I know there's been a couple of LTTP threads about it... but ah whatever, I want to talk about it again.
(SPOILERS: The game looks nothing like this.)
So I just finished it. What an amazing game. A lot of people were remarking that it was GOTY 2009, but even with those expectations, I was not disappointed at all. Action, stealth, exploration... this game does it all right. Probably the best thing about this game is that it really makes it feel like you're Batman in his universe. There's a good mix of stealth, action, and detective work. They didn't skimp out on the details, and you can tell the developers were huge Batman fans. Not only is it sprinkled with dozens of interesting easter eggs, but getting Dini to pin the story was one of the best decisions they could have made. It really feels like a darker and more brutal version of the Animated Series. You'd think the Joker coming on the PA in every other area would get annoying, but it never was and always contributed to the game's atmosphere, which this game has to spare. I especially love the Scarecrow hallucination moments and the first person view in that one room (really clever once you find out the importance of that room in the end). Although you trek through rather typical video game locals (sewers, prisons, dilapidated buildings), everything is visually unique and you don't notice that you're going into a room filled with rusty scrap metal for the hundredth time. I also appreciated how the game is open, but is straightfoward enough so you don't get lost or aren't sure what to do next. It can be a Metroidvania if you want, or it could just be a more linear action game.
But let's talk about the gameplay. The combat was a lot of fun and Rocksteady did a great job about making Batman extremely badass. His strikes and take downs were brutal and there were a lot of great animations that flowed well. While it was a bit silly, I enjoyed seeing Batman fly halfway across the room to roundhouse kick a guy that was off screen. I was surprised to see how Batman quickly reacted with counters that made logical sense. A guy is about to kick you? Batman grabs his leg from behind and elbows him. Man coming at you with a pipe? Batman grabs the pipe and pummels the baddie. My favorite one is probably where Batman traps a guy with his legs, and then kicks the enemy with his heel. My main problem with combat though is the ground take downs. They take way too long to do with other guys around you. There were so many times where I tried to finish off a guy on the ground, but some other thug comes and hits me before Batman finishes the damn animation. This also was troublesome in the stealth parts of the game, where silent take downs seemed to take forever. By the time he's passed out, some guy with a gun already saw me.
Speaking of stealth, while it was enjoyable, I felt it was a bit too limited. You could totally abuse the gargoyles except for that one room. Also there was only ONE stealth power up in the entire game. Yeah, you could power up the batarang and explosive gel for more advanced take downs, but the game never really forces you to do it. I never get tired of ledge/gargoyle take downs and glide kicks.
I guess if I had to pick the worst thing about the game, it would be the boss fights. Every single one of them was basically "throw batarang at the right time." I was really tired of fighting those Titans as well. The first time I can understand. The boss battle with two of them was kinda boring, except for the rodeo part. But then I had to fight them again. And again. And Bane was more or less a Titan as well. And I expected a lot more from the final boss than just roided up Joker with a mohawk. Although the lead up to that battle with all the Blackgate guys with party hats applauding you was amazing.
(Detective mode was also awesome, but I can see why they will nerf it)
Now time for nitpicks: Batman totally killed a few people. He ran Bane over with a damn car into the bay. Not to mention some of those take downs would pretty much kill a man. In one area you can batclaw bad guys into a huge bottomless pit. They make a splash, but looking down you could see no water, so even if it's there, it feels like concrete by the time they get there. Also, Batman had so much cool shit that entire time? Oh, so you can use that device that takes down the electric gates? I could have used that thing like eight hours ago. And you could have called the fucking Batwing at any time? Why didn't you call it during the Poison Ivy fight where it could have been really useful?
So in short, awesome game, I can't wait for Arkham City.

(SPOILERS: The game looks nothing like this.)
So I just finished it. What an amazing game. A lot of people were remarking that it was GOTY 2009, but even with those expectations, I was not disappointed at all. Action, stealth, exploration... this game does it all right. Probably the best thing about this game is that it really makes it feel like you're Batman in his universe. There's a good mix of stealth, action, and detective work. They didn't skimp out on the details, and you can tell the developers were huge Batman fans. Not only is it sprinkled with dozens of interesting easter eggs, but getting Dini to pin the story was one of the best decisions they could have made. It really feels like a darker and more brutal version of the Animated Series. You'd think the Joker coming on the PA in every other area would get annoying, but it never was and always contributed to the game's atmosphere, which this game has to spare. I especially love the Scarecrow hallucination moments and the first person view in that one room (really clever once you find out the importance of that room in the end). Although you trek through rather typical video game locals (sewers, prisons, dilapidated buildings), everything is visually unique and you don't notice that you're going into a room filled with rusty scrap metal for the hundredth time. I also appreciated how the game is open, but is straightfoward enough so you don't get lost or aren't sure what to do next. It can be a Metroidvania if you want, or it could just be a more linear action game.

But let's talk about the gameplay. The combat was a lot of fun and Rocksteady did a great job about making Batman extremely badass. His strikes and take downs were brutal and there were a lot of great animations that flowed well. While it was a bit silly, I enjoyed seeing Batman fly halfway across the room to roundhouse kick a guy that was off screen. I was surprised to see how Batman quickly reacted with counters that made logical sense. A guy is about to kick you? Batman grabs his leg from behind and elbows him. Man coming at you with a pipe? Batman grabs the pipe and pummels the baddie. My favorite one is probably where Batman traps a guy with his legs, and then kicks the enemy with his heel. My main problem with combat though is the ground take downs. They take way too long to do with other guys around you. There were so many times where I tried to finish off a guy on the ground, but some other thug comes and hits me before Batman finishes the damn animation. This also was troublesome in the stealth parts of the game, where silent take downs seemed to take forever. By the time he's passed out, some guy with a gun already saw me.
Speaking of stealth, while it was enjoyable, I felt it was a bit too limited. You could totally abuse the gargoyles except for that one room. Also there was only ONE stealth power up in the entire game. Yeah, you could power up the batarang and explosive gel for more advanced take downs, but the game never really forces you to do it. I never get tired of ledge/gargoyle take downs and glide kicks.
I guess if I had to pick the worst thing about the game, it would be the boss fights. Every single one of them was basically "throw batarang at the right time." I was really tired of fighting those Titans as well. The first time I can understand. The boss battle with two of them was kinda boring, except for the rodeo part. But then I had to fight them again. And again. And Bane was more or less a Titan as well. And I expected a lot more from the final boss than just roided up Joker with a mohawk. Although the lead up to that battle with all the Blackgate guys with party hats applauding you was amazing.

(Detective mode was also awesome, but I can see why they will nerf it)
Now time for nitpicks: Batman totally killed a few people. He ran Bane over with a damn car into the bay. Not to mention some of those take downs would pretty much kill a man. In one area you can batclaw bad guys into a huge bottomless pit. They make a splash, but looking down you could see no water, so even if it's there, it feels like concrete by the time they get there. Also, Batman had so much cool shit that entire time? Oh, so you can use that device that takes down the electric gates? I could have used that thing like eight hours ago. And you could have called the fucking Batwing at any time? Why didn't you call it during the Poison Ivy fight where it could have been really useful?
So in short, awesome game, I can't wait for Arkham City.