MisterAnderson
Member
I just beat it last night. It's hard for me to describe my feelings towards it, as I really didn't care too much about the story at all although it was interesting seeing the invasion from another point of view. But despite that, I still enjoyed the campaign MUCH more than I expected.
I really give kudos to Bungie for doing something different with the Halo franchise in its structure. The "hub world" Mombasa was, for some reason, one of my favorite things I've experienced in the Halo series. Which was a surprise because I was going into it knowing (and hating the idea) that the whole game was going to be set on earth, much of which would be in a city-scape which has always been a turn off for me in the previous titles when compared to the huge expansive environments set on Halo/The Ark/etc. But I don't know if it was a combination of the eerie/calm music and the exploration of Mombasa, but I found myself relaxed and somehow having fun just roaming around the city streets dealing with any stray Covenant I came across. The mood was really spot on and I'm actually kind of looking forward to going back to find the last six or so audio logs that I missed.
I think it had a perfect mix of open world sand-box gameplay, but with a clear indication of where you needed to go/what you needed to do next. The flashback missions were all good from what I remember, but I didn't really care about any of the characters aside from Buck for obvious reasons. I'd like to see more FPS games try something similar to ODST as far as it's structure and gameplay philosophy but take it a step further.
I never really kept track of GAF's opinions on this game in the OT as I wanted to stay away from it until I played it, but there hasn't been a bump since about a year ago or something so I figured I'd make a LTTP thread. I was under the impression that GAF overall disliked ODST; am I in the minority for enjoying this game so much?
I really give kudos to Bungie for doing something different with the Halo franchise in its structure. The "hub world" Mombasa was, for some reason, one of my favorite things I've experienced in the Halo series. Which was a surprise because I was going into it knowing (and hating the idea) that the whole game was going to be set on earth, much of which would be in a city-scape which has always been a turn off for me in the previous titles when compared to the huge expansive environments set on Halo/The Ark/etc. But I don't know if it was a combination of the eerie/calm music and the exploration of Mombasa, but I found myself relaxed and somehow having fun just roaming around the city streets dealing with any stray Covenant I came across. The mood was really spot on and I'm actually kind of looking forward to going back to find the last six or so audio logs that I missed.
I think it had a perfect mix of open world sand-box gameplay, but with a clear indication of where you needed to go/what you needed to do next. The flashback missions were all good from what I remember, but I didn't really care about any of the characters aside from Buck for obvious reasons. I'd like to see more FPS games try something similar to ODST as far as it's structure and gameplay philosophy but take it a step further.
I never really kept track of GAF's opinions on this game in the OT as I wanted to stay away from it until I played it, but there hasn't been a bump since about a year ago or something so I figured I'd make a LTTP thread. I was under the impression that GAF overall disliked ODST; am I in the minority for enjoying this game so much?