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Life is Strange | Spoiler Thread

It isn't referring to anything. The guy is being very dramatic and looking for sympathy. Even Polygon's 6.5 ends with a recommendation to play the game.

And the pity party appears to be working judging by people's reaction in this thread.
Ah I see, I would disagree with the score but the reviewer is entitled to his/her opinion.
 
Just finished it, the ending was about what i expected. I'm glad i played through this but there were some pretty major issues, mostly to do with the writing, I really hope that's fixed for whatever their next game is. Now to start borderlands.
 
Thing is, if GBWest hasn't played it and GBeast fights for it, there's going to be a big spoiler-y story summary that will end with "then you choose to let Chloe die and reset everything, or let the town die," and Brad will scoff and say something pithy, because the intricacies do not come out in a summary.

But shit, I'm still pulling for it.

Just finished it, the ending was about what i expected. I'm glad i played through this but there were some pretty major issues, mostly to do with the writing, I really hope that's fixed for whatever their next game is. Now to start borderlands.

Doing the exact same thing with Borderlands. Halfway into episode 2 and holy shit it is on the opposite end of the scale in tone. Kinda need that after LiS.
 
Just beat it. Sacrificed Chloe, I didn't even bat an eye.

That song at the end was fucking incredible too, at the funeral scene.

Don't think I detested anything more about this game than its entire soundtrack.

Sacrificing Chloe is 100% the correct choice, though. The only problem I had with the choice was putting Joyce through the loss of another family member.
 
Don't think I detested anything more about this game than its entire soundtrack.

Sacrificing Chloe is 100% the correct choice, though. The only problem I had with the choice was putting Joyce through the loss of another family member.

Indie man with a guitar singin' his soul into a lonely mic ain't my scene, baby. It's as intolerable as the worst of the teen dialogue in the game.

Game's alright tho

BOO THIS POSTER

BOO
 
i mean everyone can have an opinion and shit its cool but when the opinion is a direct 180 from yours shit gets crazy on the comprehension spectrum
 
... why does it make you sad?

Also one other thought - if we assume that after not interfering with Chloe's death, Max gets "transferred" into the future again... If the funeral takes place within a week/before the storm would've occured, wouldn't the Max that attended the funeral/everything inbetween still be totally unaware of everything and only once they reach the caught-up time she suddenly becomes the aware Max? That's one thing that's very poorly explained.



I'd argue that if you gave Joyce the option of dying but her daughter living, she'd always sacrifice herself.

There's nothing to explain about that, because it is shown in the game already. When she didn't interfere, An additional conscious will have been developed which you can say goes into limbo or something. The original conscious (which goes through the funeral and all) is aware of everything. The original conscious will then be taken over by the limbo conscious (which didn't go through the funeral and everything in between) eventually.

It is demostrated in the part where Max stops Chloe outside the party. She told Chloe to specifically remember who's going to happen, and then when she (which is when the limbo conscious take over the normal conscious) wakes up after that, Chloe gave her (the limbo conscious) a quick recap.
 
Just beat it. Sacrificed Chloe, I didn't even bat an eye.
How could you?
Obstacles -Syd Matters
IoZEMQI.jpg


The feels~
 
There's nothing to explain about that, because it is shown in the game already. When she didn't interfere, An additional conscious will have been developed which you can say goes into limbo or something. The original conscious (which goes through the funeral and all) is aware of everything. The original conscious will then be taken over by the limbo conscious (which didn't go through the funeral and everything in between) eventually.

It is demostrated in the part where Max stops Chloe outside the party. She told Chloe to specifically remember who's going to happen, and then when she (which is when the limbo conscious take over the normal conscious) wakes up after that, Chloe gave her (the limbo conscious) a quick recap.

yes I know what's "supposed" to happen - I mean, it's not shown what DOES happen. How does totally-unaware Max react? I mean, will she even know that it's Chloe that got shot?

She knows nothing about Jefferson, will she try and defend him because he was such a great teacher? It's not really clear what happens in the interim period.
 
Thinking about the soundtrack. This game actually made me listen to a style/genre of music I don't normally listen to and now I'm constantly looking for more music like it.
 
I listen to this kind of music anyway, so it was even better. It's very pacific northwest AND fits the kind of game and the moments, too. I can't think of any music that'd have the gamestyle and location any better.
 
Indie man with a guitar singin' his soul into a lonely mic ain't my scene, baby. It's as intolerable as the worst of the teen dialogue in the game.

Game's alright tho

That's like pretty much just the Syd Matters stuff and maybe one or two other songs? There's plenty of variety in the soundtrack.
 
... why does it make you sad?

I had this romantic image in my head of Max and Chloe continually fighting against fate and running from one place to the next, a step ahead of increasingly severe natural disasters, but secure in the knowledge that they would be together to the end.

Now I realise that (except for Arcadia Bay being destroyed) it's just 'happily ever after'. Makes it much less poignant in my opinion.
 
Just finished it tonight. Great game, though I didn't like the super-linear structure of episode 5 compared to the others. There weren't any areas to walk around and talk to people outside of the art gallery, and even that was minimal.

The option to sacrifice Chloe seems like the only real choice as I don't think Max could live with killing the whole town. It also seems fitting since it's been implied that you might have to go back to that bathroom moment ever since the photo time-travel started. It felt like a much more natural end for Max.

Hella good game though.
 
I had this romantic image in my head of Max and Chloe continually fighting against fate and running from one place to the next, a step ahead of increasingly severe natural disasters, but secure in the knowledge that they would be together to the end.

Now I realise that (except for Arcadia Bay being destroyed) it's just 'happily ever after'. Makes it much less poignant in my opinion.

I don't find that image very romantic at all... especially because that WOULDNT be secure...

Much better this way. :P Like the devs said, "this is just the beginning for Max and Chloe", which is much more romantic. They'll slowly overcome everything that's happened, knowing what they had to give up.
 
Don't think I detested anything more about this game than its entire soundtrack.

Sacrificing Chloe is 100% the correct choice, though. The only problem I had with the choice was putting Joyce through the loss of another family member.

Well, the other choice kills Joyce so either way, she's gonna suffer.
 
I had this romantic image in my head of Max and Chloe continually fighting against fate and running from one place to the next, a step ahead of increasingly severe natural disasters, but secure in the knowledge that they would be together to the end.

Now I realise that (except for Arcadia Bay being destroyed) it's just 'happily ever after'. Makes it much less poignant in my opinion.

You know what, I was about to oppose this and say that it's clearly snow and that it's meant to be symbolic because it only appears as the scene fades out and not before, but I'm looking at it again and that's not how snow falls.

In my excitement for the chaos that ending potentially represented, I just took it at face value without looking into it further.

Still! The theory that Max will have to continue saving Chloe as she has to die over and over again, with the environment and people getting destroyed around her as she abuses time powers, isn't contradicted yet. It's what I thought before the snow element, and it's what I still think now. I love the idea too much to let it go, and the developers did say it's up to our interpretation of what happens next.

I like to interpret that life is suffering for them after the "Sacrifice Arcadia Bay" ending.
 
I don't find that image very romantic at all... especially because that WOULDNT be secure...

Much better this way. :P Like the devs said, "this is just the beginning for Max and Chloe", which is much more romantic. They'll slowly overcome everything that's happened, knowing what they had to give up.

Was it suppose to be romantic? AlI could think about was how terrible and immature they were. They shouldn't be overcoming squat and should instead live their lives in sad pathetic guilt over that choice.

Also man I just thought about how awful life has been for Joyce. I think I felt sorry for her the most. She most likely blames herself for her husband and daughters death.
 
Was it suppose to be romantic? AlI could think about was how terrible and immature they were. They shouldn't be overcoming squat and should instead live their lives in sad pathetic guilt over that choice.

he used the word romantic. I took that as more of a classical interpretation of romantic, not the love-one.

Though obviously them still being together is also more romantic that way.

Also they're just, what, 18? 19? Of course it's immature. And they'll definitely live in guilt. But not the rest of their lives. I mean, Max didn;t CHOOSE to get those powers. And saying "haha you have to kill your best friend now" isn't exactly gonna leave her guilt-free. Not to mention, she never KNEW whether the letting Chloe die bit was gonna work.

Imagine this - she lets Chloe die, the storm still happens but her nosebleeds are so strong that she can't timetravel again. How would THAT have felt? And that MUST have gone through her mind at that point, too.

You know what, I was about to oppose this and say that it's clearly snow and that it's meant to be symbolic because it only appears as the scene fades out and not before, but I'm looking at it again and that's not how snow falls.

In my excitement for the chaos that ending potentially represented, I just took it at face value without looking into it further.

Still! The theory that Max will have to continue saving Chloe as she has to die over and over again, with the environment and people getting destroyed around her as she abuses time powers, isn't contradicted yet. It's what I thought before the snow element, and it's what I still think now. I love the idea too much to let it go, and the developers did say it's up to our interpretation of what happens next.

I like to interpret that life is suffering for them after the "Sacrifice Arcadia Bay" ending.

To be fair, the devs said "this is just the beginning for Max and Chloe :)", I take that as, the spirits that be have been calmed by the destruction and they're free from the curse. Don't think the devs had in mind that they'd be forever haunted and guilt-ridden by writing it this way.

also, I'm sure Joyce would prefer Chloe lives instead of her.
 
Was it suppose to be romantic? AlI could think about was how terrible and immature they were. They shouldn't be overcoming squat and should instead live their lives in sad pathetic guilt over that choice.

This is true, and also why I'm sticking to what I think happens after that ending. They don't deserve a "happily ever after" ending after sacrificing the lives of an entire town. If only that they're continuously plagued by guilt, and Chloe eventually snaps at Max when she realizes that Max still has her parents and that, "It was easy for you to make that choice when you didn't have to think about killing your own mom!"

That kinda stuff. It was real weird to see them just smiling in the truck during that ending.

To be fair, the devs said "this is just the beginning for Max and Chloe :)", I take that as, the spirits that be have been calmed by the destruction and they're free from the curse. Don't think the devs had in mind that they'd be forever haunted and guilt-ridden by writing it this way.

also, I'm sure Joyce would prefer Chloe lives instead of her.

To me, "just the beginning" also means just that, "just the beginning." The journey they went through? Death and destruction all over the place. So, that ending perpetuates that, and it's just "the start" of the treacherous road Max has decided to pursue.

Well, Joyce is dead, so what she thinks doesn't really matter.
 
This is true, and also why I'm sticking to what I think happens after that ending. They don't deserve a "happily ever after" ending after sacrificing the lives of an entire town. If only that they're continuously plagued by guilt, and Chloe eventually snaps at Max when she realizes that Max still has her parents and that, "It was easy for you to make that choice when you didn't have to think about killing your own mom!"

That kinda stuff. It was real weird to see them just smiling in the truck during that ending.

Like I said before - if you put yourself into Max's shoes - Who knows whether going back will truly save Chloe? I mean, after how badly fucked up she got from the last time she time travelled, who knows whether she was even sure she'd survive it herself? Chloe just mentions this at the lighthouse like that's guaranteed to work, but there's no guarantee for Max.
 
Like I said before - if you put yourself into Max's shoes - Who knows whether going back will truly save Chloe? I mean, after how badly fucked up she got from the last time she time travelled, who knows whether she was even sure she'd survive it herself? Chloe just mentions this at the lighthouse like that's guaranteed to work, but there's no guarantee for Max.

Max didn't express any of that hesitation in-game at all, so that seems purely baseless and what you would hope she thinks. When it was happening in the game, she seemed fully confident that both decisions would carry out their prospected results, which is why she was freaking out so much over it. If she actually expressed the hesitation you think she did, she would have gone, "Oh, I dunno, maybe if I go back in time it won't work out, so sacrificing Arcadia Bay would be the safer option."

Plus, as stated below, going back is what Chloe was pleading her to do anyways, so that further overrides the possibility that she didn't think it would work out, considering Max and Chloe's relationship.
 
Like I said before - if you put yourself into Max's shoes - Who knows whether going back will truly save Chloe? I mean, after how badly fucked up she got from the last time she time travelled, who knows whether she was even sure she'd survive it herself? Chloe just mentions this at the lighthouse like that's guaranteed to work, but there's no guarantee for Max.

At the same time, it is her best friend's last request and plea to save someone Max considers a mother.

I think she would be willing to take that risk if our choices were removed from it; Chloe dying was the only thing holding her back from doing it.
 
Like I said before - if you put yourself into Max's shoes - Who knows whether going back will truly save Chloe? I mean, after how badly fucked up she got from the last time she time travelled, who knows whether she was even sure she'd survive it herself? Chloe just mentions this at the lighthouse like that's guaranteed to work, but there's no guarantee for Max.

This is what I believe and why I sacrificed the town. If it were me I would probably also chose to save the love of my life. How do I know for a FACT that sacrificing them will stop the storm? You don't.

Also, to me, not everyone died or was going to die. I refuse to believe every single person died.
 
he used the word romantic. I took that as more of a classical interpretation of romantic, not the love-one.

Though obviously them still being together is also more romantic that way.

Also they're just, what, 18? 19? Of course it's immature. And they'll definitely live in guilt. But not the rest of their lives. I mean, Max didn;t CHOOSE to get those powers. And saying "haha you have to kill your best friend now" isn't exactly gonna leave her guilt-free. Not to mention, she never KNEW whether the letting Chloe die bit was gonna work.

Imagine this - she lets Chloe die, the storm still happens but her nosebleeds are so strong that she can't timetravel again. How would THAT have felt? And that MUST have gone through her mind at that point, too.

To be fair, the devs said "this is just the beginning for Max and Chloe :)", I take that as, the spirits that be have been calmed by the destruction and they're free from the curse.

Sure she did'nt know that letting Chloe die would work. But she also doesn't know that sacrificing the town is going to make it stop and not continue springing up more crazy things. Either option is just taking a chance. I agree about the age thing, but it's also strange because Max seems so much more mature than Chloe is until the ending. I also think the rest of their lives in guilt is not out of the question. I mean Chloe still had her mom there and Max also had people she cared about just die and they knowingly left/ let it happen. No exactly a healthy way to start any type of new life or relationship. Devoting so much to one person rarely is.

It's another reason why I find the sacrifice AB ending to be the bad one. Makes Max and Chloe's relationship look really unhealthy instead of sweet and romantic/ or a cool but tragic friendship.
 
Max didn't express any of that hesitation in-game at all, so that seems purely baseless and what you would hope she thinks. When it was happening in the game, she seemed fully confident that both decisions would carry out their prospected results, which is why she was freaking out so much over it. If she actually expressed the hesitation you think she did, she would have gone, "Oh, I dunno, maybe if I go back in time it won't work out, so sacrificing Arcadia Bay would be the safer option."

The hesitation lasts as long as you took to make your decision, no?

I agree that they could've added that line, but that doesn't mean it didn't go through her mind. On some level she had already told herself no more time travelling and just wanted the whole ordeal over with. That doesn't make sacrificing the bay "okay", but there are valid reasons for that kind of reasoning. It's not like just randomly decided or planned to murder an entire town. Not to mention a lot of people survived, too. It'll definitely haunt them for a long time, but they'll get over it together. Thinking they'll forever suffer from that decision is just terrible, given that the powers were forced upon her - and I still have headcanon that the powers were given to her TO save Chloe.

Sure she did'nt know that letting Chloe die would work. But she also doesn't know that sacrificing the town is going to make it stop and not continue springing up more crazy things. Either option is just taking a chance. I agree about the age thing, but it's also strange because Max seems so much more mature than Chloe is until the ending. I also think the rest of their lives in guilt is not out of the question. I mean Chloe still had her mom there and Max also had people she cared about just die and they knowingly left/ let it happen. No exactly a healthy way to start any type of new life or relationship. Devoting so much to one person rarely is.

It's another reason why I find the sacrifice AB ending to be the bad one. Makes Max and Chloe's relationship look really unhealthy instead of sweet and romantic/ or a cool but tragic friendship.

I don't think she'll feel much happier and guilt-free in the other ending, honestly. Joyce lost her husband AND daughter. Max could've saved her. Max knows Chloe died as a "punk" in everyone else's mind, they never saw her better side. Max knows she could've saved her.

Imagine Joyce talking to her saying things like she'd have given her own life to save Chloe? Max must think "I could have done that..." and whatnot.
 
This is what I believe and why I sacrificed the town. If it were me I would probably also chose to save the love of my life. How do I know for a FACT that sacrificing them will stop the storm? You don't.

Also, to me, not everyone died or was going to die. I refuse to believe every single person died.

That gigantic hurricane hits the town with the intention of wiping the problems that Max did with her traveling through time, so it was a simple choice, city or Chloe, unmade the choice already made or see the consequences as you kill an entire city.

And there's no "happily ever after" for Chloe and Max, but who knows, together they might find strength to be going, but myself, I would never found strength to keep living while being responsible for the destruction of an entire city.
 
The hesitation lasts as long as you took to make your decision, no?

I agree that they could've added that line, but that doesn't mean it didn't go through her mind. On some level she had already told herself no more time travelling and just wanted the whole ordeal over with. That doesn't make sacrificing the bay "okay", but there are valid reasons for that kind of reasoning. It's not like just randomly decided or planned to murder an entire town. Not to mention a lot of people survived, too. It'll definitely haunt them for a long time, but they'll get over it together. Thinking they'll forever suffer from that decision is just terrible, given that the powers were forced upon her - and I still have headcanon that the powers were given to her TO save Chloe.

But "headcanon" isn't "canon canon".

And once again, as outlandish as it seems to most people, didn't a dev of the game said they all (the residents of Arcadia Bay) die if you choose to save Chloe? That means ALL. No amount of rationing will overrule what the creators of the damn game said. If you want to make the choice for Chloe that's your choice, but don't sugarcoat it. Say "I killed all those dudes for her, yolo" and own it. XD
 
I don't think she'll feel much happier and guilt-free in the other ending, honestly. Joyce lost her husband AND daughter. Max could've saved her. Max knows Chloe died as a "punk" in everyone else's mind, they never saw her better side. Max knows she could've saved her.

Imagine Joyce talking to her saying things like she'd have given her own life to save Chloe? Max must think "I could have done that..." and whatnot.

Yes, that's why both endings suck. They both end in tragedy, and characters having to deal with a tremendous amount of loss that will haunt them for the rest of their lives.

You seem to be rationalizing the "Sacrifice AB" ending as though things are fine and that was the "better" ending to take from a utilitarian perspective, but that's not the case. Both of the endings end with despair and, realistically, things not going okay, even if the "Sacrifice Chloe" and the "Sacrifice AB" endings end with Max smiling.
 
But "headcanon" isn't "canon canon".

And once again, as outlandish as it seems to most people, didn't a dev of the game said they all (the residents of Arcadia Bay) die if you choose to save Chloe? That means ALL. No amount of rationing will overrule what the creators of the damn game said. If you want to make the choice for Chloe that's your choice, but don't sugarcoat it. Say "I killed all those dudes for her, yolo" and own it. XD

they said "everybody". That's... a very relative term. Everybody present at the beach? Everybody present within x miles? Everybody what? at least kate and David must have survived as they're not even there.

And I'm not saying the other ending is wrong - It's definitely the one the devs intended, as they spent more time and money on it. I'm just saying that neither is "sacrificing AB" "wrong", it's just by people that have taken a different approach to the game/ending/interpretation/powers/whatever. Very much depends on how you play and interpret the game. Do you play AS Max? Are you Max? Or do you control Max? What does the power mean? Did you like Chloe or love Chloe or not care? In the end, it's a personal decision, and any ending can be rationalized reasonably. There is no "wrong" ending.

I have said that exact thing before ;) in this thread :D Bae > Bay.

Yes, that's why both endings suck. They both end in tragedy, and characters having to deal with a tremendous amount of loss that will haunt them for the rest of their lives.

yeup.
 
there's nothing valid about killing off an entire town

Not even just because you were thirsty for your best friend?

they said "everybody". That's... a very relative term. Everybody present at the beach? Everybody present within x miles? Everybody what? at least kate and David must have survived as they're not even there.
.

At some point you just have to take the most likely way the devs meant it instead of trying to find loops.
 
Yes, that's why both endings suck. They both end in tragedy, and characters having to deal with a tremendous amount of loss that will haunt them for the rest of their lives.

Just because the ending of the game is a tragedy doesn't mean that they suck. The sacrificing Chloe was pretty good to me. Sad and painful as hell, but not bad at all.
 
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