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Media Create Sales: Week 12, 2012 (Mar 19 - Mar 25)

watershed

Banned
Sony Bundles 4GB Memory Card With PlayStation Vita

http://andriasang.com/con0gn/sony_4gb_bundle/

imho this could be a crucial move, and result in a hardware boost. it's nowhere as radical as a 70$ pricecut, but it's a step in the right direction nonetheless.

I wonder if there is some kind of psychological trigger about the Vita possibly falling under 10K. This new bundle/extension should prevent that from happening for a few weeks at least.
 
I wonder if there is some kind of psychological trigger about the Vita possibly falling under 10K. This new bundle/extension should prevent that from happening for a few weeks at least.

Only if the lack of a card with the system is the reason the hardware is struggling, Most people feel it's more a combination of $250 and lack of games, the memory cards are expensive but I don't think that's a deal breaker for most people.
 

Spiegel

Member
Only if the lack of a card with the system is the reason the hardware is struggling, Most people feel it's more a combination of $250 and lack of games, the memory cards are expensive but I don't think that's a deal breaker for most people.

As Chris has said this is a move to try to get rid of the 3G units.

The Wifi model, which is the only model people wants, doesn't benefit from this offer.
 
HSG PSP took a long time to get to 290k, and the sequel barely broke 100k IIRC, on a much bigger userbase. The series just didn't do great on hanhelds (there was that 1.5 release with GPS that bombed completely too).

Actually, the first Hot Shot Golf on PSP sold 400k + 260k with Best Edition. It reached the 100k in its 3rd week: http://garaph.info/softwareindividual.php//gid/383
The second sold way less, but still way above 6 on Vita: 287k, with the 100k reached in its 2nd week: http://garaph.info/softwareindividual.php//gid/2683

The entry on Vita is numbered, and we knoe Japanese video gamers are not reluctant to buy an handheld numbered entry.
 

Fafalada

Fafracer forever
Chris1964 said:
You don't RC.
I may have embelished a little - but it opened with 87k in second week of december and it was out of top 30 by week 3. All that on PSP during revival and user base some 15x that of Vita?

electroplankton said:
The entry on Vita is numbered, and we knoe Japanese video gamers are not reluctant to buy an handheld numbered entry.
Ok I never got to see the full sales - back then the leaks didn't contain top 30 (let alone anything outside it), but that just shows similar legs as other games in the series (PS3 included), and Vita has hardly had a few months with it.
I don't know know about the logic of numeric entries being somehow different from those without it - but it sure doesn't seem like it's working for Vita version.
 

donny2112

Member
With CoD's sales evening out between Ps3 and Xbox 360

Not at all. Where did you get that idea? (Note: You can't be talking about Japanese sales here, so this question is worldwide and/or U.S.-specific.)

Also a CoD on the go, with the ability to play cross platform between PS3 and Vita would be an instant seller in the West.

If single-player were the big selling point of the series, it might help. As the big selling point of the series is multi-player, and Vita can't do mulit-player over 3G, no.
 

darkside31337

Tomodachi wa Mahou
CoD is not relevant enough in Japan to impact sales.

MW3 sold 210k copies in its first week last year. Which is better than plenty of established franchise games like Skyward Sword which came out the same time last year.

It might not push hardware itself because there are few games that do that on its own, but it'd be one of the biggest games on the Vita and if done right could actually be really appealing to a Japanese audience. I'd argue it's got way more potential to matter than a HD port of a game thats also on the PS3 anyway.
 
MW3 sold 210k copies in its first week last year. Which is better than plenty of established franchise games like Skyward Sword which came out the same time last year.

It might not push hardware itself because there are few games that do that on its own, but it'd be one of the biggest games on the Vita and if done right could actually be really appealing to a Japanese audience.

On the other hand, Ocarina of Time 3D sold more than 500k.
 
You know its bad when people are hoping on games that appeal to the west to save the Vita in the east.

Oh and thanks for clearing that up Chris, I shoulda known.

As I said before, 3DS didn't really hit its stride until the price cut and the year end sales. I don't expect the revision for at least another full year.
 

darkside31337

Tomodachi wa Mahou
You know its bad when people are hoping on games that appeal to the west to save the Vita in the east.

I honestly don't understand this. Shooters in general, especially in COD, have gained massive popularity in Japan over the past few years, the sales data reflects that. It's a game that can be pulled off quite well on the Vita and not really so much on the 3DS. Just dismissing it as a complete irrelevancy seems bizarre to me.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
I honestly don't understand this. Shooters in general, especially in COD, have gained massive popularity in Japan over the past few years, the sales data reflects that. It's a game that can be pulled off quite well on the Vita and not really so much on the 3DS. Just dismissing it as a complete irrelevancy seems bizarre to me.

250k is good, but it isn't "massive".
And on Vita, COD would probably do much lower.
 

darkside31337

Tomodachi wa Mahou
250k is good, but it isn't "massive".
And on Vita, COD would probably do much lower.

I think it could do well over 100k week 1 (which is a really conservative estimate) given certain variables as in it's not just a port of the PS3 version and has some features that make people want to it play on a handheld. I don't see a HD Port of a game that's also on the PS3 even doing that much.
 
I honestly don't understand this. Shooters in general, especially in COD, have gained massive popularity in Japan over the past few years, the sales data reflects that. It's a game that can be pulled off quite well on the Vita and not really so much on the 3DS. Just dismissing it as a complete irrelevancy seems bizarre to me.

Assuming that the hypothetic Call of Duty of Vita will reach the same numbers shown by Modern Warfare 3, the problem still remain. Vita doesn't need a game every two months that sells 200-250k, that bumps hardware sales by 10-20k for a week and then back to the previous situation.
 

darkside31337

Tomodachi wa Mahou
Assuming that the hypothetic Call of Duty of Vita will reach the same numbers shown by Modern Warfare 3, the problem still remain. Vita doesn't need a game every two months that sells 200-250k, that bumps hardware sales by 10-20k for a week and then back to the previous situation.

Oh no, I completely agree with this. COD is just a (potentially) bigger deal than FFX on the Vita, thats all I was arguing.
 

muu

Member
I honestly don't understand this. Shooters in general, especially in COD, have gained massive popularity in Japan over the past few years, the sales data reflects that. It's a game that can be pulled off quite well on the Vita and not really so much on the 3DS. Just dismissing it as a complete irrelevancy seems bizarre to me.

It's sales have been in line with numbers of consoles sold -- you could conclude that brand popularity did not necessarily increase, and that the larger user base had more people willing to try a shooter. With the smaller user base (around 1/10 of ps3) of vita it's optimistic to say a cod will even surpass 100k.

One thing you also have to remember here, is that shooters in Japan face the same roadblocks that kid Icarus has recently faced in the states: controls. Shooters aren't commonplace and the control scheme isn't something everyone takes as second nature. more people are warming up to it, but it'll still take extra effort in most cases to get people to try the thing.
 

saichi

Member
A true DQ game isn't even on 3DS. In fact DQ comes out usually to the end of the console's life.

Bioshock will have a huge impact in the west. Anyone doubting the game should really read Kevin Levine interviews. AC could pull a Lost Legacy, true.
As for CoD as I've said many times before Kotick was at the NGP unveiling, promoting the game as the one true game that will define Vita. With CoD's sales evening out between Ps3 and Xbox 360 maybe Sony has managed to sign some activision deal the same way MS did (which is expiring this year btw). Also a CoD on the go, with the ability to play cross platform between PS3 and Vita would be an instant seller in the West.

One "not true" DQ game on 3DS will probably outsell AC, COD, Bioshock, FF X HD, Killzone on VITA combined in Japan. I really don't know why you list all these games and talk about impact of sales in the west while we are on the Media Create thread.

I honestly don't understand this. Shooters in general, especially in COD, have gained massive popularity in Japan over the past few years, the sales data reflects that. It's a game that can be pulled off quite well on the Vita and not really so much on the 3DS. Just dismissing it as a complete irrelevancy seems bizarre to me.

When was the last COD game that sold 1 million copies in Japan? 500K? I would say Pokemon/MoHun/DQ etc has massive popularity in Japan. The sales reflect that those series are at least 10 times more popular than COD. If COD is massive popular in Japan, how do you describe those titles?
 

test_account

XP-39C²
One thing you also have to remember here, is that shooters in Japan face the same roadblocks that kid Icarus has recently faced in the states: controls. Shooters aren't commonplace and the control scheme isn't something everyone takes as second nature. more people are warming up to it, but it'll still take extra effort in most cases to get people to try the thing.
Wouldnt the Kid Icarus controls be a roadblock worldwide?


When was the last COD game that sold 1 million copies in Japan? 500K? I would say Pokemon/MoHun/DQ etc has massive popularity in Japan. The sales reflect that those series are at least 10 times more popular than COD. If COD is massive popular in Japan, how do you describe those titles?
I think that he compares it to how FPS in Japan was selling before. Seeing that a FPS sells 200k in Japan was a big surprise for many people.
 

darkside31337

Tomodachi wa Mahou
When was the last COD game that sold 1 million copies in Japan? 500K? I would say Pokemon/MoHun/DQ etc has massive popularity in Japan. The sales reflect that those series are at least 10 times more popular than COD. If COD is massive popular in Japan, how do you describe those titles?

I didn't claim it was a MonHun level franchise in Japan... It, along with Western games (and especially shooters) in general, has grown substantially over the past few years.

First week sales for the PS3:
[PS3] Call of Duty: Modern Warfare 3 - Subtitled Edition - 180.372
[PS3] Call of Duty: Black Ops (Subtitled Edition) (Square Enix) - 128.922
[PS3] Call of Duty: Modern Warfare 2 (Square Enix) - 92.743

UC:GA sold 50k in its first week in Japan. The Vita base grown since then, albeit at a snails pace, but COD is a much bigger franchise than UC even in Japan. I don't see how I'm outlandish or anything like that.
 

Spiegel

Member
Someone, please, translate the top 500.

I don't think I can take another week of "What game will save Vita?" and "Vita is fucked".
 

Mario007

Member
If Sony were going to moneyhat shit, they could probably do better than an uprezzed port.

Well it would certainly move units and be cheapish enough to moneyhat rather than, say a MH.

Not at all. Where did you get that idea? (Note: You can't be talking about Japanese sales here, so this question is worldwide and/or U.S.-specific.)



If single-player were the big selling point of the series, it might help. As the big selling point of the series is multi-player, and Vita can't do mulit-player over 3G, no.

As far as I remember, MW3 had around 6 million on 360 and 4.5 million on PS3 when it launched last year. In Japan specifically, though, obviously ps3 won.

I'm actually talking about the multiplayer. Being able to play against your ps3 pals on vita, away from your TV on the Wifi and having the progress saved to your profile that you can then use on the ps3. That is quite a nice feature. Or simply instead of split-screen co-op have a co-op between your friend on the ps3 and you on the vita.

Also CoD games are played for the campaign too, believe it or not.

One "not true" DQ game on 3DS will probably outsell AC, COD, Bioshock, FF X HD, Killzone on VITA combined in Japan. I really don't know why you list all these games and talk about impact of sales in the west while we are on the Media Create thread.



When was the last COD game that sold 1 million copies in Japan? 500K? I would say Pokemon/MoHun/DQ etc has massive popularity in Japan. The sales reflect that those series are at least 10 times more popular than COD. If COD is massive popular in Japan, how do you describe those titles?

I'm sorry for brining those up, I mistook this thread for the Vita is dead thread. My bad.
 

Man God

Non-Canon Member
Betting on a western developer making even a halfway decent portable game port is foolhardy. Sometimes they go above and beyond, most often they put their interns or d rank affiliate company on it.
 

rockx4

Member
I didn't claim it was a MonHun level franchise in Japan... It, along with Western games (and especially shooters) in general, has grown substantially over the past few years.

First week sales for the PS3:
[PS3] Call of Duty: Modern Warfare 3 - Subtitled Edition - 180.372
[PS3] Call of Duty: Black Ops (Subtitled Edition) (Square Enix) - 128.922
[PS3] Call of Duty: Modern Warfare 2 (Square Enix) - 92.743

UC:GA sold 50k in its first week in Japan. The Vita base grown since then, albeit at a snails pace, but COD is a much bigger franchise than UC even in Japan. I don't see how I'm outlandish or anything like that.

Wait.... so based on those numbers, you actually think a CoD on the Vita would sell 100k in japan week 1?
 
I didn't claim it was a MonHun level franchise in Japan... It, along with Western games (and especially shooters) in general, has grown substantially over the past few years.

First week sales for the PS3:
[PS3] Call of Duty: Modern Warfare 3 - Subtitled Edition - 180.372
[PS3] Call of Duty: Black Ops (Subtitled Edition) (Square Enix) - 128.922
[PS3] Call of Duty: Modern Warfare 2 (Square Enix) - 92.743

UC:GA sold 50k in its first week in Japan. The Vita base grown since then, albeit at a snails pace, but COD is a much bigger franchise than UC even in Japan. I don't see how I'm outlandish or anything like that.
Substantial? Come on. COD might have grown over the years on the PS3, but I doubt people are gonna buy a Vita for the next one, and the Vita's userbase will be too low to sell the game like it did on the PS3.

Even if the franchise grew even more and eventually sells like 300k (dreaming), that still ain't gonna do shit for Vita's fortunes. Its also not gonna sell more than FFX.

Well it would certainly move units and be cheapish enough to moneyhat rather than, say a MH.
If Sony isn't willing to moneyhat MH, they're not gonna moneyhat anything less. You're more likely to see them moneyhat a new exclusive IP, not something as stupid as a timed exclusive for a port thats already gonna come exclusively for two of their platforms.

Seriously, its like the Vita has made people insane enough to think of every possibility, whether its realistic or not.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
According to the Top500, Senran Kagura sold 85,229 units.

Actually, it has sold more than 90k...till the first week of February. We've had at the time the top 15 for 3DS from launch to 5th February from Nintendo Dream. MC datas, obviously.
 
Actually, it has sold more than 90k...till the first week of February. We've had at the time the top 15 for 3DS from launch to 5th February from Nintendo Dream. MC datas, obviously.

I bet MMV is pretty happy with this result, and I guess a new Senran Kagura is on the way (not the Boy Edition of course).

On the other hand, Dead or Alive Dimensions did only 44,850 units. It's not so good considering how Street Fighter performed, but the series is not so popular.
 

darkside31337

Tomodachi wa Mahou
Substantial? Come on. COD might have grown over the years on the PS3, but I doubt people are gonna buy a Vita for the next one, and the Vita's userbase will be too low to sell the game like it did on the PS3.

Even if the franchise grew even more and eventually sells like 300k (dreaming), that still ain't gonna do shit for Vita's fortunes. Its also not gonna sell more than FFX.

It sold more than 300k when you count the 360 version + Dubbed version that came out a month later. Again I'm not saying its going to "save" the Vita, just that its potentially way more relevant than a port of a game thats also going to be on another system anyway.
 

Alrus

Member
For all we know, CoD Vita might just be a port of the HD versions too. I really don't think it's gonna be as significant as you think (and I'm not just talking about Japan).

I bet MMV is pretty happy with this result, and I guess a new Senran Kagura is on the way (not the Boy Edition of course).

On the other hand, Dead or Alive Dimensions did only 44,850 units. It's not so good considering how Street Fighter performed, but the series is not so popular.

DoA (and Tekken 3DS) both bombed pretty hard. It's understandable for Tekken as it was a really barebone game all in all, but DoA was a pretty nice effort and the xbox versions didn't do that badly.

SSFIV is kind of an anomaly. Being there for launch helped a lot.

Senran Kagura is a great success too. Did much better than the PSP Ikki Tousen games. And outside of Rune Factory/Harvest Moon, it's probably one of MMV most successful game.
 
It sold more than 300k when you count the 360 version + Dubbed version that came out a month later. Again I'm not saying its going to "save" the Vita, just that its potentially way more relevant than a port of a game thats also going to be on another system anyway.
And the next COD won't be out for the PS3 also?

Think about it, you're expecting COD to sell better on the Vita which has lower userbase and lacks its core appeal being multiplayer, rather than the platform its already established on.

While you're expecting FFX to do bad on the Vita, when its a single player game that will benefit by being portable.

Both games are gonna underperform on the Vita no matter which way you slice it, and that comes down to Vita's abysmal hardware sales.

On a related note, I still don't understand why people would be so high on sales potential for COD VITA in Japan (and in the west) when we basically know nothing more than a logo. For FFX HD, we at least know what kind of remake it will be.
Slim pickings.

Other interesting results are:

Fishing Resort (Wii): 136,871 / I think it's the best-selling Prope game so far (and it's still charting)
GoldenEye 007 (Wii): 105,916 / Who thought it would have passed the 100k mark? A FPS on Wii...
Epic Mickey (Wii): 84,988 / MIckey Mouse is surely popular in Japan but this result is still remarkable.
Epic Mickey had a bit more potential IMO. Maybe its bad reception, maybe its bad marketing.
 

saichi

Member
I think that he compares it to how FPS in Japan was selling before. Seeing that a FPS sells 200k in Japan was a big surprise for many people.

but this is not what his argument was though. He was saying COD would be relevant enough to impact the sales for VITA. A game selling 300K in Japan does not make the game relevant enough to impact sales of the system.

And he is saying COD would have more sale potential than FFX HD because of how popular FPS has become in Japan.

It might not push hardware itself because there are few games that do that on its own, but it'd be one of the biggest games on the Vita and if done right could actually be really appealing to a Japanese audience. I'd argue it's got way more potential to matter than a HD port of a game thats also on the PS3 anyway.

On a related note, I still don't understand why people would be so high on sales potential for COD VITA in Japan (and in the west) when we basically know nothing more than a logo. For FFX HD, we at least know what kind of remake it will be.

EDIT:
GoldenEye 007 (Wii): 105,916 / Who thought it would have passed the 100k mark? A FPS on Wii...

I'm sure it's a result of FPS has gained massive popularity in Japan in the last couple of years. More FPS on Wii U in Japan!
 
Other interesting results are:

Fishing Resort (Wii): 136,871 / I think it's the best-selling Prope game so far (and it's still charting)
GoldenEye 007 (Wii): 105,916 / Who thought it would have passed the 100k mark? A FPS on Wii...
Epic Mickey (Wii): 84,988 / MIckey Mouse is surely popular in Japan but this result is still remarkable.
 

Spiegel

Member
I bet MMV is pretty happy with this result, and I guess a new Senran Kagura is on the way (not the Boy Edition of course).

On the other hand, Dead or Alive Dimensions did only 44,850 units. It's not so good considering how Street Fighter performed, but the series is not so popular.

According to MC data, SSFIV 3DS was massively overshipped:
FW: 44k (25.44% sell-through)
LTD: 104k
First week shipment: 172k

Other 3DS launch titles which have not sold the first shipment
Sengoku Musou
FW: 50k (32.88% sell-through)
LTD: 146k
First week shipment: 152k
Winning Eleven 3D
FW: 24k (18.49% sell-through)
LTD: 97k
First week shipment: 132k
Ridge Racer 3D
FW: 38k (26.89% sell-through)
LTD: 93k
First week shipment: 142k
Nintendogs&Cats Shiba
FW: 30k (15.06% sell-through)
LTD: 175k
First week shipment: 200k
Nintendogs&Cats French
FW: 10k (8.08% sell-through)
LTD: 69k
First week shipment: 123k
Puzzle Bobble 3D
FW: 9.5k (30.07% sell-through)
LTD: 27k
First week shipment: 32k


Only Layton and one version of Nintendogs have sold the first shipment. That's why legs on launch games are misleading in some cases.
 
According to MC data, SSFIV 3DS was massively overshipped:

FW: 44k (25.44% sell-through)
LTD: 104k
First week shipment: 172k

Other 3DS launch titles which have not sold the first shipment

Sengoku Musou
FW: 50k (32.88% sell-through)
LTD: 146k
First week shipment: 152k

Winning Eleven 3D
FW: 24k (18.49% sell-through)
LTD: 97k
First week shipment: 132k

Ridge Racer 3D
FW: 38k (26.89% sell-through)
LTD: 93k
First week shipment: 142k

Nintendogs&Cats Shiba
FW: 30k (15.06% sell-through)
LTD: 175k
First week shipment: 200k

Nintendogs&Cats French
FW: 10k (8.08% sell-through)
LTD: 69k
First week shipment: 123k

Puzzle Bubble 3D
FW: 9.5k (30.07% sell-through)
LTD: 27k
First week shipment: 32k


Only Layton and one version of Nintendogs have sold the first shipment

The differences between the nintencats versions is staggering
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
For all we know, CoD Vita might just be a port of the HD versions too. I really don't think it's gonna be as significant as you think (and I'm not just talking about Japan).



DoA (and Tekken 3DS) both bombed pretty hard. It's understandable for Tekken as it was a really barebone game all in all, but DoA was a pretty nice effort and the xbox versions didn't do that badly.

SSFIV is kind of an anomaly. Being there for launch helped a lot.

Senran Kagura is a great success too. Did much better than the PSP Ikki Tousen games. And outside of Rune Factory/Harvest Moon, it's probably one of MMV most successful game.

I think DoA has suffered from the fall of the genre in these years, compared to 2006 especially. Tekken...the game itself was the problem, unfortunately.

Buuuut there's quite a big difference between MC and Famitsu on SSFIV 3D Edition: according to Famitsu, it's at 140k O_O
 
UMVC3 Vita didn't even make top 500. Overshipped or not, SSF4 3DS performed dramatically better relative to the console versions.

Capcom should probably reconsider where they port SFXT...
 
I think all the moneyhats went to western devs to give Vita versions a bit more than average support. They thought Vita would get support eventually like the PSP did so they didn't worry about moneyhatting Japanese games. Whether this is true or pays off only time will tell.

UMVC3 Vita didn't even make top 500. Overshipped or not, SSF4 3DS performed dramatically better relative to the console versions.

Capcom should probably reconsider where they port SFXT...
I wouldn't be surprised if this has already happened. If that Capcom x bamco x sega game really is a fighter, then Nintendo is really pushing the 3DS hard as a fighter platform, in preparation for Smash Bros. Capcom wouldn't need much convincing to throw SFXT on it if thats the case.
 
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