EphemeralDream said:Numbered FFs have always appeared on the top platform in Japan. What do you guys believe is the selling power of FF XIII if PS3 remains at a distant second place (say 33% market share in Japan)?
It should outsell FFIII DS.
EphemeralDream said:Numbered FFs have always appeared on the top platform in Japan. What do you guys believe is the selling power of FF XIII if PS3 remains at a distant second place (say 33% market share in Japan)?
Bebpo said:, and despite all the doom and gloom of it being the end of days for the PS3 and no more 3rd party games, no developer has gone "that's it! We are scrapping all our PS3 development and porting everything to Wii and only making Wii games!". .
Bebpo said:It should outsell FFIII DS.
Bebpo said:It should outsell FFIII DS.
Hero said:Let's all listen to Bebpo seriously. After all, his Xbox 360 being revitalized in Japan because of Blue Dragon was correct. All those Japanese third party publishers are going to cancel their PS3 games for 360. Just wait.
cvxfreak said:Big accomplishment.
Hero said:Let's all listen to Bebpo seriously. After all, his Xbox 360 being revitalized in Japan because of Blue Dragon was correct. All those Japanese third party publishers are going to cancel their PS3 games for 360. Just wait.
Bebpo said:I know. I wish more 3rd parties could sell better than FFIII DS!
cvxfreak said:If FFXIII fails to double FFIII sales, I will LOL. :lol
Avalon said:How much did it end up doing?
Probably not. If the Wii continues to outsell the PS3 like it is then the game currently known as FFXIII will be delayed and delayed and then likely turned into a side-story. If S-E puts the game on the wrong system, it could cost them millions in unit sales, billions of yen, and jeopordize the reputation & future of the series ... It'll be worth it to them to start over.Eteric Rice said:The PS3 is going to get XIII weather the PS3 sells like shit or not.
JJConrad said:Probably not. If the Wii continues to outsell the PS3 like it is then the game currently known as FFXIII will be delayed and delayed and then likely turned into a side-story.
cvxfreak said:If FFXIII is the first original FF not to sell 2 Million copies since FFIV (which I believe is above 2M if you combine the PSone and SFC versions but not GBA version) I won't be in the least bit surprised.
11 DS マリ 27000 4030000 98
15 DS 茶 19000 19000 49
16 DS マカ 19000 2016000 98
19 DS 200万 16000 26200089
22 DS サプ 15000 103000 89
26 Wii トワ 14000 356000 85
35 DS ます 9000 112000 89
36 DS 教育 8800 87000 90
40 Wii スパ 8000 86000 64
43 DS III 6500 970000 89
46 DS 風来 5100 152000 83
48 PSP ユビ 5100 98000 65
68 Wii エレ 3500 38000 75
84 PS3 ア4 2500 69000 74
90 DS ☆ 2300 95000 94
92 Wii パン 2200 46000 66
94 DS アッ 2200 42000 83
Kuramu said:Thought i'd try my hand at a chart. I like to see the weight of positions.
BorkBork said:Nice, but those are PS2 games. PS3's not on the list. :lol
good oneethelred said:But you can play them on the PS3.
From Software canned both their PS3 projects in June I believe, and announced two Wii projects in September, no?Bebpo said:Though I think it's worth noting, that no one working on the PS3 has jumped ship and abandoned the PS3 yet. So unless 90% of the teams look at the weekly sales and cancel their current PS3 games instead of just finishing and releasing them, PS3 will have some 3rd party stuff coming out in the 2nd half of 2007 or sometime in 2008.
Well, what do ya know.BorkBork said:Nice, but those are PS2 games. PS3's not on the list. :lol
Bebpo said:People need to get it through their heads that games going multi-platform do not count as a system LOSING games. VF5/DMC4/MGS4/whatever, it's not like these games are going to sell on X360 in JAPAN, so if Japanese gamers want them they're going to buy a PS3.
DQIX was never listed as a PS3 game. I'm saying there were over 100 third party PS3 games in development for the PS3 as of last May, and despite all the doom and gloom of it being the end of days for the PS3 and no more 3rd party games, no developer has gone "that's it! We are scrapping all our PS3 development and porting everything to Wii and only making Wii games!". These games are still going to come out on PS3, so PS3 will still have 3rd party games in 2007/2008 between the big hitters. Even if 25% of them do move their games to Wii, that'd still be 75 games for PS3. It'd take 75% of these games moved to Wii to really put the PS3 in a world of hurt during late 2007 and early 2008.
JJConrad said:Probably not. If the Wii continues to outsell the PS3 like it is then the game currently known as FFXIII will be delayed and delayed and then likely turned into a side-story. If S-E puts the game on the wrong system, it could cost them millions in unit sales, billions of yen, and jeopordize the reputation & future of the series ... It'll be worth it to them to start over.
omg rite said:There is absolutely not even a tiny chance of this happening.
Xavien said:Remind me, what was the chances of Dragon Quest IX being on DS?
The point is, do not presume anything, since we are in strange times. I wouldn't be surprised that if Wii consistently outsells PS3 for the next year that FF XIII proper will be on Wii and a side-story on the PS3.
Especially considering Square-Enix's unpredictable nature recently and now that they are back with Nintendo after 10 years.
Exactly, if anything they will make it multi-platform (I'm sure MS will try to talk S-E into this depending on PS3 sales over the next year) but I doubt it. They won't spend all that money to simply put the product on Wii.Eteric Rice said:The difference is, that they hadn't started DQIX on the PSP, and suddenly switched platforms. SE has invested millions in the white engine, and FFXIII for the PS3. I doubt it's going to switch now.
Now, FFXIV is possible.
The thing is, we have no idea how scalable the White Engine is. It might have been designed with Wii in mind, anyway. It's entirely possible that FF:CC2 uses the very same engine, single-threaded, with a different renderer.Eteric Rice said:The difference is, that they hadn't started DQIX on the PSP, and suddenly switched platforms. SE has invested millions in the white engine, and FFXIII for the PS3. I doubt it's going to switch now.
Now, FFXIV is possible.
wsippel said:White Engine [...] might have been designed with Wii in mind, anyway. It's entirely possible that FF:CC2 also use the very same engine [...]
wsippel said:Releasing FFXIII on PS3 and FFXIV on Wii sounds like the most stupid of all possible options, though...
Why not? Just because id or Epic didn't create a scalable engine? They didn't even consider Wii while designing their engines. The Source engine for example is very powerful in it's latest incarnation, and still runs on pretty much everything, probably including graphic calculators...ethelred said:Ummmm...
Yeah, but that was also two different generations, which is where I was going with my point. Square has never switched console support in the middle of a generation. Would they start now? Would it be the right move?Eteric Rice said:These ARE the same people who had Final Fantasy VI on the SNES, and then VII on the Playstation.
Yeah, but they didn't switch platforms during a generation, they did switch between two generations...Eteric Rice said:These ARE the same people who had Final Fantasy VI on the SNES, and then VII on the Playstation.
I'm not sure on how accurate I may be but I'm pretty sure that the White Engine was designed in mind for HD-quality output. Now of course it may be scalable but I wouldn't bet a lot that it was made as a cross-platform engine. My reasoning being the recent licensing of the Unreal 3 engine pointing towards the fact that the White Engine is specifically tailored for PS3.wsippel said:The thing is, we have no idea how scalable the White Engine is. It might have been designed with Wii in mind, anyway. It's entirely possible that FF:CC2 uses the very same engine, single-threaded, with a different renderer.
wsippel said:Why not? Just because id or Epic didn't create a scalable engine? They didn't even consider Wii while designing their engines. The Source engine for example is very powerful in it's latest incarnation, and still runs on pretty much everything, probably including graphic calculators...
Eteric Rice said:These ARE the same people who had Final Fantasy VI on the SNES, and then VII on the Playstation.
wsippel said:The thing is, we have no idea how scalable the White Engine is. It might have been designed with Wii in mind, anyway. It's entirely possible that FF:CC2 uses the very same engine, single-threaded, with a different renderer.
wsippel said:Why not? Just because id or Epic didn't create a scalable engine? They didn't even consider Wii while designing their engines. The Source engine for example is very powerful in it's latest incarnation, and still runs on pretty much everything, probably including graphic calculators...
Eteric Rice said:Wasn't Final Fantasy VII originally on the N64? I could have sworn I had seen screenshots of it before. I know they ditched it due to Nintedo's cart usage, though.
Possible. Or maybe White simply isn't suited for any genre? Or maybe it's optimized for all system but Xbox360?SleazyC said:I'm not sure on how accurate I may be but I'm pretty sure that the White Engine was designed in mind for HD-quality output. Now of course it may be scalable but I wouldn't bet a lot that it was made as a cross-platform engine. My reasoning being the recent licensing of the Unreal 3 engine pointing towards the fact that the White Engine is specifically tailored for PS3.
Amir0x said:we really need to make and sticky a 'common videogame industry myths' thread
That was a tech demo of FFVI, and it wasn't even running on N64 hardware.Eteric Rice said:Wasn't Final Fantasy VII originally on the N64? I could have sworn I had seen screenshots of it before. I know they ditched it due to Nintedo's cart usage, though.
Well, depends on the design of the engine. It is hard, but entirely possible to create an application that is highly scalable and optimized for pretty much anything. The ultimate example would be the Linux kernel, of course. Not really a game engine, sure, but you get the point I think? It's much more complicated than any game engine, highly optimized on every platform it supports, and it supports quite a few platforms - including PS3 and, in theory, Wii.Avalon said:I don't think that's even possible considering the PS3's very unique architecture. SE has always done well with hardware, so I'm sure they are utilizing the PS3 better then most, which would make it harder to port.
I think so. But that's not the point. The engine really was designed with high-performance systems in mind, and nothing else. Scalability wasn't really a factor.Isn't Epics new engine not even fully optimized for the PS3?
Link said:That was a tech demo of FFVI, and it wasn't even running on N64 hardware.
Feep said: