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Magic: The Gathering |OT|

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This. If they are only going to give him one card, at least they nailed it. Kinda cool interaction when he blinks Shaper Savant.

I was actually talking about Karn Liberated (he's good against permanents!), since plot-wise Venser dying giving up his spark brought Karn back into action (or something like that). Though Venser the Sojourner was a pretty cool card too.
 
Ok, new Cube idea: 3 x Common, 2x Uncommon, and 1 x Rare / Mythic. This way I can increase the number of cards, rarity still means something, and gives you a real life draft experience.

Just ran the all crap rare draft at my LGS.

Real life draft experience be damned, I got to draft laboratory maniac cobo.
 
Promises Betrayed
RRRRRRR
Sorcery - World

Starting with you, each player gains control of the following player during his or her turns for the rest of the game.

If Promises Betrayed is in your hand on your first turn of the game, you may play it without paying its mana cost.
------------------------
Moments Regained
UUUUUUU
Sorcery - World

For the rest of the game, whenever a player ends a turn, every other player takes an additional turn after his or her next turn.

If Moments Regained is in your hand on your first turn of the game, you may play it without paying its mana cost.
------------------------
Balance Preserved
WWWWWWW
Sorcery - World

For the rest of the game, at the end of every player's turn, each player's life total becomes the greatest life total among all players.

If Balance Preserved is in your hand on your first turn of the game, you may play it without paying its mana cost.

Pretty sure playing against the White, Blue and Red ones would be considered cruel and unusual punishment in some states.
 
Pretty sure playing against the White, Blue and Red ones would be considered cruel and unusual punishment in some states.
I'm not fond of the white one either, but I couldn't think of an significant effect that was really white. I looked to Balance for inspiration.
 
I'd think you'd need to template the Blue one so that it doesn't give extra turns off extra turns. Unless exponential bonus turns was the idea.
 
It was! It took me a while to find a way to word it succinctly.
 
e58b0efe6849aa2d03f70ba7a39b7a0c.jpg
 
Gatecrash spoilers?

Domri Rade 1GR
Planeswalker (3)
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
-2: Target creature you control fights another target creature.
-7: You get an emblem with "Creatures you control have double strike, trample, hexproof and haste."

Enter the Infinite 8UUUU
Sorcery
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

More here: http://forums.mtgsalvation.com/showthread.php?t=464272
 
Oh boy, another toy for Jund.

Still, I like that WOTC's making good use of the "fight" mechanic to give green mages some creature destruction. The first ability is decent enough I guess, it would work well with fetchlands.

Aurelia: Bit too expensive for those colors no? I doubt a typical Boros deck would want to reach 6 mana frequently. Maybe better for Naya midrange instead.

Helkite Tyrant: Dat flavor.

Borborygmos: I like, although I'm not sure what kind of deck he belongs in. Maybe some kind of ramp. Being able to get mileage out of late game land draws is ace.
 
Aurelia should end the game considering she has haste so I think she's very good, but you're right it will probably be in naya rather than boros
 
Gatecrash spoilers?

Domri Rade 1GR
Planeswalker (3)
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
-2: Target creature you control fights another target creature.
-7: You get an emblem with "Creatures you control have double strike, trample, hexproof and haste."

Enter the Infinite 8UUUU
Sorcery
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

More here: http://forums.mtgsalvation.com/showthread.php?t=464272

Thought you wrote "BUUUU" and figured a UB Lab Maniac deck was finally within my reach. When I saw it was eight, my dreams were crushed.
 
Not even 700 people for Grand Prix Charlotte... wonder why no one decided to show up. No interest in Standard? Too many tournaments?
 
Not even 700 people for Grand Prix Charlotte... wonder why no one decided to show up. No interest in Standard? Too many tournaments?

Pre-holiday weekend, alot of people are occupied.


Standard is miserable right now. Desperately needs GC/DM to flesh things out.

Standard is better now than it has been in many years.
I am looking forward to GC alot, but standard is more open than it has really been.
Thragtusk is nothing compared to how Phantasmal Image and Vapor Snag or Jace and Caw Blade had the format by the balls.
There is more variety and options in standard than in a very long time.
 
Gatecrash spoilers?

Domri Rade 1GR
Planeswalker (3)
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
-2: Target creature you control fights another target creature.
-7: You get an emblem with "Creatures you control have double strike, trample, hexproof and haste."

Enter the Infinite 8UUUU
Sorcery
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

More here: http://forums.mtgsalvation.com/showthread.php?t=464272

only good thing is the boros card shows that Boros is maybe going to be Aggressive, which means my Red White hummies might get some new toys
 
Standard is better now than it has been in many years.
I am looking forward to GC alot, but standard is more open than it has really been.
Thragtusk is nothing compared to how Phantasmal Image and Vapor Snag or Jace and Caw Blade had the format by the balls.
There is more variety and options in standard than in a very long time.

I think standard's main problem is that it's a lot more expensive to be able to play a competitive deck

making the best removal cards in RTR rare was a horrid idea. Also, generally I don't think people like Thragtusk right now.

Hopefully gatecrash will add in a lot more removal that's a lot better then what we have. The G?R plainswalker may also help quite a lot
 
I think standard's main problem is that it's a lot more expensive to be able to play a competitive deck

making the best removal cards in RTR rare was a horrid idea. Also, generally I don't think people like Thragtusk right now.

Hopefully gatecrash will add in a lot more removal that's a lot better then what we have. The G?R plainswalker may also help quite a lot

Standard is always expensive. Playing competitive decks in Magic is always expensive. Just because they printed removal at rare doesn't make standard worse. From a budget perspective standard is actually not too bad because RDW is better than it has been for a while which is a budget staple.
Like Hex said, standard is in a pretty good place right now although I hope Gatecrash brings a couple of cards that make Thragtusk less popular. It epitomizes how Wizards have gone too far the other way in making creatures better than spells imo.
 
Standard is always expensive. Playing competitive decks in Magic is always expensive. Just because they printed removal at rare doesn't make standard worse. From a budget perspective standard is actually not too bad because RDW is better than it has been for a while which is a budget staple.
Like Hex said, standard is in a pretty good place right now although I hope Gatecrash brings a couple of cards that make Thragtusk less popular. It epitomizes how Wizards have gone too far the other way in making creatures better than spells imo.

im not talking about uber level competitive standard where everybody already has the ebst cards

most people play FNM standard, and if those removal cards, like dreadbore, for instance cost 8 dollars, compared to previous sets where a card like doom blade would cost like 10 cents, then yes, that puts a huge damper on standard.

If the casual competitive players aren't able to play standard well, then they sure as hell won't go to the events
 
Affliction shirts make even the usual geek shirts you see at tourneys and cons look like high fashion and prose.
(RE SCG Live)
 
www.twitch.tv/ggslive

The standard GP going on right now just illustrates how gross standard is right now. Every match is going to time, draws everywhere. It's just grindy control with tons of lifegain vs other grindy control with tons of lifegain.
 
www.twitch.tv/ggslive

The standard GP going on right now just illustrates how gross standard is right now. Every match is going to time, draws everywhere. It's just grindy control with tons of lifegain vs other grindy control with tons of lifegain.

I have seen one draw so far on SCG here.
http://www.starcitygames.com/scglive/files/20121117164124000000.html

Seriously, is it so bad that games are not over in the first four turns?
I am loving the fact that midrange is the format these days because it lets people be more creative instead of "oh no it has 4 cc, too high can not play it!".
 
www.twitch.tv/ggslive

The standard GP going on right now just illustrates how gross standard is right now. Every match is going to time, draws everywhere. It's just grindy control with tons of lifegain vs other grindy control with tons of lifegain.

I don't mind long control vs control matches as long as both players are good players. I'd never watch an SCG match like that for example, but that Owen Turtenwald vs Carlos Pal (?) match was awesome, as it was clear that both players knew how to play well- the only mistake I noticed was in game 1 when Carlos Dissapated a Negate instead of a Sphinx's Revalation. He made a similar play later in the match (dissapate on Negate instead of Jace), but in that case it was the smarter play- It meant Owen couldn't rebuy the Negate with Elixer and Snapcaster Mage.

The long matches are also good for video coverage- they don't have much time between games to bore us with dumb videos and commentary :)

And Standard has always been expensive, but it is telling that you can go to TCGplayer and see that the median price of these multicolor standard decks is HIGHER than any deck in Modern, save Jund (Tarmagoyf tax).
 
This Re-animator played on SCG is a terrible player, I definitely think that this is not his deck because he is making some stupid calls.
"Hey I can cast Sigarda and own face, hey I can cast Angel of Serenity but no I have to re-animate them I can not hard cast them or the streams might cross!"
I hope he loses.
Edit: OMFG what a terrible player.
 
This Re-animator played on SCG is a terrible player, I definitely think that this is not his deck because he is making some stupid calls.
"Hey I can cast Sigarda and own face, hey I can cast Angel of Serenity but no I have to re-animate them I can not hard cast them or the streams might cross!"
I hope he loses.
Edit: OMFG what a terrible player.

It's SCG, it's almost always terrible players.
 
I really like the Arsenal Life Counter, but I'm not going to splurge $160 for the entire package on eBay.

Should I buy just the counter on eBay for ~$25 or do you think WotC will release the counters as a product in the near future?
 
I really like the Arsenal Life Counter, but I'm not going to splurge $160 for the entire package on eBay.

Should I buy just the counter on eBay for ~$25 or do you think WotC will release the counters as a product in the near future?

They have the molds now, it would be stupid for them not to.
Would be great to see them swapped into Fatpacks or at worst duel decks.
 
They have the molds now, it would be stupid for them not to.
Would be great to see them swapped into Fatpacks or at worst duel decks.

They're mostly a commander item, so I'd only expect to see them in Commander products. They can be used for other styles, but the countdown dice handle those nicely.
 
You will see those Life Counters in the next wave of commander decks, and they will up the MSRP to 34.99, or be real dicks and include a few more useless oversized cards with it and make them 39.99 each.
 
You will see those Life Counters in the next wave of commander decks, and they will up the MSRP to 34.99, or be real dicks and include a few more useless oversized cards with it and make them 39.99 each.

Yeah I think this is what will happen. ETA on those is next fall? ~ 9 months or so?
 
Summer, Replacing the Casual release block (Archenemy/Planechase) release is my guess, with winter being the new time for the Casual release. Thats my read on it anyway- gets commander out the same time that Modern Masters and M14 are out, and the big 15th Anniversary is in full swing
 
Standard still doesn't feel like its been solved or even close to solved. Everyone is just jamming value cards in some guild, shard, or wedge together and calling it a deck. There's nothing interesting happening.
 
Standard still doesn't feel like its been solved or even close to solved. Everyone is just jamming value cards in some guild, shard, or wedge together and calling it a deck. There's nothing interesting happening.

This too, Standards got nothing that's really "cool" or looks good. Maybe once Gatecrash comes out we'll see something awesome be put out, but no one's really figured out that dominant deck yet. Once that first great deck happens, we'll see the meta progress as people will have to up their game to compete.

Modern has been a lot cooler and there's been a lot more progress on the meta, which shows why it's so popular recently
 
M13 Garruk dominates control mirrors all on his own. If he doesn't get answered by Detention Sphere you get so much advantage with the 3/3s.

And when something 'cool' happens you guys just complains it's too good like Delver lol. Modern wasn't really that cool it was only played because it was in the PT, Player's Championship and an American GP all in a row. And because of that the top players haven't put that much into standard.

Ali's control deck is well positioned against Bant, he's ramping to cards that have so much more of an impact than the opponents durdley win cons and lifegain.

Now I've been watching this stream for a bit I have no idea what you guys are talking about, there are some sweet decks going around. Kibler is playing G/W with Triumph of Ferocity. The meta is on the slower side but there's nothing wrong with that.
 
M13 Garruk dominates control mirrors all on his own. If he doesn't get answered by Detention Sphere you get so much advantage with the 3/3s.

And when something 'cool' happens you guys just complains it's too good like Delver lol. Modern wasn't really that cool it was only played because it was in the PT, Player's Championship and an American GP all in a row. And because of that the top players haven't put that much into standard.

Ali's control deck is well positioned against Bant, he's ramping to cards that have so much more of an impact than the opponents durdley win cons and lifegain.

Now I've been watching this stream for a bit I have no idea what you guys are talking about, there are some sweet decks going around. Kibler is playing G/W with Triumph of Ferocity. The meta is on the slower side but there's nothing wrong with that.

Agreed.
 
So, I'm at the GP, and the big reason attendance is lower is due to the timing (it's immediately following 2 major northern market GPs in Philly/Chicago) its location...and the timing. (right before thanksgiving.)

I'm out though- lost a match to manascrew and to the bad matchup i just figured out how to SB against (U/W flash.)
 
So, I'm at the GP, and the big reason attendance is lower is due to the timing (it's immediately following 2 major northern market GPs in Philly/Chicago) its location...and the timing. (right before thanksgiving.)

I'm out though- lost a match to manascrew and to the bad matchup i just figured out how to SB against (U/W flash.)

What are you playing?
 
What do you think about UW Flash as a deck? Is it actually good, or is it just good at preying on a particular slice of the metagame?

I think that it is ok, but I think it is not as good as all of the SCG monkeys keep trying to shove it down everyone's throats to be.
It preys on certain meta but even then it has to have keep a certain flow right from the first draw or it has a long road.
 
I think that it is ok, but I think it is not as good as all of the SCG monkeys keep trying to shove it down everyone's throats to be.
It preys on certain meta but even then it has to have keep a certain flow right from the first draw or it has a long road.

I've been playing it a fair bit online lately, since I had all the cards for it already. My fundamental problem with the deck is that it has a lot of bad draws (where you cantrip into cantrips and never draw action) and doesn't have any real nut draws.

There are also too many decks it feels like it can't beat. Pilgrim -> Smiter simply wrecks it.
 
What do you think about UW Flash as a deck? Is it actually good, or is it just good at preying on a particular slice of the metagame?

Needs ponder or preordain but I don't necessary think it's a bad deck. Revelation makes the deck a whole lot better in the long game, augur of bolas helps stall ground along with verdict and countermagic is great against thraggy. It's a pretty decent rounded deck IMO, especially in a slower metagame but I don't think preying would be the correct term. I just see preying as a silver bullet to thragtusk decks which I think UW is more than that.
 
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