Does not seem that difficult, honestly. That'd be a nutty common.
The Bracers have me pretty excited, especially for EDH.
I just got into this. Is the slope as slippery as it feels already, GAF?
Oh, they're going to be insane in Azami, too, when I finish converting Arcanis to Azami.
I just got into this. Is the slope as slippery as it feels already, GAF?
I'm playing a mostly plains and forest deck from a ravnica intro deck (Selesnya Surge) beefed up a little from some trading and extra booster packs. Feel like I'm learning faster than expected but tokens still confuse me sometimes. I need to print out some token cards..
Vindicate
But I love getting to play with Cabal Therapy. Got me my first PTQ T8.
Coooooooool.
To bad you'd have to use Nibilis and Axebane Guardian.
Azami draws two cards per wizard with bracers, seems pretty cool.
The biggest issue I see with the new Ghost Council is that you lose the ability to block with it if you go for the flicker. it pushes you towards a more bleedy play style, which is more in line with the guild I guess, where as the old GC was more of a robust beater. You could swing and then activate the ability to keep him back for next turn, and the gain/lose 1 was icing on the cake. And of course pop him out in response to a spell or ability
Of course there's much more external flickering in the environment right now, which makes the shift from 1 to 2 life a potentially huge deal
More importantly, what is being played right now that can kill a ghost dad that flickers every turn?
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Equipped with:
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Combined with a few defenders +
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= Infinite mana in standard. lol
The biggest issue I see with the new Ghost Council is that you lose the ability to block with it if you go for the flicker. it pushes you towards a more bleedy play style, which is more in line with the guild I guess, where as the old GC was more of a robust beater. You could swing and then activate the ability to keep him back for next turn, and the gain/lose 1 was icing on the cake. And of course pop him out in response to a spell or ability
Of course there's much more external flickering in the environment right now, which makes the shift from 1 to 2 life a potentially huge deal
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New Dimir cards
In two headed giant, if one opponent has a pariah's shield, can you just choose to attack the other opponent so that the damage doesn't go to the creature with the shield equipped?
You have given me a new idea I really want to screw around with.
In two headed giant, if one opponent has a pariah's shield, can you just choose to attack the other opponent so that the damage doesn't go to the creature with the shield equipped?
In 2HG it's all one opponent, so no.
I believe it actually works out that it is two opponents with a shared life total.
You do attack them as a group and their creatures can all block everything, but when it comes time to assign combat damage you pick one of them. Usually it doesn't matter but in a case like Pariah's Shield you can just assign to the other player to get around it.
You can't assign combat damage to a player in 2HG. You attack your opponent which is both players.
When playing 2HG the wording on cards in regards to "player" and "opponent" is very important.
How is combat damage assigned?
As the combat damage step begins, the active team announces how each attacking creature will assign
its combat damage. If an attacking creature would assign combat damage to the defending team, the
active team chooses only one of the defending players for that creature to assign its combat damage to.
Then the defending team announces how each blocking creature will assign its combat damage.