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Little Nightmares III | Review Thread

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
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Game Information

Game Title: Little Nightmares III

Platforms:
PC (Oct 9, 2025)
Nintendo Switch (Oct 10, 2025)
PlayStation 4 (Oct 10, 2025)
PlayStation 5 (Oct 10, 2025)
Xbox Series X/S (Oct 10, 2025)
Xbox One (Oct 10, 2025)

Review Aggregator:

OpenCritic - 75 average - 77% recommended

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Metacritic - 73 average based on 27 Critic Reviews

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Critic Reviews


ACG - Jeremy Penter - Wait for Sale
"Generally pretty good but the games middle and end meander and it doesn't do much to elevate itself above the pack or even offer much new.


Atarita - İdil Barbaros - Turkish - 87 / 100
Little Nightmares III builds on the strengths of its predecessors, offering a more dynamic and fluid experience while showcasing an outstanding level of artistic detail and atmosphere.


But Why Tho? - Mick Abrahamson - 6 / 10
Little Nightmares 3 improves, in many ways, what makes Little Nightmares so beloved. But the game quickly feels formulaic.


Cat with Monocle - Seth Hay - 4.25 / 5
Little Nightmares III continues the series' dark charm, this time leaning into teamwork to tackle its eerie puzzles. Sure it's co-op is limited but it's a spooky yet enjoyable experience that feels fresh when played with a partner. Two heads are better than one.


Cerealkillerz - Gabriel Bogdan - German - 8.4 / 10
We all know this situation: you're sitting in Discord or TeamSpeak with a friend, your partner, or an acquaintance. You're talking about games and what you could play together. Naturally, titles like Minecraft or League of Legends come up — but somehow, you're just not in the mood for those. If you're looking for a story-driven game to experience together, Little Nightmares 3 is perfect for you. Its dark yet beautiful and richly detailed world will stay with you for days after you finish it. This game turned me into a fan of the series, and I'll definitely go back to play parts 1 and 2! There's no greater compliment than that.

For this time of year, it's the perfect game to spend several cozy evenings enjoying with your gaming partner.


Console Creatures - Bobby Pashalidis - 7 / 10
Little Nightmares 3 is, for better or worse, more of the same. Supermassive Games understands what makes the series work, and it effectively translates to the third entry. The formula works after three games. However, the combat is such a distraction from what makes these games work: the tense exploration of a world filled with dread and horror, as well as the environmental puzzles.


Digitale Anime - Raouf Belhamra - Arabic - 9 / 10
"The art of fear at its finest"
Little Nightmares III delivers an experience that redefines artistic horror in a deeply moving and profound way. Supermassive Games has managed to maintain the spirit of the series while adding a new emotional touch through the collaboration between Low and Alone. Stunning visual and audio beauty complements a nightmarish, detailed world, while elaborate puzzles create constant tension.
Despite some limitations in the multiplayer system, the game remains one of the most anticipated and polished horror experiences for the new generation.


Evilgamerz - Jeroen Janssen - Dutch - 9 / 10
It's not often that games get almost everything perfect, but Little Nightmares III comes incredibly close in my opinion. The gameplay feels fantastic—although the mechanics can sometimes be a bit of a drag—the bosses are incredibly intimidating, the level design is impressive in both 2D and 3D, the chemistry between the two protagonists, the graphic quality, and the audio—it all comes together to create this fantastic mix you can't get enough of. The fact that the game feels a bit short with its four chapters is probably more due to the enjoyment I had, as I still managed to clock up a good number of hours before finishing the game (I'm guessing 6 hours, as Sony's tracker is completely inaccurate). Thankfully, there's more to come in 2026, but please, please add offline co-op soon so you can also enjoy some spooky moments in one room. What's more, the game doesn't even cost the full price, so you get a lot of bang for your buck.


Final Weapon - Jordan Brown - 3 / 5
Little Nightmares III marks a bold shift for the series, with Supermassive Games taking over from Tarsier Studios and introducing co-op. While the game's atmosphere, art direction, and world-building are hauntingly beautiful, its lack of true scares and overly simple puzzles hold it back. The co-op mechanics feel underutilized, and solo play suffers due to overly helpful AI. Despite its flaws, the game's strong visuals and collectibles make it a worthwhile yet uneven experience for fans of the series.


GameOnly - Przemysław Naglik - Polish - 3.75 / 5
Little Nightmares 3 is a step in the right direction for the series, which has the potential to grow into an excellent co-op franchise. Its linear horror story can be genuinely terrifying, and the monsters stalking the children are among the best designs in the entire series. The cooperative gameplay adds real depth, and solving puzzles together works wonderfully. It's a real shame, though, that there's no split-screen mode. At least the developers included a Friend's Pass, meaning only one copy of the game is needed for both players.


GameSpot - Mark Delaney - 7 / 10
New developer Supermassive Games takes Little Nightmares in a familiar direction, though co-op does mix things up in a welcome way for the series.


Gamesource Italia - Alessandro Tosoni - Italian - 85 / 100
Little Nightmares III Review of an excellent horror game in the puzzle platform genre that began with Limbo. It remains the best the genre has to offer despite the change of direction at the helm, as well as a breath of fresh air for Supermassive Games productions, whose creatives have been able to experiment with something different, creating an interesting work.


Just Play it - Mounir Bensaci - Arabic - 7.5 / 10
Little Nightmares III managed to carve its way into delivering an enjoyable cooperative experience, with beautiful art direction and excellent sound design. However, its weak story and lack of connection to the series' lore, combined with numerous technical issues in co-op mode and the reuse of ideas from the previous two games, make it a disappointing experience overall.


Kakuchopurei - Jonathan Toyad - 80 / 100
Just like its other quality predecessors, Little Nightmares 3 is a fun, if short, adventure in a Tim Burton-esque PG-horror world filled with creepy imagery that's sure to keep you in suspense as to what you'll come across.


Manual dos Games - Nathan Manoel - Portuguese - 9.5 / 10
Little Nightmares III is a great horror and adventure game that makes you think about real-life terrors while impressing you with its creative visuals. The co-op mode, new settings, and charismatic protagonists elevate the experience and pave the way for a very promising future for the franchise!


MondoXbox - Mirko Rossi - Italian - 8 / 10
Little Nightmares III is a captivating adventure that honors the series' roots while introducing fresh characters, a new setting, and a multiplayer mode. Its atmosphere and layered storytelling keep players engaged throughout, though short length, low replay value, and a limited co-op mode hold it back. Despite this, it stands as a worthy successor and a must-play for genre fans.


One More Game - Vincent Ternida - 8 / 10
Little Nightmares III remains a captivating experience for both newcomers and longtime fans, offering hauntingly atmospheric environments and puzzles that strike a satisfying balance between challenge and accessibility. The journey back to Nowhere, now with fresh protagonists and a seamless co-op mode, feels both familiar (maybe too familiar) and new at the same time.


Pixel Arts - Sina Farahani - Persian - 6.5 / 10
Little Nightmares III is a game designed squarely for the faithful. Series veterans will likely embrace this new chapter, flaws and all, while those who weren't won over by its predecessors will find little new to convince them. The addition of co-op is a crucial factor; this is a nightmare best shared, as much of the experience feels diminished without a friend.


Pizza Fria - Higor Phelipe Neto Nicoli - Portuguese - 7.7 / 10
While Little Nightmares III doesn't offer much new or challenging gameplay, the intense escapes and well-directed scenes make up for some of these limitations.


Saudi Gamer - Arabic - 8 / 10
You may notice here and there that this game is made by a different team, especially when it comes to the art-style and the overall atmosphere of the game. But it still respected the first two games, while providing a fantastic co-op experience


Seasoned Gaming - Luis Avilés - 7 / 10
Over the course of its four chapters, Little Nightmares 3 emulates what made the series great, but fails to live up to the potential its predecessors achieved.


Spaziogames - Italian - Unscored
Our first experience with Little Nightmares 3 is certainly positive. Supermassive Games has masterfully embraced the legacy of the Tarsier franchise, evolving it with a co-op experience that seems intelligent and well-integrated. The series' unique atmosphere is intact, and our hands-on experience left us eager to discover the rest of the adventure. The outlook for October 10th, therefore, is more than encouraging.


TechRaptor - Andrew Stretch - 8 / 10
Little Nightmares III is faithful to its predecessors while also adding interesting Co-op gameplay. The story is fun and doesn't overstay its welcome, and the co-op mechanics enhance in some areas, while detracting in others.


Twisted Voxel - Salal Awan - 8 / 10
Little Nightmares 3 successfully preserves the franchise's haunting atmosphere and wordless, mysterious storytelling under new development, making for a compelling new entry. The innovative co-op design is hampered, however, by the glaring omission of offline split-screen and cross-play support at launch, making the otherwise intriguing experiment feel functionally incomplete.


VDGMS - Darren Andrew - 8 / 10
The good news is that Little Nightmares 3 is still very much Little Nightmares as the look and feel hasn't been lost. Unfortunately, that's also the bad news. Little Nightmares 3 feels overly familiar as Supermassive are reluctant to embrace the original ideas they brought to the series.

Little Nightmares 3 is a very good game, that captures what made the series great with a darker themes, bite size puzzles and great pacing, but it's mostly an experience you've had before. The story is original and engaging, the companion ai is greatly improved, the visual palette has expanded slightly and the gameplay shows aspirations of greatness.


XboxEra - Jon Clarke - 6.5 / 10
If not for some of the problems I encountered, Little Nightmares 3 would be a rock solid continuation of the franchise from Supermassive Games. While it doesn't quite hit the narrative and atmospheric highs of Little Nightmares 2, it brings in some smart new ideas, two player co-operative play and makes for another wonderfully sickening time in Nowhere. It's just a shame it was such a frustrating journey.


Zoomg - Afshin Piroozi - Persian - 8.5 / 10
Overall, Little Nightmares III is another worthy entry in this beloved series. The two new protagonists share great chemistry, and the story told through their journey is absolutely worth following. From a gameplay perspective, the game stays true to the series' established standards while deepening the sense of fear and introducing co-op play — a welcome addition, even if its limitations slightly impact the solo experience. If you enjoyed the previous Little Nightmares games, you'll almost certainly have a great time with the third installment — especially if you play it alongside a friend.



 
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Played the demo and it really didn't do anything for me. This isn't by the devs of 1 and 2, correct? Because that would explain it.
 
Hmm. Significantly lower review average than Little Nightmares (79), and Little Nightmares II (83).


That, paired with this being a different developer, doesn't exactly make me feel excited to play this.
 
Hmm. Significantly lower review average than Little Nightmares (79), and Little Nightmares II (83).


That, paired with this being a different developer, doesn't exactly make me feel excited to play this.
Most criticism focuses on the fact that it's the same formula as the previous versions without much gameplay innovation, making the game more for fans of the series. I don't think it has to do with being worse than the previous LN1 and LN2 and that it's the new studio's fault.
The reviews are also very diverse.
 
Hmm. Significantly lower review average than Little Nightmares (79), and Little Nightmares II (83).


That, paired with this being a different developer, doesn't exactly make me feel excited to play this.

It's not a bad game at all. It's just more of the same, which is good if you enjoyed the previous ones.


Believe it or not, some people just watch the endings for fun. The video somehow already has 300 views.
 
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Looking forward to playing this game co-op with my partner. The first 2 games' developer is working on Reanimal. I'm just gonna enjoy LN3 until Reanimal comes out next year.
 
Would have been day 1 if Tarsier were behind it. I'll get it as LN1 was good but 2 was amazing however Reanimal as far as I'm concerned is the real LN3.

Does Six show up in this btw?
 
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I had a feeling it was gonna be "just okay". Will wait for a sale, I think, especially with no local co-op. Reanimal is the real one to look forward to.
 
1 and 2 nailed it and done and dusted the formula, 3 needed to be different and have different ideas.

I am interested in it, and will probably get around to it, but there is no way I am gonna pay that much for a game that doesn't do anything new.

The market is too saturated for this, there is 6-7 games I want in October and November. A similar game to what I already played ain't gonna do it for me. If it was $15 I would be more open but $40 for a safe Little Nightmares game? dude, it's probably like 3 to 5 hours like the others.
 
Shame. I liked the first 2 games. Why the hell would you get a different developer for that?
Tarsier made LN1&2 + got bought by Embracer. ( both Swedish )

LN license is owned by Bandai. Bandai got Supermassive ( who made the enhanced editions of the games for new console ) to work on LN3.

Kinda was obvious to me that this wouldn't be as good as the first two because imo most Supermassive games are ok-ok, few highs but mostly ok.

Reanimal by Tarsier is basically LN3 which is coming soon.
 
Looks fine and I'll definitely play at a heavy discount, but this is not a day one game. Reanimal has my attention.
 
Doesn't look too hot and not allowing for local coop is such a dumb idea. Any kind of coop can ruin the horror atmosphere, it will be the same when playing online with someone.

It'll be a deep sale purchase at best.
 
Yeah, as expected, it isnt as great as 1 and 2

Tarsier is an underrated studio. LN 1 and 2 (2 in particular) are masterpieces.

Waiting for Reanimal
 
yeah thats fucking stupid , I really thought it was couch co-op too! I wonder why they dint add it , I mean both characters are on the same screen at all times!
The game's director stated something like his team not wanting to ruin the atmosphere/experience or something like that. I don't think it's for monetary reasons because you only need 1 copy of the game to play with someone. Just strange.


What I'm going to do is setup two PS5s in the living room, have a tiny monitor for one of the PS5s to navigate menus, tuck it away and just play together on one big screen TV. I hope that works and that there aren't sections in the game where two displays are required.
 
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Little Nightmares 3 reviewed by Tristan Ogilvie on PlayStation 5. Also available on PlayStation 4, Xbox Series X|S, Xbox One, PC, and Nintendo Switch/Switch 2.

Despite a pair of new protagonists and the inclusion of two-player support for the first time in the series, Little Nightmares 3 doesn't do enough to distinguish itself from the previous two adventures, making each step through its shadowy structures less full of dread and more like a retread. There are some memorably morbid moments here and there, and the Carnavale chapter is a standout, but the constant crate-pushing and instant-fail chase sequences feel all too familiar at this point. Little Nightmares 3 features little innovation, few scares, and limited appeal if you've already played the previous two games, unless you're dead keen to experience the series' signature brand of stop-start stealth with a friend in tow.
 
1 had me bored and I never finished it. 2 was excellent and very creepy, one of my best gaming experiences this decade. 3 has seemed pretty mid from trailers so I'm probably going to skip it.
 
I don't think there's an OT for this so I'll just share here. A couple hours in, and I'm thoroughly whelmed so far.

PROS:
  • Atmosphere is spot-on and very much in line with previous games
  • Visuals look great
  • Game runs very well. 6k/120fps/max settings on my high end PC with no issues
  • Sound design is excellent
  • Co-op addition is interesting and the story has me engaged so far
CONS:
  • The "puzzles" are pretty much as simple as can be. This has been a glorified walking simulator thus far
  • The "puzzles" that do offer any type of challenge don't require any critical thinking to solve. It's just pattern recognition and trial-and-error
  • The game has done almost nothing interesting with the co-op premise.
  • No local co-op is a big miss
  • I haven't finished yet, but from what I've read, the game is extremely short. Like 3-4 hours.


All-in-all, I totally see why this game is receiving low-7 scores. I'm enjoying it for what it is, but I think this franchise doesn't need any more entries after this unless they completely reinvent the formula.


A few of my screenshots on PC:

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yeah thats fucking stupid , I really thought it was couch co-op too! I wonder why they dint add it , I mean both characters are on the same screen at all times!

Actually, no they aren't. There's several instances where you're separated from your companion.
 
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No local coop means it's a skip for me. Was gonna play this with wife last night but nope. Waiting for Reanimal I guess. I'm sure it'll be a better game too.
 
No local coop means it's a skip for me. Was gonna play this with wife last night but nope. Waiting for Reanimal I guess. I'm sure it'll be a better game too.
Same here. Strange oversight IMO. My daughter and I were cautiously anticipating this. Won't bother now.
 
I started it yesterday and while the visuals and backdrops are really awesome, I'm not enjoying it as much as the other two so far. It seems to have a lot of waste. Meaning there are things you can interact with in the environment that do nothing at all. Oh, you can run over there and jump and hang on to a doorknob? Can't do anything with it. Can run over to that file cabinet and pull open one of the drawers? Maybe to create a thing to climb up onto? Nope, you can just do it for no purpose at all. How about being able to climb up onto this area? Yeah, there's nothing up here and is a useless part of a room.

You find examples like that throughout the entire game. It feels like they padded it to make it feel as non linear as possible for a game of this nature, but really it feels sleazy honestly. It's super linear, don't try to mask it.

Also maybe I should adjust my settings but some areas are hard to see and I was stuck for 20 minutes just because I can't tell what I'm supposed to do. One room I had to crawl through a hole in the wall that I couldn't even tell was there so I couldn't see it. Had to find out where to go via a Let's Play online.
 


Little Nightmares 3 promised us the next twisted tale in the well-loved series, but has the experience lived up to the expectations? Will we be able to escape the Nowhere with Low and Alone? Or does the adventure fall flat now the game has been handed over to a new developer? Either way, we need to talk about it.

0:00 - Introduction
00:32 - Tension in the series
01:18 - Enemy design
04:51 - Reanimal
06:39 - Verdict
 
I got it on a big sale and completed it playing with my kids, definitely a 6/10 game. Basically no puzzles, 90% of the rooms the solution is... just exit the room out the door / hole in the wall on the other side. There were some memorable encounters but they quickly grow stale with the trial and error gameplay. Some frustrating controls and depth perception issues lead to unneeded deaths and starting from checkpoints over and over. Great visual and audio design though. Oh, also very short, I clocked in at just a hair over 5 hours and there's really no reason to play again. If you're at all interested it's one to check out on a deep discount or just borrow from the library or whatever. Planning to trade it in and looks like I can get back most of what I paid.
 
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