Yeah, I know. Maybe I do one with MS, Sony and Nintendo reps. ;DWhat makes the original gif so special is the smile and the shocked faces.
It's impossible for Nintendo to win with people, really. People demand longer 'lists' of games, but never buy the ones that come out anyway. It's not like their first party release schedule is going to drastically double in size; they only have so many resources. People want more third party games does not equal people buying them. So I never get it when they demand longer 'lists' of titles, how many games are you actually going to play anyway?
It's impossible for Nintendo to win with people, really. People demand longer 'lists' of games, but never buy the ones that come out anyway. It's not like their first party release schedule is going to drastically double in size; they only have so many resources. People want more third party games does not equal people buying them. So I never get it when they demand longer 'lists' of titles, how many games are you actually going to play anyway?
I know most people are just going to laugh at this notion but I'm still pondering the possibility that nintendo really did intend a soft launch for wii u in Q1. I'm interested to see how close they get to their global forecast since that'll let us know what they were actually expecting.
I'm ready to buy a new game now and there isn't one available.
I bet many Vita owners say the same thing. There's not enough games for gamers, but there's also not enough gamers for selling games.
How did Vita software sales compare to Wii U's at this point in the lifecycle?
lol?
Given its full backwards-compatibility, at this point in its life, the Wii U should be able to leverage late 1st and 3rd party Wii titles to pad out its release schedule - but there just aren't any. 1st party output dried up long ago, and most 3rd party output dried up even before that. I just don't understand why they'd leave such a major lapse in their schedule without anything to show for it by this point.
Although a lot of you doubted NSMB 2 when it didn't sell NSMB numbers out the door, which it was never going to do to begin with. But it has fine legs and will wind up selling fairly well over the life of the 3DS.
Here's the post launch Q1 for last gen consoles.I remember wii having a decent post launch lineup.
The thing that baffles me about Nintendo is that they just seem to have no clear direction, especially in terms of allocatement of resources. It seems like everything just went wrong internally. Nintendo abandoned the Wii beginning in 2011. Let's not talk about how completely dropping a platform 2 years before the new one impacts consumer confidence in your system, and pretend that was a good decision. But then not only did they do that, they ended up having a half baked Wii U launch with rushed features and unfinished things like Nintendo forgot they were launching a console until earlier this year
The thing that baffles me about Nintendo is that they just seem to have no clear direction, especially in terms of allocatement of resources. It seems like everything just went wrong internally. Nintendo abandoned the Wii beginning in 2011. Let's not talk about how completely dropping a platform 2 years before the new one impacts consumer confidence in your system, and pretend that was a good decision. But then not only did they do that, they ended up having a half baked Wii U launch with rushed features and unfinished things like Nintendo forgot they were launching a console until earlier this year.
Sorry I don't follow the sales threads much.
In terms of number of games and sales, what did the software picture look like .
Yeah, I'm increasingly coming around to the notion that the current state of the platform reflects serious problems with Nintendo's internal development.
I feel they wouldn't have done a massive reorg, outsourced Smash to Namco, and started a giant hiring spree if they were happy with their internal development.
Nintendo didn't abandon Wii at the beginning of 2011. They released 10 games in that year, between internally developed and just published (or reworked). They weren't huge sellers, of course, but they keep releasing as they always did for their platform, i.e. an average of one game per month. I mean, how many games are you expecting Nintendo will deliver in the future for their platforms? One for 3DS and one for Wii U per month (on average: they should release more of them in hot months, of course) seems reasonable.
In 2011 they released The Last Story, Pandora's Tower, GoldenEye 007, Rhythm Heaven Fever, Wii Play: Motion, Epic Mickey, Just Dance Wii, Kirby's Return to Dream Land, Mario&Sonic at the London Olympic Games and Skyward Sword. If that's abandoning a platform...
2012, instead, really showed the disinterest of Nintendo in the platform.
I personally like to attribute it a lot to Miyamoto
Well, a year after launch NSMB U and Nintendo Land have outsold every single Vita game released, and Monster Hunter should get there soon.
Oh I see.
Well then there's nothing much to worry about. Sure, it's shitty if you have GAF taste, but the console should sell enough on a consistent basis that more software support will kick in by Q3 2013.
The thing that baffles me about Nintendo is that they just seem to have no clear direction, especially in terms of allocatement of resources. It seems like everything just went wrong internally. Nintendo abandoned the Wii beginning in 2011. Let's not talk about how completely dropping a platform 2 years before the new one impacts consumer confidence in your system, and pretend that was a good decision. But then not only did they do that, they ended up having a half baked Wii U launch with rushed features and unfinished things like Nintendo forgot they were launching a console until earlier this year
I don't think I ever doubted NSMB2's ability to sell 2 million, but I think most people were shocked at how much of a drop NSMB2 will be compared to the original.
Yeah, I'm increasingly coming around to the notion that the current state of the platform reflects serious problems with Nintendo's internal development.
GAF taste
Why do you think Miyamoto is shifting from his current position to man a small team of young developers?
One person would not be responsible for something like that.
Yep, things must have really gone haywire within Nintendo the last 3 years.
I personally like to attribute it a lot to Miyamoto
Internally they definitely shifted resources away from Wii after 2010. The only later products were Skyward Sword (EAD), Wii Play Motion (SPD), Kiki Trick (SPD) and Rhythm Heaven Fever (SPD).Nintendo didn't abandon Wii at the beginning of 2011. They released 10 games in that year, between internally developed and just published (or reworked). They weren't huge sellers, of course, but they keep releasing as they always did for their platform, i.e. an average of one game per month. I mean, how many games are you expecting Nintendo will deliver in the future for their platforms? One for 3DS and one for Wii U per month (on average: they should release more of them in hot months, of course) seems reasonable.
In 2011 they released The Last Story, Pandora's Tower, GoldenEye 007, Rhythm Heaven Fever, Wii Play: Motion, Epic Mickey, Just Dance Wii, Kirby's Return to Dream Land, Mario&Sonic at the London Olympic Games and Skyward Sword. If that's abandoning a platform...
2012, instead, really showed the disinterest of Nintendo in the platform.
Chances are we'll get a Nintendo Direct with a couple Wii U games and that. GAF overreacting is usual, Wii U will be fine.
I know most people are just going to laugh at this notion but I'm still pondering the possibility that nintendo really did intend a soft launch for wii u in Q1. I'm interested to see how close they get to their global forecast since that'll let us know what they were actually expecting.
Sometimes I almost forget how badly Wii Play Motion bombed.
I bet many Vita owners say the same thing. There's not enough games for gamers, but there's also not enough gamers for selling games.
I hope I say this on behalf of everyone, even those with similar tastes to you; but fuck off with that crap. What forum are you even reading???
I expect the Q1 schedule to fill out a little more with 1st party (Game & Wario, Rayman Legends, Wii Fit U, etc) and 3rd party (Dragon Quest X, Rabbids Land, F1 Race Stars, etc) titles, but I still see a rough sales season for the platform.Chances are we'll get a Nintendo Direct with a couple Wii U games and that. GAF overreacting is usual, Wii U will be fine.
Famitsu's Top 1000 for 2011 had 388K Vita games sold, approximately the same as NSMBU had through the end of 2012.Sorry I don't follow the sales threads much.
In terms of number of games and sales, what did the software picture look like for Vita?
Yeah, I know. Maybe I do one with MS, Sony and Nintendo reps. ;D
Good luck finding a Microsoft rep that makes lifelike expressions. I KID!
I've depressed myself now by reminding myself that those tech demoes were actually kind of cool even if that software in particular was uninteresting to me. Seriously, what were the Kinect demos even about? Did they change the hardware?
I believe the "evergreen" nature of NSMBU and Nintendo Land could help keep the Wii U sales from completely falling apart - analogous to how the 3DS limped along for a long time but never sank to Vita levels. But like the 3DS, Nintendo needs to announce that major titles are coming and get them out by the end of the year.
At any rate, buy the games that are already out before those projects get canned and have FUN .
I think they are trying to hold out on the bomba announcements until E3. But I agree, they need to announce something now. What are some of their smaller studios working on, what is Monolith working on?
I don't know if this is any good, but I spent a whole lot of time on this so the least I can do is share it here.
let's wait and see.Yeah, I'm increasingly coming around to the notion that the current state of the platform reflects serious problems with Nintendo's internal development.
They're working on a Wii U title.
Yes, but what is it. Me, being the RPG fanatic that I am, can't wait to see what it is. Hopefully it gets localised faster than Xenoblade. Speaking of Xenoblade, there is a game that is screaming for an HD re-release.
Don't get why the 3DS is on there at all. I mean, if I somehow magically transferred my consciousness to every single 3DS out there and all the other systems turned alive, I wouldn't be scared of the Vita. Shit this is a horrible analogy lol.
Wii U and everyone else? Fine.
But real talk, how'd the Vita get a bump when it didn't see a bump before during the holidays? Oh and good luck Nintendo, you're gonna need it for the Wii U.