MasterSheen
Member
They could've spread the games a little more, but it probably doesn't matter.
Smart choice from Sony, the timing may be right since PSV has sold very well last month, just after the price cut, so there's a lot of potential customers who did miss older titles.
Has a system ever gone from sub-10K/week to ultimately selling 10M+ units?Still the same answer as before. If the WiiU picks up steam and sells 10M+ units - then yeah, it's got a good shot. If the WiiU ends up in GC/N64 territory - then no.
I think it's likely for Cross Blood Infinity to sell around 50k after Demon Gaze was pretty successful, no?
SEGA has announced some Hatsune Miku sales milestone. Google's giving me weird numbers so I dunno:
http://www.gamer.ne.jp/news/201304190005/
It's a port though.
Depends how you want to define it. PS3 was sub-10k for a number of weeks in 2007, and sub-15k for a huge portion of 2007.Has a system ever gone from sub-10K/week to ultimately selling 10M+ units?
Also, if it does pick up steam for some unknown reason later - presumably that reason would be unrelated to NSMBU or sales would be better now - why would that necessitate that NSMBU rises immensely in sales? At current rate it would take NSMBU 9 years to reach FFXIII's sales.
3DS?Has a system ever gone from sub-10K/week to ultimately selling 10M+ units?
Also, if it does pick up steam for some unknown reason later - presumably that reason would be unrelated to NSMBU or sales would be better now - why would that necessitate that NSMBU rises immensely in sales? At current rate it would take NSMBU 9 years to reach FFXIII's sales.
Yeah, that always bothered me. Maybe because 万 can just be used to mean a 'very big number,' with the English colloquialism for that being 'millions,' that's where it picked it up from.Diva f + F = 390k shipped
Series total (including Mirai) = 1.8 million shipped.
Google for whatever reason turns (万 10000 into 1 million. (Funny enough, if you put the text as if it were in Chinese, it'll correctly translate it as 10k)
Photo Kano should do well as well.I think it's likely for Cross Blood Infinity to sell around 50k after Demon Gaze was pretty successful, no?
3DS?
20k is a pretty low number. Why do you think the 3DS received a price cut?Why in the world do people think this? People blew a gasket when it fell under 20k. The 3DS keeps being used as an example of a system that went from shit to great but it never truly struggled.
20k is a pretty low number. Why do you think the 3DS received a price cut?
20k for handheld, 10k for console, considering the market, don't you think thats the same level?It is a low number, but people seem to be rewriting history that the 3ds was selling abysmally low and had a magical rebound. The 3DS had a bad price and a bad lineup and had a slow start. It wasn't an abject failure in the same sense of wiiu or vita
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|System | This Week | Last Week | Last Year | YTD | Last YTD |
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| ALL | 482.000 | 647.000 | 482.000 | 14.170.000 | 14.001.000 |
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20k for handheld, 10k for console, considering the market, don't you think thats the same level?
Lets say the PS3 sells 40k a week, while the 3DS does 60k a week, which one is a healthier number?
Im not saying 20k wasn't bad, but the 3ds only spent a brief amount of time there. It didn't sell 20k for half a year and then rebound. The 3ds slow start just isnt really comparable to what the current failures are going through which was the point of the question. Has any system being doing as bad as wiiu is and then rebounded to 10 million+
It has better initial support than the Wii U, which is why it had better legs after launch, when software dried up it was trending down, it rebounded with the price cut and software.
The Wii U has competition from handheld and the PS3, I'm surprised it hasn't dropped to like 5k already.
The PS3 did and the 3DS to an extent, which is what I've been trying to explain.Ok, thats the reason it did better but the question still doesnt change. If Wiiu had much better support it could be doing much better, but it doesn't. There are reasons for every console's failure but whether one can rebound from the failure at the current projectory is questionable
The PS3 did and the 3DS to an extent, which is what I've been trying to explain.
Has any system being doing as bad as wiiu is and then rebounded to 10 million+
I think Nintendo would be happy if they manage 20/30k a week, how they get there is up to Iwata and how he deals with third party relationships.But even the PS3 with its vast support will struggle to reach 10 million. I dont disagree that some form of recovery is possible with better support.
Diva f + F = 390k shipped
Wow, its pretty close to becoming the best selling game in the Diva series. Making it multiplatform really gave it a big boost, hasn't even had any budget rereleases either.
The Wii U looks set to have far more sub-10K weeks than the PS3's 5, it's prospective sales, based on the release schedule, are set to look far more like the Vita's than the PS3's until something dramatic changes.Depends how you want to define it. PS3 was sub-10k for a number of weeks in 2007, and sub-15k for a huge portion of 2007.
Has this ever occurred for other titles; how did the PS3's launch titles ultimately fare? Selling 5-8K per week would see the game regularly in the top ten.Yeah, that reason would be unrelated to NSMBU, but NSMBU would likely ride the wave. It's one of the stand-by titles that people pick up with a system. If the WiiU gets to a place where it's selling 40-50k per week, then I could easily see NSMBU selling 5-8k per week along with the hardware, with some sizable bumps during holidays, or spikes for the WiiU.
Yeah - but the WiiU is actually ahead of the PS3 LTD at this point, and the PS3 still sucked all the way through November. I don't see the LTD difference being very meaningful at all between the two systems on their 1-year anniversaries.The Wii U looks set to have far more sub-10K weeks than the PS3's 5, it's prospective sales, based on the release schedule, are set to look far more like the Vita's than the PS3's until something dramatic changes.
Has this ever occurred for other titles; how did the PS3's launch titles ultimately fare? Selling 5-8K per week would see the game regularly in the top ten.
I'm asking whether this phenomenon occurs for any other titles - i.e. is this just because it's Mario. And if so, is NSMBU showing typical "Mario legs."Yeah - but the WiiU is actually ahead of the PS3 LTD at this point, and the PS3 still sucked all the way through November. I don't see the LTD difference being very meaningful at all between the two systems on their 1-year anniversaries.
Are you really comparing PS3 launch titles with Mario legs?
Dengeki had NSMBU at 3k this week, with hardware at 10k. So yeah - so far it's showing legs with the system. But the system is so low, that it just doesn't amount to much.I'm asking whether this phenomenon occurs for any other titles - i.e. is this just because it's Mario. And if so, is NSMBU showing typical "Mario legs."
I don't know - that all seems too picky by half. As I said, I suspect the two systems will be pretty darn close at the 52-week mark. The WiiU will have higher highs, and lower lows, but all in all, the two systems will have a very similar 1st year on the market.As for the PS3's annus horribilis, it's still tracking a good chunk above the Wii U's 2013. Unless something drastic happens, they'll likely cross-streams in a couple months despite the Wii U's much better launch.
So, according to Dengeki neither game never got a second shipment:
[PS3] Hatsune Miku: Project Diva F (SEGA) - 117,053 / 117,053 [ST*: ~70% => 167,000]
[PSV] Hatsune Miku: Project DIVA f (SEGA) - 153,513 / 153,513 [ST: ~70% => 219,000]
Total PS3 + PSV = 386k.
http://www.neogaf.com/forum/showpost.php?p=41852078&postcount=660
http://www.neogaf.com/forum/showpost.php?p=50785566&postcount=1677
You assumed pretty quickly last week that Project Mirai hit the bomba bins, which is completly false. And now you seem pretty happy for two games that have more chances to hit the bomba bins. Nice view of things.
The game is about to become the best-selling game in the series, should I not be excited about that? Mirai had the worst debut of any Miku release to date. FW sales are generally the most important for retail unless we're talking about something like Mario Kart which sells consistently.
3DS?
The game is about to become the best-selling game in the series, should I not be excited about that? Mirai had the worst debut of any Miku release to date. FW sales are generally the most important for retail unless we're talking about something like Mario Kart which sells consistently.
Okey, let's start again. Degeki numbers:
[PS3] Hatsune Miku: Project Diva F (SEGA) - 117,053 / 117,053 [ST*: ~70% => 167,000]
[PSV] Hatsune Miku: Project DIVA f (SEGA) - 153,513 / 153,513 [ST: ~70% => 219,000]
[3DS] Hatsune Miku and Future Stars: Project Mirai (SEGA) - 94,697 / 94,697 [ST: ~70% => 135,000]
Any differences? Just according to retailer's expectations (and with Mirai 2 coming is garanteed that also Sega's expectations as well). You know that Project Mirai is a spin off?
And for what we know, it seems neither PSV and PS3 games have sold their first shipment yet.
Now I can't find Dengeki LTD numbers for Project Mirai, but I remember it crossed 180k (maybe Road can share this).
Anyway, using Media Create (FW - LTD 2012 <sell-through>):
[3DS] Hatsune Miku and Future Stars: Project Mirai # <ACT> (Sega) {2012.03.08} (¥6.090) 86.676 / 181.441 <70,73%>
Now please, show the evidence that Project Mirai hit the bomba bins. I'm waiting.
I'm afraid you're wasting your time.
He perfectly knows that, but for some reason he loves spreading false information.
why is he spreading false information?
I dont think canceling the Vita a few months after the PS4 would make too much difference either in terms PR distraction, especially because they talk about the PS4/Vita remote play stuff. I'm not sure how much emphasis there will be on this, but at least it is being mentioned.It increases the likelihood that it'll happen earlier than May of next year, yes. The Q1 (August 2013) and Q3 (February 2014) FY2013 results would currently be my best guesses for when it might happen, assuming it's tied to a quarterly earnings release (which might not necessarily be the case), but I maintain that it'll be the FY 2013 year-end results at the latest.
Q2 (November) is less likely, since while I don't buy at all that there would be any significant lasting negative impact on PS4, it'd still be a PR distraction from the PS4 launch that Sony would rather avoid.
I'm afraid you're wasting your time.
He perfectly knows that, but for some reason he loves spreading false information.
why is he spreading false information?
To be fair, he only said that he was pretty sure that it hit the bomba bin, not that it did. He didnt make a statement about it, at only a thought/prediction on it (at least from what i saw, please correct me if i'm wrong). I feel that there is a pretty big difference between those things. Its fine to argue that it is very unlikely that it hit the bomba bins though, but he isnt exactly spreading false information, in my opinion.He said Mirai hit the bomba bin, which is not really true. Also Amazon has it at a regular price.
To be fair, he only said that he was pretty sure that it hit the bomba bin, not that it did. He didnt make a statement about it, at only a thought/prediction on it (at least from what i saw, please correct me if i'm wrong). I feel that there is a pretty big difference between those things. Its fine to argue that it is very unlikely that it hit the bomba bins though, but he isnt exactly spreading false information, in my opinion.
To be fair he is right that Diva F pulled great numbers for Miku and you saying that it underperfomed is using the same spin that he was using. Only you want to praise a 3DS entry and make PS3/PSV entry look bad whereas his agenda is reversed.The fact is, he asked people whether Mirai underperformed. People replied stating that no, it didn't. Then he came in the Media Create thread implying that, in his opinion, Mirai sold because it hit bargain bins. People replied to him stating that no, it didn't. Then he came here again saying stuffs that implied, for him, that Mirai underperformed, while praising Diva f for being one of the best selling titles of the series. People replied to him, once again, stating that Mirai didn't underperform at all, and if there's one game that underperformed, despite the numbers, it was Diva (Sega itself stated that a sequel is unlikely due to opening week sales). To be fair, this behaviour is quite annoying.
To be fair, he only said that he was pretty sure that it hit the bomba bin, not that it did. He didnt make a statement about it, at only a thought/prediction on it (at least from what i saw, please correct me if i'm wrong). I feel that there is a pretty big difference between those things. Its fine to argue that it is very unlikely that it hit the bomba bins though, but he isnt exactly spreading false information, in my opinion.
Isn't this a classic example of us looking at figures after stock has been cleared out months after release? I'm pretty sure Mirai hit the bomba bins pretty fast. It's like how Game and Wario will eventually sell over 100k.
He posed a question first and then made an assumption. Honestly, anyone with a good reading comprehension could see that he wasn't sure of it.This is what he said.
If people never followed MC data and see the post below, they would think Mirai hit the bomba bin and underperformed. That's how false information being spread.
Even though he said he was "pretty sure" ?He posed a question first and then made an assumption. Honestly, anyone with a good reading comprehension could see that he wasn't sure of it.
Degree's of certainty:Even though he said he was "pretty sure" ?
He posed a question first and then made an assumption. Honestly, anyone with a good reading comprehension could see that he wasn't sure of it.
No one said Project Mirai hit the bomba bin, where did he get that idea from?Degree's of certainty:
1. 100% certain
2. Certain
3. Pretty certain
4. Kinda sure
5. Not sure at all
6. Don't know
The way he phrased his statement was basically 'didn't Mirai do well only after hitting bomba bins? I think it did'. If he was certain he'd say 'Mirai only did well after hitting the bomba bins'. But we're splitting hairs really. It's just always awful to see lots of people in MC threads who champion one console gang up on anyone who might have anything bad to say about it. It was enough to tell him he was wrong, not poke at him again when he was happy about Diva F numbers.
He posed a question first and then made an assumption. Honestly, anyone with a good reading comprehension could see that he wasn't sure of it.
He was guessing? He said was pretty sure. I dunno why, maybe he assumed that it is standard practise for games that don't sell well in their first week and end up selling a bit more LTD that the way to do it is through selling the first shipment by bomba bins. I mean it's not like he came and said 'looooooool Mirai only sold through bomba bins, what a disaster'.No one said Project Mirai hit the bomba bin, where did he get that idea from?