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Magic: The Gathering |OT|

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Have there been any Meta cards that use rules outside the game? Obviously it wouldn't be tournament elegable,but something cool like a:

2/2 'god like' knight card that has every passive ability possible to make him untouchable or with an ability that almost guarantees the owner wins in a matter of turns, but successfully wining with that card in play means your opponent now own that card.

That sounds like something you'd find in one of the Unglued or Unhinged sets. They did card-ownership stuff with 'ante' back in the early days, but card values and the random nature of losing them nullified it.
 
Have there been any Meta cards that use rules outside the game? Obviously it wouldn't be tournament elegable,but something cool like a:

2/2 'god like' knight card that has every passive ability possible to make him untouchable or with an ability that almost guarantees the owner wins in a matter of turns, but successfully wining with that card in play means your opponent now own that card.

http://gatherer.wizards.com/Pages/Search/Default.aspx?set=["Unglued"]
http://gatherer.wizards.com/Pages/Search/Default.aspx?set=["Unhinged"]
 
Have there been any Meta cards that use rules outside the game? Obviously it wouldn't be tournament elegable,but something cool like a:

2/2 'god like' knight card that has every passive ability possible to make him untouchable or with an ability that almost guarantees the owner wins in a matter of turns, but successfully wining with that card in play means your opponent now own that card.

Woooo dexterity cards!

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RTR has not been mapped, so zero.

EDIT: wait, no, I'm wrong. It has been mapped, so it's YMMV.
Figures. Loose packs have always been a red flag for me. People who have already bought in should report what they open. It's entirely possible that these haven't been tampered with, but I tend not to trust distributors and resellers very much, based on what I've seen and read.
 
Kirblar, thanks for asking Maro about the wording on the hexproof artifact. Tabak's answer makes sense, though it's definitely unintuitive.
 
No one wants to explain mapping to good ol' Onpoint? :(

I'm taking a wild guess here but I'm thinking something along the lines of people figuring out how to "map out" the printed sheets of cards and using that knowledge to know how a box is set up and what packs would have good cards in them?
 
Huh. So if you know the mapping, and you open a few packs, you can figure out what you're going to open before doing so? That's messed up
 
Basically, here is how it works: if you know the sequence of cards aka the map, you can go into any fresh box and buy a few packs. Usually you would buy 1 row as wizards fills the boxes by row. Look at the Rares, knowing the sequence will tell you where in map you are. The you can count packs forwards or backwards from where you pulled, to get a specific card, (i.e. this pack will contain a shock or Jace or whatever you are going for.) In short people can pick a box clean of any money cards, if you are buying loose packs online you are begging to be ripped off. For the record, usually you can pinpoint where you are in the sequence by buying 3-6 packs.

Post 149: http://forums.mtgsalvation.com/showthread.php?t=452602&page=10
 
It causes me physical pain to give my opponent card advantage like that, but man, Super Bob is a beater. I'm interested to see if it ends up playable.
 
Why doesn't Ragebeast say "may?" It's a good thing he won't see play. Otherwise we'd have a whole new set of reasons to forget your own triggers.
I like ragebeast, thematically. Gruul seems to be all about turning one card into another. Bloodrush turns your creatures into combat tricks, Borgomosoomomoos turns your lands into bolts and ragebeast turns your creatures into spot removal.

Seems like a fun card.
 
Unexpected Results is very cool. Repeatable ramp or cast your big dude for free (assuming you're lucky).

Why doesn't Ragebeast say "may?" It's a good thing he won't see play. Otherwise we'd have a whole new set of reasons to forget your own triggers.

Forgetting them when convenient would be one of the more blatant ways of obviously cheating. So I don't think it'd be that much of a problem.
 
I like ragebeast, thematically. Gruul seems to be all about turning one card into another. Bloodrush turns your creatures into combat tricks, Borgomosoomomoos turns your lands into bolts and ragebeast turns your creatures into spot removal.

Thematically, maybe. But it creates scenarios where you can't play your creatures. Unless you "forget" the trigger and your opponent does too...
 
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Limited only I would say, unless I'm missing something. Even then, it kinda seems out of place given the Dimir mill strategies and chipher mechanics in play. Correct me if I'm wrong.
 
Limited only I would say, unless I'm missing something. Even then, it kinda seems out of place given the Dimir mill strategies and chipher mechanics in play. Correct me if I'm wrong.

It's a call back to Dark Confidant from the original Ravnica block; considered to be one of the more powerful cards ever printed.

This is like a Howling Mine stapled onto a Dark Confidant with a bigger body. Theoretically, you can take advantage of an opponent who isn't prepared to lose life while you are (they're running Angel of Serenity while you aren't running anything above 4). Practically, I don't think you can build around this like you can with Dark Confidant. I would have like to have seen this card pushed a little more: giving it Lifelink may have been too much, but would have been awesome.
 
Just started working on a paper Momir Cube, really surprised how many different creatures I'm finding. Hoping to finish it before next weekend to try some multiplayer chaos. Played a quick round with my wife and it translates pretty well so far. Now to make sure a find a Leveler and some of the other auto-lose cards ;)
 
Only scrubs live in the 4322.
Yeah I hate how 4322 is the only option in older draft formats now. To average 2 packs in prizes you need to be an 1800 rating drafter. I can average 2 in swiss even when I'm terrible at a format and if you are 1800 in a format you're better off in 84.
 
Got some new trade/sales up!
http://deckbox.org/sets/295167?o=d&s=j&v=v

Yeah I hate how 4322 is the only option in older draft formats now. To average 2 packs in prizes you need to be an 1800 rating drafter. I can average 2 in swiss even when I'm terrible at a format and if you are 1800 in a format you're better off in 84.

Even after hitting 1800, I can't stand playing in 4-3-2-2. Winning a draft and only getting four packs is just a kick in the face.
 
It's a... vanilla Clone for 1cmc less?

Ugh.

EDIT: No wait. It's a Cackling Counterpart in green that doesn't copy abilities and doesn't have flashback and is a sorcery.
 
Just started working on a paper Momir Cube, really surprised how many different creatures I'm finding. Hoping to finish it before next weekend to try some multiplayer chaos. Played a quick round with my wife and it translates pretty well so far. Now to make sure a find a Leveler and some of the other auto-lose cards ;)

I need to do that someday, must be awesome.
Leveler, Countryside Crusher, Phage and that 11/11 that bounces all your creatures. I always get nervous with these costs when playing daily momir.

In other news, I truly hope this new set shakes things up a bit on standard, all I see right now are these boring sphinx control decks.
 
As it stands I'll probably go Simic at my first. Their cards just seem fun. If I decide to go to a second I'm split between Orzhov or Dimir.

I have no idea right now which one seems objectively more likely to win in sealed. With RTR Azorius seemed like a pretty clear choice for that.
 
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