Lightning Returns: FFXIII PC port now targeting autumn

Status
Not open for further replies.
I wonder how much this will sell considering how bad the PC ports of the other games were
There was a big drop off between 13 and 13-2 if I remember correctly
 
No date, sure. But the original idea was: "Shortly after 13, you get 13-2, and then after that you get 13-3 a month or two later."

That kinda bombed after the bad performance of the first two.

Did they come out and say the first two sold poorly?
 
I wonder how much this will sell considering how bad the PC ports of the other games were
There was a big drop off between 13 and 13-2 if I remember correctly

Gotta think of it as a long tail sort of thing. They'll be able to sell the trilogy to PC gamers for $15-$20 for a long time.
 
They don't need to, Steamspy states 340k for FFXIII and ~170k for FFXIII-2
The 340K (wonder what it will be after the Summer Sale) is really what you should expect of a JRPG on Steam. Unless you actually use the arcane and eldritch art of marketing. Then you could get more. Also don't make a 40 GB game that is simply a hallway simulator.
 
Do these games need a good powered PC to run them? I was thinking of getting a PS3 just to play these games, but if the PC it needs to run isn't all that, I might get it on my laptop or something.
 
Do these games need a good powered PC to run them? I was thinking of getting a PS3 just to play these games, but if the PC it needs to run isn't all that, I might get it on my laptop or something.

the FFXIII port was pretty shit
But I kinda guess they did something, haven't tried it since they "fixed" it
 
Do these games need a good powered PC to run them? I was thinking of getting a PS3 just to play these games, but if the PC it needs to run isn't all that, I might get it on my laptop or something.

I can't speak to 13-2, but the first pretty much runs on a toaster. There are frequent drops to 30 on any system, something apparently inherent in the engine.
 
The 340K (wonder what it will be after the Summer Sale) is really what you should expect of a JRPG on Steam. Unless you actually use the arcane and eldritch art of marketing. Then you could get more. Also don't make a 40 GB game that is simply a hallway simulator.

I'm sure the sales are lower than they would have been if it came out at the same time as the console versions. A lot of people are probably long-since finished even thinking about XIII, and were long before the PC releases happened.
 
I can't maintain 60 fps on an i7-4770k, 32 GB RAM and a Geforce 980 on FFXIII at 1080p. These ports are awful.
 
I'm sure the sales are lower than they would have been if it came out at the same time as the console versions. A lot of people are probably long-since finished even thinking about XIII, and were long before the PC releases happened.
That's not all though.

Valkyria Chronicles was a port of an even older and much less popular game, and it's already up to ~430k sold on Steam.

But Valkyria is
  • A good game
  • A good port
If you do a bad port of a bad game, selling 340k of it should really make you quite happy.

I can't maintain 60 fps on an i7-4770k, 32 GB RAM and a Geforce 980 on FFXIII at 1080p. These ports are awful.
The thing is, you'll probably "maintain" the exact same fluctuating framerate at 720p and 4k. And with a LN2-cooled CPU twice as fast yet than yours.

The frame pacing is just that fucked.
 
I believe they are working on remaking this dog.

DrhXK8j.jpg


Explains the delay.
Lol

First time I'm seeing this.
 
Considering the state the games were released, those are amazing sales.
Like, hundred times more than Squeenix deserved for the job.


Not only the state but the games themselves. FFVII and VIII are like more expensive and not really good ports. Yet they sold a lot more than this.

Old port of games no one wanted arent going to set the world on fire.
 
The thing is, you'll probably "maintain" the exact same fluctuating framerate at 720p and 4k. And with a LN2-cooled CPU twice as fast yet than yours.

The frame pacing is just that fucked.

What's worse - if you try to lock to 30 fps the framepacer will fluctuate between 30 and 15 fps (with minimal CPU/GPU utilization to boot). The game is just a massive fuckup on the technical side.
 
Looking forward to it. Figure I might as well finish the saga but the PC version was announced before the ps3 price drop. Hopefully the game is more optimized than the previous two.
 
What's worse - if you try to lock to 30 fps the framepacer will fluctuate between 30 and 15 fps (with minimal CPU/GPU utilization to boot). The game is just a massive fuckup on the technical side.
Half refresh vsync worked pretty reliably for me. But I still went back to the 60/30 flip-flop in the end, because the 60 parts were so nice.
 
They shouldn't bother if it isn't 60fps. It's the only game in the series that I haven't played, if it has shit framerate like the other games then I'll just pass.
 
If they're fixing the performance stuff, then please take all the time you need.

Hopefully the backlash on the port quality (and sales decrease) made them properly optimize the next game.

Or maybe Autumn is just when they plan on trying Dive-In again...
 
Crystal Tools really came to bite SE in the ass. I'm starting to think that it was developed around the cell and they fugged it up when they announced a 360 port.
Then again, it runs fine on PC and the Wii U with DQX

FF XII IZJS HD Remaster!

Believe!

I'll buy ten more copies of FFXHD if it means Balthier will be the face of the game instead of Vaan
 
If I'm being honest, lr is basically the only game in the series that sounds interesting from a mechanics perspective. Two of my absolute favorite games of all time are majora's mask and dead rising, so if this game pulls off the limited time with side questing stuff even decently I'll have fun with it. Plus, all the stuff I've seen on it seems to indicate it dosnt really take itself too seriously, which is always a plus coming out of square's typical angsty cockpiddle.

One thing that does stay my hand is on wether or not the game, as a third in a trilogy, is too reliant on playing the last two to really enjoy it, because I don't really see myself ever completing xiii after my initial first impression was so bad on it.
 
Gameplay is great in this one. Fluid, responsive, strategic and full of customization. Lots of depth.

EDIT - Plus, on pc, you'd be able to mod out the time constraint.
 
If I'm being honest, lr is basically the only game in the series that sounds interesting from a mechanics perspective. Two of my absolute favorite games of all time are majora's mask and dead rising, so if this game pulls off the limited time with side questing stuff even decently I'll have fun with it. Plus, all the stuff I've seen on it seems to indicate it dosnt really take itself too seriously, which is always a plus coming out of square's typical angsty cockpiddle.

One thing that does stay my hand is on wether or not the game, as a third in a trilogy, is too reliant on playing the last two to really enjoy it, because I don't really see myself ever completing xiii after my initial first impression was so bad on it.
Everything you've said makes me think you'll like LR. It definitely has that Majora style time limits+ side quests, and it does indeed err on the whimsical side of things.

The game concludes the stories of XIII and XIII-2's characters.... But the role in which they are placed in this new setting is so divorced from whatever happened in previous games, that I don't think you'd need to understand the previous games at all.
 
I actually found this to be a pretty good game. I'm baffled why they made hard mode easier than Normal mode though. Why did they do this?
 
The 340K (wonder what it will be after the Summer Sale) is really what you should expect of a JRPG on Steam. Unless you actually use the arcane and eldritch art of marketing. Then you could get more. Also don't make a 40 GB game that is simply a hallway simulator.

If FFXV came to PC Day 1, I imagine the sales would be higher. The XIII games have a really bad stigma about them and there was a lot of time between their initial release and their Steam release.
 
If FFXV came to PC Day 1, I imagine the sales would be higher. The XIII games have a really bad stigma about them and there was a lot of time between their initial release and their Steam release.

And word spread about how hilariously bad the port was when it first launched. Even if you make amends, it can be hard to recover from that.
 
If FFXV came to PC Day 1, I imagine the sales would be higher. The XIII games have a really bad stigma about them and there was a lot of time between their initial release and their Steam release.

Tales of Zestiria on PC will probably be a good indication of how well a JRPG can do on PC considering it will be same day release and it will probably be a technically competent PC version.

FF15 would probably do great on PC if it was released close to release - but I doubt that will happen. It will probably get ported years later by interns at Square-Enix.
 
This game would actually be really cool with fixed graphics (eg smooth framerate) and a hack to allow infinite exploration time

Concept was really interesting, has some cool ideas like the combat / garb system
 
god I hate this character.

Why? I ended loving her after the 3 games. I hated her during most of FFXIII but after reaching Grand Pulse and watching she crying I understood she was bearing a lot of shit over her shoulders.


Lightning-Valhalla.jpg


And she's fucking hot dammit.
 
Status
Not open for further replies.
Top Bottom