From IGN regarding Halo 2 review: "Those worried about spoilers, can rest easy. Bungie has implemented a number of restrictions that will keep us from revealing major plot points. You can read IGN's review and still enjoy plenty of surprises playing the single-player campaign."
http://xbox.ign.com/articles/561/561325p1.html?ui=ign_newongames_1
Now, I work in print journalism and have worked in news and currently work in arts and culture at an Alt weekly. I think it's incredibly interesting that IGN has said "Bungie has implemented a number of restrictions ... major plot points."
This doesn't seem like journalism, really. And while I know people will say, "IGN isn't journalism anyway" -- save it, that's not really the point.
The point is, what is it about developers that can dictate editorial content? That doesn't seem to be quite how journalism should work. I know tons of people here work specifically in the game industry though considering the whole recent Game Informer "Paper Mario" review situation I doubt anyone will offer any comments of worth.
Does anyone else see this developer control of editorial content as a problem? Kasavin? Chespace, you guys out there? Does it seem to anyone else that these sort of restrictions by developers are counter-intuitive to the very nature of "review." Were IGN to break the Bungie rules, would they be punished by not getting review code or get shut out of screenshots and potential exclusives -- if that is the case, aren't gaming journalists really just well-paid, poorly concealed advertisers?
Thoughts, anyone?
http://xbox.ign.com/articles/561/561325p1.html?ui=ign_newongames_1
Now, I work in print journalism and have worked in news and currently work in arts and culture at an Alt weekly. I think it's incredibly interesting that IGN has said "Bungie has implemented a number of restrictions ... major plot points."
This doesn't seem like journalism, really. And while I know people will say, "IGN isn't journalism anyway" -- save it, that's not really the point.
The point is, what is it about developers that can dictate editorial content? That doesn't seem to be quite how journalism should work. I know tons of people here work specifically in the game industry though considering the whole recent Game Informer "Paper Mario" review situation I doubt anyone will offer any comments of worth.
Does anyone else see this developer control of editorial content as a problem? Kasavin? Chespace, you guys out there? Does it seem to anyone else that these sort of restrictions by developers are counter-intuitive to the very nature of "review." Were IGN to break the Bungie rules, would they be punished by not getting review code or get shut out of screenshots and potential exclusives -- if that is the case, aren't gaming journalists really just well-paid, poorly concealed advertisers?
Thoughts, anyone?