YesNOnoNOYes
Member
Season 6 MAIN GAMES have now concluded!
Huge congratulations to:
Firstly, our next generation of games.
Back in Season 4 when I was managing the Review thread, we had a plethora of submitted games. We have only one vetted and approved game waiting for Season 7 now, so if you have a game idea, the procedure is to submit it with the below form.
I’ll be using Crab’s application form here, this is it:
Number of player slots for the game:
People who have been told about, consulted, or hinted information about your set-up:
Theme:
Do you need an Outer Gafia game planning board?
Game Category: (click link for the scale)
Season 7 will likely to run a reduced numbers of games. We are either looking at running only one or two at this stage.
And now, let’s review Season Six!
Current Issues:
To illustrate the changing dynamic of our young and murderous community, I went back and looked at our past performances:
On Drop Outs:
This has been the historical trend with our community’s dropout rates (comparing main seasons only since Season 6.5 is yet to happen):
• Season 1 – 3.6% (1 Game: When Death is on the Line)
• Season 2 – 11.5% (2 Games: Animal Crossing, Star Wars)
• Season 3 – 18.5% (3 Games: Archer, Cthulhu, Danganronpa)
• Season 4 – 10.1% (3 Games: Harry Potter, Nightvale, Werewolf Reborn)
• Season 5 – 13.6% (3 Games: Ace Attorney, Love Boat, Disney Princess)
• Season 6 – 18.7% (3 Games: Bar, Bloodborne, Danny Phantom)
There was a drop from Season 3 to Season 4 because it was the first season that we allowed players to input their game preferences.
However, in Season 5 the rate bounced back up slightly. Not sure what the factors were, maybe a combination of things but it was the one season with the highest player base at launch (at 75 players required).
Season 6 launched with one of the lowest player base required for running 3 games (69, matched Season 3’s requirement), and yet we are seeing another spike in our dropout rate (in fact, besting Season 3’s record high by a graze).
On Player Activity Levels:
Oddly, it seems that we are at the other end of the spectrum with regards to the community’s appetite for activity levels. You see, when I went back to look at our previous review threads, I actually found that there were complaints of players putting in too much activity, and I quote from Season 3’s Review Thread:
RIGHT??? : D
-
Resolutions on Previous Issues
I imagine this will be open for a while..., just to give everyone time to have their input. We would like to give the community a proper break this time around, before we start Season 7. However, there are a few mid-season games ready to run and I will leave their commencements up to you guys. Basically, is there appetite for mid-season games? Who would like to sign up for one? Speak here and be counted!
We will also return to this review thread once the mid-season games are concluded to recheck our position and see if there are further issues to iron out.
Lastly, since all three games have now been completed, I’m going to post the links to our Season Six Surveys here, so spectators can also get their opinions counted (should they be inclined to):
Survey 1: Multiple Choice
Survey 2: Open Ended
ALRIGHT. ENOUGH SPIDER CHATTER. LET’S HEAR YOUR VOICES!
Huge congratulations to:
- The main season game runners: Terrabyte20xx, Kawl and cabot and ScraftyDevil and RetroMG! (click on their names for links to their awesome games)
Firstly, our next generation of games.
Back in Season 4 when I was managing the Review thread, we had a plethora of submitted games. We have only one vetted and approved game waiting for Season 7 now, so if you have a game idea, the procedure is to submit it with the below form.
I’ll be using Crab’s application form here, this is it:
Number of player slots for the game:
People who have been told about, consulted, or hinted information about your set-up:
Theme:
Do you need an Outer Gafia game planning board?
Game Category: (click link for the scale)
If you want to moderate a game, please do not discuss the details with anyone except with tutor moderators. If you've already spilled the beans with someone else, that's fine, you can continue with them, but otherwise it can become a tactical way to end up in a particular game by ruling yourself out of others. Obviously none of you would do that, but I think it's a fairly bad precedent to set.
Season 7 will likely to run a reduced numbers of games. We are either looking at running only one or two at this stage.
And now, let’s review Season Six!
Current Issues:
- Drop outs – Season 7 will run only one or two games, thereby assuring availability of replacements. Season 6 saw the unfortunate necessity to take players out of the Spec Thread to cover for some drop outs. It was a dire circumstances and one that is very likely not happening again in the future. Is there anything you’d like to comment on this topic?
- Low Activity Games – Players will be expected to post at least five times within a game cycle. Moderators will PM 24 hours warning before a modkill is actioned. How has your experience in Season 6 been with regards to Activity Level?
- Game Size – Usually main season games are in the 21 to 24 player count whilst mid-season games have been in the zone of 15 to 20 players. There are notions that smaller, faster games induce a more chaotic and not-really-serious approach from the players. Do you have any opinions on this?
- Discord versus Forum Threads – There have been a few voices observing that our Main Thread at GAF and the Spec Thread at Outer Gafia are much quieter this season due to a chunk of us using Discord. Chandler, our upcoming best Mafia player of all time, has recommended a bot to Retro that can capture chat logs and download it as text file. Feppi suggested further that the log be made available for download periodically. What say you?
- In-Game Behaviours – A degree of hostility is expected in a mafia game. However, we need to again remind ourselves that we are playing with other people and that, in general, everyone should be having fun. We do encourage for the aggressive playstyle to be toned little down, and for the delicate players to toughen up a notch. Were there any specific issues with in-game behaviours in Season 6 that we need to talk about?
- Playing to Win – At the end of the day, Mafia is a team-based game and we expect our players to play to win. Yes, shitposting and chaos can be fun but ultimately they may be fun only for one and not for all. Do you have anything you want to share with the class on this?
- Proper Pronouns – New rule! Each player will receive one warning if they misgender a player through name or pronoun. After that, they will be replaced. We are still, after all, part of NeoGAF, and we are expected to abide by the site’s standards and policies. So, remember! The name of the game might be MAFIA but the dance of the game is INCLUSIVITY, yes/yes?
- Self-voting at MyLo or LyLo endgame. Should it be prohibited in the future?
- Were the games well designed? What did you like? What didn’t work? What could be improved?
- Any other feedback / gripes / constructive criticism you wanna raise, PLEASE SPEAK UP!
To illustrate the changing dynamic of our young and murderous community, I went back and looked at our past performances:
On Drop Outs:
This has been the historical trend with our community’s dropout rates (comparing main seasons only since Season 6.5 is yet to happen):
• Season 1 – 3.6% (1 Game: When Death is on the Line)
• Season 2 – 11.5% (2 Games: Animal Crossing, Star Wars)
• Season 3 – 18.5% (3 Games: Archer, Cthulhu, Danganronpa)
• Season 4 – 10.1% (3 Games: Harry Potter, Nightvale, Werewolf Reborn)
• Season 5 – 13.6% (3 Games: Ace Attorney, Love Boat, Disney Princess)
• Season 6 – 18.7% (3 Games: Bar, Bloodborne, Danny Phantom)
There was a drop from Season 3 to Season 4 because it was the first season that we allowed players to input their game preferences.
However, in Season 5 the rate bounced back up slightly. Not sure what the factors were, maybe a combination of things but it was the one season with the highest player base at launch (at 75 players required).
Season 6 launched with one of the lowest player base required for running 3 games (69, matched Season 3’s requirement), and yet we are seeing another spike in our dropout rate (in fact, besting Season 3’s record high by a graze).
On Player Activity Levels:
Oddly, it seems that we are at the other end of the spectrum with regards to the community’s appetite for activity levels. You see, when I went back to look at our previous review threads, I actually found that there were complaints of players putting in too much activity, and I quote from Season 3’s Review Thread:
And, again from Season 4’s Review Thread:High Activity / Low Activity play style. I see a number of the high-activity posters have already started to rein in their post counts, which is appreciated and noted :> But if there are further discussions on this point, please chime in!
Maybe we braked too hard? Because the problem started to surface in Season 5’s Review Thread, and I quote Ouro’s observation here:I see a number of the high-activity posters have already reined in their post counts, which is appreciated and noted :> Sorian, please keep up the self-restraint …. Or Gorlak would probably tease you about it, as usual :>
In Season 6, this issue seemed to have affected all three games and a number of players and moderators have said that this is something that the community should address and fix. Your inputs and opinions are very welcomed on this matter! We want a happy-fun-murder family not a lifeless one!Activity levels. Disney Princess suffered from this. It's tough because real life does interfere from time to time, and the games do require a certain level of commitment. I'm not saying everyone needs to emulate Sorian, but it's a bit disheartening to show up the next real-life day and see that not much discussion had happened.please don't
RIGHT??? : D
-
Resolutions on Previous Issues
- One Game per Player – Now enforced as a rule in our community.
- Swapping prior to Role PMs – worked OK.
- Assigning players to game preference – worked OK.
- Game Running Support – Discord has been working well for game moderators to share their burdens and alert each other if and when they need another mod to cover for them.
- Overseer System – Previous season’s game runners are tasked with the duties to help run and oversee the next season as mentors. It has been working pretty well. The overseers are responsible to provide support and review upcoming games.
- Insanity Mechanic, Jester, Medium roles – are only allowed after clear permission by the Overseer Team.
- Fake Claims – Games are to provide fake claims to Mafia team, unless otherwise permitted by the Overseer Team.
I imagine this will be open for a while..., just to give everyone time to have their input. We would like to give the community a proper break this time around, before we start Season 7. However, there are a few mid-season games ready to run and I will leave their commencements up to you guys. Basically, is there appetite for mid-season games? Who would like to sign up for one? Speak here and be counted!
We will also return to this review thread once the mid-season games are concluded to recheck our position and see if there are further issues to iron out.
Lastly, since all three games have now been completed, I’m going to post the links to our Season Six Surveys here, so spectators can also get their opinions counted (should they be inclined to):
Survey 1: Multiple Choice
Survey 2: Open Ended
ALRIGHT. ENOUGH SPIDER CHATTER. LET’S HEAR YOUR VOICES!