Finally finished the game.
Undeused vidcom. I'm sorry but the amount of BS go here/come here quests that could have easily been managed via the vidcom was insane. Sure in TW3 or DAI, you need to have a face to face because you're in a medieval fantasy world, but a lot of that in MEA could of been done via the vidcom and without needing to land the ship and waste time.
I think game designers need to respect the time of their players and understand that creating needless time sinks doesn't serve any good purpose.
I totally agree with this. They should've made the Tempest the hub for a lot of the quest hand-ins.
Loyalty quests requiring you to meet for a 30-second conversation at some random planet (before sending you to do the actual mission on another planet) are utter bullshit. Cora's has been sat in my Journal forever because I have no reason to revisit Eos.
No, I should not have to visit Aya to speak with Liam about him fucking up some bullshit. Just tell me now! I'm his CO, not his fucking frat-bro that needs me to come hang at a bar so he can tell me about how he completely jeopardised the Human-Angaran alliance with some hazing prank while he creeps on some hot Angaran babes.
I'm enjoying the game, but the flaws are many. Dialogue feels like Fallout 4, but with even less emotional variation. Everything is just "Okay", "Let's do this! Okay!", "Meh, okay" , "I'm sorry for your loss, okay", and "We'll bang later, okay?"
Gil wins the award for speaking like a robot who is trying to fit in with the humans and learn about this emotion we call love. "How do you do fellow kids, I'm the kind of guy who acts first and thinks later. I like to use practical skills because I'm a mechanic and we like that kind of thing. Want to get your hands dirty with me?" Fuck off mate.
Switching profiles sounds cool, but I first need to unlock enough skills to make it competitive with my main build. I'm playing as a shield-powered/shield-recharge on kill Vanguard and I could use an alt-profile for ranged boss-fights.
Squad AI seems okay, but I completely ignore them 99% of the time. The only time I get annoyed is when they kill-steal me (my build needs to get the killing blows to recharge my shields). I should probably use orders to keep them away from my targets.
The squad-AI seems quite aggressive, which works on normal difficulty, but gets them killed quickly on hardcore.
I miss the power wheel for setting up squad combos.