Nah no reason to play again. In all honesty the TE corner is not a threat. That play works way less than it did in NCAA. I've seen some people run it as if they were trying to make it cheap but its still not an issue unless you're using Gates. We've tested it out with heap, shockey, crumpler, and gates and the only one that was just amazing at catching it over everyone else was gates. Crumpler had a few that were obviously bogus catches that the game just gives him because his stats are higher than some 5'9 db's. If anything its a legit play now. You just can't run zone on it or the corner route will tear you up if he rips it between the zone. I do agree the AI is garbage in this game all around. The lack of gang tackling still blows my mind as to how they still manage to leave out such a fundament part of the game. Having so many plays where the D gets ignored is a just shy of being enough problems as to start a riot at EA/Tiburon's door steps. I've never seen rudi johnson jump over a guy for a total of a 5 foot (distance wise) jump. I'm not saying thats it not possible that he can jump that far but what I am saying is that he can't jump 5 feet over a guy when 3 backers are standing there waiting on him while he teleports through them because his uber Vega style jump is invulnerable to any distress.
It's a joke. But anyway my 2 cents vote the TE corner not a problem. Getting hit on it once sucks because you realize your zone isn't as safe but getting hit on it twice... User swat? Sounds like it was a good game all the way though.