I really want to believe but Capcom.
If it was just Capcom's name at stake I'd probably feel the same way, but since Marvel is on this boat as well I'm sure they're not going to allow anything to release that is half-ass.
I really want to believe but Capcom.
It'd be pretty cool if your CFN ID carried over & both games shared a pool of Fight Money.
Does anyone use a $500 custom stick? I mean outside of some weird shit like the body pillow stick.
Capcom seems to be more forward-thinking about how they let us earn Fight Money, even going as far as to enable FM-earning by watching the Capcom Cup. Maybe it'll carry over to MvCI.That would make me buy SFV to gain money lol.
It's going to be a long year lol.
Based on Disney's perfect history of game development?If it was just Capcom's name at stake I'd probably feel the same way, but since Marvel is on this boat as well I'm sure they're not going to allow anything to release that is half-ass.
Because the original releases had some frame dip issues in some stages
Yep.
http://www.b15sdmdesigns.com/
I have one that's a bit shy of 500, but still one of my favorites. (Not a b15...I'd kill for a b15, and all of these are way more than 500).
Based on Disney's perfect history of game development?
Yep.
http://www.b15sdmdesigns.com/
I have one that's a bit shy of 500, but still one of my favorites. (Not a b15...I'd kill for a b15, and all of these are way more than 500).
Is there a archive or summary of the interview anywhere?
It was something only a few top players complained about. It was mostly the PS3, yeah.When? Must've been an incredibly miniscule/rare drop because I never noticed any, or it was a ps3 exclusive issue.
It happened on 360 too. That's why you see so many matches on Bonne Wonderland or the training stage.When? Must've been an incredibly miniscule/rare drop because I never noticed any, or it was a ps3 exclusive issue.
Is there a archive or summary of the interview anywhere?
So hyped I am lolPretty good I'd say.
It happened on 360 too. That's why you see so many matches on Bonne Wonderland or the training stage.
"trust us, it still feel like the game you love, casual friendly, pros on our payroll play it and they like it, good bye"
"trust us, it still feel like the game you love, casual friendly, pros on our payroll play it and they like it, good bye"
Ah, thought they had the least impact on the framerate. My badFrame drops were pretty rare on the 360 version. People pick those two stages in tournament mostly because they're two of the few stages where the background doesn't distract from the action at all and that they're each only 1 notch away from the default random stage option on the stage select.
What time for new footage today?
What time for new footage today?
That whole interview was the Marvel Producer trying very hard to say it won't be as anemic as SFV on launch without directly stating it.
so it the real, major sticking point for people the loss of assists? I feel that's the only true element from this series getting dropped, and we are getting the stones back in favor (I don't think MSH had assists).
I get being skeptical, but this series has seen so many changes, I don't get all the panic coming yet. Skepticism is deserved, but outright denouncement seems a bit jumpy at this point
Their marketing seems to be pretty on point if nothing else so far. Putting X front and center was smart.Gotta make that clear as fuck.
That's the only reason I haven't bought the game.
Their marketing seems to be pretty on point if nothing else so far. Putting X front and center was smart.
5:30 PM PST I believe.
Thanks!5 hours, 40 minutes from now.
I'm really hoping that Niitsuma is working on this -- I remember him Tweeting a few years ago that if he were to make a new MvC he'd try his hardest to bring back all of the Capcom characters and as many Marvel characters as he could. He knows the demand for a huge roster.
How drastic of changes will we see on animations and models? Character facial expressions like X are very static, when he was readying his super he looked so souless.
Yep.
http://www.b15sdmdesigns.com/
I have one that's a bit shy of 500, but still one of my favorites. (Not a b15...I'd kill for a b15, and all of these are way more than 500).
‏@IFCYipeS
If u are complaining about gems in a MVC GAME...u are a 09er and I forgive u.
I have faith in combofiend.
This game gonna be good.
so they don't have the buttons down?
How drastic of changes will we see on animations and models? Character facial expressions like X are very static, when he was readying his super he looked so souless.
While I am happy that they're getting some of the UMvC3 VAs to come back (hopefully that includes Josh Keaton as Spidey), I'm not really expecting Greg Ellis to come back as Rocket. Now don't get me wrong, I loved Greg Ellis' performance as Rocket, it's just a far-cry from the MCU performance to where I could see him getting swapped out for Trevor Devall to better line up with the MCU. At least in the case of Loomis, Keaton, or even Bloom, they aren't that far off from the performances given by their MCU counterparts.
Hope we get strider and in his new design from the rebirth with the virtual scarf.
Thanks!
I'm not impressed with what we've seen on X at all so far. Very sterile and lacking in personality (although considering his actual personality in the games, maybe that's for the best). Not just his face, but his moves looks so uninspired, random punches and an occasional buster shot. The super they showed was a a slightly bigger buster shot, like really? If you want to make X look cool then use his armors or boss powers or something, not the most generic moves imaginable.
I'd rather X be soulless than whine about violence lulI'm not impressed with what we've seen on X at all so far. Very sterile and lacking in personality (although considering his actual personality in the games, maybe that's for the best). Not just his face, but his moves looks so uninspired, random punches and an occasional buster shot. The super they showed was a a slightly bigger buster shot, like really? If you want to make X look cool then use his armors or boss powers or something, not the most generic moves imaginable.
"Marvel 3 fans who played deep into the game without any problems might have trouble understanding this, but Marvel 3 was just too difficult."
"If we want new people from this generation of gamers to come in, then we need it accessible, simple, and playable by anyone. You can't let yourself get preoccupied with nothing but gameplay and balance details.
"That's where the core of the MvC concept lies, not on doggedly keeping the game the way it was before," he concluded.