Nope. At one point, everyone was dead but him so I saw him getting kills.
He'd run away, take cover, one shot a geth pyro. Take cover again, one shot a rocket trooper. Take cover, one shot a Hunter and a few regular geth.
This is literally how it happened.
You still kill most stuff with one clip and if you need to zoom in with your scope then you're doing it wrong. Use tactical cloak to run close to your targets, use debuffing/damage modifier ability, shoot shoot shoot. Move on to next target.
No way dude. Unless you were playing on bronze or something. There is no way you can 1 shot all these people with the Krysae on gold or even silver.
I must be the weird one when i get more glitchs with other classes than Vanguards. I never saw that Biotic Charge bug yet.
If you are playing as host you can't get it.
I rarely play as host. What exactly cause this? Using Biotic Charge at the same time that you died? Well that might explain why i never see it since i rarely die with my Krogan Vanguard, which is the only Vanguard race i play.
I found this bug today when playing vanguard. If you attempt to Biotic Charge an enemy as you die if the charge connects (and you get warped over to the enemy) your body will flail around a bit and upon ressurection you will be in a glitched state for the remainder of the match. Effects of the gltich are the following:
Inability to use weapons (can still use abilities at your own risk as biotic charging can cause you to fall through the ground)
Floating/falling
-Side effect of causing cover to teleport you upwards (you can only really effectively use tall cover)
-Side effect of causing most enemies to initially target you due to their AI, leading to your death almost all the time.
Moving will be erratic and sprinting may or may not function correctly.
Other players can see the effect of this bug.
I have not found any solution other than leaving/finishing a match completely.
i have successfully done this four times using the same method (by accident obviously)
in addition, lag seems to cause Biotic charges to not occur, you will hear the sound effect and see the animation, but the CD doesn't trigger and you don't move.
Sometime the glitched vanguards come in handy as live bait. Cleared the map once or twice because 4+ Geth Primes and half a dozen pyros were just standing there shooting at the dude.
When were the Operation Mastiff packs supposed to be available for PS3 users in Europe, today or tomorrow? Any word on whether the community goal was achieved?
Usually Wednesdays, if I'm not mistaken
If you have a decent team or heavy biotics, glacier is the fastest map to clear. That's still really fucking fast though, nice job
12 minutes on Gold is ridiculous.
Were you all using Claymore/GPS Geth?
Bioware social forum said:Chris Priestly wrote...
Congratulation everyone. The reward packs will be released starting shortly and will all be distributed by the end of day Wednesday.
Just letting those who care know that the operation was a success and they've started distributing the victory and commendation packs.
once you get to eagle X they will never drop again :>Eagle IV...
If I get another Eagle in the commendation pack, I swear....
Got the Victory pack... Valiant II. No sign of the Commendation. I guess I'll contact tech support tomorrow if it doesn't show.
That's just the way it is.----------------------------------------------------------------------------
June 12, 2012
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Saber Assault Rifle
- Damage increased from [389.0-486.2] to [427.9-534.8]
Talon Pistol
- Encumbrance reduced from [1.25-0.7] to [1.1-0.6]
Scorpion Pistol
- Encumbrance reduced from [1.5-0.9] to [1.1-0.6]
Reegar Carbine
- Encumbrance increased from [1.75-1.0] to [1.75-1.25]
Krysae Sniper Rifle
- Damage reduced from [531.2-664.0] to [476.0-595.0]
Hunter Mode Power
- Base damage bonus decreased from 10% to 5%
- Rank 3 damage bonus decreased from 5% to 2.5%
- Base vision range decreased from 20 meters to 15 meters
- Evolution 5 vision range bonus increased from 50% to 60%
Smash Power
- Base cooldown decreased from 8 to 5 seconds
- Base damage increased from 500 to 550
- Range increased from 6 to 8 meters
Shockwave Power
- Base range increased from 10 to 16 meters
Smash Power
- Base cooldown decreased from 8 to 5 seconds
- Base damage increased from 500 to 550
- Range increased from 6 to 8 meters
Talon Pistol
- Encumbrance reduced from [1.25-0.7] to [1.1-0.6]
Too late!I picked up a few of the admittedly not great action figures and have some extra codes since I have no interest in the multiplayer. Not sure what they get you exactly but they can be redeemed at http://social.bioware.com/redeem
DAMY-G5BB-K475-98B4
FV8U-R4UL-DYDZ-3UGG
49W3-NNVR-YXAB-G8F2
Too late!
Collector Rifles, I presume?
Mine's up to III, I believe. I'm sure they'll start offering both it and the Valkyrie as bonuses like the rest of the N7 weapons later on.Fuuuuu... that was my favorite weapon in ME2, and I hate the fact you can't get it from the equipment packs.
EDIT: Gui_PT got the last one - I'll have more codes when I get the rest of the figures.
EDIT: Gui_PT got the last one - I'll have more codes when I get the rest of the figures.