Whoa, is that right? It seems insanely good. On the one hand, its on a creature, so its killable. On the other hand, its repeatable. Someone is going to break this so hard.
The Bellmusic Sphinx seems to be a erroneous translation. Apparently it's "Discard two cards with the same name: Draw 4 cards."
Much less crazy than it would be with the other translation. It makes a huge difference and makes this card much much worse.
The Bellmusic Sphinx seems to be a erroneous translation. Apparently it's "Discard two cards with the same name: Draw 4 cards."
Much less crazy than it would be with the other translation. It makes a huge difference and makes this card much much worse.
Part of it is you have too many colors for the double color but there's major mana fixing with ravnica. But also, it's just so much shittier than unburial rights, if nothing else than flashback AND being cheaper if you discard it. There's just no room for it unfortunately.Bellmusic Sphinx would fit right at home in a Battle of Wits deck
I guess that makes sense.
It's discard two non-land cards with the same name, not different names. Even I haven't played MTG in a while... two cards with different names is already broken by default.
Oddly enough, it goes from broken in half to basically unplayable.
Also promo cards:
THROW 2 RATS AWAY FOR 4 MORE RATS? SIGN ME UP!
But those 4 gets you 8! Repeat ad infinitum!
Holy shit, are there more cards with that ability? That's kinda neat to see but pretty useless with the power creep Magic has going on.
Not a bomb by any definition.
~Slime shaping
XG
Sorcery (Uncommon)
Put an X/X green Ooze token onto the battlefield.
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Martial Law 2WW
Enchantment
At the beginning of your upkeep, detain target creature an opponent controls.
Lol. And control is "dead" right?Bounce all your shit, detain all your shit, tap all your shit, counter what I want...
Yeah. Control players will have plenty of tools so they don't have to "just turn guys sideways derp"
Eh, control wasn't viable before now and it still may not be. And countering is kind of dead now...
Man, bro, are you ever right about anything?
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So I just picked up my local stores last Izzet vs. Golgari and the guy kept sayin I was lucky cause I'm getting it at retail price still. What's its resale price or whatever??
Two Wild Beastmistresses swing together.
They're both 2/2s?
I'm wondering how battle cry effects stack with her, basically.
I think the only way it would make sense is if Battle Cry's don't affect her trigger at all.
I'm surprised that we're seeing so (relatively) many rares that are guildless.
WB1 and WB2 swing.
Put WB1's trigger on the stack, then put WB2's trigger on the stack.
WB2's trigger resolves. WB1 is now a 2/2.
WB1's trigger resolves. WB2 is now a 3/3.
So if two Wild Beastmistresses attack together, you attack with a 2/2 and a 3/3.
Wouldn't both triggers be on the stack as +1/+1, though, since they're both 1/1's when attacking is declared?
Comprehensive Rules said:603.3. Once an ability has triggered, its controller puts it on the stack as an object that’s not a card the next time a player would receive priority. See rule 116, “Timing and Priority.” The ability becomes the topmost object on the stack. It has the text of the ability that created it, and no other characteristics. It remains on the stack until it’s countered, it resolves, a rule causes it to be removed from the stack, or an effect moves it elsewhere.
608.2g If an effect requires information from the game (such as the number of creatures on the battlefield), the answer is determined only once, when the effect is applied. If the effect requires information from a specific object, including the source of the ability itself or a target that’s become illegal, the effect uses the current information of that object if it’s in the public zone it was expected to be in; if it’s no longer in that zone, or if the effect has moved it from a public zone to a hidden zone, the effect uses the object’s last known information. See rule 112.7a. If an ability states that an object does something, it’s the object as it exists—or as it most recently existed—that does it, not the ability.
The power is checked when the ability resolves, not when it goes on the stack.Wouldn't both triggers be on the stack as +1/+1, though, since they're both 1/1's when attacking is declared?