LTTP: Timeshift

I have been playing it a lot lately. Really enjoy the time abilities and the overall pacing of the game. It's always nice having a grenade thrown at you, only to reverse time and move out of the way.

I'm curious, what was/is the general GAF consensus on this game?
 
It was enjoyable because of the powers, but it was only "enjoyable". It had a lot of potential, but it was way too scripted en limited for it to be a good game. No actual interaction with anything, really static.
 
Lots of people disliked it, myself included.

Personally, I found the game to be flat out boring; the timeshift abilities felt like a gimmick more than anything useful, and the rest of the game just didn't spark any interest.
 
Top 10 game for me this generation, I liked it that much! This is a good game for people that complained their powers were being held back in a game like Force Unleashed.
 
Anerythristic said:
Top 10 game for me this generation, I liked it that much! This is a good game for people that complained their powers were being held back in a game like Force Unleashed.
How do these powers compare to the ones in the Force Unleashed?
 
Mr. Durden said:
How do these powers compare to the ones in the Force Unleashed?

They don't compare. Your abilities work to a degree on every single enemy and boss. Where reviewers were even stating they felt stifled by some enemies in the Force Unleashed this game can feel like you have a "win" button.
 
Fun game, for me it's a prototypical bargain bin game that makes a great 10 dollar pickup. The time powers are fun and I just... enjoyed shooting people in this game. Sometimes that's all I need. The story is awful but the game keeps rolling along, pushing you through some fun encounters and decent environments.
 
Awesomesauce.

It's not a heavily marketed casual multiplayer wankfest, so it's not a surprise that the press didn't treat it with any respect. The GAF consensus is just being a cynical bitch as always, happy and eager to scratch another game off the list.
DeadGzuz said:
It was 2007's Fracture :
You shut your filthy whore mouth.
 
After reading about how proud the devs were to develop the setting and tell this super sci-fi storyline fleshed out across a few hundred pages of material, I was wondering where it all was while playing. The game felt too much like a rote FPS with fancy time powers but multi on a crowded server was an interesting experience.
 
The game was excellent and I played through it 3 times. Possibly the best graphics engine on a console game for 2007. There are shader effects in there I have not seen in any other game and their realtime shadowing engine is second to none. Everyone I've showed it to has been floored by some of the effects in there. The self shadowing parralax maps are a stunner.

Timeshifting never got boring for me, the weapons were all satisfying and the levels scenarioes and environments were really well designed. All that said, the art direction is terrible but the art itself is well done. If I had to remove an element from the game it would be the vehicle sections as they are tacked on.

The game catches a LOT of undeserved hate because it dropped between Halo 3 and COD 4. You simply can't win when you are sandwhiched like that and the reviews cut 10% off the game just because of that instead of judging the merits of the actual game.

After playing through Half-Life 2 after Timeshift I can see that TS ripped a hell of a lot of stuff off from Half-Life 2 but that doesn't change how good Timeshift is. The game also gets better and better the farther in you are. The last few levels are straight up amazing looking and extremely fun.

The story of the game's development is really interesting and actually very inspiring as the whole thing was redone in less than a year with an all new graphics engine. I can't wait to see these guy's next game.
 
I enjoyed it, very FEAR/Half Life 2 like, though not nearly as good as either one.

The multiplayer is a lot of fun, the time grenades really added something special to what would otherwise be a pretty mediocre online experience...it was really unbalanced though.
 
Nice game, some nicely designed levels later on, both visually and in the layout. Timeshift is just a few rungs down from being a great game, mostly due to story and look. On the positive, the weapon design and engine is superb, and the scenario design is nicely balanced with larger firefights, corridor and some neat sections like the wind tunnel. Timeshift gets significantly better in almost every way as it progresses.

The only real damning element is the originality of the game. As they took Serious Sam and remade it into the not quite as good WillRock, Saber took Half Life 2 and FEAR and made it into the not as good Timeshift. I'd like to see Saber be more adventurous with their next game, and not borrow quite so shamelessly from existing titles.
 
I want to pick this game up on the cheap. I LIKED the demo, which I played on both platforms, and for this game the 360 version both looked and played better (IMO). There was just something off about the PS3 edition. It could just be the demo, I don't know.

The point is that I've seen the game cheap for the PS3 several times now at various places but not on 360. Figures.
 
Needed more Dennis Quaid! :D

I actually liked it; I finished the game and had some fun with it. The time abilities were pretty cool, although a bit overpowering.

Solid rental for FPS fans.
 
I wasn't too impressed with the demo, but I wound up really liking the game... Except for the stupid ATVs and the final boss. I liked the overall aesthetic of the world quite a bit, and enjoyed the way the story was revealed. Also, once I got good at using the time powers in combat they where a ton of fun. Very underrated game.
 
Warm Machine said:
The game was excellent and I played through it 3 times. Possibly the best graphics engine on a console game for 2007. There are shader effects in there I have not seen in any other game and their realtime.

No kidding, I took some pics a while back of the game just to show.

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I never saw anything like that in any of the previews or reviews of the game. They just mention all the bad & nothing else. Yeah the story sucked & there wasn't enough interactions, but there was a ton of good stuff to the game that really overshadowed those things.

The game started out very slow & generic in the rain levels, but once you got to the better levels, they were pretty much on par with any good top FPS.

The furnace level & the one level with the huge fans were my favorites.
 
Anerythristic said:
They don't compare. Your abilities work to a degree on every single enemy and boss. Where reviewers were even stating they felt stifled by some enemies in the Force Unleashed this game can feel like you have a "win" button.
Except when you freeze time, run up and shoot a guy in the face repeatedly, but he won't die because he's needed for a scripted animation that's about to happen.

That was basically when my opinion of the game was formed. It's broken.
 
Slavik81 said:
Except when you freeze time, run up and shoot a guy in the face repeatedly, but he won't die because he's needed for a scripted animation that's about to happen.

That was basically when my opinion of the game was formed. It's broken.


Wait what? That is the whole point of freezing time, they can't feel, react, move or see the affect when time is frozen. It had nothing to do with scripted animations (game used the Havok ragdoll engine I believe).
When you shot someone repeatedly when time is frozen, the effect adds up as the same as being shot that many times in one shot, so they end up being hurled back in the air when you unfreeze. Pretty cool.

The game pretty much flat out tells you, when you freeze time, nothing other than you can move until it is unfroze.
Slow down time & shot a guy & they react, just slower. Shot a guy with time frozen & then unfreeze, he feels the affect of the shot only then.


Another thing cool thing the game had was body specific damage & dismemberment along with a surprisingly high amount of destructible environments.
 
Just picked up the game along with a B2G1 and I must say that I'm having quite a bit of fun with the game. Wasn't really blown away by the demo, but the game has a steady pace and fun stages (sans the beginning). I will admit that it's easy to see the obvious similarities to Half-Life, but how can that be a bad thing.

Great pick up at bargain price!
 
I'll probably check this game out when I get a PS3. I like when games fiddle around with time powers. That was one of the reasons I liked Geist; near the end of the game, you get a gun that lets you slow down time, and I just thought that was one of the coolest things ever. Seems like this takes that concept to another level.
 
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