Kurosaki Ichigo said:Trusty Bell 360 - 44k
Trusty Bell PS3 - 30k
Fragile Wii - 23k
worse then trusty bell wtf
Kurosaki Ichigo said:Trusty Bell 360 - 44k
Trusty Bell PS3 - 30k
Fragile Wii - 23k
goompapa said:Fragile bombed....before it even hit the shops.
ccbfan said:Third parties should completely ignore the PSP.
Stumpokapow said:That's certainly true. A 30-40k initial shipment is not encouraging. Still, at least it cleared one length (retail->consumer) of the "bomba chain".
Trusty Bell is a Mainstream J-RPG.....fragile, not so much...is it even a rpg ?farnham said:worse then trusty bell wtf
cw_sasuke said:Trusty Bell is a Mainstream J-RPG.....fragile, not so much...is it even a rpg ?
If Namco expected more they should have advertised it ;Oksamedi said:I hope you understand with what I meant with all the publisher--> retailer talk the last time. A small minority of the posters seem to think that selling out of initial shipment means succes for the publisher. Its a succes for retailers sure, but I doubt Namco expected to sell 30, 40K for Fragile.
pretty slow week.Kurosaki Ichigo said:Lately nope, they have had slightly altered numbers and positions.
From sinobi:
Zill 29k
Fragile 23k
Haruhi 19k
L4D 17k
DSi 45k
PSP 41k
Wii 26k
PS3 17k
DSL 14k
360 7k
Trusty Bell 360 - 44k
Trusty Bell PS3 - 30k
Fragile Wii - 23k
Haruhi PSP - 71k
Haruhi PS2 - 113k
Haruhi Wii - 19k
wrowa said:If Namco expected more they should have advertised it ;O
ksamedi said:I think the problem is that its just not a game that is destined to sell well. Even with advertising, I would have expected it to bomb. Advertising is not the cure for everything. Sometimes a game just doesn't sell.
Kurosaki Ichigo said:From sinobi:
markatisu said:You did this just to get Spiegel to post didn't you :lol
Shipments aren't dependent on retailer only though, they're a combination of both. Since we don't know the budget for the game (that includes everything from game dev to marketing), it's safe to say assume selling out your first shipment should be considered a success. Otherwise we'll be going back to LanceStern's method, which no one would like to see.ksamedi said:I hope you understand with what I meant with all the publisher--> retailer talk the last time. A small minority of the posters seem to think that selling out of initial shipment means succes for the publisher. Its a succes for retailers sure, but I doubt Namco expected to sell 30, 40K for Fragile.
Vinnk said:You have to wonder why they greenlight games they don't plan to promote. If they don't think they have sales potential to begin with, why make them?
It's the passion!Vinnk said:You have to wonder why they greenlight games they don't plan to promote. If they don't think they have sales potential to begin with, why make them?
ksamedi said:You can see it as bomb policy I guess.
markatisu said:I was a bit impressed by Fragile, I got it yesterday and the controls are well implemented (like Luigis Mansion meets something like Myst), the art direction is great even if the story is kinda weird.
frankie_baby said:figures for the wii are very low but still higher than ps360 combined, when is the next big wii release?
Spiegel said:Monster Hunter 3 demo + free Monster Hunter G in April. I think
And Wii Sports Resort Q2
Spiegel said:Monster Hunter 3 demo + free Monster Hunter G in April. I think
And Wii Sports Resort Q2
Spiegel said:Monster Hunter 3 demo + free Monster Hunter G in April. I think
And Wii Sports Resort Q2
schuelma said:I don't have last years numbers on me, but my impression is that hardware is drastically down pretty much across the board, with the exception of the 360. Wii is the biggest offender from what I remember. Of course last year Wii Fit had just released and Smash Brothers was coming out..
Wii 82,232
GBASP 319
GBM 588
DSL 102,919
PS2 14,956
PS3 34,322
PSP 83,676
X360 5,543
Wii 75,824
GBASP 243
GBM 566
DSL 90,536
PS2 12,796
PS3 32,264
PSP 65,278
X360 4,437
Stumpokapow said:Easy way to get data:
Garaph -> Weekly Overview (http://garaph.info/weeklyoverview.php)
Previous / Next week (http://garaph.info/weeklyoverview.php?week=2008-12-29)
Change date in title (http://garaph.info/weeklyoverview.php?week=2008-01-12)
Tada!
Week of 01-07
Code:Wii 82,232 GBASP 319 GBM 588 DSL 102,919 PS2 14,956 PS3 34,322 PSP 83,676 X360 5,543
Week of 01-14
Code:Wii 75,824 GBASP 243 GBM 566 DSL 90,536 PS2 12,796 PS3 32,264 PSP 65,278 X360 4,437
Ta-da!
another code is a semi big title as well (100k ish probably)frankie_baby said:figures for the wii are very low but still higher than ps360 combined, when is the next big wii release?
farnham said:another code is a semi big title as well (100k ish probably)
Flying_Phoenix said:It's okay.
But yeah this is probably why Capcom is the only non-Nintendo Japanese publisher that still has significant reigns on the market (both sales wise, and erosion wise (is that the word?) ). They release widely different games in terms of budget, play-style, demographic, and region appeal.
With success, do you mean to earn money? It is true as you say, we dont know the budget for the game, but from an interview regarding Fragile we know that the game has been in development for around 2 years. There was also a comment in the same interview that was "RPGs need a lot of money".BishopLamont said:Shipments aren't dependent on retailer only though, they're a combination of both. Since we don't know the budget for the game (that includes everything from game dev to marketing), it's safe to say assume selling out your first shipment should be considered a success. Otherwise we'll be going back to LanceStern's method, which no one would like to see.
http://www.neogaf.com/forum/showpost.php?p=14178856&postcount=105Fragile has actually been in development for around 2 years and became a fairly big project over time. "RPGs need a lot of money", he says. As expected, they intend to recoup these development costs with the game sales, and derived products. But the distribution and advertising won't be cheap either.
I would.BishopLamont said:Otherwise we'll be going back to LanceStern's method, which no one would like to see.
frankie_baby said:how did the ds version do? and has it been getting any promotion
He drew the line between success and failure at 300k units sales, ignoring all other possible parameters.test_account said:By the way, how was the LanceStern method?
Ah ok. I think that i remember his nick, but i dont think i remember which method he used to determine if a gam sold sucessfully or not, so i had to ask Thanks for the answer!Datschge said:He drew the line between success and failure at 300k units sales, ignoring all other possible parameters.
Haha. Hard imagine Garaph is notorious enough outside of here to have made the notice of a specific block list. Do you have most things blocked by default and somehow NeoGAF is an exception?schuelma said:I'm at work so Josh's site is blocked.
Why bother before DQXI? They can drop in the summer if things don't pick up.BishopLamont said:DS price drop incoming?
JoshuaJSlone said:Haha. Hard imagine Garaph is notorious enough outside of here to have made the notice of a specific block list. Do you have most things blocked by default and somehow NeoGAF is an exception?
jarrod said:Wii's more worrying imo. :/
well we dont know which is the next game after another codeschuelma said:Yeah Wii has absolutely nothing to spur hardware until probably April at the earliest. They have some software that might sell ok in the meantime (Another Code, WE 09, One Piece), but nothing that will help this downward trend. The 2nd half of 09 is going to have to do gangbusters to catch up to 08.
schuelma said:Yeah many sites are blocked, but somehow Facebook and GAF have so far escaped. If those two go I don't know what I'll do
farnham said:well we dont know which is the next game after another code
could be line wars or cosmic walker.. who knows..
AyuFanatic86 said:Hey, more impressions please!
Also, could you say how hard this game is without the knowledge of Kanji? I can read Katakana and Hiragana, and planned to buy this game if there was no announcment for a western release soon.
bttb said:Weekly software data for 2007 is not available. However, first-half and full-year data for 2007 is.
markatisu said:I mean you get the "jist" of things
donny2112 said:Japan + gist = jist
Agreed. It's actually got a pretty nice filler lineup though, but no real "stand outs" to drive things. :/schuelma said:Yeah Wii has absolutely nothing to spur hardware until probably April at the earliest. They have some software that might sell ok in the meantime (Another Code, WE 09, One Piece), but nothing that will help this downward trend. The 2nd half of 09 is going to have to do gangbusters to catch up to 08.
EDarkness said:I think Fragile's biggest problem is that it's just not that good of a game. The atmosphere is nice, the graphics are nice, but the gameplay just isn't that good. I bought it and so far the "game" part of it isn't holding my interest. It's a shame, too, because I had high hopes for it.
goompapa said:The Wii audience just doesn't respond well to these kind of games(new core-game franchise, poor promotion).
jarrod said:Agreed. It's actually got a pretty nice filler lineup though, but no real "stand outs" to drive things. :/
List (w/dates only)!
01.29.09 Final Fantasy Crystal Chronicles: Echoes of Time (Square Enix)
01.29.09 Tomb Raider Underworld (Spike)
02.05.09 Another Code-R: Kioku no Tobira (Nintendo)
02.05.09 High School Musical 3: Senior Year DANCE! (Disney Interactive Studios)
02.12.09 Skate It (Electronic Arts)
02.19.09 Dead Rising: Zombie no Ikenie (Capcom)
02.19.09 Wii de Asobu: Metroid Prime (Nintendo)
02.19.09 SimAnimals (Electronic Arts)
02.26.09 One Piece Unlimited Cruise Episode 2: Mezameru Yuusha (Bandai)
02.26.09 Winning Eleven Playmaker 2009 (Konami)
03.05.09 Relaxuma: Minna de Goyururi Seikatsu
03.12.09 Boku to Sim no Machi Party (Electronic Arts)
03.12.09 Phantom Brave Wii (Nippon Ichi Soft)
03.12.09 Sonic to Ankoku no Kishi (SEGA)
03.12.09 We Cheer (Bandai)
03.19.09 Jikkyou Powerful Pro Yakyuu Next (Konami)
03.19.09 Monopoly (Electronic Arts)
03.19.09 Tiger Woods PGA TOUR 09 All-Play (Electronic Arts)
03.19.09 Winter Sports 2009: The Next Challenge (Arc System Works)
03.26.09 Suzumiya Haruhi no Heiretsu (SEGA)
03.26.09 Yu-Gi-Oh 5D's: Wheelie Breakers (Konami)
04.02.09 Winning Post World (KOEI)
04.23.09 Meja-Maji March (Square Enix)
04.23.09 Monster Hunter G (Capcom)
04.30.09 Fish Eyes Wii (Marvelous Entertainment)
...granted it's going to fill out for April, and there's WiiWare to also consider, but MHG looks like the only thing lined up that could crack 250k imo. :/