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Marathon's 'Endgame' Map "Cryo" only available on weekends

Got makes sense, thank you.
See someone who understands the game speaks sense.
Thanks, I added a few ideas more to the post. It's also worth mentioning that being a GaaS, they'll keep tweaking and iterating everything depending on results/metrics and feedback.

Maybe in the future to avoid a bit the overlap during weekends between this the rankeds, and to also include those who can't play during the weekend they may change the schedule to do something like this:
  • Ranked mode: available from Friday to Monday
  • Cryo archive: available from Thursday to Sunday
I assume over time they may also include solo and duo versions for both this map and ranked.

The skill level required isn't going too high. I mean, I'm not skilled at all with shooters or competitive games and already got level 25 (75 hours played between PS+PC, majority solo and avoiding to use guides or help from internet, plus around a 30h more in the weekend slam).

I'm pretty sure people who mostly plays trios, is more used to shooters and competitive and use some help from guides or experienced players may achieve level 25 in under 25-30 hours. Meaning, the map and ranked is going to be high level player/endgame retention focused features, but still accessible to everybody who cares to grind a bit. Won't be a super exclusive elite stuff only available to a few chosen ones.

But still, since they will be some sort of periodical special events with 'high' level players only, I'm sure both ranked and Cryo Archive will provide great content for the streamers and youtubers of the game and their viewers, showing frequently matches between very skilled people, finding epic loot, etc.
 
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Thanks, I added a few ideas more to the post. It's also worth mentioning that being a GaaS, they'll keep tweaking and iterating everything depending on results/metrics and feedback.

Maybe in the future to avoid a bit the overlap during weekends between this the rankeds, and to also include those who can't play during the weekend they may change the schedule to do something like this:
  • Ranked mode: available from Friday to Monday
  • Cryo archive: available from Thursday to Sunday
I assume over time they may also include solo and duo versions for both this map and ranked.
Should alternate the modes on different weekends. Gives you 2 weeks to grind for which every mode you prefer, especially for the regular folks who don't play 24/7.

ChorizoPicozo ChorizoPicozo not sure what's funny? Care to extrapolate? If you understood the genre then having these modes available 24/7 would bring a lot of problems regardless of play base size. What do you think would be the best way to handle these modes?

yurinka yurinka you should join us in the OT. It's much more fun with like minded runners. We don't bite.
 
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@chor

Should alternate the modes on different weekends. Gives you 2 weeks to grind for which every mode you prefer, especially for the regular folks who don't play 24/7.
To alternate the modes would be an option, but to foster engagement/retention is better to do periodical stuff weekly than biweekly.

I also assume that ranked and the normal Cryo matches will be a pretty different approach that may appeal different players:
  • Ranked may be a high level PvP focused competition revisiting the normal maps once people may already have mastered. I assume people may be more conservative when choosing gear in ranked, will use good one but maybe no the best one to avoid losing it because the rewards won't be that special
  • Despite obviously also having high level PvP, I assume Cryo Archive may be more to do puzzles and uncover secrets and lore (plus eventually the next map, which I assume will be more accesible to players of all levels), fighting a new and super strong new CPU controlled enemy type, so powerful that I assume eventually will make enemy runner teams team up to fight them to achieve certain goal (similar to what we saw to unlock the map: people had to kill a certain number of UESC bots). It may also have better and unique loot, so people would risk here their best gear
yurinka yurinka you should join us in the OT. It's much more fun with like minded runners. We don't bite.
I can't, mods banned me from both the OT and the CCU thread
 
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@chor

Should alternate the modes on different weekends. Gives you 2 weeks to grind for which every mode you prefer, especially for the regular folks who don't play 24/7.

ChorizoPicozo ChorizoPicozo not sure what's funny? Care to extrapolate? If you understood the genre then having these modes available 24/7 would bring a lot of problems regardless of play base size. How do you think would be the best way to handle these modes?
People like you operate in the superficial domain of "press button, move character".

I'm going beyond that:
oDIte9yC60dKKpy3.gif

Past, Present and Future, Public Reception and it's consequences on the game's viability. A decision like this, is far more interesting when evaluated in that context.

Marathon is getting into a phase when Bungie will need to change things dramatically to keep up with the meta, players demands and lack of player acquisition, this is not a good position, they will end up pissing off people regardless.

wow, I'm such a fucking insufferable clown 🤣😂
 
People like you operate in the superficial domain of "press button, move character".

I'm going beyond that:
oDIte9yC60dKKpy3.gif

Past, Present and Future, Public Reception and it's consequences on the game's viability. A decision like this, is far more interesting when evaluated in that context.

Marathon is getting into a phase when Bungie will need to change things dramatically to keep up with the meta, players demands and lack of player acquisition, this is not a good position, they will end up pissing off people regardless.

wow, I'm such a fucking insufferable clown 🤣😂
That's a lot of text to say. "Idk I'm a fucking troll."

trolling-success.gif
 
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Bungie seems to have wrapped all the bits of extraction shooters that I enjoy around the ugliest UI on the planet. Ranked mode with ante and targets and the tough map being a multi-phase run for geared groups genuinely excite me. I'm still on the fence until I see how it plays out in practice and on principle.
 
Can you read between the lines?

It doesn't matter.

Bungie will change things regardless
I mean you're posting as if "wow these guys are dumbasses at Bungie to do this." And you linked others complaining about it.

My first post was agreeing it's dumb and ideas on what to do to improve it. Yes Bungie will likely do something hence why the lead dev mentioned that in a post earlier today.

What's weird is generally if you think someone does something dumb you would bring a smart solution to it to at least showcase you're smart yourself and not simply shit posting.

I assume you have an idea at least on what you would do. Right?

Also, that exploit will be fixed likely in next weeks patch.

Arc raiders took months to fix get out of map issues and some are still not fixed. The integrity of Arc is dog water.
 
I mean you're posting as if "wow these guys are dumbasses at Bungie to do this." And you linked others complaining about it.

My first post was agreeing it's dumb and ideas on what to do to improve it. Yes Bungie will likely do something hence why the lead dev mentioned that in a post earlier today.

What's weird is generally if you think someone does something dumb you would bring a smart solution to it to at least showcase you're smart yourself and not simply shit posting.

I assume you have an idea at least on what you would do. Right?

Also, that exploit will be fixed likely in next weeks patch.

Arc raiders took months to fix get out of map issues and some are still not fixed. The integrity of Arc is dog water.
🙄
People like you operate in the superficial domain of "press button, move character".
What do you think I'm sayin?
Come On What GIF by MOODMAN


Its Bungie dumb or it's just the fact that this game was not ready at all?
 
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You all trying to have a dialogue with ChorizoPicozo are wasting your time. lol :messenger_tears_of_joy:
Yeah I just learned he is just a fucking retard shit poster.

What a giant waste to try having discourse on this site. Like I get most people don't like the game on here fine, but if you can't even have a discussion over it back and forth… why even get on here?
 
🙄

What do you think I'm sayin?
Come On What GIF by MOODMAN


Its Bungie dumb or it's just the fact that this game was not ready at all?
Yeah ok. You're a shit posting meme edge lord. Got it.

Added to ignore. If you can't even discuss games on a gaming forum then you aren't worth the effort to type to.
 
People like you operate in the superficial domain of "press button, move character".

I'm going beyond that:
oDIte9yC60dKKpy3.gif

Past, Present and Future, Public Reception and it's consequences on the game's viability. A decision like this, is far more interesting when evaluated in that context.

Marathon is getting into a phase when Bungie will need to change things dramatically to keep up with the meta, players demands and lack of player acquisition, this is not a good position, they will end up pissing off people regardless.

wow, I'm such a fucking insufferable clown 🤣😂
I find that fairly condescending if I'm being honest. I have a different taste in games to you that's all and you didn't answer my question.

To entertain you for a moment, Bungie made a game for a very niche audience. This game cost a fortune to make and they will never get their money back. Terrible business but they made a 250 million AAA game aimed at less 1% of the market. It would be folly to kill it as personally i think its the best thing they have done in a very long time and as it turns out its a tremendous game if you are that 1%. I'd rather discuss that than the drivel that most spout on this forum.

Its a PVP centric game, clearly its not aimed at the likes of you.
 
I find that fairly condescending if I'm being honest. I have a different taste in games to you that's all and you didn't answer my question.

To entertain you for a moment, Bungie made a game for a very niche audience. This game cost a fortune to make and they will never get their money back. Terrible business but they made a 250 million AAA game aimed at less 1% of the market. It would be folly to kill it as personally i think its the best thing they have done in a very long time and as it turns out its a tremendous game if you are that 1%. I'd rather discuss that than the drivel that most spout on this forum.

Its a PVP centric game, clearly its not aimed at the likes of you.
gISGKay.gif


Careful his next go to gif will be some chainsaw man to pretend to sound like some pseudo intellectual.

Guy won't even discuss the game when asked normal questions and says it came out not complete lol. 😆
 
Lol, Bungie always - always - finds a way to shoot their own feet.

Artificial time gating to slow down progression to draw out playtime. I'm sure someone floated the idea of adding an MTX token to buy runs during the week.
 
Lol, Bungie always - always - finds a way to shoot their own feet.

Artificial time gating to slow down progression to draw out playtime. I'm sure someone floated the idea of adding an MTX token to buy runs during the week.
If you'd played the game then you'd know know there is no reason to timegate or slow down progression. Laugh all you want but these thing are to give the non no lifers a fair crack of the whip. Same shit what they did with the Destiny raids .
 
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Lol, Bungie always - always - finds a way to shoot their own feet.

Artificial time gating to slow down progression to draw out playtime. I'm sure someone floated the idea of adding an MTX token to buy runs during the week.
It didn't seem to have anything to do with progression. It seems to have to do with gun economy. If it's up all the time then each season would be flooded with only those best guns and could lead to some nasty stuff.

It could make the ranked mode have less variety too if folks just have a vault full of this crazy loot from cryo.

Time will tell if it needs more refinement.

I would say:
-don't overlap ranked and cryo
-Cryo should change days every week so it isn't just weekend only
-Possibly have it spread across 4 days a week with 4-6 hour windows for each day to access.
 
It didn't seem to have anything to do with progression. It seems to have to do with gun economy. If it's up all the time then each season would be flooded with only those best guns and could lead to some nasty stuff.

It could make the ranked mode have less variety too if folks just have a vault full of this crazy loot from cryo.

Time will tell if it needs more refinement.

I would say:
-don't overlap ranked and cryo
-Cryo should change days every week so it isn't just weekend only
-Possibly have it spread across 4 days a week with 4-6 hour windows for each day to access.
This shit is the tip of the spear of extraction shooters, its not been done before. They will make missteps for sure but you can't have a discussion with folks who don't understand what they are trying to do.

They way they have it right now it whack though for sure. I thought they had had it all planned out but dropping both this weekend is stupid and makes me worried. Everything before this weekend has been great.
 
or maybe it was not going to be a weekend thing but they are forced to do it because they don't have many players
That's not how the game works. This is not destiny raid. They open it Friday and everyone spunks all their gear then what happens for the rest of the week?
They can get more low than this...
They can't get any higher, the game is the best shooter in the last 20 years.
 
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Lol, Bungie always - always - finds a way to shoot their own feet.

Artificial time gating to slow down progression to draw out playtime. I'm sure someone floated the idea of adding an MTX token to buy runs during the week.
The main reason they did on weekends is to make sure there's enough gamers to make teams of 3. The gamer base is getting thinner and thinner, and only some gamers even care about Cryo. And some people cant do it if they wanted to if they prefer being a lone wolf solo player. So they need to pile up all the interested people into a weekend to ensure as many teams of 3 can be made fast as possible. The Bungie guy even said that in his tweet.

No different than the BS bot kill target of 500M. Estimated date to unlock would be a week from now at the current pace. Suddenly it's announced Cryo is unlocking tomorrow. They assumed the user base would be higher to unlock it faster, but they cant wait.

They could wipe everyone's mega gear at scheduled times, but simply let gamers play Cryo anytime they feel like it. As long as their character has the requirements and there's enough gamers online (or buddies) who also qualify to play, it should be allowable anytime. But if they did that, the wait times would stretch out as players would be spread thin across all days as some gamers want to do cryo on one day, some others and more on the weekend.

The point about economy or uber gun hoarding doesnt even make sense. If you have everyone piling on doing cryo on the weekend, youre going to get tons of gamers accomplishing it and racking up uber loot at the same time. Then matches will suddenly have tons of decked out players. If it's spread out, it'll be less noticeale.

As per the guy's tweet, they are trying to make Marathon a weekend event game. Grind up during the weekdays, then qualify and trio up for a weekend raid. How many games have this kind of gatekept gameplay over a map?
 
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Have been playing with some friends since release. Nowhere near as much time as others have put in (maybe 50 hours since launch?) and love it. Having said that I disagree 100% with their decision to lock both ranked and cryo to weekends only. If I had to choose they should keep ranked to weekends and cryo any time. I don't care if they think it will "break the economy" I mean come on, it's a game not Wall Street for crying out loud. We're here to play games and have fun, not schedule our play time around when they think we should be able to play certain content. I haven't played MMO's for years now because who wants to be locked in at specific times to do content? I'm 40 with 2 kids, that shit is for 15 year olds. Not everyone works 9-5 Monday to Friday either. I really hope they reconsider.
 
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The main reason they did on weekends is to make sure there's enough gamers to make teams of 3. The gamer base is getting thinner and thinner, and only some gamers even care about Cryo. And some people cant do it if they wanted to if they prefer being a lone wolf solo player. So they need to pile up all the interested people into a weekend to ensure as many teams of 3 can be made fast as possible. The Bungie guy even said that in his tweet.

No different than the BS bot kill target of 500M. Estimated date to unlock would be a week from now at the current pace. Suddenly it's announced Cryo is unlocking tomorrow. They assumed the user base would be higher to unlock it faster, but they cant wait.

They could wipe everyone's mega gear at scheduled times, but simply let gamers play Cryo anytime they feel like it. As long as their character has the requirements and there's enough gamers online (or buddies) who also qualify to play, it should be allowable anytime. But if they did that, the wait times would stretch out as players would be spread thin across all days as some gamers want to do cryo on one day, some others and more on the weekend.

The point about economy or uber gun hoarding doesnt even make sense. If you have everyone piling on doing cryo on the weekend, youre going to get tons of gamers accomplishing it and racking up uber loot at the same time. Then matches will suddenly have tons of decked out players. If it's spread out, it'll be less noticeale.

As per the guy's tweet, they are trying to make Marathon a weekend event game. Grind up during the weekdays, then qualify and trio up for a weekend raid. How many games have this kind of gatekept gameplay over a map?
That right if it was running all the time then nobody would be geared enough. This way the community has something to aim for. It would be the same if they had 20k or 500k CCU.
 
kXSTtOeEzSIbQVgw.gif


I really liked the game (level 62 now?) but I might never get to play Cryo because of this weekend-only $5000-ante bullshit
If i load into Cryo and you are random with white shields on my team then thats bull shit. why should you risk nothing while i risk everything to save your ass?

Get yourself in the OT if you want to run Cryo.
 
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I find that fairly condescending if I'm being honest. I have a different taste in games to you that's all and you didn't answer my question.
🙄
...
In order to access the final map in a weekday you could need to do a special mission (specific conditions) that takes you to all previous maps back to back in one run (this mission is only available once or twice in the weekdays after completion). So people can use this structure as a complete "narrative and loot arch" it also can function and a self balancing loop. (you will need to invest time and resources -which you are going to waste/use anyway).
 



🙄
...
In order to access the final map in a weekday you could need to do a special mission (specific conditions) that takes you to all previous maps back to back in one run (this mission is only available once or twice in the weekdays after completion). So people can use this structure as a complete "narrative and loot arch" it also can function and a self balancing loop. (you will need to invest time and resources -which you are going to waste/use anyway).
Thats not how the game works, at all.

But you already know this.
 
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If i load into Cryo and you are random with white shields on my team then thats bull shit. why should you risk nothing while i risk everything to save your ass?

Get yourself in the OT if you want to run Cryo.

If they can make a version of Perimeter which is solo friendly and a version of Perimeter which is duo friendly then they can easily make a version of Cryo which is free pack friendly and playable on any day
 
Have been playing with some friends since release. Nowhere near as much time as others have put in (maybe 50 hours since launch?) and love it. Having said that I disagree 100% with their decision to lock both ranked and cryo to weekends only. If I had to choose they should keep ranked to weekends and cryo any time. I don't care if they think it will "break the economy" I mean come on, it's a game not Wall Street for crying out loud. We're here to play games and have fun, not schedule our play time around when they think we should be able to play certain content. I haven't played MMO's for years now because who wants to be locked in at specific times to do content? I'm 40 with 2 kids, that shit is for 15 year olds. Not everyone works 9-5 Monday to Friday either. I really hope they reconsider.
They need to gatekeep it due to dropping player count.

Other games with ranked mode (pretty much all shooters have some kind of SBMM) dont care about time locking it. If you play a lot, you rank up fast, know the maps best, and level up the fastest. If someone barely plays, well you snooze you lose. SBMM puts you into whichever ranking lobby it thinks you'll play fine in.

Similar to cryo, they want to make the game more like a weekend event. So whether it's ranked mode or cryo raids, they want the hardcore pool of Marathon gamers all playing on weekends ensuring that user base comes together the most at the same time (especially important since cryo is trios only, and I'd assume people who want to rank up the fastest want to do that as a team and not a lone wolfer), while the gamers who dont care about those modes play any time.
 
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If they can make a version of Perimeter which is solo friendly and a version of Perimeter which is duo friendly then they can easily make a version of Cryo which is free pack friendly and playable on any day
I am not sure how you can say this if you are level 63. The game is designed around trios, solos is a tacked on mode.
 
If you'd played the game then you'd know know there is no reason to timegate or slow down progression. Laugh all you want but these thing are to give the non no lifers a fair crack of the whip. Same shit what they did with the Destiny raids .
Which is why every other game of this kind implements identical mecha-- oh. No, Bungie are trying to create "events" using their already anaemic content because this is a live service. To your point, if I want to fire up a Raid in Destiny right now, I actually can. Because it's limited to one run a week, but a given Raid itself is always available. And when they started rotating available content in D1 and D2 (vaulting, sun setting, etc.) players spat the dummy there, too, because it's fucking stupid.
It didn't seem to have anything to do with progression. It seems to have to do with gun economy. If it's up all the time then each season would be flooded with only those best guns and could lead to some nasty stuff...
In an extraction shooter, "progression" is the economy. I didn't word it properly, but effectively we're talking about the same thing. Bungie have created artificial gates to slow down players acquiring the best stuff. Their solution is to deeply inconvenience their player base to the point of parody rather than trying to design a way around the problem. Arc Raiders went with the Expedition system. Bungie went with "fuck you".
The main reason they did on weekends is to make sure there's enough gamers to make teams of 3. The gamer base is getting thinner and thinner, and only some gamers even care about Cryo. And some people cant do it if they wanted to if they prefer being a lone wolf solo player. So they need to pile up all the interested people into a weekend to ensure as many teams of 3 can be made fast as possible. The Bungie guy even said that in his tweet...
Possible, but I'd argue that's just part of the reason. I suspect Bungie are trying to create "events" without actually having to make "events". It's a live service, and they're used to running Destiny. Unfortunately, it seems Bungie still has to make painfully stupid mistakes to learn obvious lessons, just like they did with Destiny. "Bungie thinks Bungie knows best", after all.
 
They need to gatekeep it due to dropping player count.

Other games with ranked mode (pretty much all shooters have some kind of SBMM) dont care about time locking it. If you play a lot, you rank up fast, know the maps best, and level up the fastest. If someone barely plays, well you snooze you lose. SBMM puts you into whichever ranking lobby it thinks you'll play fine in.

Similar to cryo, they want to make the game more like a weekend event. So whether it's ranked mode or cryo raids, they want the hardcore pool of Marathon gamers all playing on weekends ensuring that user base comes together the most at the same time (especially important since cryo is trios only, and I'd assume people who want to rank up the fastest want to do that as a team and not a lone wolfer), while the gamers who dont care about those modes play any time.
Again your experience of the game is exposed here. You have no idea what you are talking about.
 
I am not sure how you can say this if you are level 63. The game is designed around trios, solos is a tacked on mode.
Yes I usually play in trios but a lot of people play solo and Bungie just told them all to go to hell

Example, Gerstmann is one of the only journos who is consistently saying positive things about Marathon and he mostly plays solo only

Bungie have been open to making the existing maps playable to different groups of people and it just seems dumb to make Cryo unplayable to so many people (only trios, only weekends, only $5000 ante).
 
Thats not how the game works, at all.
Is the game even "working" now? .again, past present and future.

People don't trust Bungie anymore.

They made a game for a niche audience while spending hundreds of millions of dollars… Wow. Maybe Bungie is that stupid after all. Or is it just that they failed to capture a broader audience with a subpar product?...
Will Smith Reaction GIF
 
Which is why every other game of this kind implements identical mecha-- oh. No, Bungie are trying to create "events" using their already anaemic content because this is a live service. To your point, if I want to fire up a Raid in Destiny right now, I actually can. Because it's limited to one run a week, but a given Raid itself is always available. And when they started rotating available content in D1 and D2 (vaulting, sun setting, etc.) players spat the dummy there, too, because it's fucking stupid.
Destiny raids are PVE, its completely different. There is not another game attempting to do what this game is doing, im not saying they are gong to be successful but they are having a stab.

I'm sorry i don't mean to be condescending, but you don't understand the game you are talking about.
 
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Again your experience of the game is exposed here. You have no idea what you are talking about.
How am I wrong? Here's the Bungie guy's tweet:

We are of course always iterating and are open to looking at other options in the future, but the Ranked/Cryo Archive weekend decision is really built around three points:

- Preparing: We acknowledge that players will lose a lot of gear on Cryo and Ranked because it is intended to challenge you to your limits. As a result of that, it's important that Cryo and Ranked feel like an event you can schedule towards, grind gear up to do, etc. The loop of spend time grinding gear to spend it in Cryo or Ranked is reflected in this choice as a weekly cycle.

- Economy Talk: We have some great rewards on Cryo that kind of break the bank when it comes to economy and power gain. If we were to look at having it open all the time, we'd probably have to adjust how frequently you can earn these rewards so that we don't flood the game with amazing loot all of a sudden.

- Logistics Time: Cryo and Ranked both have entry requirements (gear ante) that are built around the idea of you matching with other players on an equal investment level. They also both have a high level requirement to ensure you've experienced enough of the game to understand the challenges inherent to the game. This inherently makes the amount of people in that queue at any time unpredictable. Both of these experiences also need a consistent flow of players in the queue to make sure matches are full to retain the challenge. To reduce the match times and allow players to find matches quicker, making it a scheduled event means more players will show up during that window and feed the queue pool better.

We also acknowledge that there are likely some who cannot participate on the weekend or are excited about the experience and want to no-life it for weeks, and we appreciate that. We'll be looking into what we can do to retain these considerations and potentially accommodate this in the future.
 
Is the game even "working" now? .again, past present and future.

People don't trust Bungie anymore.

They made a game for a niche audience while spending hundreds of millions of dollars… Wow. Maybe Bungie is that stupid after all. Or is it just that they failed to capture a broader audience with a subpar product?...
Will Smith Reaction GIF
The game is working very well thank you. I already said they shit the bed with the budget but to to say the game is subpar is ill informed.

Just look at the steam reviews or does not fit your narrative?
 
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How am I wrong? Here's the Bungie guy's tweet:

We are of course always iterating and are open to looking at other options in the future, but the Ranked/Cryo Archive weekend decision is really built around three points:

- Preparing: We acknowledge that players will lose a lot of gear on Cryo and Ranked because it is intended to challenge you to your limits. As a result of that, it's important that Cryo and Ranked feel like an event you can schedule towards, grind gear up to do, etc. The loop of spend time grinding gear to spend it in Cryo or Ranked is reflected in this choice as a weekly cycle.

- Economy Talk: We have some great rewards on Cryo that kind of break the bank when it comes to economy and power gain. If we were to look at having it open all the time, we'd probably have to adjust how frequently you can earn these rewards so that we don't flood the game with amazing loot all of a sudden.

- Logistics Time: Cryo and Ranked both have entry requirements (gear ante) that are built around the idea of you matching with other players on an equal investment level. They also both have a high level requirement to ensure you've experienced enough of the game to understand the challenges inherent to the game. This inherently makes the amount of people in that queue at any time unpredictable. Both of these experiences also need a consistent flow of players in the queue to make sure matches are full to retain the challenge. To reduce the match times and allow players to find matches quicker, making it a scheduled event means more players will show up during that window and feed the queue pool better.

We also acknowledge that there are likely some who cannot participate on the weekend or are excited about the experience and want to no-life it for weeks, and we appreciate that. We'll be looking into what we can do to retain these considerations and potentially accommodate this in the future.
You said they need to gatekeep due to dropping player count. If that was the case they wouldn't drop duo's, cryo and ranked on the same week.
 
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you said they need to gatekeep due to dropping player count. If that was the case they wouldn't drop duo's, cryo and ranked on the same week.
Why would they spread it out? They are jamming stuff as fast as possible to retain player count. Of course the Bungie guy isnt going to outright say it. Why would they spread those things out weeks or months apart?

The fact his Logistics point made it clear they want as many gamers playing on weekends show it. How many shooter games with objectives modes caps it to weekend play?

You could tell the player count is low. That 500M AI bot kill requirement was ignored. It was scheduled to happen some time next week based on the current trend, but suddenly Cryo is out tomorrow. So one of two things happened. 1. They always had a set schedule of end of March (which they even stated way back) and assumed the player count would be higher so 500M kills would be done by now. Or 2. The 500M was an honest target to wait for gamers to achieve. But they pulled the plug and release cryo tomorrow because it was dragging on. At last count the kill count was only at about 350M-ish doing 20M kills per day. If it happened naturally, cryo wouldnt be released for another week.
 
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