womfalcs3
Banned
Hcoregamer00 said:I hope you aren't implying that you are part of the problem.
No. I use the official firmware. By games I mean like the PS1 games from the PS Store (I own two of those now) and original IP's (Like Beats).
Hcoregamer00 said:I hope you aren't implying that you are part of the problem.
gcubed said:looks like the ps2 is slowly dying... finally
I hope that software sales pick up when good software is released (we haven't seen much in the past few weeks, while other consoles had one great game after another). It has proven already that it _can_ sell games.
gcubed said:i agree... pandora or not, Sony CAN fix the pirating situation if things turned super ugly and they needed to. Once hte psp store / ps network sharing hits the psp that may help. Right now it looks like Sony is taking the best homebrew ideas and putting them in the real firmware, trying to take away advantages.
iidesuyo said:Software is still strong though.
The PSP also competes with the iPod (video), Sony completely missed out the mp3 revolution and has now the chance to get back some of the market share.
I hope that software sales pick up when good software is released (we haven't seen much in the past few weeks, while other consoles had one great game after another). It has proven already that it _can_ sell games.
Hcoregamer00 said:There is, have strong firmware and require all the new games to have the absolute newest firmware.
Sony could do something about the piracy, but it looks like they are watching it from far away just because it is pushing hardware, and hardware is profitable.
That's true too.RamzaIsCool said:Well Sony might think that way, but think about the consumer. Would you be content with a devise that has no games comming out for it. There was widespread piracy on both PSX and PS2, but that didnt stop great software sales, so the flow of games developed on it never stopped. The PSP situation is completely diffrent, you just cant look to these charts and say good week PSP, because it simply isnt.
iidesuyo said:Software is still strong though.
The PSP also competes with the iPod (video), Sony completely missed out the mp3 revolution and has now the chance to get back some of the market share.
I hope that software sales pick up when good software is released (we haven't seen much in the past few weeks, while other consoles had one great game after another). It has proven already that it _can_ sell games.
Souldriver said:That's true too.
In some ways the PSP really is a failed platform. I think there's nothing to do about the peculiar situation the PSP is in: very strong hardware sales, zero software sales. The software market is DS'es territory.
I think Sony is just "enjoying" the situation as it is, at least it gives them some hardware profit. Third party support has gone down the shitter anyway, so they'll have to wait and hope that somewhere in the near future they can start with a clean plate and a new handheld. They'll have to pull a Nintendo though; getting back support from publishers who got burned in the previous generation.
Kuramu said:Just trying to imagine how far DS could go. Has DSL ever even had a pricedrop? What's the magic price for handhelds?
Maybe. But with this strategy (as you suggest) you really are bringing in the pirating crowd in your userbase. It would only take a few days before the new firmware is cracked again and pirating can continue. A DS can be pirated pretty easy too, but Nintendo is lucky the vast majority of their customers has no clue they can play games on it "for free". With the PSP it's the exact opposite situation: as of now practically only pirates are buying the handheld (going by the hardware/software ratio at least).RamzaIsCool said:So if I understand this right, Sony is using the current piratable PSP as a Trojan horse. Let the consumer buy PSPs and hack them as much as they want, then Sony will release a super populair game KH/ MH:whatever with firmware that takes that away. Leaving millions of people with a machine they have to buy games for.
HK-47 said:It went up in price I believe
Magic number is $99
Xeke said:The PSP hardly competes with the iPod...
It's looking like this year for DS will end about a million below last year. If every year from now on it drops two million, it's still got a good 10 million to add to its total.Leonsito said:I wonder when the DS will stop selling, last year numbers were higher than this, and the DS is now at PS2 LTD level, but the PS2 reached the 20M in its last "glorious" weeks, the DS may do another couple of years.
Souldriver said:Maybe. But with this strategy (as you suggest) you really are bringing in the pirating crowd in your userbase. It would only take a few days before the new firmware is cracked again and pirating can continue. A DS can be pirated pretty easy too, but Nintendo is lucky the vast majority of their customers has no clue they can play games on it "for free". With the PSP it's the exact opposite situation: as of now practically only pirates are buying the handheld (going by the hardware/software ratio at least).
Souldriver said:That's true too.
In some ways the PSP really is a failed platform. I think there's nothing to do about the peculiar situation the PSP is in: very strong hardware sales, zero software sales. The software market is DS'es territory.
I think Sony is just "enjoying" the situation as it is, at least it gives them some hardware profit. Third party support has gone down the shitter anyway, so they'll have to wait and hope that somewhere in the near future they can start with a clean plate and a new handheld. They'll have to pull a Nintendo though; getting back support from publishers who got burned in the previous generation.
HK-47 said:It went up in price I believe
Magic number is $99
Hcoregamer00 said:The funny part is that if they wanted to, they could keep the PSP hardware well into the DS successor's lifecycle just because the DS2 will be at most, a portable gamecube. By then the PSP could be price dropped to $79-99 and have it compete with the DS successor until Sony releases another uber powerful handheld.
Granted, for this strategy to work, the console needs to be viable, and that means they need to have 3rd party software. Since that is impossible now that Nintendo has the 3rd party locked they are forced to go the Game Gear or Neo Geo Pocket route. That essentially means that they support the console for the next 8 years with sony software (1st party games), even that is impossible considering that even now the console gets slim pickings from Sony's Worldwide Studios.
For the USA it is $79.99, the price which the GBA launched at. This means that Nintendo could sustain themselves in America for a VERY LONG TIME.
gcfan2k5 said:I couldve sworn i bought a GBA for $99.99 on day one....
gcfan2k5 said:I couldve sworn i bought a GBA for $99.99 on day one....
DiddyBop said:no,its just the avg internet user/gamer who are savvy enough to do this,and they represent such a small part of the market that their piracy doesnt hurt sony.
donny2112 said:I don't know about you, but I did.
http://i45.photobucket.com/albums/f64/donny2112/Sales Numbers/JPNConsoles-18.png
http://i45.photobucket.com/albums/f64/donny2112/Sales Numbers/JPNHandhelds-20.png
The Wii in 2007 is looking a lot like the DS in 2005, except two weeks behind.
Hcoregamer00 said:Oh, my bad.
The GBA did launch at $99.99, but didn't hit the sweet spot until it hit $79.99
There
donny2112 said:What? It was in the middle of the sweet spot its whole life. :lol
gcfan2k5 said:Holy shit end year graphs are insanely cluttered:lol
Any chance of releasing bar graph versions for those of us whos brains hurt looking at that?
PantherLotus said:one moment my chart-overwhelmed friend. I will whelm you in a moment.
dude said:If they release a bundle with a new color/model, watch DS sales rise to the sky.
Hcoregamer00 said:Not when you consider that 33 million of the 80 million GBA's were sold in America, a country that stuck with the Gameboy Advance long into the DS's life.
blitz64 said:I read somewhere that Nintendo already has a remodel smaller DS ready to be release. I think the story was on *******, the new model doesn't have a gba slot. It'll probably release around mid 2008.
blitz64 said:I read somewhere that Nintendo already has a remodel smaller DS ready to be release. I think the story was on *******, the new model doesn't have a gba slot. It'll probably release around mid 2008.
donny2112 said:http://www.gamesindustry.biz/content_page.php?aid=4112
The GBA dropped to $79.99 in September 2004, ahead of the DS release in the U.S.
Average U.S. Monthly sales from launch until August 2004: 571K
Average U.S. Monthly sales from Sept-04 until DSL launch: 446K
You were saying something?
To get as apples-to-apples as possible, I'll try and get the sum of all DS games in the weekly Famitsu Top 30 for the first 48 weeks of both years. This may be a bit off from actual in that there are a few instances where I could figure out sales for weeks where they dipped off the top 30 for a week or such things; but it should be close enough and off similarly for both years.RamzaIsCool said:Dunno about the DS part, hardware is a bit down from last year. But it will be intresting to see software comparison, software sales for the DS in 2006 was unbelieveble, maybe its me, but it seems down in 2007 by a much bigger margin then the HW figures.
Hcoregamer00 said:Yes, I certainly was.
The price drop increased the life of the console and it increase the lifespan of the GBA in light of the DS. A drop on a monthly basis by that much considering a successor handheld was on the horizon is quite small.
donny2112 said:That's not what you were saying, though. You were saying that the GBA didn't hits its sweet spot until it hit $79.99. That view is less than correct.
I don't know if it's impossible. Wasn't the original Game Boy slumping until the original Pokemon games were released and revived it for a few more years?Hcoregamer00 said:The funny part is that if they wanted to, they could keep the PSP hardware well into the DS successor's lifecycle just because the DS2 will be at most, a portable gamecube. By then the PSP could be price dropped to $79-99 and have it compete with the DS successor until Sony releases another uber powerful handheld.
Granted, for this strategy to work, the console needs to be viable, and that means they need to have 3rd party software. Since that is impossible now that Nintendo has the 3rd party locked they are forced to go the Game Gear or Neo Geo Pocket route. That essentially means that they support the console for the next 8 years with sony software (1st party games), even that is impossible considering that even now the console gets slim pickings from Sony's Worldwide Studios.
gcfan2k5 said:Panther, what do you use to make your charts and graphs? Much easier on the eyes thanks
Hcoregamer00 said:I should have said the sweet spot was the first hardware revision.
Hcoregamer00 said:Since you know the numbers, what was the total LTD of the console before the price drop and the LTD of the console after the price drop?
PantherLotus said:talent and a keen sense of decorating
PantherLotus said:talent and a keen sense of decorating
3. WII - 170,558 | 115,057 | 3,311,401 | 4,231,044
...
8. NGC - 32 | 46 | 10,495 | 4,179,963
donny2112 said:While sales did pick up with the GBASP release, they were super awesome before it, too. I still say the "sweet spot" for the GBA was its whole life and at whatever price it happened to be at that time.
In contrast, the "sweet spot" for the DS was the DSLite release, and its price didn't change then, either.
Gahiggidy said:Wow. How long exactly did that take? 55 weeks? I know its been on sale for 379 days.Code:3. WII - 170,558 | 115,057 | 3,311,401 | 4,231,044 ... 8. NGC - 32 | 46 | 10,495 | 4,179,963
Also, can we assume from here on out that every new buyer of Nintendo's console is not a Nintendo fanboy?
gcfan2k5 said::lol I meant what program is used for the creation of charts and graphs. Got any graphs about software sales by publisher?
:lol Ok thanks. Crazy how high Wii has been compared to PS3 in Japan.PantherLotus said:excel / photoshop / no
donny2112 said:The purpose of the graphs I post is to provide context to the raw sales numbers at significant points in the hardware's life cycle. For the handheld graph, it's had a lot of significant points over the last three years. For the console graph, there's been a lot of bumping going on since October which necessitates more notes. I do clean out older, less important notes when I expand the graphs out in time, but the notes are necessay to provide historical context.
Knowing that the Wii jumped to > 100K in late July isn't nearly as useful as also knowing that the increase in supply coincided with Dragon Quest Swords's release. If you don't find it useful, that's fine. If no one found it useful, I wouldn't be posting it here.