tldr version at the end of 24 hours of gameplay:
dude, that was so dumb.
Long version (contains spoilers for complete VLR & 999):
Ok, first of all, I hate visual novels. Which is a little ironic since I like Japanese games, anime & manga, and I enjoy novels. Plus I grew up on the western Point n' Click genre and it's still one of my favorites and those are basically western Visual Novels with more puzzle, less novel. But I hate visual novels because they are incredibly overwritten, 20/30+ hours long and boring because they're so drawn out. My favorite visual novel is Time Travelers because it's six hours. No fat, no blah blah blah, just a plot that moves and is tells a full VN story in six hours. The 3d cutscenes and full voice doesn't hurt either.
I liked 999! I took a look at the faq when I first started to see how I could get the best ending and see the whole story in a single play because if there's anything I hate more than visual novels, it's wasting my time replaying games just to get a different ending. Well it turns out you had to play it twice, but the game was a nice 8-10 hour adventure, with fun puzzles, an exciting story and the second time you could skip through most of the dialogue and so the game was maybe 10-15 hours total. Was a bit wack in some of its time travel shenanigans, but I could accept it and I liked the characters and the plot. Good game.
I picked up VLR at the Vita launch, but I just never got around to playing it until ZTD came out and then it seemed like a good motivation to play it so I could play ZTD if I wanted. The first run of VLR I was having a bunch of fun, just like 999. The escape rooms were even better than 999, very fun puzzles, the mysteries seemed good and the cast seemed interesting.
Then like 4 hours in I hit my first lock. Ok, well, that was a fairly short scenario, I thought. I guess I'll replay it again-wait...there are a lot of branches on this timeline. Lemme count, eighteen of them :O Ok, lemme faq which branch or two I need to do to see the true ending. You have to do every single branch to unlock the final ending and every branch is totally incomplete until you've done a bunch of others? Whaaaaaaaat??
Alright, fine let's do this.
[14 hours of A LOT OF REPETITION LATER] Ok, I just hit all locks on the 18 routes. Man, all those people who said the repetition is fine because you can skip all the dialogue you've seen are full of shit. You watch the same like 3-4 hours worth of scenario play out over and over but because the team pairings are different everytime, the dialogue is "slightly" new in that instead of saying "A go with B into door C" they say "A go with E into door C" which means you can't skip it. So basically there are TONS and TONS of scenes you can't skip and you just mash OOOOOOOOOOOOOOOOOOOOOOOOOOOOOO while reading gaf or watching TV or something because you've seen this scene play out 6 times before and you can't skip it. Fuck.
Well, at least each branch had a unique puzzle room. That's good. A lot of the puzzle rooms were fun and had good puzzles. A few were not. The parts that re-use puzzles are lame and in a game like this puzzles shouldn't be re-used. You have enough writing content to force the players to play the game 18 times, you can at least make enough original puzzles for each. But mostly good on the puzzles.
Well, at least the characters were interesting. Yeah, outside of Dio whose just an unlikeable fuckface in every route, and the fact that Quark has zero character besides just WOOOO I'M A KID YAAAY FUN I LIKE SCALPLES *plops dead*, the cast is fun and interesting. Alice + Clover are kinda annoying and shallow, but I liked Luna, K, Tenmyouji, Phi.
Anyhow, I'm glad I got through all the tedious crap, time for the FINAL BEATING LOCKS ENDGAME
...hmmmm
......yeah, most of these don't have much content and just give you a password
.........and there's still a lot of repetition
............and there aren't even new puzzle rooms except Tenmyouji getting the director's room
...
Awesome, I got the two Lion passwords, lemme see what great stuff unlocks now in this route! ...oh, all this was just to get another bomb password.![Frown :( :(](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Ok, at some point during this I get enough information to figure out that Tenmyouji is Junpei and Akane is Akane so it's like 50+ years later. Hmmmm...ok? Could be interesting, could be lame use of 999's characters. Let's see how this story plays out. I like Tenmyouji, so him as older Junpei is kinda neat.
FINAL ROUTE + TRUE ENDING
Lots of bomb decactivations, blah blah blah GO TO THE PAST TO GO TO THE FUTURE TO GO TO THE PAST TO STOP THE BOMBS. K IS YOUR CLONE. YOU ARE OLD SNAKE. Man, this is kind of stupid. Like it'd be one thing if Akane set up some stuff to stop herself from being killed like in 999, but this is just on a whole another level of 999's time travel nonsense x 1000.
Oh, and this game takes place in the BAD END of 999, so good to know that after the nice happy ending of 999, a year later the world ends and everyone lives a terrible life and Junpei ends up in a shitty life of repairing junk and Akane ditches him to go to the moon and Clover is in cold sleep while everyone she knows dies and most of the world dies.
Yeah, uh, can we just like go back to before VLR came out and pretend this game never happened? I liked it a lot better when it was just 999, which was a good game and then I was satisfied in the end with everything except the Alice-9 tease (which turned into nothing in VLR).
Hmmm, so I guess ZTD might be about stopping the terrorists from releasing radical-6. I kind of hope it isn't because this storyline sucks and I'd rather ZTD be an original story not having any of this really dumb sci-fi tale in BAD END 999 world weighing it down. (watching ZTD trailer) ok, so yup that's exactly what it is. Wait, and not only is it Sigma + Phi, but Akane + Junpei? What. Whyyyy. This storyline is so convulated and stupid. Ugh.
Well, I like most of the cast, and a lot of the puzzles. I didn't like how the game basically wasted 20 hours of my life to tell a 6 hour scenario (this is what happens when you stretch a budget!), and the story totally shits on 999 and it's dumb. Basically the whole VLR experience is a huge step down from 999. Eh, at least it's done.
In the end, VLR was "ok, I guess"
So should I play ZTD, watch a Let's Play of ZTD? Read a summary of ZTD? Pretend ZTD doesn't exist like I should have pretended VLR didn't exist after 999?
dude, that was so dumb.
Long version (contains spoilers for complete VLR & 999):
Ok, first of all, I hate visual novels. Which is a little ironic since I like Japanese games, anime & manga, and I enjoy novels. Plus I grew up on the western Point n' Click genre and it's still one of my favorites and those are basically western Visual Novels with more puzzle, less novel. But I hate visual novels because they are incredibly overwritten, 20/30+ hours long and boring because they're so drawn out. My favorite visual novel is Time Travelers because it's six hours. No fat, no blah blah blah, just a plot that moves and is tells a full VN story in six hours. The 3d cutscenes and full voice doesn't hurt either.
I liked 999! I took a look at the faq when I first started to see how I could get the best ending and see the whole story in a single play because if there's anything I hate more than visual novels, it's wasting my time replaying games just to get a different ending. Well it turns out you had to play it twice, but the game was a nice 8-10 hour adventure, with fun puzzles, an exciting story and the second time you could skip through most of the dialogue and so the game was maybe 10-15 hours total. Was a bit wack in some of its time travel shenanigans, but I could accept it and I liked the characters and the plot. Good game.
I picked up VLR at the Vita launch, but I just never got around to playing it until ZTD came out and then it seemed like a good motivation to play it so I could play ZTD if I wanted. The first run of VLR I was having a bunch of fun, just like 999. The escape rooms were even better than 999, very fun puzzles, the mysteries seemed good and the cast seemed interesting.
Then like 4 hours in I hit my first lock. Ok, well, that was a fairly short scenario, I thought. I guess I'll replay it again-wait...there are a lot of branches on this timeline. Lemme count, eighteen of them :O Ok, lemme faq which branch or two I need to do to see the true ending. You have to do every single branch to unlock the final ending and every branch is totally incomplete until you've done a bunch of others? Whaaaaaaaat??
Alright, fine let's do this.
[14 hours of A LOT OF REPETITION LATER] Ok, I just hit all locks on the 18 routes. Man, all those people who said the repetition is fine because you can skip all the dialogue you've seen are full of shit. You watch the same like 3-4 hours worth of scenario play out over and over but because the team pairings are different everytime, the dialogue is "slightly" new in that instead of saying "A go with B into door C" they say "A go with E into door C" which means you can't skip it. So basically there are TONS and TONS of scenes you can't skip and you just mash OOOOOOOOOOOOOOOOOOOOOOOOOOOOOO while reading gaf or watching TV or something because you've seen this scene play out 6 times before and you can't skip it. Fuck.
Well, at least each branch had a unique puzzle room. That's good. A lot of the puzzle rooms were fun and had good puzzles. A few were not. The parts that re-use puzzles are lame and in a game like this puzzles shouldn't be re-used. You have enough writing content to force the players to play the game 18 times, you can at least make enough original puzzles for each. But mostly good on the puzzles.
Well, at least the characters were interesting. Yeah, outside of Dio whose just an unlikeable fuckface in every route, and the fact that Quark has zero character besides just WOOOO I'M A KID YAAAY FUN I LIKE SCALPLES *plops dead*, the cast is fun and interesting. Alice + Clover are kinda annoying and shallow, but I liked Luna, K, Tenmyouji, Phi.
Anyhow, I'm glad I got through all the tedious crap, time for the FINAL BEATING LOCKS ENDGAME
...hmmmm
......yeah, most of these don't have much content and just give you a password
.........and there's still a lot of repetition
............and there aren't even new puzzle rooms except Tenmyouji getting the director's room
...
Awesome, I got the two Lion passwords, lemme see what great stuff unlocks now in this route! ...oh, all this was just to get another bomb password.
Ok, at some point during this I get enough information to figure out that Tenmyouji is Junpei and Akane is Akane so it's like 50+ years later. Hmmmm...ok? Could be interesting, could be lame use of 999's characters. Let's see how this story plays out. I like Tenmyouji, so him as older Junpei is kinda neat.
FINAL ROUTE + TRUE ENDING
Lots of bomb decactivations, blah blah blah GO TO THE PAST TO GO TO THE FUTURE TO GO TO THE PAST TO STOP THE BOMBS. K IS YOUR CLONE. YOU ARE OLD SNAKE. Man, this is kind of stupid. Like it'd be one thing if Akane set up some stuff to stop herself from being killed like in 999, but this is just on a whole another level of 999's time travel nonsense x 1000.
Oh, and this game takes place in the BAD END of 999, so good to know that after the nice happy ending of 999, a year later the world ends and everyone lives a terrible life and Junpei ends up in a shitty life of repairing junk and Akane ditches him to go to the moon and Clover is in cold sleep while everyone she knows dies and most of the world dies.
Yeah, uh, can we just like go back to before VLR came out and pretend this game never happened? I liked it a lot better when it was just 999, which was a good game and then I was satisfied in the end with everything except the Alice-9 tease (which turned into nothing in VLR).
Hmmm, so I guess ZTD might be about stopping the terrorists from releasing radical-6. I kind of hope it isn't because this storyline sucks and I'd rather ZTD be an original story not having any of this really dumb sci-fi tale in BAD END 999 world weighing it down. (watching ZTD trailer) ok, so yup that's exactly what it is. Wait, and not only is it Sigma + Phi, but Akane + Junpei? What. Whyyyy. This storyline is so convulated and stupid. Ugh.
Well, I like most of the cast, and a lot of the puzzles. I didn't like how the game basically wasted 20 hours of my life to tell a 6 hour scenario (this is what happens when you stretch a budget!), and the story totally shits on 999 and it's dumb. Basically the whole VLR experience is a huge step down from 999. Eh, at least it's done.
In the end, VLR was "ok, I guess"
So should I play ZTD, watch a Let's Play of ZTD? Read a summary of ZTD? Pretend ZTD doesn't exist like I should have pretended VLR didn't exist after 999?