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Media Create Sales: Week 1, 2013 (Dec 31 - Jan 06)

Although not dated, Luigi's Mansion was last pencilled in for March. What is the LTD for the NGC version?

348,918 units.
So definitely not a big game, but it seems 3DS is able to renew interest in some series or at least maintain the sales, so Dark Moon can easily reach those numbers.
 

BriBri

Member
348,918 units.
So definitely not a big game, but it seems 3DS is able to renew interest in some series or at least maintain the sales, so Dark Moon can easily reach those numbers.
I guessed it would be Paper Mario numbers (actually looks like slightly less). Still, another 350,000 selling game is always good! I guess it's more chance of achieving the JP figures than the worldwide ones.
 
348,918 units.
So definitely not a big game,

I don't know, back then it was a launch game and a new IP, so most probably this time around this is going to sell more than that, if only because of the bigger install base on 3DS.

Incidentally, too bad 3DS has not a rumble feature, it worked fine with GC game.
 
I guessed it would be Paper Mario numbers (actually looks like slightly less). Still, another 350,000 selling game is always good! I guess it's more chance of achieving the JP figures than the worldwide ones.

3DS is the most lively platform in Japan now, and if launched around Golden Week, it could perform pretty well, also because we still don't know anything about Spring releases.
 

BriBri

Member
3DS is the most lively platform in Japan now, and if launched around Golden Week, it could perform pretty well, also because we still don't know anything about Spring releases.
I'm guessing everything now will be planned around Monster Hunter 4s date (when known exactly) and Pokémon October.
 
A remark; other three 3DS titles from third parties are going to cross the 100k mark: Toriko Gourmet Monsters, Magician's Quest: Magical Town and Aikatsu! Cinderella Lesson. The platform is going to see also this small-medium releases, which is good for establishing a lively environment outside Nintendo software.
 
Vita's lineup at best will prevent it from crossing the 10k threshold for a little while imo. Although in terms of sales, if Wii Fit U hits in Q1 that will probably be bigger than any of those Vita games. It's funny, Wii U could use some ports like Vita has to maintain interest in the platform, and Vita could use an actual decent sized game.
 
I've got my doubts about Wiifit U selling well tbh. Even the non peripheral fitnes games have fallen off a cliff (Zumba and the biggest loser chick) as far as sales , although I don't think they ever did well in Japan.
 
Well I don't think it will sell millions of copies, but I also don't think any of those Vita games will sell more than 250k, so there is large gap in between. I mean NSMBU and Nintendoland have already outsold every Vita game's LTD, so I don't think it's an insane prediction.
 

Mario007

Member
Vita's lineup at best will prevent it from crossing the 10k threshold for a little while imo. Although in terms of sales, if Wii Fit U hits in Q1 that will probably be bigger than any of those Vita games. It's funny, Wii U could use some ports like Vita has to maintain interest in the platform, and Vita could use an actual decent sized game.
Soul Sacrifice? I know a new IP won't do the sales of Wii U by a mile, but that's the one decent sized game for the Vita in Q1 that's not niche, remake or a port
 
the wii u just looks abysmal though. have to wonder how nintendo couldn't get pso2 at all, considering their somewhat cozy relationship with sega and the history of the pso games.
Probably the same reasons why Microsoft and Sony couldn't get PSO2 for 360 and PS3.
 

BriBri

Member
Soul Sacrifice? I know a new IP won't do the sales of Wii U by a mile, but that's the one decent sized game for the Vita in Q1 that's not niche, remake or a port
It's also helped greatly by the Monster Hunter 4 delay. Shame the financial year ends after its release so it probably won't coincide with a (much) needed price cut to the Vita.
 

test_account

XP-39C²
the wii u just looks abysmal though. have to wonder how nintendo couldn't get pso2 at all, considering their somewhat cozy relationship with sega and the history of the pso games.
I honestly wonder what happened regarding the great 3rd party relation Nintendo was said to have, yet hardly any WiiU announcements.
 

Majmun

Member
Can someone reverse this gif so we can use it next week?

iDXIJouViDvOr.gif


Without the ugly watermark :p
 
vita's lineup isn't so bad. it's a lot of ports and some are from really small companies, but there's a big one here and there- the biggest being pso2- which could actually wind up being very huge. the important thing is that it's a pretty steady release list. the 3ds is much more barren, but it has more big titles as far as japan's concerned.

i'm guessing there is a missing psp section, but i wonder if this is when we might start seeing a switch from that userbase over to the vita. if sony can keep the vita selling around 10k a week, they can start building a decent library and give the system at least 600k in sales this year. once next-gen hits, it'll probably get a lot more downports than the 3ds.

PSO2 is multiplayer-only and online-only, meaning that it's a portable game that can only be played in physical proximity to a decent Wi-Fi connection. It may sell to a certain niche audience, but I have to think that anyone who thinks it could be "very huge" isn't aware of just how fundamentally different it is from the PSP titles or just how poorly it fits with how handhelds tend to be played in Japan.

Third parties are really going to decide that the platform is worthy of renewed support once the installed base crawls to some arbitrary level?

As for downports, "more?" 3DS isn't getting any to begin with, and Vita is only getting them from Tecmo Koei and Namco Bandai. Why would it get more when PS4/Durango hits?
 
PSO2 is multiplayer-only and online-only, meaning that it's a portable game that can only be played in physical proximity to a decent Wi-Fi connection. It may sell to a certain niche audience, but I have to think that anyone who thinks it could be "very huge" isn't aware of just how fundamentally different it is from the PSP titles or just how poorly it fits with how handhelds tend to be played in Japan.

Third parties are really going to decide that the platform is worthy of renewed support once the installed base crawls to some arbitrary level?

As for downports, "more?" 3DS isn't getting any to begin with, and Vita is only getting them from Tecmo Koei and Namco Bandai. Why would it get more when PS4/Durango hits?
Don't forget PSV has the 3G version. LOL.
 

Nirolak

Mrgrgr
As for downports, "more?" 3DS isn't getting any to begin with, and Vita is only getting them from Tecmo Koei and Namco Bandai. Why would it get more when PS4/Durango hits?

Yeah I'm not actually following the logic there.

PS4/720 will be way more different than the Vita than the PS3 is.

I mean, yeah, we'll probably still be looking at titles that are essentially uprezzed PS2 games from a lot of publishers, but I still feel conceptually we should be seeing less downports of the same titles.
 
Don't forget PSV has the 3G version. LOL.

Hmm, I admittedly wasn't aware that the beta supports 3G. Well, we'll see how it works and whether that makes it into the final version, but it still doesn't support local multiplayer, so I would not expect it to be a major system-seller either way.
 

test_account

XP-39C²
I used to love watching soaps like One Life To Live during college. They had some crazy and shocking moments hehe
Isnt that scene from the sitcom 8 Simple Rules? I also thought it was from a soap opera first, but i thought those girls look a lot like the ones in 8 Simple Rules.
 

Kazerei

Banned
I've got my doubts about Wiifit U selling well tbh. Even the non peripheral fitnes games have fallen off a cliff (Zumba and the biggest loser chick) as far as sales , although I don't think they ever did well in Japan.

Wii Fit and Wii Fit Plus sold 3.5 million and 2.3 million in Japan respectively. But I think there will be a huge drop off with Wii Fit U, because like you said, loss of interest. And I think it'll have a low debut, given the low install base and that it's an evergreen type of title.
 
Yeah, soaps can get so dramatic at times

iCNCk1WvoYXXt.gif



love it

Lol, seeing that in slow motion doesn't do the scene many favors. You see the girl (well, her stunt double) jump in from the side onto the glass table, and then in the final shot there's no table in sight, just a few bits of glass. Heck she even changes direction and stops rotating and changes orientation of falling halfway through.
 
Dated Q1 lineups so far:


Nintendo 3DS

02.07.13 Dragon Quest VII: Eden no Senshitachi (Square Enix)
02.07.13 Pachi-Para 3D : Deluxe Umi Monogatari - Pachi-Pro Fuuunroko - Hana Kotou no Shoubushi Tachi (IREM)
02.14.13 Maru Gou! Nanami to Issho ni Gakubo! English Joutatsu no Kotsu Riron-Hen (Media5)
02.14.13 Maru Gou! Nanami to Issho ni Gakubo! TOEIC Test Taisaku-Hen (Media5)
02.21.13 Magi: Hajimari no Meikyuu (Bandai)
02.28.13 Dragon Ball Heroes: Ultimate Mission (Bandai)
02.28.13 Layton Kyouju to Choubunmei A no Isan (Level 5)
02.28.13 Osawari Tantei Nameko Shigeru (Success)

03.07.13 Doraemon: Nobita to Himitsu Dougu Hakubutsukan (FuRyu)
03.14.13 Super Robot Taisen UX (Bandai)


PS Vita

01.24.13 Demon Gaze (Kadokawa Games)
01.24.13 Genkai Totsuki Monster Monpiece (Compile Heart)
01.31.13 PlayStation All-Stars Battle Royale (SCEI)
01.31.13 Sengoku Hime 3: Tenka o Kirisaku Hikari to Kage (SystemSoft)
01.31.13 WRC 3 (CyberFront)

02.07.13 NextRev: Chuushoukigyou Shindanshi Shiken 1 (Media5)
02.07.13 NextRev: Chuushoukigyou Shindanshi Shiken 2 (Media5)
02.07.13 San Goku Shi 12 (Koei)
02.14.13 Sakura-Sou no Pet na Kanojo (Kadokawa Games)
02.14.13 Silent Hill: Book of Memories (Konami)
02.21.13 Ciel Nosurge RE:Incarnation (Koei)
02.21.13 NextRev: Sharoushi Shiken (Media5)
02.28.13 Ninja Gaiden Sigma 2 Plus (Tecmo)
02.28.13 Phantasy Star Online 2 (Sega)
02.28.13 Senran Kagura Shinovi Versus: Otome Shoujotachi no Shoumei (Marvelous AQL)

03.07.13 Soul Sacrifice (SCEI)
03.07.13 Tales of Hearts R (Namco)
03.14.13 Steins;Gate (5pb)
03.14.13 Steins;Gate: Hiyoku Renri no Darling (5pb)
03.20.13 Dead or Alive 5 Plus (Tecmo)
03.20.13 Meruru no Atelier Plus: Arland no Renkinjutsushi 3 (Koei)
03.20.13 One Piece: Kaizoku Musou 2 (Bandai)
03.28.13 Oboro Muramasa (Marvelous AQL)
03.28.13 Sei Madou Monogatari (Compile Heart)


Xbox 360

01.27.13 DmC: Devil May Cry (Capcom)
01.24.13 Hitman: Absolution (Square Enix)
01.31.13 Love*Tra: Bitter (Boost On)

02.07.13 Heavy Fire: Shattered Spear (Hamster)
02.14.13 Combat Wings: The Great Battles of WWII (CyberFront)
02.14.13 Ginga Force (Qute)
02.28.13 MuvLuv Alternative: Total Eclipse (5pb)
02.28.13 Risen 2: Dark Waters (Ubisoft)

03.07.13 Crysis 3 (EA Games)
03.07.13 F1 Race Stars (Codemasters)
03.07.13 Far Cry 3 (Ubisoft)
03.14.13 DarkStalkers Resurrection (Capcom)
03.21.13 Gears of War: Judgement (Microsoft)
03.27.13 Final Fantasy XI: Adoulin no Makyou (Square Enix)
03.28.13 Army of Two: The Devil's Cartel (EA Games)


PlayStation 3

01.27.13 DmC: Devil May Cry (Capcom)
01.27.13 LittleBigPlanet Karting (SCEI)
01.24.13 Hitman: Absolution (Square Enix)
01.24.13 Kamisama to Unmei Kakumei no Paradox (N1 Soft)
01.24.13 Nobunaga no Yabou Online: 10-Shuunun Kinen Box (Koei)
01.31.13 Accel World: Kasoku no Chouten (Bandai)
01.31.13 PlayStation All-Stars Battle Royale (SCEI)
01.31.13 WRC 3 (CyberFront)

02.07.13 Heavy Fire: Shattered Spear (Hamster)
02.14.13 Combat Wings: The Great Battles of WWII (CyberFront)
02.21.13 Metal Gear Rising: Revengeance (Konami)
02.28.13 Macross 30: Ginga o Tsunagu Utagoe (Bandai)
02.28.13 MuvLuv Alternative: Total Eclipse (5pb)
02.28.13 Risen 2: Dark Waters (Ubisoft)
02.28.13 Sharin no Kuni, Himawari no Shoujo (5pb)
02.28.13 Dynasty Warriors 8 (Koei)

03.07.13 Crysis 3 (EA Games)
03.07.13 F1 Race Stars (Codemasters)
03.07.13 Far Cry 3 (Ubisoft)
03.07.13 Hatsune Miku: Project Diva F (Sega)
03.14.13 God of War: Ascension (SCEI)
03.14.13 Kingdom Hearts HD 1.5 ReMIX (Square Enix)
03.14.13 DarkStalkers Resurrection (Capcom)
03.14.13 Winning Post 7 2013 (Koei)
03.20.13 Disgaea Dimension 2 (N1 Soft)
03.20.13 Little Busters! Converted Edition (Prototype)
03.20.13 One Piece: Kaizoku Musou 2 (Bandai)
03.28.13 Army of Two: The Devil's Cartel (EA Games)


Wii U

01.31.13 Fist of the North Star: Ken's Rage 2 (Koei)

02.21.13 Tank! Tank! Tank! (Namco)

03.14.13 Need for Speed: Most Wanted - A Criterion Game (EA Games)
Wow. Vitas lineup is actually decent. If Sony drops the price in March I think they'll do just fine. Dat Dragon quest is doing like 800k first week, calling it now. Lol @ wii us lineup.
 
PSO2 is multiplayer-only and online-only, meaning that it's a portable game that can only be played in physical proximity to a decent Wi-Fi connection. It may sell to a certain niche audience, but I have to think that anyone who thinks it could be "very huge" isn't aware of just how fundamentally different it is from the PSP titles or just how poorly it fits with how handhelds tend to be played in Japan.
So with Japan moving toward handhelds, does that then mean they're also playing less games at home? Or are they just using the time they spent at home on a regular console to play a handheld instead? If the latter, it faces no more issues than any other console MMO.
 

Nekki

Member
I expect a baseline of 15-20k for this year for Vita. That is if it can keep up the releases of course.

Also fun fact: First post has been quoted in every single page of this thread so far!
 

watershed

Banned
So is the sarcastic overreaction to the 30K vita sales over now? I would love to believe this 30k week is the start of a sustained rise in Vita sales to coincide with a better release schedule and a price drop in the coming months but I'm not hopeful about it.
 

saichi

Member
Vita needs a Monster Hunter-like game and sales will explode. Japan just loves their portables.

not sure if serious

Kirby is a given IMHO, especially considering the only Kirby title released last year has been the Collection. It's a million seller in Japan, and they should be good sellers in US too, IIRC (i.e. 750k-around 1 million in the territory).

depends if it's on console or handheld though. The last Kirby Wii title sold around 700K-ish. However, Kirby is still strong strong IP in Japan.

The wii u really will be Vita'd if all they have is pikmin 3, game & wario, wii fit and wonderful 101 from now until october.

Because its true, to a degree.

It's probably true. The line-up looks dreadful.

I don't get it. VITA had two games selling 200K after Miku was released by the end of August. Wii U already had NSMBU and Nintendo Land selling more than that. With the 4 titles listed, 3 of them are potentially bigger than that. Why would Wii U be Vitas'd even if Nintendo only has those 4 games until October?

Yeah, soaps can get so dramatic at times

iCNCk1WvoYXXt.gif



love it
will use this when Wii U is VITA'd.
 

Orgen

Member
It's impossible for Nintendo to win with people, really. People demand longer 'lists' of games, but never buy the ones that come out anyway. It's not like their first party release schedule is going to drastically double in size; they only have so many resources. People want more third party games does not equal people buying them. So I never get it when they demand longer 'lists' of titles, how many games are you actually going to play anyway?

Exactly. These "droughts" are not always an accident or unintentional. You put a bunch of big franchises out there. Those games and hype sell systems. Then, you throttle down. Marketing and buzz is suppose to sell consoles, build an install base in the interim. Titles released in this window traditionally do not do that well. The following holiday, release titltes to take advantage of bigger install base and discretionary income.

These games are expensive. No ones going to release major titles outside of a launch window if there is no guarantee in the game being profitable. Guarantees are either in cash from a publisher or free marketing support. Unless the thing takes off like wildfire with a huge attach rate, but it's too much of a risk to plan for that 12-16-18 months in advance. So it's planned to have these 'droughts' and you'll get the next wave months down the line. Then a steady trickle.

Unfortunately, to my point above, outside of Japan, NoA is having a difficult time with their current marketing endevaours. Even I agree with this, their campaign is confusing. It's too soon to go lifestyle, in my humble opinion.

At any rate, buy the games that are already out before those projects get canned and have FUN ;).

A little off-topic but this, so much this. How many games you people buy and play when you're spending most of your time here on NeoGaf? Uh?

Of course it would be wonderful to have a new 3D Mario, Zelda and Metroid Prime every 2 months (and a Halo/Gears/Forza or a GT/God of War/Uncharted) but we know it's impossible. Did you see how many first-party games has X360 this year? (supposedly its last) Launching new hardware with a good amount of first-party software is hard. And seeing people who is never going to buy a Wii U (no matter what) critizicing its schedule is more than laughable.

Not to defend Nintendo because its third-party effort for the first half of 2013 is for now ridiculous. But releasing/publishing one game per month is not a small feat in my book (and supporting a handheld too).

But seriously, how many games do you buy in a year? How many do you finish? Do you have any backlog? Expecting 20 first-party releases in a year is still mindblowing to me.
 

Nirolak

Mrgrgr
A little off-topic but this, so much this. How many games you people buy and play when you're spending most of your time here on NeoGaf? Uh?

Of course it would be wonderful to have a new 3D Mario, Zelda and Metroid Prime every 2 months (and a Halo/Gears/Forza or a GT/God of War/Uncharted) but we know it's impossible. Did you see how many first-party games has X360 this year? (supposedly its last) Launching new hardware with a good amount of first-party software is hard. And seeing people who is never going to buy a Wii U (no matter what) critizicing its schedule is more than laughable.

Not to defend Nintendo because its third-party effort for the first half of 2013 is for now ridiculous. But releasing/publishing one game per month is not a small feat in my book (and supporting a handheld too).

But seriously, how many games do you buy in a year? How many do you finish? Do you have any backlog? Expecting 20 first-party releases in a year is still mindblowing to me.

I finished (or as close as you can get to that for a multiplayer title) 16-18 games this year despite two of them taking about 500 hours combined (Dota 2 and Guild Wars 2), and having a full time job.

Played quite a few more than that too that I didn't finish or play extensively enough to count on the online front.

When the moderators were comparing, I'm on the low end, even notably less than someone who tends to work 10-12 hour days including commutes and primarily games on the weekend.

Of course, I play on way more than one platform, but I could understand why people with one platform would have a significant problem with Nintendo's output, especially if they're younger and have even more free time.

When you consider that quite a few of Nintendo's titles aren't things that you can play indefinitely, that also helps add to the problem.

To give an example of how you can wrack up a lot of time, averaging 2 hours of video games a day gives you 712 hours to work with, and many games are only 6-10 hours to begin with. You could finish 89 eight hour games this way.
 

Nekki

Member
Dated Q1 lineups so far:

PS Vita

01.24.13 Demon Gaze (Kadokawa Games)
01.24.13 Genkai Totsuki Monster Monpiece (Compile Heart)
01.31.13 PlayStation All-Stars Battle Royale (SCEI)
01.31.13 Sengoku Hime 3: Tenka o Kirisaku Hikari to Kage (SystemSoft)
01.31.13 WRC 3 (CyberFront)

02.07.13 NextRev: Chuushoukigyou Shindanshi Shiken 1 (Media5)
02.07.13 NextRev: Chuushoukigyou Shindanshi Shiken 2 (Media5)
02.07.13 San Goku Shi 12 (Koei)
02.14.13 Sakura-Sou no Pet na Kanojo (Kadokawa Games)
02.14.13 Silent Hill: Book of Memories (Konami)
02.21.13 Ciel Nosurge RE:Incarnation (Koei)
02.21.13 NextRev: Sharoushi Shiken (Media5)
02.28.13 Ninja Gaiden Sigma 2 Plus (Tecmo)
02.28.13 Phantasy Star Online 2 (Sega)
02.28.13 Senran Kagura Shinovi Versus: Otome Shoujotachi no Shoumei (Marvelous AQL)

03.07.13 Soul Sacrifice (SCEI)
03.07.13 Tales of Hearts R (Namco)
03.14.13 Steins;Gate (5pb)
03.14.13 Steins;Gate: Hiyoku Renri no Darling (5pb)
03.20.13 Dead or Alive 5 Plus (Tecmo)
03.20.13 Meruru no Atelier Plus: Arland no Renkinjutsushi 3 (Koei)
03.20.13 One Piece: Kaizoku Musou 2 (Bandai)
03.28.13 Oboro Muramasa (Marvelous AQL)
03.28.13 Sei Madou Monogatari (Compile Heart)

Bolded potential 100k sellers. I think of all those, only SS has a chance of going above 200k. Even One piece, which will surely decline from the previous entry (790k acc. to garaph), and with a split of at least 15% purchases on Vita, would hardly pass 100k.
 
Bolded potential 100k sellers. I think of all those, only SS has a chance of going above 200k. Even One piece, which will surely decline from the previous entry (790k acc. to garaph), and with a split of at least 15% purchases on Vita, would hardly pass 100k.
NG will be lucky to chart.

The only title from that list breaking 100k is SS, and maybe PS.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
NG will be lucky to chart.

The only title from that list breaking 100k is SS, and maybe PS.

That's the thing- the Wii U lineup right now is completely atrocious- but as soon as they are dated, Game & Wario, Wii Fit U, and Pikmin will all likely sell higher than any Vita game announced so far.
 
A little off-topic but this, so much this. How many games you people buy and play when you're spending most of your time here on NeoGaf? Uh?

Of course it would be wonderful to have a new 3D Mario, Zelda and Metroid Prime every 2 months (and a Halo/Gears/Forza or a GT/God of War/Uncharted) but we know it's impossible. Did you see how many first-party games has X360 this year? (supposedly its last) Launching new hardware with a good amount of first-party software is hard. And seeing people who is never going to buy a Wii U (no matter what) critizicing its schedule is more than laughable.

Diversity is the major issue here. People generally just don't buy things that don't interest them so the fewer games and genres represented the less people buy in and the more likely people look elsewhere for what interests them.

Also that last sentance is pretty silly.
 

Shahed

Member
A little off-topic but this, so much this. How many games you people buy and play when you're spending most of your time here on NeoGaf? Uh?

Of course it would be wonderful to have a new 3D Mario, Zelda and Metroid Prime every 2 months (and a Halo/Gears/Forza or a GT/God of War/Uncharted) but we know it's impossible. Did you see how many first-party games has X360 this year? (supposedly its last) Launching new hardware with a good amount of first-party software is hard. And seeing people who is never going to buy a Wii U (no matter what) critizicing its schedule is more than laughable.

Not to defend Nintendo because its third-party effort for the first half of 2013 is for now ridiculous. But releasing/publishing one game per month is not a small feat in my book (and supporting a handheld too).

But seriously, how many games do you buy in a year? How many do you finish? Do you have any backlog? Expecting 20 first-party releases in a year is still mindblowing to me.

It's not about having 20 first party games that I buy. Because people won't be interested in all of them. Out of say 20, I might only care about say 10 of them which is okay. But out of say 6, I'll only care about 3 which isn't enough.

Not everyone will want to buy every game. It's about providing more options.
 

Nirolak

Mrgrgr
It's not about having 20 first party games that I buy. Because people won't be interested in all of them. Out of say 20, I might only care about say 10 of them which is okay. But out of say 6, I'll only care about 3 which isn't enough.

Not everyone will want to buy every game. It's about providing more options.

Right, this is also a huge factor.

Say you don't like Pikmin, Wii Fit, or Lego.

That's kind of most of their first half of the year line-up.

Now, normally this is where third parties would fill in, but when they don't, it's where you run into problems.

Noting that Microsoft puts out very few first party games is fair, but they do ensure an incredibly large amount of third party games on their systems to make up for it.

That's the thing- the Wii U lineup right now is completely atrocious- but as soon as they are dated, Game & Wario, Wii Fit U, and Pikmin will all likely sell higher than any Vita game announced so far.

Right, I think basically everyone would agree that the strength of Nintendo's first party is what has kept it going until today.
 

test_account

XP-39C²
I don't get it. VITA had two games selling 200K after Miku was released by the end of August. Wii U already had NSMBU and Nintendo Land selling more than that. With the 4 titles listed, 3 of them are potentially bigger than that. Why would Wii U be Vitas'd even if Nintendo only has those 4 games until October?
Probably because those 4 titles might not be much of a system seller. I guess that is where the comparsion is.
 

Nirolak

Mrgrgr
Probably because those 4 titles might not be much of a system seller. I guess that is where the comparsion is.

Well, the Vita is also kind of an incredibly low bar.

Like, correct me if I'm wrong, but both the Dreamcast and Wonderswan did better than it software wise so far, no?
 

Shahed

Member
Right, this is also a huge factor.

Say you don't like Pikmin, Wii Fit, or Lego.

That's kind of most of their first half of the year line-up.

Now, normally this is where third parties would fill in, but when they don't, it's where you run into problems.

Noting that Microsoft puts out very few first party games is fair, but they do ensure an incredibly large amount of third party games on their systems to make up for it.



Right, I think basically everyone would agree that the strength of Nintendo's first party is what has kept it going until today.

Exactly. As a future Wii U owner, these 3 Nintendo games do nothing to convince me to buy the system yet. However a new Zelda or a Monolith RPG would get me very interested.
 

test_account

XP-39C²
Well, the Vita is also kind of an incredibly low bar.

Like, correct me if I'm wrong, but both the Dreamcast and Wonderswan did better than it software wise so far, no?
Yeah, that too. It seems that Vita is being used as the main comparison to the Wii U, i guess that can be a bit telling as well, showing that both systems are in a though situation even if it isnt 1:1 exactly the same regarding sales numbers.

I have no idea about Dreamcast and Wonderswan software sales unfortunately.
 
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