Woops, yea I do.Alucrid said:You mean arcade stick?
Woops, yea I do.Alucrid said:You mean arcade stick?
_dementia said:the former, not the latter
the latter i could easily do
Alucrid said:Yeah. I like Trish as well. Her trap assist work nicely. If they fall for it it's an easy combo ending in a hyper combo, she's good on her own as well and also has decent synergy with Sents assist. I also tried Tron who isn't bad either. I used to use X-23 but changed her for Trish/Tron. Ammy is pretty good too...I just need to work on her weapon changes and what not.
Fersis said:So you cant search for players on player match. That sucks. (I used to look for 4-5 bars connections on SSFIV)
Also so you cant see the player 'Profile Card' while searching for lobbies, that sucks because it would be nice to see the player Country to look for closer countries.
The online UI is pretty lame.
I hope Capgod patches some features in.zlatko said:Aside from the core fighting, which also has some issues, the rest of the product that is on the disc is fuck awful. It's the most bare bones fighting game in a long time, and just barely has more content on disc than King of Fighters 12 did.
This game needed way more time in the oven, because I really feel we paid 60-70 bucks just to have it urley from Capcom. I would've had no problem waiting 2-4 more months for spectators, replays, connection bars, change options for private matches, a more fleshed out arcade mode,the ability to kick players from lobbies, see which region players are from, more than 4 colors per character, and more and more this game should have had.
Fersis said:I hope Capgod patches some features in.
Shadow mode will be included in the upcoming DLC pack, along with the two new characters.zlatko said:If we do see things like spectators make it there's only one of two ways it will happen.
1) DLC we pay for 3 months or later from now.
2) New content on Super Marvel vs Capcom 3
Capcom hasn't shown me any reason to think they would give out anything for free, and are heavily focused on getting as much dollars from consumers through whatever means possible. The only times they seem to have something free is when it is 100% worthless dog shit like Tournament DLC mode for SSF4 which no one plays, and most likely the upcoming Shadow Mode DLC will be free since they haven't stated a price for it yet.
Capcom already had DLC characters people had to pay for if they didn't want to pony up for the CE edition of Marvelvs Capcom 3 ready for early March AND they have DLC costumes all lined up also for early March to start releasing them bit by bit.
Grifter said:I'm trying to punish some strings instead of pushblocking. Should I be sneaking a poke in on Ama's close pressure spam with his default weapon? What about Taskmaster's swing-hit you on the way down-swing spam?
gutter_trash said:any tips for slow witted players like me who suck at rush style?
Tiger uppercut said:
hitsugi said:is this a joke or is this.. an improvement from the first set of vids that were shown on srk?
i wonder if liquid metal, rom, etc. will be playing this one..
I'm using pushblocks, but if I see the same situation and can expect the same strings, I want to push the edge and turn it around. These exchanges add up, and it's fun in a gaming trial-and-error sense.GuardianE said:It seems like if you try to punish strings by sneaking hits in, you're just going to eat a fat combo. You need to know which moves in particular (usually a simple S attack) are punishable for each character. Even then, your opponent could have called in an assist to make their punishable move safe. Advancing Guard is pretty important, so I'm not sure why you wouldn't use it.
They're playing on Simple mode, so not really.hitsugi said:is this a joke or is this.. an improvement from the first set of vids that were shown on srk?
Mrcapcom said:I found out that im close to no good with combo people. I just can't seem to get enough combos to do damage what should I do?
At present I used to use like zero/dante/random but now I just stick to Hulk/Storm/Sentinel I can combo and do good damage.
zlatko said:Learn to extend combos to maximize damage, but without over scaling. I can do a really really long drawn out Zero combo, but the damage scaling kicks in so that it's pointless compared to a smaller more BnB combo.
The most basic way to get more damage is to call in an assist during the L M H S you probably do with most characters. For zero I do L, M, H... As the green sword is hitting its 3 hits I do a Chris machine gun assist and hit forward + H which will then let me restart the L, M, H, forward hard once more, thus doubling the damage before I launch my opponent up.
Here's a video of what I mean:
http://www.youtube.com/watch?v=PaqPw-XuH6A
http://www.youtube.com/watch?v=lK6OnkkItYs
Just find the best assists to keep extending what you are normally doing. This will build your meter faster and then allow you to burn it at the end to either kill a character off or have them really close to dead.
it's not NPD time yetKimosabae said:Why havent we gotten sales numbers for this game yet?
o DeathCubeK o said:Sent might be the most boring person to play as and to play against, I absolutely cannot stand it. I'm more or less expecting a patch to give me a higher recovery time. Spamming his lightning and missles just doesn't make for fun or excited gameplay at all. It's all really stale and boring.
Besides, this is my first real fighting game I'd like to get good at, so I suck at stuff anyway...but fighting Sents just isn't fun and is very headachey.
webrunner said:I like how the "bnb basic combo" is a three-character super-chain including x-factor.
_dementia said:it's not NPD time yet
I wouldn't say that, it's just the total sales distribution for this game will be heavily titled towards the western market. I should have mentioned the Media Create numbers though.xero273 said:We got Japan numbers, but no one cares about those.
Wow thanks whats your GT? Shoot me a FR MrCapcomzlatko said:Learn to extend combos to maximize damage, but without over scaling. I can do a really really long drawn out Zero combo, but the damage scaling kicks in so that it's pointless compared to a smaller more BnB combo.
The most basic way to get more damage is to call in an assist during the L M H S you probably do with most characters. For zero I do L, M, H... As the green sword is hitting its 3 hits I do a Chris machine gun assist and hit forward + H which will then let me restart the L, M, H, forward hard once more, thus doubling the damage before I launch my opponent up.
Here's a video of what I mean:
http://www.youtube.com/watch?v=PaqPw-XuH6A
http://www.youtube.com/watch?v=lK6OnkkItYs
Just find the best assists to keep extending what you are normally doing. This will build your meter faster and then allow you to burn it at the end to either kill a character off or have them really close to dead.
Bwuaha, MrCapcom? My gt is Aaronology; We played a bit yesterday in a random player match. You asked me to send you a fr but your friends list is full, dude!Mrcapcom said:Wow thanks whats your GT? Shoot me a FR MrCapcom
Ditto. I played MvC2 Sentinel all the way through, and I didn't even know what a tier was. I didn't know about fly/unfly shenanigans, or anything else that made him as powerful as he was in competitive play. He was just a fun and unique character. Flight Mode was what made Sentinel so enjoyable - I still use it, but I wish it lasted longer.I am kind of dissapointed by how Sent turned out, as he was my favorite character in MVC2. I hope they reverse their decision to limit flight mode to 3 seconds
It depends on the character and the move. Some moves have really tight timing, while others have such a massive window you must be hitting the wrong button if you miss it.Just got the game tonight, is it me or is the button timing tighter than mvc2? Jump in combos seem a lot closer to SF4 than MVC2 timing wise.
Do it in training mode with the inputs on. Look at what the game is reading you as doing each time, and correct as necessary. Sometimes I like to do the combo while looking at my hands instead of the screen, and I notice that I am not doing what I think I am doing.Can someone tell me why when I do ankle slice -> QCF double attack button, half the time I'm doing weapon x prime and half the time I'm doing rage trigger. I don't get it, my inputs are the exact same when I look, but I get two completely different hypers sometimes, I should only be getting rage trigger. Am I canceling too early or too late? (x-23)
Use Dormammu's Mass Change M right as you call Magneto's beam assist, and you can combo off of it for a little under 600K with one meter.Dante (jam)/Mag (beam)/ Dorm (dark hole) - A team I haven't looked at yet but on paper seems to be pretty solid. Dantes pressure with assists isnt as strong with these two as the last team but it should get by (with the exception of dark hole in the corner). Mag's beam assist helps dorm's zoning pretty well, plus jam session should be okay as well. I'm going to mess around with this team later today.
is there a setting for "similar skill", or is that also broken?Zomba13 said:Dear Matchmaking,
STOP MATCHING ME WITH PEOPLE WHO KICK MY ASS.
Sincerely,
A guy with a huge lose streak because of your shitty match making.
There is one, and it doesn't seem to work._dementia said:is there a setting for "similar skill", or is that also broken?
This.Master Milk said:There is one, and it doesn't seem to work.
Freshmaker said:Push block/advancing guard helps keep Wolvierape in check.
depths20XX said:Does anyone not have the "lord" title? I thought there were supposed to be other ones like ranger and knight and stuff.
depths20XX said:Does anyone not have the "lord" title? I thought there were supposed to be other ones like ranger and knight and stuff.
high beam low beam for lyfeLeMaximilian said:Believe Lord goes to those who have high stability. Which in MVC3's case, is almost everyone.
Elcheris said:Has anybody set up a GAF channel for this on PSN yet? It might make finding some friendly practice matches a bit easier.
LeMaximilian said:Believe Lord goes to those who have high stability. Which in MVC3's case, is almost everyone.