http://biz.gamedaily.com/features.asp?article_id=7819
"Right now, it would appear that the 'safest' place for new and radical ideas is in sequels. A good example is Pandora Tomorrow. The online play was really radical and different, and if it had been released as a new IP, it probably wouldn't have been embraced the way it wasn as part of the Splinter Cell franchise. That's using sequels in a smart way."
-John Davidson
"Eidos reached and breached that point with Tomb Raider, and the franchise collapsedthe good news is that consumers, while wanting sequels, also want properties to evolve."
-Simon Cox
"Right now, it would appear that the 'safest' place for new and radical ideas is in sequels. A good example is Pandora Tomorrow. The online play was really radical and different, and if it had been released as a new IP, it probably wouldn't have been embraced the way it wasn as part of the Splinter Cell franchise. That's using sequels in a smart way."
-John Davidson
"Eidos reached and breached that point with Tomb Raider, and the franchise collapsedthe good news is that consumers, while wanting sequels, also want properties to evolve."
-Simon Cox