Ugh. So much visual clutter with the numbers.I prefer to know what type of weapon I need to use at different enemies. And how many bullets I should use. This knowledge is something Doom builds up so well throughout the campaign.But what about "RAMBO TIME!"?
When the action kicks in, you are constantly swapping weapons, thinking of ammo, prioritizing enemies, and moving into right positions. Or else you die instantly. At later levels the BFG is pretty much essential, and ammo is scarce. So you are thinking about when the best time to use it is. Failing one shot may ruin everything.
Shadow Warrior is a decent game, but it fails to evolve the genre in the way Doom did. It is so refreshing to have Id back, and upping the game another notch.