It was really well made game in terms of technical execution and graphics. Can't say I really enjoyed the game but it didn't really have anything i disliked either. Some minor things like checkpoints being too long apart. Bosses were sometimes frustrating because not knowing what to do. Or them having unavoidable attacks like tongue.
Combat wasn't really fun, but there wasn't much of it so it's okay. Final ability felt like antithesis to rest of the design, but overall I felt they did everything they could with this game design.
Story was non existent and manipulative with cute creatures with kid voices and telling tear jerkers about lonely lights lost forever in dark forest.
It didn't engross me with anything like elden ring with combat and exploration. But it was still kind of cool to solve puzzles with dexterity of fingers.
Combat wasn't really fun, but there wasn't much of it so it's okay. Final ability felt like antithesis to rest of the design, but overall I felt they did everything they could with this game design.
Story was non existent and manipulative with cute creatures with kid voices and telling tear jerkers about lonely lights lost forever in dark forest.
It didn't engross me with anything like elden ring with combat and exploration. But it was still kind of cool to solve puzzles with dexterity of fingers.