So any information on Kingdom Hearts?
--------------------------------------------------------
| | 2011 | 2012 |
--------------------------------------------------------
| | Weekly | YTD | Weekly | YTD |
|-------------------------------------------------------
| 1 | 1.370.314 | 1.370.314 | 1.825.000 | 1.825.000 |
| 2 | 794.821 | 2.165.135 | 875.000 | 2.700.000 |
| 3 | 680.485 | 2.845.620 | 695.000 | 3.395.000 |
| 4 | 1.094.937 | 3.940.557 | 982.000 | 4.377.000 |
| 5 | 860.681 | 4.801.238 | 749.000 | 5.126.000 |
| 6 | 1.162.810 | 5.964.048 | 643.000 | 5.769.000 |
| 7 | 871.546 | 6.835.594 | 771.000 | 6.540.000 |
| 8 | 1.572.324 | 8.407.918 | 919.000 | 7.459.000 |
| 9 | 1.193.217 | 9.601.135 | 1.271.000 | 8.730.000 |
| 10 | 912.000 | 10.513.000 | 851.000 | 9.581.000 |
| 11 | 600.000 | 11.113.000 | 991.000 | 10.572.000 |
| 12 | 712.364 | 11.825.000 | 1.035.000 | 11.607.000 |
| 13 | 867.019 | 12.692.000 | | |->KH3D
|-------------------------------------------------------
| 14 | 626.000 | 13.318.000 | | |->SRW Z2
| 15 | 1.085.000 | 14.403.000 | | |
| 16 | 696.000 | 15.099.000 | | |->FE:Awakening
| 17 | 885.000 | 15.984.000 | | |->MP9, RE:ORC
| 18 | 697.000 | 16.681.000 | | |
| 19 | 430.000 | 17.111.000 | | |
| 20 | 462.000 | 17.573.000 | | |
| 21 | 597.000 | 18.170.000 | | |->Mario Tennis, Dragon's Dogma
| 22 | 478.000 | 18.648.000 | | |->DQM 3D
| 23 | 690.000 | 19.338.000 | | |-------------------
| 24 | 776.000 | 20.114.000 | | |->P4:G | |
| 25 | 691.000 | 20.805.000 | | | |->B2/W2 |
| 26 | 733.000 | 21.538.000 | | | | |
|--------------------------------------------------------------- |
| 27 | 619.000 | 22.157.000 | | | |
| 28 | 873.000 | 23.030.000 | | | |
| 29 | 904.000 | 23.934.000 | | | |
| 30 | 817.000 | 24.751.000 | | | |
| 31 | 957.000 | 25.708.000 | | | |
| 32 | 1.023.000 | 26.731.000 | | | |
| 33 | 866.000 | 27.597.000 | | | |
| 34 | 1.150.000 | 28.747.000 | | | |
| 35 | 707.000 | 29.454.000 | | | |
| 36 | 1.155.000 | 30.609.000 | | | | God Eater 2
| 37 | 800.000 | 31.409.000 | | | | LBX2
| 38 | 1.213.000 | 32.622.000 | | | | Dragon Quest X
| 39 | 749.000 | 33.371.000 | | | |->Animal Crossing
|----------------------------------------------------------------- | Style Savvy 2
| 40 | 1.026.000 | 34.397.000 | | | | | Luigi's Mansion 2
| 41 | 864.000 | 35.261.000 | | | | | Oni Training
| 42 | 835.000 | 36.096.000 | | | | |
| 43 | 1.257.000 | 37.353.000 | | | | |
| 44 | 1.361.000 | 38.714.000 | | | | |
| 45 | 1.122.000 | 39.836.000 | | | | |
| 46 | 1.081.000 | 40.917.000 | | | |->3DS(?)|
| 47 | 1.362.000 | 42.279.000 | | |->RE6 | |
| 48 | 1.723.000 | 44.002.000 | | | | |
| 49 | 2.018.000 | 46.020.000 | | |-------- | |
| 50 | 2.812.000 | 48.832.000 | | | | | |
| 51 | 3.417.000 | 52.249.000 | | | |->Mario |
| 52 | 1.621.000 | 53.870.000 | | | | | |
---------------------------------------------------------------------------
Software sales
Software sales AWESOME SAUCE
Yep, this year will easily do better than last year.
Yes. The software side is in far more trouble than the hardware side. And that's saying something.
Where do you see those software problems ?
Hot Shots gold is above 100k retail
Gravity Daze is close to 100k with digital sales
Uncharted is at least 60k+ retail
Tales are >50k
Ragnarok probably too.
bishoplamont said:week 46 = revision? I really doubt it'd be this year.
Where do you see those software problems ?
Hot Shots gold is above 100k retail
Gravity Daze is close to 100k with digital sales
Uncharted is at least 60k+ retail
Tales are >50k
Ragnarok probably too.
Where do you see those software problems ?
Hot Shots gold is above 100k retail
Gravity Daze is close to 100k with digital sales
Uncharted is at least 60k+ retail
Tales are >50k
Ragnarok probably too.
week 46 = revision? I really doubt it'd be this year.
No, I reckon 3DS is selling still decently, and a redesign announcement could result in some backlash.
Where do you see those software problems ?
Hot Shots gold is above 100k retail / which is the minimum it had to sell since it's from a series that never went below 400k, and PSP version did at least 290k copies. This 6th entry did less than the PSP Best Versions, so a pretty bad result.
Gravity Daze is close to 100k with digital sales / which is a nice result... per se.
Uncharted is at least 60k+ retail / which is not so great for a game that had to show the capabilities of the console.
Tales are >50k / which is one of the worse result in the series. Tales of the Abyss almost doubled it, on a Nintendo platform, and a straight port.
Ragnarok probably too. / nice result, indeed. But Vita does not need only nice results.
Bold.
The overall situation is pretty depressing. Just look at the games sales during the period on PSP, or just 3DS, which did not have a great debut as well (though better).
Vita does not need games that barely can reach the 70k mark. And the near future does not look promising since the most interesting games are in June, and sales wise are not so strong.
Abyss passed the 100k mark.Also re tales, on 3DS (released around this time, so with a larger user base) abyss did around 70 000, so not so far from innocence.
Abyss passed the 100k mark.
There really isn't a way to spin Vita's software sales as anything other than a crushing disappointment credibly.
The Japanese are neither buying the console nor its software.
just re tales and uncharted. You can't expect uncharted to sell great in Japan. U3 sold only around 150 000 if I remember correctly.
Also re tales, on 3DS (released around this time, so with a larger user base) abyss did around 70 000, so not so far from innocence.
Uncharted 3 did more than 164k, but that's not the point. Golden Abyss was one of the strongest titles in Vita line-up, and we have seen that Japanese video gamers don't have many problems to buy Western games if that's the case; on PS3, they did bought Resistance (134k) and it was even a new IP.
As for Tales, on 3DS Abyss performed a lot better; but the problem is not the comparison, it's the fact that Tales of did nothing by itself to bring consumers to the console. Such results are not so bad in Vita ecosystem, but Vita ecosystem is struggling, imo.
the fact that there are only about 600 000 Vita's in Japan makes software sales of 100 000 very good. That's like saying PS3's software isn't selling in Japan when out of the install base of 7 million only 800 000 copies of FF XIII-2 were sold last year, which was PS3's highest seller.
I agree with your sentiment re the ecosystem. Vita needs a defining game, pitty the japanese didn't enjoy GR as much as they probably should have based on the quality of the title that we've seen. But 3DS, ecosystem wise, was at the exact same position this time last year till price cut and MH announcement. True that sales numbers were better, but I'm just talking about looking for that one game to bring people flocking to your system.
...with the difference that people knew Mario Kart, Mario Land, Zelda, Resident Evil, Kingdom Hearts and Dragon Quest were coming.
Clearly, Vita hardware sales are bad, and this is reflected in games sales.
Well we know AC, COD, Bioshock, FF X HD, Killzone are coming as well.
Exactly one of those may attract Japanese gamers, but it's on PS3 as well.Well we know AC, COD, Bioshock, FF X HD, Killzone are coming as well.
Well we know AC, COD, Bioshock, FF X HD, Killzone are coming as well.
How many of those will actually have a significant boost on sales like Mario Kart or Dragon Quest?
Also, I really wouldn't count on Bioshock...
Exactly one of those may attract Japanese gamers, but it's on PS3 as well.
None of those will have the same effect as an Original Mario/Mario Kart game though. We still don't know what AC and CoD are (port or original game? If they're port they aren't going to help much). FF X HD is on PS3 and Killzone was never a big series.
Strictly speaking about Japan, only FF X HD matters and as I said, it's on PS3 too so its effect on Vita will minor at best.
A true DQ game isn't even on 3DS. In fact DQ comes out usually to the end of the console's life.
Sony could ask Square to delay the PS3 version and have it Vita exclusive for like 6 months.st.
:guys new release for week ending 31 March?
New releases {2012.03.29}
[3DS] Kingdom Hearts 3D: Dream Drop Distance # <RPG> (Square Enix) (¥6.090)
[3DS] Kingdom Hearts 3D: Dream Drop Distance [10th Anniversary Box] <RPG> (Square Enix) (¥15.000)
[3DS] Kingdom Hearts 3D: Dream Drop Distance [3DS Bundle] <RPG> (Square Enix) (¥21.090)
[PSV] Pro Baseball Spirits 2012 <SPT> (Konami) (¥6.980)
[PSV] The King, the Demon King and the 7 Princesses: New King Story <SLG> (Konami) (¥6.480)
[PSV] Lets Try Bass Fishing: Fish On Next <SPT> (Kadokawa Games) (¥3.990)
[PSV] at field <SPT> (Sonic Powered) (¥3.990)
[PSP] Pro Baseball Spirits 2012 <SPT> (Konami) (¥5.980)
[PSP] Oumagatoki: Kaidan Romance # <ADV> (QuinRose) (¥6.300)
[PSP] Oumagatoki: Kaidan Romance # <ADV> (QuinRose) (¥8.925)
[PSP] Phase-D: Kurosei no Shou # <ADV> (Asgard) (¥3.969)
[PSP] Phase-D: Kurosei no Shou [Limited Edition] <ADV> (Asgard) (¥6.090)
[PSP] Te to Te Try On! Tropical # <ADV> (Asgard) (¥6.090)
[PSP] Te to Te Try On! Tropical [First Print Limited Edition] <ADV> (Asgard) (¥8.190)
[PSP] Sengoku Hime 3: Tenka o Kirisaku Hikari to Kage # <SLG> (SystemSoft Alpha) (¥6.090)
[PSP] Sengoku Hime 3: Tenka o Kirisaku Hikari to Kage [Deluxe Limited Edition] <SLG> (SystemSoft Alpha) (¥8.190)
[PSP] Saki Portable (Best) <TBL> (Kaga Create) (¥3.990)
[PS3] Pro Baseball Spirits 2012 <SPT> (Konami) (¥7.980)
[PS3] Silent Hill HD Edition <ADV> (Konami) (¥4.980)
[PS3] The Idolmaster: Gravure For You! Vol.6 <ETC> (Bandai Namco Games) (¥9.980)
[PS3] Duke Nukem Forever <ACT> (Take-Two Interactive Japan) (¥5.980)
[PS3] Grand Theft Auto IV: Episodes from Liberty City (Rockstar Classics) <ACT> (Take-Two Interactive Japan) (¥2.940)
[PS3] nail'd (Best Hit Selection) <RCE> (CyberFront) (¥2.940)
[360] Duke Nukem Forever <ACT> (Take-Two Interactive Japan) (¥5.980)
[360] Mahjong Dream C Club <TBL> (D3 Publisher) (¥7.140)
A true DQ game isn't even on 3DS. In fact DQ comes out usually to the end of the console's life.
HSG PSP took a long time to get to 290k, and the sequel barely broke 100k IIRC, on a much bigger userbase. The series just didn't do great on hanhelds (there was that 1.5 release with GPS that bombed completely too).electroplankton said:Bold.
week 46 = revision? I really doubt it'd be this year.
HSG PSP took a long time to get to 290k, and the sequel barely broke 100k IIRC, on a much bigger userbase. The series just didn't do great on hanhelds (there was that 1.5 release with GPS that bombed completely too).
Anyway how about comparison to PS3 launch window?
Eg. GravityDaze has similarly obscure branding to Folklore, and it did MUCH better, in a much more crowded lineup to boot (I think userbase was bigger for Folklore too, but not dramatically so).
HSG PSP took a long time to get to 290k, and the sequel barely broke 100k IIRC, on a much bigger userbase. The series just didn't do great on hanhelds (there was that 1.5 release with GPS that bombed completely too).
And just why would square delay the version that will actually sell?
A new mainline DQ for a handheld is probably years away. At the very lest they are releasing a potential million seller with DQMonsters in a few months.
DQMonsters is not, as far as I know, a million seller.
http://andriasang.com/con0gn/sony_4gb_bundle/Sony is sweetening the deal on its ¥2,000 PlayStation Vita discount campaign. A retailer is reporting that the campaign, which was originally scheduled to end at the end of March has been extended. Additionally, Sony will be throwing in a free 4 gigabyte memory card.
The fine print remains the same. The deal applies only to those who buy a 3G model and at least one game. Meet these conditions, and you'll get ¥2,000 off and a free 4 Gig card at point of sale.
Sony never made official announcement of the original ¥2,000 promotion, but it was put in place at numerous retailers large and small.
Always kinda impressive to see how much budget re-releases sell in the long run. Demon's Souls seems especially crazy.