I've tried multiple times. Roguelikes just aren't for me I think. I thought the gameplay was really strong, controls were fluid, visuals impressive, gun play was really fun and smooth. But I hate roguelikes. Maybe the most fun thing about gaming for me is progression and building your character up. The second I die in a roguelike and lose everything I acquired takes the wind out of the sails for me. It's the antithesis of one of the core things I love about traditional gaming. I've given the genres and sub genres a chance. I've tried like a dozen games of all different styles in the genre, and every time I lose my stuff, my interest deflates and I lose the desire to play. As someone who grew up on Metroid, Zelda, Final Fantasy... exploring finding items and upgrades, bettering your character, that feeling of progression is vital for me. Dying and starting over from scratch is not something I'm into. I think I've reached the point where the style of game, the mechanics, and atmosphere no longer matter. As long as that's in place, I'll never like the genre.