Link
The Autumn Wind
Watch it end up being for the PS2/PSP.Stumpokapow said:the game has, the platform hasn't--but i dare you to look at the screenshot and conclude it's for any other platform.
Watch it end up being for the PS2/PSP.Stumpokapow said:the game has, the platform hasn't--but i dare you to look at the screenshot and conclude it's for any other platform.
Segata Sanshiro said:It's also pretty hard to say Japan is looking for fresh ideas when there isn't a single fresh idea in the top 10. Hell, the closest thing to a fresh idea in there is a jRPG and a hentai tennis game.
Link said:Watch it end up being for the PS2/PSP.
Are you that stupid, really? You shouldn't be mixing your dreams and the reality, if you still want to be a complete ignorant about a game, so be it, but I already told you what the game is and what the game is not, and it didn't have anything to do with its sales. But hey, continue acting like a tool, it always brings a smile to my face to see such posters come up on these threads.gantz85 said:So Kurosaki Ichigo in the previous thread was talking down Musou Orochi Z sales against my suggestion, it looks like that poster knew fuck all :lol
Sage00 said:I think it used to be pretty big back in the PS1 era, 300k+. The days when the series had that kind of appeal are long gone.
bttb said:First Day Sales (03/12)
[PS3] Musou Orochi Z (Koei) - 79k (60%)
[WII] Wii de Asobu: Pikmin 2 (Nintendo) - 10k
http://ameblo.jp/sinobi/entry-10223394439.html
Well, maybe with re-releases and that the first one could go there. Here's the best I can find:Sage00 said:I think it used to be pretty big back in the PS1 era, 300k+. The days when the series had that kind of appeal are long gone.
Kurosaki Ichigo said:Are you that stupid, really? You shouldn't be mixing your dreams and the reality, if you still want to be a complete ignorant about a game, so be it, but I already told you what the game is and what the game is not, and it didn't have anything to do with its sales. But hey, continue acting like a tool, it always brings a smile to my face to see such posters come up on these threads.
No, we were not. Maybe in your dreams like I said. The game is a port whether it sells 7900, 79000, or 790000. Sales don't define what a game is. I had to define what the game was for you, because you clearly don't have any idea and started bringing nonsense arguments like about 360 games performance to say why PS3 was getting it and not 360.gantz85 said:We were talking about what the game was and was not in context of its sales performance. You can also see my very post you quoted to know that I already knew what the game was.
Bad loser whining :lol
test_account said:Ah ok, so that is how the Eyetoy camera works, thanks for the info! I found some Eyetoy Boxing video on YouTube: http://www.youtube.com/watch?v=dj3UrfjbGIs&feature=related
Ye, it seems to be quite a different accproach between the Eyetoy and the Wii controller to put people in motions as you say
test_account said:The way i understood AranhaHunter's question about the Eyetoy doing much of the same stuff as the Wii does was that if Wii has next-gen controllers, then was the Eyetoy games next-gen controllers as well, due to that the concept is abit similar, about doing different motions to what you are doing in the games? That is why i asked about the Wii and the Eyetoy were similar in their concepts But i might have missunderstood, maybe this isnt what he ment.
What i think is pretty unique with the Wii though is that the motion controller is the standard controller, and not some accessory like the Eyetoy is. The Wii controller also seems to be more advanced when it comes to the movements and what you can do with the motion controls compared to what you can to do with the Eyetoy camera. And by being a standard controller to a console, i guess that the Wii controller is more next-gen than the Eyetoy or any other previous motion controls accessories
EDIT: I added some text.
Flying_Phoenix said::lol There is no way it's a PSP/PS2 game. PSP is too weak to handle those graphics and the PS2 in Japan is dead.
BlazingDarkness said:I think having Rorona 'go back to its roots' for the series, and release on the ps3 could actually work well for the series, sales wise, anyone else agree?
Yazus said:Too bad SO4 dropped so fast... well I think 200k mark is good in a way or another... Lets hope it sells much more LTD
Even though I already have it, I would double dip for a PS3 version. This is one genre that needs a PS3 port, especially in Japan. More people need to play it, it's a fun game.Yazus said:Too bad SO4 dropped so fast... well I think 200k mark is good in a way or another... Lets hope it sells much more LTD
LiquidMetal14 said:Even though I already have it, I would double dip for a PS3 version. This is one genre that needs a PS3 port, especially in Japan. More people need to play it, it's a fun game.
You clearly didn't know what the game consisted of, Kurosaki Ichigo came and cleared it up for you. His doing you a favor so I don't know why you're acting up about it.gantz85 said:We were talking about what the game was and was not in context of its sales performance. You can also see my very post you quoted to know that I already knew what the game was.
Bad loser whining :lol
Totobeni said:since PS3 sell 3 or 5 more times that Xbox360 games on Japan ( like biohazard 5 , and hell we don't know what PS3 can do with a popular JRPG titles in Japan yet ) why can't SCEJ moneyhat publisher there ? it will be easier for Publisher I guess since they will get sales plus hat moneyz
but seriously , I don't blame publishers for getting money hats , it's their lose if their games didn't sell well on Xbox 360 , it's just SCEJ need to work on their own lineup more like the great stuff SCEA and SCEE are doing in the west , SCEJ must to bring some JRPG even the semi-good to PS3 , Wild Arms , Ape Quest 2 or use you famous IPs Alundra , Dark Coud..ect
iceatcs said:new colour.
I feel less honorable for not having known that :\Segata Sanshiro said:They released some really nice looking new colours. Prior to this, the 3000 was only available in Black, White, and Silver (outside of limited bundles), and you *know* Japan don't play dat.
Of the ones that have been announced, at least, I think Metroid Prime 2 also remains.Allan Holdsworth said:So Chibi Robo is the last of the GameCube ports left to release?
Sequels to established PS2 franchises still put up decent numbers. Whether the others not lighting up charts is more due to lack of supply or lack of demand, I haven't paid enough attention to PS2 release lists to say.AranhaHunter said:Big releases still sell very well on PS2.
JoshuaJSlone said:Of the ones that have been announced, at least, I think Metroid Prime 2 also remains.
Sequels to established PS2 franchises still put up decent numbers. Whether the others not lighting up charts is more due to lack of supply or lack of demand, I haven't paid enough attention to PS2 release lists to say.
But as a relevant bit of information, here are all the PS2 games released since the beginning of 2008 to pass 100K.
JoshuaJSlone said:Mario & Luigi RPG 3 (3432) shows some surprising legs.
Yes, more Hardware (21.462.345) and more software (~250.000.000), Tie Ratio ~ 11,65Second said:Wow at NES' success. Never knew that.
Did Ps2 do better as a console?
Captain Smoker said:Yes, more Hardware (21.462.345) and more software (~250.000.000), Tie Ratio ~ 11,65
Yes, and if we consider that there wasn't a big market before the NES came out it's even more astonishing.Second said:Oh ok, thanks for the info dude.
I always thought SNES was the best selling console in Japan, followed by Ps2. Never knew NES was such a monster there...
I wonder if Wii will ever surpass NES or SNES in Japan.
Unfortunately i have no idea how well the Eyetoy games sold. I am wondering on how much they sold.AranhaHunter said:Interesting video, I wonder why it wasn't more succesful back in the days, or was it? I don't know, never been too much of a fan of motion controlled games.....Sony should try to revive their Eye Play/Toy/Kinetica/etc series for the PS3 Eye considering all the success of Wii Sports/Play/Fit/etc.
Ok, then i understood you correctly Ye, i think that the Wii controller is more advanced and precise as well. And the Wii controller might offer more things than what the Eyetoy can do as JoshuaJSlone said earlier, like playing golf and to wave a sword around (like in a Star Wars game for example). I think the Wii works better with these kind of things, which might let you do more advanced montions, at least in my opinionAranhaHunter said:That's what I meant and I still think they do pretty much the same thing, just have different ways of achieving it. Also seems like the Wii controller is more advanced and precise.
Wow, i didnt know that the NES and the SNES (or the Famicom and the Super Famicom) was that popular in Japan. If i am not mistaken, the NES sold like maybe 7 million consoles in the whole Europe for example.Captain Smoker said:Hardware:
NES: 19.230.000
SNES: 17.170.000
Software:
NES: 225.860.000
SNES: 194.850.000
Are there really about 5.500 different PS2 games, or does this number contains different "product codes" (or what i shall call it) on many of the same games? If i am not mistaken, that there are something around 1.000 unique NES/Famicom games, so that seems correctCaptain Smoker said:Yes, and if we consider that there wasn't a big market before the NES came out it's even more astonishing.
And another funny fact:
No. of Games [NES]: 1.047
Total Software [NES]: 225.860.000
Average [NES]: 215.721
No. of Games [PS2]: ~5.500
Total Software [PS2]: ~250.000.000
Average [PS2]: ~45.450
Ye, maybe, but i dont know if these games will make it to around 5000 different PS2 games. After doing a quick Google search i found a site that listed something about 170-200 Simple Series games for the PS2:BishopLamont said:I bet those pachinko (pachislot) games fill up quite a chunk of those PS2 games, oh and that super series.
Captain Smoker said:Ah, I found the source I've been thinking of:
http://www.scei.co.jp/corporate/data/bizdatatitle_e.html
It says 5.701 titles but it includes also shipments to Asia and South Korea.
GameFAQs has 2.750 different titles in their database, should be more accurate.
Let's say 3.000
kswiston said:ESRB has rated 1891 titles for PS2. If you factor in games from Europe and Japan that never made it over here, 3000 is probably a conservative estimate.
DarkMehm said:This is only about Japan.
donny2112 said:For RE0, 2, 3, CV (DC/PS2), and 4 (GCN/PS2), their second weeks, as a percentage of their first week, varied from 12-32%. Applied to RE5 (PS360), that would mean a second week of 48-127K. Based on the hardcore nature of the PS360 userbase (e.g. DMC4 had the lowest second week percentage of the series as did MGS4), I'd guess around 70K (RE2's second week percentage of 18%) for RE5 PS360. Personally, I do not consider the weekly percentage tracking as useful as the 1st week/LTD % value, but as I was curious enough to calculate the values, I thought I'd share.
cvxfreak said:I think UC and REmake had some of the longest legs in the series, even if their sales weren't that huge, right?
cvxfreak said:Every RE since RE4 PS2 seems to sell quite a bit on a weekly basis.
Ye, i thought it had to include other countries as well 3000 games sounds much too, that would be about 1 game released almost every day for 9 years (which is about 3285 days) in a row, but maybe it is possible?Captain Smoker said:Ah, I found the source I've been thinking of:
http://www.scei.co.jp/corporate/data/bizdatatitle_e.html
It says 5.701 titles but it includes also shipments to Asia and South Korea.
GameFAQs has 2.750 different titles in their database, should be more accurate.
Let's say 3.000
I am not that into Famicom collecting, but i think there actually excist about 1000 different Famicom games. I did a search on Google and i found this website:kswiston said:Yeah I misread/misinterpreted part of that exchange. test_account mentioned their being about 1000 unique NES titles (which is the worldwide number), and I thought he continued that line of thinking to the PS2 figure (with "product codes" also including different regional versions). I think that original misreading went on to color my interpretation of Captain Smoker's posts.
I think the number of PS2 games that SCEI listed on their website contains different region codes. For example, if Final Fantasy X was released in Japan, South-Korea and in Hong Kong, then i think that SCEI would have counted this as 3 games instead of as 1 game.kswiston said:I should have clicked the SCEI link in that quote to see the breakdown by region
That said, Japan must produce unprecedented levels of PS2 shovelware considering we A) have 3500 less titles in North America, B) eventually get the majority of their good-great titles, and B) still have loads of bargain bin fodder in the 1900 titles that have been released.
Ah ok, thanks for the info! I guess the rest 52 games (1450 - 1398) that Adol listed are special releases or something like that?Captain Smoker said:@test_account:
There are 1.398 different (and licensed) SNES games released in Japan, you can see all this data here:
http://www.nintendo.co.jp/ir/library/historical_data/pdf/number_of_titles_e0812.pdf [PDF]
http://www.nintendo.co.jp/ir/library/historical_data/xls/number_of_titles_e0812.xls [Excel]
Official Nintendo data.
test_account said:Ah ok, thanks for the info! I guess the rest 52 games (1450 - 1398) that Adol listed are special releases or something like that?
EDIT: I just read some more in that Digitpress.com thread i linked to above here and i see now that Adol says there are "approx. 1450 titles", and not exactly 1450 titles, sorry about the miss information :\ He also says this number includes many "Not for resale" games as well, so i guess that the rest of the games he have listed are "Not for resale" games and some special version games or so
Oh, i didnt know that. Is there any reason why they havnt listed the last 3 games?DarkMehm said:Well, it's not like Nintendo is the all-mighty and wise. N64 got 199 releases and they list 196.
So, SNES = 1398 games. N64 = 199 games. Such a big drop (85%+) from SNES to N64.DarkMehm said:Well, it's not like Nintendo is the all-mighty and wise. N64 got 199 releases and they list 196.
Captain Smoker said:Layton update! [from 2chan]
Numbers as of 03/01/2009
Professor Layton and the Curious Town: 945.841*
Professor Layton and Pandora's Box: 880.330**
Professor Layton and the Last Time Travel: 729.218
*17.244 units since 12/31/2008
**14.376 units since 12/31/2008
CiSTM said:Godspeed, Godspeed Mr. Layton.
Hmmm, would be interesting to know europe's numbers too.
bttb said:The totals for Curious Town and Pandora's Box include Friendly-Han releases.
bttb said:Level 5 released updated versions of Curious Town and Pandora's Box for the same price (4,800 yen). Notable differences are the inclusion of Furigana readings for Kanji, and unlocked weekly puzzles.
Famitsu combines sales of the original version and friendly version as they are essentially the same game.
bttb said:ASCII Media Works have stopped providing their weekly game market report (pdf). All previous entries have been removed.
This means no more Dengeki software totals. Weekly Dengeki data will be reduced to a TOP10 chart + hardware.