wait..
a fucking gundam seed game in 2012
for fucking vita
in the top 5?
My brain....
That game came out a month after the 3DS launch, and is probably less relevant than Gundam Seed.Really? Because as of the end of this past year, this is what the 3DS iteration of that Gundam series sold:
Gundam: The 3D Battle - 23,500/62,390
That Gundam was a flop as well.
But we know how Gundam tipically sells on Nintendo platforms, and how on Sony platforms. Furthermore, Vita owners should be really hungry of games, and 3DS sold way more than Vita back when 3D Battle was released. Etc. etc.
There is an HD rebroadcast of the show in conjunction with its 10th Anniversary. The original release of SEED was very, very popular.
If DQM has stock problems, won't that just drive people in Japan to buy it online? If they do then the figures won't show up in the charts next week.
Gundam 3D was released right after launch of 3DS. You know, the launch that had a whole lot of nothing. The userbase excuse is apt, but only paints a worse picture for the 3DS iteration. The Vita version will outsell it despite being on a much smaller userbase.
but...but... it's..
DAMN YOU DERP FACE KIRA!
Tokyo Jungle? What? I thought it was a little PSN game. How the hell did it sell so well?
The Japanese public recognizes and rewards quality.
The Japanese public recognizes and rewards quality.
How do you mean?It's not like the Vita version came alone.
The Japanese public recognizes and rewards quality.
Gundam 3D was released right after launch of 3DS. You know, the launch that had a whole lot of nothing. The userbase excuse is apt, but only paints a worse picture for the 3DS iteration. The Vita version will outsell it despite being on a much smaller userbase.
It's not like the Vita version came alone.
The Vita is just unstoppable. It'll probably sell over 20k next week. Could you believe that.
Resident Evil: Operation Raccoon City.
Well, launch line-up in Japan was pretty nice and in fact it kept selling quite well in the first weeks; Layton, Nintendogs, Street Fighters, Samurai Warriors, Winning Eleven and Ridge Racer in particular. The problem came a month and a half after the launch, with all delays (One Piece, Tales of, Dead or Alive, Pilotwings). Btw, I see Gundam on Vita having much higher production values than The 3D Battle, and imo both are to be considered bombs (guessing that Gundam Seed will disappear from the chart in two-three weeks).
The numbers may show a failure given the context of its budget (though, the game really doesn't look that expensive, it looks like the average Gundam game with AA applied) and its shipment, but within the context of the platform it's on, and the past performance of similar releases in the series (it was in decline on PSP) it didn't fair too poorly. It's not a spectacular debut by any means, just entertaining for me to see how the cards landed.
As for Gundam, we're discussing about a game that in the general situation did nothing for Vita and did nothing for itself in establishing a brand on the platform. Period.
Ten years and Space Jesus is still Space Jesus. All you need to do is accept him, and he will take over the main character role of your life.
Doubling hardware sales did nothing?
If a high-profile 360 release came out and doubled its sales it would be notable but ultimately irrelevant. Vita is almost certain to plunge back down to sub-10k levels next week so the fact it jumped from "bloody abysmal" to "pretty crap" for a week isn't worth getting the bunting out for.
If a high-profile 360 release came out and doubled its sales it would be notable but ultimately irrelevant. Vita is almost certain to plunge back down to sub-10k levels next week so the fact it jumped from "bloody abysmal" to "pretty crap" for a week isn't worth getting the bunting out for.
lol, check the chart next week, enjoy those "sub-10k levels".
Are people serious when it comes to the Vita or just being sarcastic? Have expectations been lowered so much that 13k is impressive? Because I remember some weeks ago when the Vita hit 13k for the first time and people were saying different things.
Doubling hardware sales did nothing?
Are people serious when it comes to the Vita or just being sarcastic? Have expectations been lowered so much that 13k is impressive? Because I remember some weeks ago when the Vita hit 13k for the first time and people were saying different things.
In the overall situation... Yes. I'm doubtful Gundam and Person can keep Vita higher than 10k for more than a month to be generous. Also, 3DS, which the direct competitor, does on average 50k per week, and PSP still puts respectable numbers. It's not that Vita went from 7k to 35-40k for a month.
Within the next 2-3 weeks though, yeah, that seems likely.
It nearly doubled last week sales, and it should double again this week. It'll keep doubling and doubling and at this rate it'll pass the 3DS LTD in three months, when it'll sell 4 million in one week.
That launch still consists of games thats sold more than any Vita games. Vita owners are starved for games.Gundam 3D was released right after launch of 3DS. You know, the launch that had a whole lot of nothing. The userbase excuse is apt, but only paints a worse picture for the 3DS iteration. The Vita version will outsell it despite being on a much smaller userbase.
A new Gundam Battle wasn't ever going to bring Vita from 7k to 40k. It gave it a bump, which is all that can be expected from it. If the game wasn't released Vita probably would've still sold within that 7k range, so its release did effect hardware sales. It will be a very short effect for sure, but an effect none the less.
The streams have crossed! I will never forget this day, just like I will never forget the day the PS3 finally vanquished the mighty GBA!VITA ABOVE PSP?
Vita above PSP!
VITA ABOVE PSP?
Vita above PSP!