So I tried this back in the day but never really got into it.
I'm now playing this in 4K on PCSX2. It runs fairly well on my rig and the emulator has come a long way.
The graphics are still cartoony and surprisingly hold up decently well in 4K. I have been enjoying my time with this relic, but I have a few complaints here that hold this game back from greatness. I was wondering if anybody could tell me if the sequel fixes anything.
Maximo loves to waste your time. Not Dark Souls waste your time, but NES fuck you in the teeth waste your time. This game has a camera from the abyss of hell. The thing literally is almost always pointing in the wrong direction.
And Maximo is not forgiving. I am playing with save states, and the game is still a decent challenge as I don't really abuse the save states. I die plenty in this game, although I do like to keep my cheese feet to keep the hand guys at bay so I will reload a state now and then just to make the game more fun.
At any rate once your armor is gone you can find it nearly impossible to continue on in a decent way. The hit detection seems off, the game is a bit laggy, and the camera will fight you through every step of the way. I have no idea who the brave souls were that completed this game back in the day but hey respect to you.
This is Save State: the game at this point. It really actually makes the experience more fun. The levels all have that low budget late 90s charm to them that you cannot resist. The game itself is built on a fairly solid foundation, but it does have its flaws that kind of derail the experience without save states.
Random chests are hidden everywhere, which makes getting 100% completely pointless without a guide. They could have had boxers or something that led you to chests and that would have been much cooler.
I do like the powerups. Enemies are decent if a bit samey, and some of them are cheap as hell. There are also random ground release sequences that will kill you instantly. This was Dark Souls for kids back in the day lol.
With a better camera and better controls/movement this game would literally be an all-time classic. As it is it's just a decently fun game and an ode to the old school. I'm the kind of gamer that puts all my games on the hardest difficulty if possible barring shmups and stuff like that, but this one hell no. I wouldn't even attempt wasting my time going through this normally. I could do it, but I just don't think it's worth it.
All in all it is a lot of fun discovering these old games again and playing them in 4K on the big screen.
I'm also playing Aria of Sorrow with some xBRZ and visualboy's smart motion interpolation. It's actually also pretty fun and looks decent to me. Along with that I have been working my way through Yoshi's Island, which still remains one of the best games of all time.
You guys play any old games lately that you have fond memories of, or maybe you are just finding the game for the first time?
I'm now playing this in 4K on PCSX2. It runs fairly well on my rig and the emulator has come a long way.
The graphics are still cartoony and surprisingly hold up decently well in 4K. I have been enjoying my time with this relic, but I have a few complaints here that hold this game back from greatness. I was wondering if anybody could tell me if the sequel fixes anything.
Maximo loves to waste your time. Not Dark Souls waste your time, but NES fuck you in the teeth waste your time. This game has a camera from the abyss of hell. The thing literally is almost always pointing in the wrong direction.
And Maximo is not forgiving. I am playing with save states, and the game is still a decent challenge as I don't really abuse the save states. I die plenty in this game, although I do like to keep my cheese feet to keep the hand guys at bay so I will reload a state now and then just to make the game more fun.
At any rate once your armor is gone you can find it nearly impossible to continue on in a decent way. The hit detection seems off, the game is a bit laggy, and the camera will fight you through every step of the way. I have no idea who the brave souls were that completed this game back in the day but hey respect to you.
This is Save State: the game at this point. It really actually makes the experience more fun. The levels all have that low budget late 90s charm to them that you cannot resist. The game itself is built on a fairly solid foundation, but it does have its flaws that kind of derail the experience without save states.
Random chests are hidden everywhere, which makes getting 100% completely pointless without a guide. They could have had boxers or something that led you to chests and that would have been much cooler.
I do like the powerups. Enemies are decent if a bit samey, and some of them are cheap as hell. There are also random ground release sequences that will kill you instantly. This was Dark Souls for kids back in the day lol.
With a better camera and better controls/movement this game would literally be an all-time classic. As it is it's just a decently fun game and an ode to the old school. I'm the kind of gamer that puts all my games on the hardest difficulty if possible barring shmups and stuff like that, but this one hell no. I wouldn't even attempt wasting my time going through this normally. I could do it, but I just don't think it's worth it.
All in all it is a lot of fun discovering these old games again and playing them in 4K on the big screen.
I'm also playing Aria of Sorrow with some xBRZ and visualboy's smart motion interpolation. It's actually also pretty fun and looks decent to me. Along with that I have been working my way through Yoshi's Island, which still remains one of the best games of all time.
You guys play any old games lately that you have fond memories of, or maybe you are just finding the game for the first time?