her.

I guess he could have acted a little more shocked though, maybe with a "hoooly shit" or something.

one last "hooooly shit" for the road. always liked those reactions from him.
 
I didn't think it was odd how fast Warren believed Max's story, it showed how much he trusts and loves her.

I guess he could have acted a little more shocked though, maybe with a "hoooly shit" or something.

Or that he bugged and stalked her and already knew enough.

it does feels like he already knew somehow, doesn't it, like maybe that's why he took the picture in the first place, would have been interesting, but I guess maybe is just shoddy writing
 
I liked the nightmare sequence(never got stuck) but its structure makes zero sense in the context of the story/lore and it's really overloaded with all of the allusions to grander consequences that the game completely ignores. Ie ,
multiple Maxs.
Yes, why is there even a nightmare section? What caused it?
 
Well I'm part of the 7% that didn't go near Warren in the end. I'm amazed that number is so low!

The nightmare scenes were fantastic. The journal entries, the texts, the backwards world. So good.

As for the story well they went with the safe ending. Kudos to dontnod for giving the player agency to make the choice though.

Fantastic game and so well done.

The people giving Warren love clearly didn't see his locker in the nightmare to tell you what you needed to know about him
 
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