Sho Nuff said:![]()
MAGIC 8BALL, WHAT DOES THE FUTURE HOLD FOR THE GENETALIA-LACKING PUPPY GAME
![]()
IT IS SEALED!
"Replace PSP with PS2, and DS with DC, and you get what Dreamcast fans used to say on a weekly basis - good old days."
DCharlie said:Sega aren't Nintendo though. This is the current handheld leader, who are very unlikely to be in a situation like sega where they just can't afford to support the machine.
You caught some of us off guard, since we didn't take you for the type who got into sales whoringDarthWufei said:Jesus it took you guys quite a while to find this thread, I was actually surprised to see Drinky taking it into his own hands. You guys are slipping.
DarthWufei, I'll always post in your threads because you're so damn cool.DarthWufei said:Jesus it took you guys quite a while to find this thread, I was actually surprised to see Drinky taking it into his own hands. You guys are slipping.
That or this thread is just fulfilling my GAF curse, where my threads just never seen to generate posts.
Izzy said:Absolutely - their mistake, and I think it was a huge mistake, was releasing horribly underpowered machine to compete with PSP. If it was comparable in power, and maybe even function, I don't think we would be having this conversation.
...and as wide as a PSP right?
:lol I actually haven't gotten myself either, I don't like that I participate in them now, but I can't help but not check how things are performing. I still can't get into the NPD discussions though, weird.kaching said:You caught some of us off guard, since we didn't take you for the type who got into sales whoring![]()
You're too kind good sir, too kind. You get a special mark in my book!...Really, I'm going to hold you to your word. So like, about my LOGO thread...NLB2 said:DarthWufei, I'll always post in your threads because you're so damn cool.
Monk said:Which is why I dont like the psp either. Since they wont fir into my pocket comfortably, I dont consider either of the to be handhelds.
Sho Nuff said:![]()
MAGIC 8BALL, WHAT DOES THE FUTURE HOLD FOR THE GENETALIA-LACKING PUPPY GAME
![]()
IT IS SEALED!
Nope, PS2 was already past DC by this point. By comparison, PSP is about half what DS sold, and DS only had a week long headstart, compared to Dreamcast's 21 month lead over PS2.Izzy said:Replace PSP with PS2, and DS with DC, and you get what Dreamcast fans used to say on a weekly basis - good old days.
jarrod said:Nope, PS2 was already past DC by this point. By comparison, PSP is about half what DS sold, and DS only had a week long headstart, compared to Dreamcast's 21 month lead over PS2.
To break 1,000,000 units sold in Japan it took...
PS1~ 6 months
DC~ 8 months
PS2~ 2 weeks
GBA~ 2 weeks
DS~ 3 weeks
PSP~ ??? (we're past 2 months already)
... really this situtaion has precious little in common with "the good old days". If DC were ever selling 10-20k less than PS2 on a weekly basis, it'd still be around.
Sure, but my point was in dispelling the largely inaccurate DC/PS2 to DS/PSP comparison. The situations and trends here are literallly nothing alike.sonycowboy said:Jarrod,
See my post above yours. At this point, we can't really make any valid statements about the PSP's sales other than, they've sold every unit they've shipped (essentially)
I don't have numbers, but GBA had a much steadier stream of content than either DS or PSP (or DS & PSP combined even), plus it was the only 'major' handheld on market (WSC & NGPC had already given up almost). I sorta doubt it had as much of a dip, though 2 months later GBA also had the start of summer to give it a nice boost. Same for PS2 really.sonycowboy said:My question is, how is the DS selling vs other systems on a weekly basis after they're launch period. Did the other systems see a significant slowing of hardware sales soon after the launch? And did they dip to sub 30k sales?
I would imagine they probably did as the post-launch period is usually pretty light on big new releases and probably gets a bump from the "second wave" of big releases. Do you have any numbers for comparison?
KeithFranklin said:Year to date numbers
PS2 393,137
PSP 362,355
DS 305,679
GBASP 137,877
GC 52,172
GBA 4,022
XBOX 3,270
Media Create Software Sales 09 - 15 Feb
11:02
platform title publisher this week total
1 PS2 Sengoku Musou Koei 639,100 639,100
2 GBA Pokemon Fire Red Pokemon 99,800 765,700
3 PS2 Dragonball Z2 Bandai 84,600 408,200
4 GBA Pokemon Leaf Green Pokemon 77,400 695,600
5 GBA Famicom Mini: Super Mario Brothers Nintendo 65,100 65,100
6 GBA Famicom Mini: The Legend of Zelda #1 Nintendo 47,000 47,000
7 GBA Famicom Mini: Donkey Kong Nintendo 38,100 38,100
8 PS2 007 Everything or Nothing EA 35,500 35,500
9 PS2 Puyo Puyo Fever Sega 34,000 124,300
10 PS2 EyeToy: Play SCE 31,200 31,200
KeithFranklin said:Last years #s for comparison
February 9 - 15, 2004
Game Boy Advance SP - 99,151
PlayStation 2 - 52,026
GameCube - 8,592
Game Boy Advance - 6,421
Xbox - 793
Must have been a big release for the GBA that week (Pokemon game maybe) because week before and week after this sold about 30K less.
Still you can see the hurtin that is happening to Nintendo in Japan. Simply put Sony is cutting into the market share of Nintendo handhelds and this will hurt revenue. Even if Nintendo wins it looses because of decreased marketshare (IE 70% to 30% is winning, but not as good as 99% like it used to be).
GCN continues to fall further behind 2004. Expect it to be at about 250K when Holidays hit and in 2004 it sold 180K during the holidays to hit 725K. So it will propably sell 300K less in 2005.
Year to date numbers
PS2 393,137
PSP 362,355
DS 305,679
GBASP 137,877
GC 52,172
GBA 4,022
XBOX 3,270
Nintendo business model
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Pimpwerx said:The GBA never fell off like this. Matter of fact, the GBA was always at the sharp end of the sales charts with the PS2. These sales are BAD for the DS, period...end of story. Under 30k per week?
Media Create said:Hardware Sales 7 - 13 Jun 2004
platform this week last week 2004 total
1 PlayStation 2 27,227 29,406 1,345,536
2 Gameboy Advance SP 26,560 24,838 1,331,155
3 Gamecube 5,229 5,020 383,253
4 Gameboy Advance 2,254 2,208 150,394
5 Xbox 434 574 20,513
5 PSone 195 299 11,311
7 Swan Crystal 89 63
Hardware Sales 31 May - 6 Jun2004
platform this week last week 2004 total
1 PlayStation 2 29,406 38,957 1,318,309
2 Gameboy Advance SP 24,838 29,202 1,304,595
3 Gamecube 5,020 5,342 378,024
4 Gameboy Advance 2,208 2,505 148,140
5 Xbox 574 802 20,079
5 PSone 299
7 Swan Crystal 63
Media Create Hardware Sales 24 - 30 May 2004
platform this week last week 2004 total
1 PlayStation 2 38,957 30,081 1,288,903
2 Gameboy Advance SP 29,202 29,091 1,279,757
3 Gamecube 5,342 4,959 373,004
4 Gameboy Advance 2,505 2,647 145,932
5 Xbox 802 238 19,505
5 PSone 299
7 Swan Crystal 76
Good point. My memory isn't good enough to go on. But was this in the launch year for the GBA? I mean, shouldn't we be comparing them around the same time periods? 2004 was late in the GBA's life, and the PSP had already been announced. Lots of different variable. At the time of the GBA's launch however, I *remember* the device selling straight bananas, and all the talk was about how it was gonna outpace the PS2. I don't keep sales archives, and back then, Dengoku and Famitsu were the main sources of sales data. I don't remember Media Create being that important back then. PEACE.sonycowboy said:That's not true. There have been many, many weeks where the GBA was under or around 30k.
Find me some data regarding weekly sales of the GBA in it's early daysand/or historical sales in February and you might have a point. I also, feel like < 30k is low, but it's only been two weeks at that level, and we don't know how it compares back historically.
For example:
Pimpwerx said:But was this in the launch year for the GBA? I mean, shouldn't we be comparing them around the same time periods? 2004 was late in the GBA's life, and the PSP had already been announced. Lots of different variable.
You very clearly have little understanding just how DC/PS2 actually played out. DC was plauged by exteremly limted launch supplies, 3rd party apathy and eventually fizzled thanks to PS2 hype. Within a month of release PS2 had already passed it, despite a 16 month lead on Dreamcast's part. Had DC gotten half the support (both in the market and from the industry) that DS is enjoying, it'd still be around today.Pimpwerx said:This very much IS another PS2/DC situation. The dynamics of the market tend to bias in favor of the market leader over time.
Well, it's not like DS only has Pokemon to push it. There's also Rockman.EXE, Mario Kart, Dragon Quest, Final Fantasy, Castlevania, Meteos, Super Robot Taisen, Naruto, Dragon Ball Z, Kirby, Zelda, Gyakuten Saiban, Yu-Gi-OH!, PowerPro, Gundam, Xenosaga, Goemon, Sonic, Jump Superstars, One Piece, etc. In terms of library, DS is more comparable to PS2 or GBA than those machines, it a rather full lineup with well over 150 announced titles so far (about 20-30 more than PSP actually).... I think you should probably do a little more research on the matter.Pimpwerx said:In other words, like we've seen with the GC, DC and Xbox, expect DS sales to fall off over time until it's irrelevant. Pokemon will lead to a sales surge, but how long-lived that will be is anybody's guess.
No, now it's you who's lying. Both GBA and PS2 have dipped below 30k before.Pimpwerx said:Nintendo fans might be in denial, but those numbers don't lie. The GBA never fell off like this.
PSP in 2 months still hasn't sold what DS sold in 2 weeks. If you seriously think PSP isn't supply constrained thanks to it's anemic launch, I'd say you need to step back and take a longer look at things. Do you seriously think DS would be putting up the same numbers now if it had allocated similar supplies as PSP this far?Pimpwerx said:Yeah, I bet it's just launch fever that's keeping the PSP up. Lie to me, Jerry, lie to me.
mashoutposse said:For reference, it took GBA SP 4 months to graze the twenties (29k to be exact), and that wasn't even a "new" system. The GBA SP's first under-28k week occurred 7.5 months after launch.
Comparing SP sales is a bit worthless though, as that machine didn't experince any post launch software drought (quite the opposite actually, it released in the prime of GBA's lifecycle). It's like comparing PSP to PStwo.mashoutposse said:For reference, it took GBA SP 4 months to graze the twenties (29k to be exact), and that wasn't even a "new" system. The GBA SP's first under-28k week occurred 7.5 months after launch.
sonycowboy said:I completely believe you, but I'd love to see a source
I just think it'll be useful to see how the Japanese sales go from week to week historically.
thks.
Well, I'd agree and I definitely think DS has stalled a bit early... but I think that's mainly due to software. These issues play into each other, if GBA had a similar lineup upfront I suspect it would've stalled pretty quick too. If PSP had sated demand in a month, it'd probably be doing the same now.... it is the worst sales period of the year after all.mashoutposse said:Jarrod may have a point, but IMO launch excitement factor = software factor. Two months is still way too soon for sub-30k sales weeks.
But you should be comparing timelines, not week to week. In that regard PSP would be trailing PStwo significantly.mashoutposse said:Comparing PSP to PSTwo is fine as they are both selling quite well, supporting my above statement (in Japan, it looks like PSP is outselling it even).
I'd say that's partially a result of Nintendo's flawed '3rd pillar' agenda. If they want DS to really do well, they should just go ahead a push it as GBA's successor. As is, it seems like a stopgap purely to slow PSP. :/KeithFranklin said:With the DS because of the GBA game capability should not have such a software issue. Certainly many people that would purchase a GBASP can choose to pickup a DS instead with a GBA game and anticpate more advanced games later.
jarrod said:But you should be comparing timelines, not week to week. In that regard PSP would be trailing PStwo significantly.
PStwo had an amazing first few months, just like GBA SP. Heavy software schedules (DQ8, MGS3, ToR, GT4, etc) ensure that sort of thing, especially when a platform's in it's prime. Plus there's likely a lot a repeat buys with these hardware redesigns. My point was, this sort of comparison is fundamentally worthless.
jarrod said:I'd say that's partially a result of Nintendo's flawed '3rd pillar' agenda. If they want DS to really do well, they should just go ahead a push it as GBA's successor. As is, it seems like a stopgap purely to slow PSP. :/
It'd be like if Sony had just released an upspecced PS2 this year to stem Xenon's performance... I expect most would simply wait it out for PS3. Reminds me a bit of the 32X/Saturn dynamic too, which definitely isn't a good thing. Nintendo needs to make a decision soon, they can't have it both ways.
The problem there though is that there are many more factors at play. PSP still hasn't sated launch demand thanks to anemic supplies. GBA SP and PStwo were hardware redesigns introduced into mature markets. What we'd need for a valid comparison would be sales of PS2, DC, GC, GBA, WS, etc.mashoutposse said:Nah, the point of that comparison is that week-to-week consumer interest in any of the systems (PSP, PSTwo, GBA SP) never dropped as low as it has as quickly as it has for the DS currently.
And none of them started as slowly as the PSP.mashoutposse said:Nah, the point of that comparison is that week-to-week consumer interest in any of the systems (PSP, PSTwo, GBA SP) never dropped as low as it has as quickly as it has for the DS currently.
JoshuaJSlone said:And none of them started as slowly as the PSP.![]()
Izzy said:Agreed - if DS was only a M2 - DC level hardware(somewhere in between), PSP would be in a lot of trouble right now.
I know, I know. Just my snarky way of abbreviating the "Low launch supply leaves current demand extremely high" point.sonycowboy said:That's simply a matter of manufacturing, not consumer enthusiasm. I think it would be unfair to characterize the PSP's launch as a lack of acceptance, although certainly you can knock them for their lack of availability.
I'm really not positive whether you mean to say Sony's supply will increase or decrease there. On the one hand, obviously they're trying to increase production severalfold... on the other hand, they'll also soon be supplying to a few even larger markets which could counteract the effect as far as Japan is concerned.DCharlie said:that's if Sony continue to produce at this level and NDS continues to sell at the current level... both of which i doubt
Fernandez said:How big is the difference of PSP and DS now? 700k?
Izzy said:Replace PSP with PS2, and DS with DC, and you get what Dreamcast fans used to say on a weekly basis - good old days.
Fuzzy said:It's now 956,668 according to Media Create numbers.
LTD
DS - 1,801,275
PSP - 844,607
Too bad PSP doesn't fold in half.Insertia said:![]()
get deeper pockets