Cheesemeister said:It's written in C#. But I'm really not keen on the idea of adding "wacky" commentary to the thread titles.
I don't like the idea of having the top game in the title either. I like them the way they are, with just the dates.
Cheesemeister said:It's written in C#. But I'm really not keen on the idea of adding "wacky" commentary to the thread titles.
Mardak said:Well, some slight extra functionality that could be added to the title would be the order of the top 10 by system.
Media Create Sales 5/7 - 5/13 PDWDDWWWDD
W: WII
D: NDS
G: GBA
X: 360
2: PS2
3: PS3
P: PSP
And if you really wanted to jam info into the title, you could separate those letters with a dot for every 10k between items (rounded).
Media Create Sales 5/7 - 5/13 P............D.WD.DWWWDD
Media Create Sales 4/30 - 5/06 D..W.W...DWDWD.DD [neogaf.com]
Media Create Sales 4/23 - 4/29 D....................DW..W..WWWDDD [neogaf.com]
Maybe if they gave the DS ports of two absolute classics instead of piss-poor boring clones with unstylish anime art...Fuzzy said:Will you still be saying that when Castlevania does better on the PSP than the DS in Japan?
Versus looking at a list of media create sales posts and the only thing you have to judge which one has the information you might want is the date?BrodiemanTTR said:This is a terrible idea. :/
vicious_killer_squirrel said:You seem to forget, perhaps due to your US-centric upbringing and the general isolationism of the US culture, that American English is not the authoritative version. None of the various English dialects are, as a matter of fact.
For example, Cambridge english is just as valid in a linguistic sense as is Scottish English, Californian English, Black American English, South African English, Indian English or the Queen's English. The problem comes in establishing which dialect is most easily understood by the majority of English speakers around the world. Teaching this dialect will allow a learner to make the most of their new language
The best candidates for this honour are Oxford/Cambridge English and Californian American English. It may surprise you to learn that neither are any easier to learn than the other to a person whose first language is not English. It is simply a matter of how useful the dialect will be to them. Thus, it is broken up by region: Europeans usually learn the British variant, while Americans (I refer to the continent) and the Japanese usually learn the US variant.
legend166 said:At this rate, NSMB will reach 5 million in 26 weeks :O
Place your bets!mclem said:And Brain Training 2 will reach 5 million in... 26 weeks.
The race is on!
Mardak said:Versus looking at a list of media create sales posts and the only thing you have to judge which one has the information you might want is the date?
Given a list of a bunch of posts such as searching, the official archive, or in-post archive; it should be much easier to see which ones are more "interesting" with the mini summary of the top 10.
Taurus said:Place your bets!
I'm calling it for NSMB.
tanasten said:No, seriously, that´s a hell of addictive and productive game.
I´ve been playing it for months and I´m very close to complete all the exercises. My most played game so far on the DS, so imagine how great it is!
Tf53 said:Not to forget the fact that BE is actually the more advanced version. AE has characteristics that are remnants from 18th century English, e.g. rhoticity (i.e. car has an 'r' sound in AE, but not in BE).
When the pilgrims crossed the Atlantic Ocean, they took with them an English that existed in Britain in the 17th and 18th century. It's a simplification, since there are sound changes in AE that occurred after crossing the Atlantic, but basically AE is based on an older form of BE.MrPing1000 said:wtf?
http://en.wikipedia.org/wiki/American_EnglishWikipedia said:In many ways, compared to British English, American English is conservative in its phonology.
Tf53 said:When the pilgrims crossed the Atlantic Ocean, they took with them an English that existed in Britain in the 17th and 18th century. It's a simplification, since there are sound changes in AE that occurred after crossing the Atlantic, but basically AE is based on an older form of BE.
GreenGlowingGoo said:I want you to think long and hard about what exactly you posted. Just think about it. Really...
nli10 said:Ok cool - do you think it improved your English significantly?
Would it be possible to play in reverse (me buy the Spanish version and to learn Spanish using it?)
nli10 said:Would you buy the sequel?
nli10 said:I'd get the English people learn Spanish/German versions of these - heck I'd probably even get the French one too. They'd be really handy as while my spoken language is ok (audio book learning FTW) I struggle with street signs and reading in most languages (including English somedays...)
Bo130 said:What other games have ever reached 5,000,000 in Japan alone? Can anyone tell me?
I think its the boston accent that pronounces it "Caaaah"MrPing1000 said:what I mean't was who the **** says car without an r sound?
Tf53 said:AE has the characteristics of 17th century English plus a few vowel changes.
BE has had a few vowel changes plus a couple of other changes as well.
Isn't the more advanced version the one with more advances (or alterations)? The only reason AE is seen as superior is because of the effect of modern day American popular culture.
BTW, I use AE. Just stating the facts.
DQVII sold ~4.14.tanasten said:Not counting Pokemon... I think last was DQVII.
Magicpaint said:DQVII sold ~4.14.
Compare how this guy says car http://www.youtube.com/watch?v=QmqpGZv0YT4MrPing1000 said:what I mean't was who the **** says car without an r sound?
Bo130 said:Hm, ok. Super Mario Bros.? And did any Pokémon game really break 5,000,000, counting them separately?
Magicpaint said:DQVII sold ~4.14.
Bo130 said:Hm, ok. Super Mario Bros.? And did any Pokémon game really break 5,000,000, counting them separately?
GreenGlowingGoo said:Even if AC and BT are often clumped together as non-games.
[B]Non-game[/B] (non-geɪm)
noun, adjective
[I]non-gam·er[/I],[I]non-gam·ing[/I].
Game who has sold at least a million copies in Japan.
Jocchan said:Code:[B]Non-game[/B] (non-geɪm) noun, adjective [I]non-gam·er[/I],[I]non-gam·ing[/I]. Game who has sold at least a million copies in Japan.
Fixed.Jocchan said:Code:[B]Non-game[/B] (non-geɪm) noun, adjective [I]non-gam·er[/I],[I]non-gam·ing[/I]. Game who has sold at least a million copies in Japan on the DS or Wii.
Damn. He makes his first Mario chart, and gets splashed all over the internet. Eddz and me have been making them forever.PantherLotus said:At least he knows how to credit his source. I see at least 2 citations there, one in the description to the user and one at the bottom to the site. Keep it up, kohler. More blogs should be like yours.
just to point out.. this is in fact a theorization by linguists and only applies to certain pockets of american culture mostly in the midwest. However this has also been proven as skeptical at best thanks to the proliferation of nationwide dialects being distributed as far back as the 20's with radio, then movies, then television. Movies were mostly derived from the west coast by which time we settled it the english dialect was gone. tv originally stemmed mostly from the east coast which also saw OE eliminated early on. The theory is that small pockets of closed off communities in the midwest that were settled early on and never really mingled/bred with external communities might still have some trace of OE in their dialect, but the truth is after being raised on movies and tv and radio for 6-7 generations now, much of the dialect has been bred out as well.Tf53 said:AE has the characteristics of 17th century English plus a few vowel changes.
BE has had a few vowel changes plus a couple of other changes as well.
Isn't the more advanced version the one with more advances (or alterations)? The only reason AE is seen as superior is because of the effect of modern day American popular culture.
BTW, I use AE. Just stating the facts.
Welcome to the weekly MC thread tangent topicVerve said:nintendomination got so boring that we're arguing about the differences between BE and AE?
i like nintendo being on top but... man <.<
Thanks. Looks like SPM will comfortably outsell its predecessors. Great!ethelred said:Since I posted this last week, I figured I'd do a followup.
Code:Paper Mario N64 118,322 55,725 36,754 425,609 Paper Mario 2 GCN 137,750 59,427 40,907 409,600 Super Paper Mario WII 144,192 75,839 90,151 330,851
Bo130 said:What other games have ever reached 5,000,000 in Japan alone? Can anyone tell me?
1 GB Pocket Monster Red/Green Nintendo 8.22
2 GB Pocket Monster Silver/Gold Nintendo 7.19
3 FC Super Mario Brothers + Disk System ver. Nintendo 6.81
4 GBA Pocket Monsters Ruby/Sapphire Poke-Nintendo 5.34
5 NDS Pocket Monsters Diamond/Pearl Poke-Nintendo 5.17
Pureauthor said:You know, at this rate, the best thing about the PS3 will be that it convinces Sony not to be such complete morans with their strategy come next generation.
Vagabundo said:They will attempt a relaunch at some point (with all new pointer waggle controller).
Waggle-gen starts when Sony says it does.Xisiqomelir said:By then, that won't actually be new.
Saitou said:Waggle-gen starts when Sony says it does.
felipeko said:http://www.neogaf.com/forum/showthread.php?t=154108Code:1 GB Pocket Monster Red/Green Nintendo 8.22 2 GB Pocket Monster Silver/Gold Nintendo 7.19 3 FC Super Mario Brothers + Disk System ver. Nintendo 6.81 4 GBA Pocket Monsters Ruby/Sapphire Poke-Nintendo 5.34 5 NDS Pocket Monsters Diamond/Pearl Poke-Nintendo 5.17
And that's all.
test_account said:Those Pokémon numbers, they include both version right? I wonder why they do it like that.
Clever Pun said:Wow, just imagine if NSMB, BT2, AC:WW, and maybe even DQIX all make it above 5 million. The DS is truly doing amazing things in Japan.
Haunted One said:Thanks. Looks like SPM will comfortably outsell its predecessors. Great!
Bo130 said:What's the latest we got for total sales on ACWW?