CrichtonKicks
Member
So, I just wrapped up Steins;Gate yesterday with all of the endings. Overall I thought it was pretty great. Time leaping was a very novel conception of Time Travel that I don't recall having seen before. Same with Attractor Fields. I really liked how the game very methodically developed a unique system of rules over the course of the game to the point where the player/reader has a really strong grasp of the fundamentals when the game takes off in Chapter 5.
Did not like Chapters 7 & 8, however. I would have deleted them wholesale if I could. Stopped the great pacing in the second half in its tracks. Can't believe almost a whole chapter was devoted to a Rai Net tournament with a one time antagonist. It seemed so low stakes after the stuff from Chapters 5 & 6.
I really hated how the game had to make most of the bad endings into pseudo-romances. It was totally ham-fisted. As much as I hated Chapter 8, I did appreciate that it seemed to acknowledge that Okarin and Luka have zero romantic chemistry. But then that ending still implies that they end up together! The Mayuri ending was even worse- the entire game they have a really touching brother-sister dynamic and then the ending just casually drops a "oh, Mayuri and I are a couple now" thing. Faris ending was a bit more tolerable only because I did think there was a strong amount of chemistry between them throughout the game. Is this just some sort of expectation of the genre or something? It feels like the author was forced to drop in a couple of harem bits into the story out of some sort of requirement.
Meanwhile, the Okarin-Kurisu romance was actually really well developed (when accounting for all of the additional scenes on the True Ending path). Why couldn't they have left that as the only romance in the game?
At the end of the day, I think the Suzuhara was the only alternate ending I really enjoyed. I liked that much darker take on Groundhog Day. Unfortunately it was the first alternate ending I got and it set a standard that none of the other alternate endings could come close to.
I was also vaguely disappointed with some of the SERN stuff. I love conspiracies but the idea that a group of research scientists were secretly plotting to take over the world just seemed too silly from the get go. Was really hoping for a plot twist revealing that it happened because of their messing around with the world lines but that never happened.
Also didn't like how dense Okabe could be. Suzuhara's identity as a time traveler was telegraphed so much that Okarin should have caught on once he realized that actual time travel was possible. Same with Moeka and the disappearance of the 5100 after she sent her D-Mail.
Some questions on the plot:
- What was the mechanism that allowed Okarin to decipher the video text from the future only after witnessing Kurisu's death?
- I believe there was a comment in the epilogue that Okarin and Daru dismantled the IBN 5100. Was that a mistake? Why would they have a 5100 on that worldline?
-Who was sending the threatening emails to Okabe? SERN?
-Is the 42" CRT's function as a lifter supposed to somehow be linked to Braun's connection with SERN or was it a total coincidence?
Did not like Chapters 7 & 8, however. I would have deleted them wholesale if I could. Stopped the great pacing in the second half in its tracks. Can't believe almost a whole chapter was devoted to a Rai Net tournament with a one time antagonist. It seemed so low stakes after the stuff from Chapters 5 & 6.
I really hated how the game had to make most of the bad endings into pseudo-romances. It was totally ham-fisted. As much as I hated Chapter 8, I did appreciate that it seemed to acknowledge that Okarin and Luka have zero romantic chemistry. But then that ending still implies that they end up together! The Mayuri ending was even worse- the entire game they have a really touching brother-sister dynamic and then the ending just casually drops a "oh, Mayuri and I are a couple now" thing. Faris ending was a bit more tolerable only because I did think there was a strong amount of chemistry between them throughout the game. Is this just some sort of expectation of the genre or something? It feels like the author was forced to drop in a couple of harem bits into the story out of some sort of requirement.
Meanwhile, the Okarin-Kurisu romance was actually really well developed (when accounting for all of the additional scenes on the True Ending path). Why couldn't they have left that as the only romance in the game?
At the end of the day, I think the Suzuhara was the only alternate ending I really enjoyed. I liked that much darker take on Groundhog Day. Unfortunately it was the first alternate ending I got and it set a standard that none of the other alternate endings could come close to.
I was also vaguely disappointed with some of the SERN stuff. I love conspiracies but the idea that a group of research scientists were secretly plotting to take over the world just seemed too silly from the get go. Was really hoping for a plot twist revealing that it happened because of their messing around with the world lines but that never happened.
Also didn't like how dense Okabe could be. Suzuhara's identity as a time traveler was telegraphed so much that Okarin should have caught on once he realized that actual time travel was possible. Same with Moeka and the disappearance of the 5100 after she sent her D-Mail.
Some questions on the plot:
- What was the mechanism that allowed Okarin to decipher the video text from the future only after witnessing Kurisu's death?
- I believe there was a comment in the epilogue that Okarin and Daru dismantled the IBN 5100. Was that a mistake? Why would they have a 5100 on that worldline?
-Who was sending the threatening emails to Okabe? SERN?
-Is the 42" CRT's function as a lifter supposed to somehow be linked to Braun's connection with SERN or was it a total coincidence?