LTTP: Just got an HDTV for my XBox.

VPhys

Member
First impression: NFL2K5 is jaggy as hell, I mean these edges could slice bread.

This reminds me of the days of VGA Dreamcast. Am I doing something wrong?
 
Just in case there are people coming in as confused as I was a quarter of an hour ago, LTTP in fact appears to here mean "Late To The Party" as opposed to "Link To The Past". :lol
 
VPhys said:
First impression: NFL2K5 is jaggy as hell, I mean these edges could slice bread.

This reminds me of the days of VGA Dreamcast. Am I doing something wrong?

What is your HDTV? Regardless, seeing 740x480 on a huge screen means jaggies are unavoidable.
 
Good HDTV's should upsample the Xbox to their native res - I don't get much jaggies on my 1080i upsampling TV but I did on my non-upsampling projector.
 
VPhys said:
First impression: NFL2K5 is jaggy as hell, I mean these edges could slice bread.

This reminds me of the days of VGA Dreamcast. Am I doing something wrong?

Do you have the HDTV device that MS sells and component cables?
 
Yes I have the HDTV pack with component cables. I lowered the sharpness to 0 but that didn't seem to make much of a difference. However I already had it set to a low level anyway. Guess I will have to get used to this.

The extra details are nice though. But Halo2 is VERY dark.
 
VPhys said:
Yes I have the HDTV pack with component cables. I lowered the sharpness to 0 but that didn't seem to make much of a difference. However I already had it set to a low level anyway. Guess I will have to get used to this.

The extra details are nice though. But Halo2 is VERY dark.

Well I am kind of in the same boat as you. I bought a 42 inch Rear Projection LCD TV this past weekend and I was highly disappointed with the picture quality for gaming. On HD shows it is great and on DVD movies as well but when I went to game on it, it sucked. I have a 32 inch direct view HDTV that was my main gaming TV before this new one. I guess I will stick to direct view tubes from now on since I am alot more impressed with the picture quality of those. As for the 42 incher, it is going back to CC.
 
Make sure that oversharpening filter is turned off on your TV. I know it exists on my Toshiba and shutting it off makes a big diff to the picture.

If it exists in the regular menu, the auto contrast filter should be turned off. Whoever invented that should be kicked out of the electronics industry.

For movies, set your color temperature to warm. I think neutral is the ideal setting for games.
 
some games are just jaggier than others it seems even if they all run 480p... of course 720p games like mvp baseball look fantastic (er sharpness-wise)
 
golem said:
some games are just jaggier than others it seems even if they all run 480p... of course 720p games like mvp baseball look fantastic (er sharpness-wise)

640x480 is 640x480. Unless the game has anti aliasing you'll going to get the same stepping problem on angles. The PS2 has that punishing timing problem when rendering fields so some PS2 game like RRV have the real "jaggies"
 
WTF....."Link to the Past" on X-bub?!?? You sure got my attention and gave me a one hell of a scare!!! :D :D :D


Best Medicine of the Year: Adrenaline Rush :lol :lol :lol
 
I'm starting to feel like the difference between 480i ad 480p are negligible. In fact, during DVD playback, progressive seems brighter and makes compression artifacts way more noticeable. Even though I have the option, I play my DVD's in non-progressive mode.

640x480 is 640x480. Unless the game has anti aliasing you'll going to get the same stepping problem on angles. The PS2 has that punishing timing problem when rendering fields so some PS2 game like RRV have the real "jaggies"

True. Although using the DNR (digital noise reduction) feature really helps. At least in my case.
 
I play my games on a 19" mono TV with composite video.

It fell 4 feet screen first to the ground in the Northridge Earthquake 11 years ago.

It still works.

I cry myself to sleep every night after I read a thread like this.
 
If it would make some of you happier, I could post a pic of LTTP running in 1080i on my Hitachi 51" hdtv on my Xbox:) So this thread wouldn't be too teribbly misleading.
 
Warm Machine said:
640x480 is 640x480. Unless the game has anti aliasing you'll going to get the same stepping problem on angles. The PS2 has that punishing timing problem when rendering fields so some PS2 game like RRV have the real "jaggies"

No, it can vary...

A game that uses a whole lot of chain link fences and other similar surfaces with plenty of detail with appear jaggier to many users. This is why mipmapping is so important on consoles, I believe. Most PS2 games lack mipmapping, which leads to garbled looking textures at a distance.
 
I was talking polygon angles but you're right, the lack of mip mapping and the inclusion of single bit alpha textures for opacity is going to make a game look ultra grainy.

GT3 doesn't have mipping and it is punishing to look at.
 
GT3 looks just fine on my television.

My display has built-in anti-aliasing for every PS2 game. It's special.
 
JoshuaJSlone said:
Just in case there are people coming in as confused as I was a quarter of an hour ago, LTTP in fact appears to here mean "Late To The Party" as opposed to "Link To The Past". :lol
Yeah, that was a WTF? moment for me.
 
Go into your MS Dashboard settings and make sure you have 480p, 720p (if your set supports it), and 1080i set to "yes". Also, make sure to set widescreen to "on".

AFAIK, in every HDTV television I've even used or worked on - you cannot adjust sharpness in any non-480i mode. So if you have the ability to adjust it, that means it was displaying in 480i. You should see a huge difference once it's set correctly.
 
Crowza said:
Go into your MS Dashboard settings and make sure you have 480p, 720p (if your set supports it), and 1080i set to "yes". Also, make sure to set widescreen to "on".

AFAIK, in every HDTV television I've even used or worked on - you cannot adjust sharpness in any non-480i mode. So if you have the ability to adjust it, that means it was displaying in 480i. You should see a huge difference once it's set correctly.

You can on my 55" Sony LCD.
 
I was playing Rogue Squadron 2 last night in progressive. Just like in the first rogue squadron (GC) in progressive, I get these wierd grid marks on the screen on some surfaces.

Is that normal? Other than that, the image is amazing, but it's quite a nuissance.
 
DaCocoBrova said:
I was playing Rogue Squadron 2 last night in progressive. Just like in the first rogue squadron (GC) in progressive, I get these wierd grid marks on the screen on some surfaces.

Is that normal? Other than that, the image is amazing, but it's quite a nuissance.

Haven't seen that myself. I'll check for it tonight when I get back home.
 
I'd appreciate that... This has happened on two displays (one plasma, one LCD), 2 different Gamecubes. I have the Nintendo component cables.

I noticed it first on Hoth in the first one, and last night in RS2 on a Speeder level (walkers are attacking a base that's surrounded by a shield), forgot the name of it.
 
Apparently, I also can adjust the sharpness while displaying 480p...

mariokartprogressive8pk.jpg


The image came out way better than I thought it would've.

I'll see if I can grab a pic of the 'grid' pattern in RS/RS2.
 
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